Anvil
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Called when the player disconnects from the server.
This event is also called if the player connects, and then disconnects on the character select screen.
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Classes | |
class | Factory |
Properties | |
NwPlayer | Player = null! [get] |
Gets the player that disconnected. | |
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Called when the player disconnects from the server.
This event is also called if the player connects, and then disconnects on the character select screen.