Anvil
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Classes | |
class | Factory |
Properties | |
int | HealAmount [get, set] |
Gets or sets how much HP the heal will provide. More... | |
NwObject | Healer = null! [get] |
Gets the NwObject performing the heal. More... | |
NwGameObject | Target = null! [get] |
Gets the target being healed. More... | |
Properties inherited from Anvil.API.Events.IEvent | |
NwObject? | Context [get] |
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getset |
Gets or sets how much HP the heal will provide.
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get |
Gets the target being healed.