Anvil
Anvil.API.Events.OnClientDisconnect Class Reference

Called when the player disconnects from the server.
This event is also called if the player connects, and then disconnects on the character select screen. More...

+ Inheritance diagram for Anvil.API.Events.OnClientDisconnect:
+ Collaboration diagram for Anvil.API.Events.OnClientDisconnect:

Classes

class  Factory
 

Properties

NwPlayer Player = null! [get]
 Gets the player that disconnected. More...
 
- Properties inherited from Anvil.API.Events.IEvent
NwObjectContext [get]
 

Detailed Description

Called when the player disconnects from the server.
This event is also called if the player connects, and then disconnects on the character select screen.

Property Documentation

◆ Player

NwPlayer Anvil.API.Events.OnClientDisconnect.Player = null!
get

Gets the player that disconnected.


The documentation for this class was generated from the following file: