Anvil
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Classes | |
class | AppearanceTableEntry |
A creature appearance table entry (appearance.2da) More... | |
class | ArmorTableEntry |
class | BodyBagTableEntry |
class | CallInfo |
Meta information for script calls, consumed by ScriptHandler attributed methods in service classes. More... | |
class | CampaignVariable |
class | CampaignVariableBool |
class | CampaignVariableEnum |
class | CampaignVariableFloat |
class | CampaignVariableGuid |
class | CampaignVariableInt |
class | CampaignVariableLocation |
class | CampaignVariableObject |
class | CampaignVariableString |
class | CampaignVariableVector |
class | Cassowary |
Represents a Cassowary engine structure. A Cassowary is a type of solver. NWN uses them internally to resize the newer GUI window. More... | |
class | CassowaryException |
class | CassowaryStrength |
class | ClassAbilityGainList |
class | ClassFeat |
class | ClassPreReqTableEntry |
class | ClassSkill |
class | ClassSpellGainList |
class | CollectionExtensions |
Various class extensions for generic collections. More... | |
struct | Color |
A 8 bit Color structure. More... | |
class | ColorConstants |
class | CreatureClassInfo |
class | CreatureLevelInfo |
class | CreatureModelNumber |
class | CreatureSpellAbility |
Represents a spell-like ability on a creature. More... | |
struct | CreatureTypeFilter |
struct | CRulesKeyHash |
class | DamageLevelEntry |
class | DebugOptions |
class | Direction |
class | Effect |
Represents an effect engine structure. More... | |
class | EffectBase |
class | EffectIconTableEntry |
An effect icon table entry (effecticons.2da) More... | |
class | EffectParams |
Represents an array of Effect parameters. More... | |
class | EncounterListEntry |
class | EncounterSpawnPoint |
class | EngineStructure |
A pointer-type VM structure. More... | |
class | EnvironmentPreset |
An environment preset defined in environment.2da More... | |
class | ExpTableEntry |
class | ExpTableExtensions |
class | FadeSpeed |
class | GffResource |
class | GffResourceField |
A property/field in a GffResource. More... | |
class | GffResourceFieldList |
A GffResourceField containing a list of GffResourceFieldStruct values. More... | |
class | GffResourceFieldStruct |
A GffResourceField containing a structure of key/value pairs. More... | |
class | GffResourceFieldValue |
A regular GffResourceField containing a primitive value. More... | |
class | GuidExtensions |
GUID/UUID extension methods for resolving game objects, and GUID serialisation. More... | |
struct | HitEffect |
Represents an "On Hit" item property effect, for use with ItemProperty.OnHitEffect. More... | |
interface | IAwaitable |
Explicit interface to support the compiling of async/await. More... | |
interface | IAwaiter |
Explicit interface for an awaiter. An awaiter is a system that will run an async operation and schedule a continuation when it completes. More... | |
class | IntegerExtensions |
class | Inventory |
class | ItemAppearance |
class | ItemProperty |
Represents an item property effect engine structure. More... | |
class | ItemPropertyCostTableEntry |
class | ItemPropertyCostTablesEntry |
class | ItemPropertyItemMapTableEntry |
class | ItemPropertyParamTableEntry |
class | ItemPropertyParamTablesEntry |
class | ItemPropertySubTypeTableEntry |
class | ItemPropertyTableEntry |
interface | ITwoDimArrayEntry |
Implement to decode TwoDimArrayEntry into a type using NwGameTables.GetTable<T>(string, bool, bool). More... | |
class | JoiningRestrictions |
class | JournalEntry |
class | Json |
Represents a json engine structure. More... | |
class | JsonUtility |
Utility methods for serializing/deserializing JSON data. More... | |
class | LightColorTableEntry |
class | LoadScreenTableEntry |
class | LocalVariable |
class | LocalVariableBool |
class | LocalVariableCassowary |
class | LocalVariableEnum |
class | LocalVariableFloat |
class | LocalVariableGuid |
class | LocalVariableInt |
class | LocalVariableLocation |
class | LocalVariableObject |
class | LocalVariableString |
class | LocalVariableStruct |
A local variable generic structure. More... | |
class | Location |
A location in the module, represented by area, position and orientation. More... | |
class | MemorizedSpellSlot |
struct | MonsterHitEffect |
Represents a monster "On Hit" item property effect, for use with ItemProperty.OnMonsterHitProperties. More... | |
class | NativeUtils |
class | NuiBind |
A NUI property binding that can be updated after being sent to the client. More... | |
class | NuiBindStrRef |
class | NuiButton |
A clickable button with text as the label. More... | |
class | NuiButtonImage |
A clickable button with an image as the label. More... | |
class | NuiButtonSelect |
A clickable button with text as the label. Same as NuiButton, but this one is a toggle. More... | |
class | NuiChart |
A line/column chart element. More... | |
class | NuiChartSlot |
A chart element/data set for use in NuiChart. More... | |
class | NuiCheck |
A checkbox with a label to the right of it. More... | |
class | NuiColorPicker |
A simple color picker, with no borders or spacing. More... | |
class | NuiColumn |
A layout element that will auto-space all elements inside of it and advise the parent about its desired size. More... | |
class | NuiCombo |
A dropdown menu/combobox. More... | |
class | NuiComboEntry |
A combo/list element for use in NuiCombo. More... | |
class | NuiDrawListArc |
class | NuiDrawListCircle |
class | NuiDrawListCurve |
class | NuiDrawListImage |
class | NuiDrawListItem |
class | NuiDrawListLine |
class | NuiDrawListPolyLine |
class | NuiDrawListText |
class | NuiElement |
A dynamic NUI element with style support. More... | |
class | NuiGroup |
A group, usually with a border and some padding, holding a single element. Can scroll. Will not advise parent of size, so you need to let it fill a span (col/row) as if it was a element. More... | |
class | NuiImage |
An image, with no border or padding. More... | |
class | NuiLabel |
A single-line, styleable, non-editable text field. More... | |
class | NuiLayout |
class | NuiList |
A list view of elements. More... | |
class | NuiListTemplateCell |
A cell template for use in NuiList. More... | |
class | NuiOptions |
A list of options (radio buttons). Only one can be selected at a time. More... | |
class | NuiProgress |
A generic progress bar. More... | |
class | NuiProperty |
A NUI property that can be configured as a static readonly value, or a property that can be updated at runtime. More... | |
struct | NuiRect |
class | NuiRow |
A layout element that will auto-space all elements inside of it and advise the parent about its desired size. More... | |
class | NuiSlider |
A slider bar with integer values. More... | |
class | NuiSliderFloat |
A slider bar with floating-point values. More... | |
class | NuiSpacer |
A special widget that just takes up layout space. Configure the space used with the Width and Height properties. More... | |
class | NuiStyle |
class | NuiText |
A non-editable text field. Supports multiple lines and has a skinned border and a scrollbar if needed. More... | |
class | NuiTextEdit |
An editable text field. Can be optionally configured as multi-line. More... | |
class | NuiToggles |
class | NuiValue |
A readonly NUI property value that cannot be changed at runtime. More... | |
class | NuiValueConverter |
class | NuiValueStrRef |
class | NuiValueStrRefConverter |
struct | NuiVector |
class | NuiWidget |
The abstract base for all NUI widgets - the building blocks for creating NUI windows. More... | |
class | NuiWindow |
Represents a NUI scriptable window container. More... | |
struct | NuiWindowToken |
Represents a NUI window instance for a certain player. More... | |
class | NwArea |
An environment/game level. More... | |
class | NwAreaOfEffect |
The area/region of an ongoing spell effect or ability. More... | |
class | NwBaseItem |
A base item type definition. More... | |
class | NwClass |
A creature/character class definition. More... | |
class | NwCreature |
A monster, NPC, player character or DM avatar More... | |
struct | NwDateTime |
class | NwDomain |
A selectable domain type used by classes with the NwClass.HasDomains property (e.g. clerics) More... | |
class | NwDoor |
A tile-based door. More... | |
class | NwEncounter |
An encounter trigger that spawns creatures. More... | |
class | NwFaction |
The faction info of a Creature/Player/GameObject. More... | |
class | NwFeat |
A creature/character feat(ure) definition. More... | |
class | NwGameObject |
Base class for all entities in areas. More... | |
class | NwGameTables |
class | NwItem |
An item object that can be carried by creatures, stored in placeable containers, or dropped in an anrea. More... | |
class | NwMath |
Common math functions and constants. More... | |
class | NwModule |
The root container object for all areas and module entities. More... | |
class | NwObject |
Base class for all world entities (game objects) and containers (modules, areas). More... | |
class | NwPlaceable |
A static world object that is optionally interactable or destroyable. More... | |
class | NwPlayer |
A player client connected to the server. More... | |
class | NwRace |
The race type of a creature. Contains additional ruleset information about the race. More... | |
class | NwRandom |
Functions for generating random values (numbers, names). More... | |
class | NwRuleset |
Ruleset definitions for the module. Classes/Feats/Races/Skills/BaseItems/Spells. More... | |
class | NwServer |
class | NwSkill |
A creature/character skill definition. More... | |
class | NwSound |
A configurable sound object in an area. More... | |
class | NwSpell |
A spell definition. More... | |
class | NwStationary |
A stationary game object entity. More... | |
class | NwStore |
A store object for bartering, and items to purchase. More... | |
class | NwTask |
Asynchronous tasks and helpers for running NWN APIs in an async context. More... | |
class | NwTimeSpan |
Helpers to convert game time units to a TimeSpan. More... | |
class | NwTrappable |
A trappable game object/entity. More... | |
class | NwTrigger |
A trigger volume entity. More... | |
class | NwWaypoint |
A waypoint entity that uniquely identifies a location in the module. More... | |
class | ObjectExtensions |
class | ObjectStorageVariable |
class | ObjectStorageVariableBool |
class | ObjectStorageVariableEnum |
class | ObjectStorageVariableFloat |
class | ObjectStorageVariableGuid |
class | ObjectStorageVariableInt |
class | ObjectStorageVariableString |
class | ObjectStorageVariableStruct |
class | ObjectVariable |
A key/value pair/variable stored on an Object. More... | |
class | PartsTableEntry |
class | PersistentVariableBool |
class | PersistentVariableEnum |
class | PersistentVariableFloat |
class | PersistentVariableGuid |
class | PersistentVariableInt |
class | PersistentVariableString |
class | PersistentVariableStruct |
class | PersistentVfxTableEntry |
class | PersistentWorldOptions |
class | PlaceableSoundTableEntry |
class | PlaceableTableEntry |
class | PlaceableTypeTableEntry |
A placeable type table entry (placeabletypes.2da) More... | |
class | PlayerDeviceProperty |
class | PlayerIdConstants |
class | PlayerQuickBarButton |
class | PlayOptions |
class | PolymorphTableEntry |
A creature polymorph table entry (polymorph.2da) More... | |
class | PortraitTableEntry |
A portrait table entry (portraits.2da) More... | |
class | ProgrammedEffectTableEntry |
class | RadiusSize |
class | RandomExtensions |
Extensions to the Random class for reimplementing native random functions (Dice and Ranges). More... | |
class | ReflectionExtensions |
class | RulesetKeys |
class | ScriptConstants |
class | ScriptParams |
class | ServerInfo |
class | SkillItemCostTableEntry |
class | SpecialAbility |
class | SQLQuery |
A SQL Query. More... | |
class | SQLResult |
Represents a row returned in an SQL result. See SQLQuery.Result/SQLQuery.Results. More... | |
class | StringExtensions |
struct | StrRef |
A talk table (tlk) string reference. More... | |
struct | StrTokenCustom |
class | SurfaceMaterialTableEntry |
class | Talent |
Represents a talent structure. A talent is a feat, skill or spell possessed by a creature. More... | |
class | TalentExtensions |
class | TileData |
Represents a tile configuration at a location. More... | |
class | TileInfo |
Area tile information More... | |
class | TilesetResRef |
class | Time |
Interface for querying time information for the current frame or since startup. More... | |
class | TwoDimArray |
A two dimensional array data resource. More... | |
class | TwoDimArrayEntry |
2da row data. More... | |
struct | Vector2Int |
A vector with two 32 bit integer values. More... | |
class | VirtualMachine |
Standard and Low Level methods and properties for querying/interacting with the NwScript virtual machine. More... | |
class | VisualEffectTableEntry |
class | VisualTransform |
class | VisualTransformLerpSettings |
class | WorldTimer |
Enumerations | |
enum class | Ability { Strength = NWScript.ABILITY_STRENGTH , Dexterity = NWScript.ABILITY_DEXTERITY , Constitution = NWScript.ABILITY_CONSTITUTION , Intelligence = NWScript.ABILITY_INTELLIGENCE , Wisdom = NWScript.ABILITY_WISDOM , Charisma = NWScript.ABILITY_CHARISMA } |
enum class | ACBonus { Dodge = NWScript.AC_DODGE_BONUS , Natural = NWScript.AC_NATURAL_BONUS , ArmourEnchantment = NWScript.AC_ARMOUR_ENCHANTMENT_BONUS , ShieldEnchantment = NWScript.AC_SHIELD_ENCHANTMENT_BONUS , Deflection = NWScript.AC_DEFLECTION_BONUS , VsDamageTypeAll = NWScript.AC_VS_DAMAGE_TYPE_ALL } |
enum class | Action { MoveToPoint = NWScript.ACTION_MOVETOPOINT , PickupItem = NWScript.ACTION_PICKUPITEM , DropItem = NWScript.ACTION_DROPITEM , AttackObject = NWScript.ACTION_ATTACKOBJECT , CastSpell = NWScript.ACTION_CASTSPELL , OpenDoor = NWScript.ACTION_OPENDOOR , CloseDoor = NWScript.ACTION_CLOSEDOOR , DialogObject = NWScript.ACTION_DIALOGOBJECT , DisableTrap = NWScript.ACTION_DISABLETRAP , RecoverTrap = NWScript.ACTION_RECOVERTRAP , FlagTrap = NWScript.ACTION_FLAGTRAP , ExamineTrap = NWScript.ACTION_EXAMINETRAP , SetTrap = NWScript.ACTION_SETTRAP , OpenLock = NWScript.ACTION_OPENLOCK , Lock = NWScript.ACTION_LOCK , UseObject = NWScript.ACTION_USEOBJECT , AnimalEmpathy = NWScript.ACTION_ANIMALEMPATHY , Rest = NWScript.ACTION_REST , Taunt = NWScript.ACTION_TAUNT , ItemCastSpell = NWScript.ACTION_ITEMCASTSPELL , CounterSpell = NWScript.ACTION_COUNTERSPELL , Heal = NWScript.ACTION_HEAL , Pickpocket = NWScript.ACTION_PICKPOCKET , Follow = NWScript.ACTION_FOLLOW , Wait = NWScript.ACTION_WAIT , Sit = NWScript.ACTION_SIT , SmiteGood = NWScript.ACTION_SMITEGOOD , KiDamage = NWScript.ACTION_KIDAMAGE , RandomWalk = NWScript.ACTION_RANDOMWALK , Invalid = NWScript.ACTION_INVALID } |
enum class | ActionMode { Detect = NWScript.ACTION_MODE_DETECT , Stealth = NWScript.ACTION_MODE_STEALTH , Parry = NWScript.ACTION_MODE_PARRY , PowerAttack = NWScript.ACTION_MODE_POWER_ATTACK , ImprovedPowerAttack = NWScript.ACTION_MODE_IMPROVED_POWER_ATTACK , CounterSpell = NWScript.ACTION_MODE_COUNTERSPELL , FlurryOfBlows = NWScript.ACTION_MODE_FLURRY_OF_BLOWS , RapidShot = NWScript.ACTION_MODE_RAPID_SHOT , Expertise = NWScript.ACTION_MODE_EXPERTISE , ImprovedExpertise = NWScript.ACTION_MODE_IMPROVED_EXPERTISE , DefensiveCast = NWScript.ACTION_MODE_DEFENSIVE_CAST , DirtyFighting = NWScript.ACTION_MODE_DIRTY_FIGHTING } |
enum class | ActionState { Unknown = 0 , InProgress = 1 , Complete = 2 , Failed = 3 } |
enum class | AddPropPolicy { IgnoreExisting , ReplaceExisting , KeepExisting } |
enum class | AiLevel { Invalid = NWScript.AI_LEVEL_INVALID , Default = NWScript.AI_LEVEL_DEFAULT , VeryLow = NWScript.AI_LEVEL_VERY_LOW , Low = NWScript.AI_LEVEL_LOW , Normal = NWScript.AI_LEVEL_NORMAL , High = NWScript.AI_LEVEL_HIGH , VeryHigh = NWScript.AI_LEVEL_VERY_HIGH } |
enum class | Alignment { All = NWScript.ALIGNMENT_ALL , Neutral = NWScript.ALIGNMENT_NEUTRAL , Lawful = NWScript.ALIGNMENT_LAWFUL , Chaotic = NWScript.ALIGNMENT_CHAOTIC , Good = NWScript.ALIGNMENT_GOOD , Evil = NWScript.ALIGNMENT_EVIL } |
enum class | AmbientSound { None = NWScript.AMBIENT_SOUND_NONE , MenWhisperInside = NWScript.AMBIENT_SOUND_MEN_WHISPER_INSIDE , WomenWhisperInside = NWScript.AMBIENT_SOUND_WOMEN_WHISPER_INSIDE , PeopleWhisperInside = NWScript.AMBIENT_SOUND_PEOPLE_WHISPER_INSIDE , SmallGroupTalksInside = NWScript.AMBIENT_SOUND_SMALL_GROUP_TALKS_INSIDE , MediumGroupTalksInside = NWScript.AMBIENT_SOUND_MEDIUM_GROUP_TALKS_INSIDE , LargeGroupTalksInside = NWScript.AMBIENT_SOUND_LARGE_GROUP_TALKS_INSIDE , CommonerTavernTalk = NWScript.AMBIENT_SOUND_COMMONER_TAVERN_TALK , NobleTavernTalk = NWScript.AMBIENT_SOUND_NOBLE_TAVERN_TALK , CitySlumsDayCrowded = NWScript.AMBIENT_SOUND_CITY_SLUMS_DAY_CROWDED , CitySlumsDaySparse = NWScript.AMBIENT_SOUND_CITY_SLUMS_DAY_SPARSE , CitySlumsNight = NWScript.AMBIENT_SOUND_CITY_SLUMS_NIGHT , CityDayCrowded = NWScript.AMBIENT_SOUND_CITY_DAY_CROWDED , CityDaySparse = NWScript.AMBIENT_SOUND_CITY_DAY_SPARSE , CityNight = NWScript.AMBIENT_SOUND_CITY_NIGHT , CityMarket = NWScript.AMBIENT_SOUND_CITY_MARKET , CityTempleDistrict = NWScript.AMBIENT_SOUND_CITY_TEMPLE_DISTRICT , TownDayCrowded = NWScript.AMBIENT_SOUND_TOWN_DAY_CROWDED , TownDaySparse = NWScript.AMBIENT_SOUND_TOWN_DAY_SPARSE , TownNight = NWScript.AMBIENT_SOUND_TOWN_NIGHT , BordelloWomen = NWScript.AMBIENT_SOUND_BORDELLO_WOMEN , BordelloMenAndWomen = NWScript.AMBIENT_SOUND_BORDELLO_MEN_AND_WOMEN , RiotOutside = NWScript.AMBIENT_SOUND_RIOT_OUTSIDE , RiotMuffled = NWScript.AMBIENT_SOUND_RIOT_MUFFLED , CombatOutside1 = NWScript.AMBIENT_SOUND_COMBAT_OUTSIDE_1 , CombatOutside2 = NWScript.AMBIENT_SOUND_COMBAT_OUTSIDE_2 , CombatMuffled1 = NWScript.AMBIENT_SOUND_COMBAT_MUFFLED_1 , CombatMuffled2 = NWScript.AMBIENT_SOUND_COMBAT_MUFFLED_2 , DungeonLakeLava = NWScript.AMBIENT_SOUND_DUNGEON_LAKE_LAVA , SewerSludgeLake = NWScript.AMBIENT_SOUND_SEWER_SLUDGE_LAKE , WindSoft = NWScript.AMBIENT_SOUND_WIND_SOFT , WindMedium = NWScript.AMBIENT_SOUND_WIND_MEDIUM , WindStrong = NWScript.AMBIENT_SOUND_WIND_STRONG , WindForest = NWScript.AMBIENT_SOUND_WIND_FOREST , GustChasm = NWScript.AMBIENT_SOUND_GUST_CHASM , GustCavern = NWScript.AMBIENT_SOUND_GUST_CAVERN , GustGrass = NWScript.AMBIENT_SOUND_GUST_GRASS , GustDraft = NWScript.AMBIENT_SOUND_GUST_DRAFT , RainLight = NWScript.AMBIENT_SOUND_RAIN_LIGHT , RainHard = NWScript.AMBIENT_SOUND_RAIN_HARD , RainStormSmall = NWScript.AMBIENT_SOUND_RAIN_STORM_SMALL , RainStormBig = NWScript.AMBIENT_SOUND_RAIN_STORM_BIG , CaveInsects1 = NWScript.AMBIENT_SOUND_CAVE_INSECTS_1 , CaveInsects2 = NWScript.AMBIENT_SOUND_CAVE_INSECTS_2 , InteriorInsects1 = NWScript.AMBIENT_SOUND_INTERIOR_INSECTS_1 , InteriorInsects2 = NWScript.AMBIENT_SOUND_INTERIOR_INSECTS_2 , LizardFolkCaveCrystals = NWScript.AMBIENT_SOUND_LIZARD_FOLK_CAVE_CRYSTALS , Sewers1 = NWScript.AMBIENT_SOUND_SEWERS_1 , Sewers2 = NWScript.AMBIENT_SOUND_SEWERS_2 , ForestDay1 = NWScript.AMBIENT_SOUND_FOREST_DAY_1 , ForestDay2 = NWScript.AMBIENT_SOUND_FOREST_DAY_2 , ForestDay3 = NWScript.AMBIENT_SOUND_FOREST_DAY_3 , ForestDayScary = NWScript.AMBIENT_SOUND_FOREST_DAY_SCARY , ForestNight1 = NWScript.AMBIENT_SOUND_FOREST_NIGHT_1 , ForestNight2 = NWScript.AMBIENT_SOUND_FOREST_NIGHT_2 , ForestNightScary = NWScript.AMBIENT_SOUND_FOREST_NIGHT_SCARY , ForestMagical = NWScript.AMBIENT_SOUND_FOREST_MAGICAL , EvilDungeonSmall = NWScript.AMBIENT_SOUND_EVIL_DUNGEON_SMALL , EvilDungeonMedium = NWScript.AMBIENT_SOUND_EVIL_DUNGEON_MEDIUM , EvilDungeonLarge = NWScript.AMBIENT_SOUND_EVIL_DUNGEON_LARGE , CaveSmall = NWScript.AMBIENT_SOUND_CAVE_SMALL , CaveMedium = NWScript.AMBIENT_SOUND_CAVE_MEDIUM , CaveLarge = NWScript.AMBIENT_SOUND_CAVE_LARGE , MineSmall = NWScript.AMBIENT_SOUND_MINE_SMALL , MineMedium = NWScript.AMBIENT_SOUND_MINE_MEDIUM , MineLarge = NWScript.AMBIENT_SOUND_MINE_LARGE , CastleInteriorSmall = NWScript.AMBIENT_SOUND_CASTLE_INTERIOR_SMALL , CastleInteriorMedium = NWScript.AMBIENT_SOUND_CASTLE_INTERIOR_MEDIUM , CastleInteriorLarge = NWScript.AMBIENT_SOUND_CASTLE_INTERIOR_LARGE , CryptSmall = NWScript.AMBIENT_SOUND_CRYPT_SMALL , CryptMedium1 = NWScript.AMBIENT_SOUND_CRYPT_MEDIUM_1 , CryptMedium2 = NWScript.AMBIENT_SOUND_CRYPT_MEDIUM_2 , HouseInterior1 = NWScript.AMBIENT_SOUND_HOUSE_INTERIOR_1 , HouseInterior2 = NWScript.AMBIENT_SOUND_HOUSE_INTERIOR_2 , HouseInterior3 = NWScript.AMBIENT_SOUND_HOUSE_INTERIOR_3 , KitchenInteriorSmall = NWScript.AMBIENT_SOUND_KITCHEN_INTERIOR_SMALL , KitchenInteriorLarge = NWScript.AMBIENT_SOUND_KITCHEN_INTERIOR_LARGE , HauntedInterior1 = NWScript.AMBIENT_SOUND_HAUNTED_INTERIOR_1 , HauntedInterior2 = NWScript.AMBIENT_SOUND_HAUNTED_INTERIOR_2 , HauntedInterior3 = NWScript.AMBIENT_SOUND_HAUNTED_INTERIOR_3 , BlackSmith = NWScript.AMBIENT_SOUND_BLACK_SMITH , PitCries = NWScript.AMBIENT_SOUND_PIT_CRIES , MagicInteriorSmall = NWScript.AMBIENT_SOUND_MAGIC_INTERIOR_SMALL , MagicInteriorMedium = NWScript.AMBIENT_SOUND_MAGIC_INTERIOR_MEDIUM , MagicInteriorLarge = NWScript.AMBIENT_SOUND_MAGIC_INTERIOR_LARGE , MagicInteriorEvil = NWScript.AMBIENT_SOUND_MAGIC_INTERIOR_EVIL , MagicalInteriorFireLab = NWScript.AMBIENT_SOUND_MAGICAL_INTERIOR_FIRELAB , MagicalInteriorEarthLab = NWScript.AMBIENT_SOUND_MAGICAL_INTERIOR_EARTHLAB , MagicalInteriorAirLab = NWScript.AMBIENT_SOUND_MAGICAL_INTERIOR_AIRLAB , MagicalInteriorWaterLab = NWScript.AMBIENT_SOUND_MAGICAL_INTERIOR_WATERLAB , WinterDayWetXp1 = NWScript.AMBIENT_SOUND_WINTER_DAY_WET_XP1 , WinterDayWindyXp1 = NWScript.AMBIENT_SOUND_WINTER_DAY_WINDY_XP1 , DesertDayXp1 = NWScript.AMBIENT_SOUND_DESERT_DAY_XP1 , DesertNightXp1 = NWScript.AMBIENT_SOUND_DESERT_NIGHT_XP1 , MonasteryInteriorXp1 = NWScript.AMBIENT_SOUND_MONASTERY_INTERIOR_XP1 , RuinWetXp1 = NWScript.AMBIENT_SOUND_RUIN_WET_XP1 , RuinRumblingXp1 = NWScript.AMBIENT_SOUND_RUIN_RUMBLING_XP1 , RuinHauntedXp1 = NWScript.AMBIENT_SOUND_RUIN_HAUNTED_XP1 , SandStormLightXp1 = NWScript.AMBIENT_SOUND_SAND_STORM_LIGHT_XP1 , SandStormExtremeXp1 = NWScript.AMBIENT_SOUND_SAND_STORM_EXTREME_XP1 , EvilDroneXp2 = NWScript.AMBIENT_SOUND_EVIL_DRONE_XP2 , PlainOfFireXp2 = NWScript.AMBIENT_SOUND_PLAIN_OF_FIRE_XP2 , FrozenHellXp2 = NWScript.AMBIENT_SOUND_FROZEN_HELL_XP2 , CaveEvil1Xp2 = NWScript.AMBIENT_SOUND_CAVE_EVIL_1_XP2 , CaveEvil2Xp2 = NWScript.AMBIENT_SOUND_CAVE_EVIL_2_XP2 , CaveEvil3Xp2 = NWScript.AMBIENT_SOUND_CAVE_EVIL_3_XP2 , TavernRowdy = NWScript.AMBIENT_SOUND_TAVERN_ROWDY } |
enum class | AnimalCompanionCreatureType { Badger = NWScript.ANIMAL_COMPANION_CREATURE_TYPE_BADGER , Wolf = NWScript.ANIMAL_COMPANION_CREATURE_TYPE_WOLF , Bear = NWScript.ANIMAL_COMPANION_CREATURE_TYPE_BEAR , Boar = NWScript.ANIMAL_COMPANION_CREATURE_TYPE_BOAR , Hawk = NWScript.ANIMAL_COMPANION_CREATURE_TYPE_HAWK , Panther = NWScript.ANIMAL_COMPANION_CREATURE_TYPE_PANTHER , Spider = NWScript.ANIMAL_COMPANION_CREATURE_TYPE_SPIDER , DireWolf = NWScript.ANIMAL_COMPANION_CREATURE_TYPE_DIREWOLF , DireRat = NWScript.ANIMAL_COMPANION_CREATURE_TYPE_DIRERAT , None = NWScript.ANIMAL_COMPANION_CREATURE_TYPE_NONE } |
enum class | Animation { LoopingPause = NWScript.ANIMATION_LOOPING_PAUSE , LoopingPause2 = NWScript.ANIMATION_LOOPING_PAUSE2 , LoopingListen = NWScript.ANIMATION_LOOPING_LISTEN , LoopingMeditate = NWScript.ANIMATION_LOOPING_MEDITATE , LoopingWorship = NWScript.ANIMATION_LOOPING_WORSHIP , LoopingLookFar = NWScript.ANIMATION_LOOPING_LOOK_FAR , LoopingSitChair = NWScript.ANIMATION_LOOPING_SIT_CHAIR , LoopingSitCross = NWScript.ANIMATION_LOOPING_SIT_CROSS , LoopingTalkNormal = NWScript.ANIMATION_LOOPING_TALK_NORMAL , LoopingTalkPleading = NWScript.ANIMATION_LOOPING_TALK_PLEADING , LoopingTalkForceful = NWScript.ANIMATION_LOOPING_TALK_FORCEFUL , LoopingTalkLaughing = NWScript.ANIMATION_LOOPING_TALK_LAUGHING , LoopingGetLow = NWScript.ANIMATION_LOOPING_GET_LOW , LoopingGetMid = NWScript.ANIMATION_LOOPING_GET_MID , LoopingPauseTired = NWScript.ANIMATION_LOOPING_PAUSE_TIRED , LoopingPauseDrunk = NWScript.ANIMATION_LOOPING_PAUSE_DRUNK , LoopingDeadFront = NWScript.ANIMATION_LOOPING_DEAD_FRONT , LoopingDeadBack = NWScript.ANIMATION_LOOPING_DEAD_BACK , LoopingConjure1 = NWScript.ANIMATION_LOOPING_CONJURE1 , LoopingConjure2 = NWScript.ANIMATION_LOOPING_CONJURE2 , LoopingSpasm = NWScript.ANIMATION_LOOPING_SPASM , LoopingCustom1 = NWScript.ANIMATION_LOOPING_CUSTOM1 , LoopingCustom2 = NWScript.ANIMATION_LOOPING_CUSTOM2 , LoopingCustom3 = NWScript.ANIMATION_LOOPING_CUSTOM3 , LoopingCustom4 = NWScript.ANIMATION_LOOPING_CUSTOM4 , LoopingCustom5 = NWScript.ANIMATION_LOOPING_CUSTOM5 , LoopingCustom6 = NWScript.ANIMATION_LOOPING_CUSTOM6 , LoopingCustom7 = NWScript.ANIMATION_LOOPING_CUSTOM7 , LoopingCustom8 = NWScript.ANIMATION_LOOPING_CUSTOM8 , LoopingCustom9 = NWScript.ANIMATION_LOOPING_CUSTOM9 , LoopingCustom10 = NWScript.ANIMATION_LOOPING_CUSTOM10 , LoopingCustom11 = NWScript.ANIMATION_LOOPING_CUSTOM11 , LoopingCustom12 = NWScript.ANIMATION_LOOPING_CUSTOM12 , LoopingCustom13 = NWScript.ANIMATION_LOOPING_CUSTOM13 , LoopingCustom14 = NWScript.ANIMATION_LOOPING_CUSTOM14 , LoopingCustom15 = NWScript.ANIMATION_LOOPING_CUSTOM15 , LoopingCustom16 = NWScript.ANIMATION_LOOPING_CUSTOM16 , LoopingCustom17 = NWScript.ANIMATION_LOOPING_CUSTOM17 , LoopingCustom18 = NWScript.ANIMATION_LOOPING_CUSTOM18 , LoopingCustom19 = NWScript.ANIMATION_LOOPING_CUSTOM19 , LoopingCustom20 = NWScript.ANIMATION_LOOPING_CUSTOM20 , LoopingCustom21 = NWScript.ANIMATION_LOOPING_CUSTOM21 , LoopingCustom22 = NWScript.ANIMATION_LOOPING_CUSTOM22 , LoopingCustom23 = NWScript.ANIMATION_LOOPING_CUSTOM23 , LoopingCustom24 = NWScript.ANIMATION_LOOPING_CUSTOM24 , LoopingCustom25 = NWScript.ANIMATION_LOOPING_CUSTOM25 , LoopingCustom26 = NWScript.ANIMATION_LOOPING_CUSTOM26 , LoopingCustom27 = NWScript.ANIMATION_LOOPING_CUSTOM27 , LoopingCustom28 = NWScript.ANIMATION_LOOPING_CUSTOM28 , LoopingCustom29 = NWScript.ANIMATION_LOOPING_CUSTOM29 , LoopingCustom30 = NWScript.ANIMATION_LOOPING_CUSTOM30 , LoopingCustom31 = NWScript.ANIMATION_LOOPING_CUSTOM31 , LoopingCustom32 = NWScript.ANIMATION_LOOPING_CUSTOM32 , LoopingCustom33 = NWScript.ANIMATION_LOOPING_CUSTOM33 , LoopingCustom34 = NWScript.ANIMATION_LOOPING_CUSTOM34 , LoopingCustom35 = NWScript.ANIMATION_LOOPING_CUSTOM35 , LoopingCustom36 = NWScript.ANIMATION_LOOPING_CUSTOM36 , LoopingCustom37 = NWScript.ANIMATION_LOOPING_CUSTOM37 , LoopingCustom38 = NWScript.ANIMATION_LOOPING_CUSTOM38 , LoopingCustom39 = NWScript.ANIMATION_LOOPING_CUSTOM39 , LoopingCustom40 = NWScript.ANIMATION_LOOPING_CUSTOM40 , LoopingCustom41 = NWScript.ANIMATION_LOOPING_CUSTOM41 , LoopingCustom42 = NWScript.ANIMATION_LOOPING_CUSTOM42 , LoopingCustom43 = NWScript.ANIMATION_LOOPING_CUSTOM43 , LoopingCustom44 = NWScript.ANIMATION_LOOPING_CUSTOM44 , LoopingCustom45 = NWScript.ANIMATION_LOOPING_CUSTOM45 , LoopingCustom46 = NWScript.ANIMATION_LOOPING_CUSTOM46 , LoopingCustom47 = NWScript.ANIMATION_LOOPING_CUSTOM47 , LoopingCustom48 = NWScript.ANIMATION_LOOPING_CUSTOM48 , LoopingCustom49 = NWScript.ANIMATION_LOOPING_CUSTOM49 , LoopingCustom50 = NWScript.ANIMATION_LOOPING_CUSTOM50 , LoopingCustom51 = NWScript.ANIMATION_LOOPING_CUSTOM51 , LoopingCustom52 = NWScript.ANIMATION_LOOPING_CUSTOM52 , LoopingCustom53 = NWScript.ANIMATION_LOOPING_CUSTOM53 , LoopingCustom54 = NWScript.ANIMATION_LOOPING_CUSTOM54 , LoopingCustom55 = NWScript.ANIMATION_LOOPING_CUSTOM55 , LoopingCustom56 = NWScript.ANIMATION_LOOPING_CUSTOM56 , LoopingCustom57 = NWScript.ANIMATION_LOOPING_CUSTOM57 , LoopingCustom58 = NWScript.ANIMATION_LOOPING_CUSTOM58 , LoopingCustom59 = NWScript.ANIMATION_LOOPING_CUSTOM59 , LoopingCustom60 = NWScript.ANIMATION_LOOPING_CUSTOM60 , LoopingCustom61 = NWScript.ANIMATION_LOOPING_CUSTOM61 , LoopingCustom62 = NWScript.ANIMATION_LOOPING_CUSTOM62 , LoopingCustom63 = NWScript.ANIMATION_LOOPING_CUSTOM63 , LoopingCustom64 = NWScript.ANIMATION_LOOPING_CUSTOM64 , LoopingCustom65 = NWScript.ANIMATION_LOOPING_CUSTOM65 , LoopingCustom66 = NWScript.ANIMATION_LOOPING_CUSTOM66 , LoopingCustom67 = NWScript.ANIMATION_LOOPING_CUSTOM67 , LoopingCustom68 = NWScript.ANIMATION_LOOPING_CUSTOM68 , LoopingCustom69 = NWScript.ANIMATION_LOOPING_CUSTOM69 , LoopingCustom70 = NWScript.ANIMATION_LOOPING_CUSTOM70 , Mount1 = NWScript.ANIMATION_MOUNT1 , Dismount1 = NWScript.ANIMATION_DISMOUNT1 , FireForgetHeadTurnLeft = NWScript.ANIMATION_FIREFORGET_HEAD_TURN_LEFT , FireForgetHeadTurnRight = NWScript.ANIMATION_FIREFORGET_HEAD_TURN_RIGHT , FireForgetPauseScratchHead = NWScript.ANIMATION_FIREFORGET_PAUSE_SCRATCH_HEAD , FireForgetPauseBored = NWScript.ANIMATION_FIREFORGET_PAUSE_BORED , FireForgetSalute = NWScript.ANIMATION_FIREFORGET_SALUTE , FireForgetBow = NWScript.ANIMATION_FIREFORGET_BOW , FireForgetSteal = NWScript.ANIMATION_FIREFORGET_STEAL , FireForgetGreeting = NWScript.ANIMATION_FIREFORGET_GREETING , FireForgetTaunt = NWScript.ANIMATION_FIREFORGET_TAUNT , FireForgetVictory1 = NWScript.ANIMATION_FIREFORGET_VICTORY1 , FireForgetVictory2 = NWScript.ANIMATION_FIREFORGET_VICTORY2 , FireForgetVictory3 = NWScript.ANIMATION_FIREFORGET_VICTORY3 , FireForgetRead = NWScript.ANIMATION_FIREFORGET_READ , FireForgetDrink = NWScript.ANIMATION_FIREFORGET_DRINK , FireForgetDodgeSide = NWScript.ANIMATION_FIREFORGET_DODGE_SIDE , FireForgetDodgeDuck = NWScript.ANIMATION_FIREFORGET_DODGE_DUCK , FireForgetSpasm = NWScript.ANIMATION_FIREFORGET_SPASM , PlaceableActivate = NWScript.ANIMATION_PLACEABLE_ACTIVATE , PlaceableDeactivate = NWScript.ANIMATION_PLACEABLE_DEACTIVATE , PlaceableOpen = NWScript.ANIMATION_PLACEABLE_OPEN , PlaceableClose = NWScript.ANIMATION_PLACEABLE_CLOSE , DoorClose = NWScript.ANIMATION_DOOR_CLOSE , DoorOpen1 = NWScript.ANIMATION_DOOR_OPEN1 , DoorOpen2 = NWScript.ANIMATION_DOOR_OPEN2 , DoorDestroy = NWScript.ANIMATION_DOOR_DESTROY } |
enum class | AnimationState { Pause = NWN.Native.API.Animation.Pause , Ready = NWN.Native.API.Animation.Ready , Walking = NWN.Native.API.Animation.Walking , WalkingBackwards = NWN.Native.API.Animation.WalkingBackwards , Running = NWN.Native.API.Animation.Running , KnockdownFront = NWN.Native.API.Animation.KnockdownFront , DeadFront = NWN.Native.API.Animation.DeadFront , KnockdownButt = NWN.Native.API.Animation.KnockdownButt , DeadButt = NWN.Native.API.Animation.DeadButt , Attack = NWN.Native.API.Animation.Attack , Throw = NWN.Native.API.Animation.Throw , Dodge = NWN.Native.API.Animation.Dodge , Parry = NWN.Native.API.Animation.Parry , Shield = NWN.Native.API.Animation.Shield , Damage = NWN.Native.API.Animation.Damage , Conjure1 = NWN.Native.API.Animation.Conjure1 , Conjure2 = NWN.Native.API.Animation.Conjure2 , Cast1 = NWN.Native.API.Animation.Cast1 , Cast2 = NWN.Native.API.Animation.Cast2 , Cast3 = NWN.Native.API.Animation.Cast3 , Cast4 = NWN.Native.API.Animation.Cast4 , Open = NWN.Native.API.Animation.Open , Closed = NWN.Native.API.Animation.Closed , Spasm = NWN.Native.API.Animation.Spasm , CombatStepFront = NWN.Native.API.Animation.CombatStepFront , CombatStepBack = NWN.Native.API.Animation.CombatStepBack , CombatStepLeft = NWN.Native.API.Animation.CombatStepLeft , CombatStepRight = NWN.Native.API.Animation.CombatStepRight , Taunt = NWN.Native.API.Animation.Taunt , OverlayGreeting = NWN.Native.API.Animation.OverlayGreeting , OverlayListen = NWN.Native.API.Animation.OverlayListen , Meditate = NWN.Native.API.Animation.Meditate , Worship = NWN.Native.API.Animation.Worship , OverlaySalute = NWN.Native.API.Animation.OverlaySalute , Bow = NWN.Native.API.Animation.Bow , Sitting = NWN.Native.API.Animation.Sitting , Steal = NWN.Native.API.Animation.Steal , OverlayTalkNormal = NWN.Native.API.Animation.OverlayTalkNormal , OverlayTalkPleading = NWN.Native.API.Animation.OverlayTalkPleading , OverlayTalkForceful = NWN.Native.API.Animation.OverlayTalkForceful , OverlayTalkLaugh = NWN.Native.API.Animation.OverlayTalkLaugh , CombatStepDummy = NWN.Native.API.Animation.CombatStepDummy , AttackDummy = NWN.Native.API.Animation.AttackDummy , VictoryFighter = NWN.Native.API.Animation.VictoryFighter , VictoryMage = NWN.Native.API.Animation.VictoryMage , VictoryThief = NWN.Native.API.Animation.VictoryThief , SitCrossLegs = NWN.Native.API.Animation.SitCrossLegs , LookFar = NWN.Native.API.Animation.LookFar , CombatStepDummyFbs = NWN.Native.API.Animation.CombatStepDummyFB , Opened1 = NWN.Native.API.Animation.Opened1 , Opened2 = NWN.Native.API.Animation.Opened2 , Pause2 = NWN.Native.API.Animation.Pause2 , HeadTurnLeft = NWN.Native.API.Animation.HeadTurnLeft , HeadTurnRight = NWN.Native.API.Animation.HeadTurnRight , PauseScratchHead = NWN.Native.API.Animation.PauseScratchHead , PauseBored = NWN.Native.API.Animation.PauseBored , PauseTired = NWN.Native.API.Animation.PauseTired , PauseDrunk = NWN.Native.API.Animation.PauseDrunk , GetLow = NWN.Native.API.Animation.GetLow , GetMid = NWN.Native.API.Animation.GetMid , Cast5 = NWN.Native.API.Animation.Cast5 , Flown = NWN.Native.API.Animation.Flown , Arrived = NWN.Native.API.Animation.Arrived , OverlayDrink = NWN.Native.API.Animation.OverlayDrink , OverlayRead = NWN.Native.API.Animation.OverlayRead , Destroyed = NWN.Native.API.Animation.Destroyed , PlaceableActivated = NWN.Native.API.Animation.PlaceableActivated , PlaceableDeactivated = NWN.Native.API.Animation.PlaceableDeactivated , PlaceableOpened = NWN.Native.API.Animation.PlaceableOpened , PlaceableClosed = NWN.Native.API.Animation.PlaceableClosed , DamageStab = NWN.Native.API.Animation.DamageStab , WalkingLeft = NWN.Native.API.Animation.WalkingLeft , WalkingRight = NWN.Native.API.Animation.WalkingRight , TurnOnSpotRight = NWN.Native.API.Animation.TurnOnSpotRight , TurnOnSpotLeft = NWN.Native.API.Animation.TurnOnSpotLeft , CombatTurnRight = NWN.Native.API.Animation.CombatTurnRight , CombatTurnLeft = NWN.Native.API.Animation.CombatTurnLeft , WalkingForwardLeft = NWN.Native.API.Animation.WalkingForwardLeft , WalkingForwardRight = NWN.Native.API.Animation.WalkingForwardRight , RunningForwardLeft = NWN.Native.API.Animation.RunningForwardLeft , RunningForwardRight = NWN.Native.API.Animation.RunningForwardRight , DialogNoAnim = NWN.Native.API.Animation.DialogNoAnim , FakeAttack = NWN.Native.API.Animation.FakeAttack , FakeDodgeSide = NWN.Native.API.Animation.FakeDodgeSide , FakeDodgeDuck = NWN.Native.API.Animation.FakeDodgeDuck , Whirlwind = NWN.Native.API.Animation.Whirlwind , SpasmLooping = NWN.Native.API.Animation.SpasmLooping , Flown2 = NWN.Native.API.Animation.Flown2 , Arrived2 = NWN.Native.API.Animation.Arrived2 , CastCreature = NWN.Native.API.Animation.CastCreature , Custom1 = NWN.Native.API.Animation.Custom1 , Custom2 = NWN.Native.API.Animation.Custom2 , DamageLeft = NWN.Native.API.Animation.DamageLeft , DamageRight = NWN.Native.API.Animation.DamageRight , Custom3 = NWN.Native.API.Animation.Custom3 , Custom4 = NWN.Native.API.Animation.Custom4 , Custom5 = NWN.Native.API.Animation.Custom5 , Custom6 = NWN.Native.API.Animation.Custom6 , Custom7 = NWN.Native.API.Animation.Custom7 , Custom8 = NWN.Native.API.Animation.Custom8 , Custom9 = NWN.Native.API.Animation.Custom9 , Custom10 = NWN.Native.API.Animation.Custom10 , Custom11 = NWN.Native.API.Animation.Custom11 , Custom12 = NWN.Native.API.Animation.Custom12 , Custom13 = NWN.Native.API.Animation.Custom13 , Custom14 = NWN.Native.API.Animation.Custom14 , Custom15 = NWN.Native.API.Animation.Custom15 , Custom16 = NWN.Native.API.Animation.Custom16 , Custom17 = NWN.Native.API.Animation.Custom17 , Custom18 = NWN.Native.API.Animation.Custom18 , Custom19 = NWN.Native.API.Animation.Custom19 , Custom20 = NWN.Native.API.Animation.Custom20 , Mount1 = NWN.Native.API.Animation.Mount1 , Dismount1 = NWN.Native.API.Animation.Dismount1 } |
enum class | AppearanceType { Invalid = NWScript.APPEARANCE_TYPE_INVALID , Allip = NWScript.APPEARANCE_TYPE_ALLIP , Aranea = NWScript.APPEARANCE_TYPE_ARANEA , ArchTarget = NWScript.APPEARANCE_TYPE_ARCH_TARGET , Aribeth = NWScript.APPEARANCE_TYPE_ARIBETH , AsabiChieftain = NWScript.APPEARANCE_TYPE_ASABI_CHIEFTAIN , AsabiShaman = NWScript.APPEARANCE_TYPE_ASABI_SHAMAN , AsabiWarrior = NWScript.APPEARANCE_TYPE_ASABI_WARRIOR , Badger = NWScript.APPEARANCE_TYPE_BADGER , BadgerDire = NWScript.APPEARANCE_TYPE_BADGER_DIRE , Balor = NWScript.APPEARANCE_TYPE_BALOR , Bartender = NWScript.APPEARANCE_TYPE_BARTENDER , Basilisk = NWScript.APPEARANCE_TYPE_BASILISK , Bat = NWScript.APPEARANCE_TYPE_BAT , BatHorror = NWScript.APPEARANCE_TYPE_BAT_HORROR , BearBlack = NWScript.APPEARANCE_TYPE_BEAR_BLACK , BearBrown = NWScript.APPEARANCE_TYPE_BEAR_BROWN , BearDire = NWScript.APPEARANCE_TYPE_BEAR_DIRE , BearKodiak = NWScript.APPEARANCE_TYPE_BEAR_KODIAK , BearPolar = NWScript.APPEARANCE_TYPE_BEAR_POLAR , BeetleFire = NWScript.APPEARANCE_TYPE_BEETLE_FIRE , BeetleSlicer = NWScript.APPEARANCE_TYPE_BEETLE_SLICER , BeetleStag = NWScript.APPEARANCE_TYPE_BEETLE_STAG , BeetleStink = NWScript.APPEARANCE_TYPE_BEETLE_STINK , Begger = NWScript.APPEARANCE_TYPE_BEGGER , BloodSailor = NWScript.APPEARANCE_TYPE_BLOOD_SAILER , Boar = NWScript.APPEARANCE_TYPE_BOAR , BoarDire = NWScript.APPEARANCE_TYPE_BOAR_DIRE , Bodak = NWScript.APPEARANCE_TYPE_BODAK , BugbearA = NWScript.APPEARANCE_TYPE_BUGBEAR_A , BugbearB = NWScript.APPEARANCE_TYPE_BUGBEAR_B , BugbearChieftainA = NWScript.APPEARANCE_TYPE_BUGBEAR_CHIEFTAIN_A , BugbearChieftainB = NWScript.APPEARANCE_TYPE_BUGBEAR_CHIEFTAIN_B , BugbearShamanA = NWScript.APPEARANCE_TYPE_BUGBEAR_SHAMAN_A , BugbearShamanB = NWScript.APPEARANCE_TYPE_BUGBEAR_SHAMAN_B , Bulette = NWScript.APPEARANCE_TYPE_BULETTE , CatCatDire = NWScript.APPEARANCE_TYPE_CAT_CAT_DIRE , CatCougar = NWScript.APPEARANCE_TYPE_CAT_COUGAR , CatCragCat = NWScript.APPEARANCE_TYPE_CAT_CRAG_CAT , CatJaguar = NWScript.APPEARANCE_TYPE_CAT_JAGUAR , CatKrenshar = NWScript.APPEARANCE_TYPE_CAT_KRENSHAR , CatLeopard = NWScript.APPEARANCE_TYPE_CAT_LEOPARD , CatLion = NWScript.APPEARANCE_TYPE_CAT_LION , CatMpanther = NWScript.APPEARANCE_TYPE_CAT_MPANTHER , CatPanther = NWScript.APPEARANCE_TYPE_CAT_PANTHER , Chicken = NWScript.APPEARANCE_TYPE_CHICKEN , Cockatrice = NWScript.APPEARANCE_TYPE_COCKATRICE , CombatDummy = NWScript.APPEARANCE_TYPE_COMBAT_DUMMY , Convict = NWScript.APPEARANCE_TYPE_CONVICT , Cow = NWScript.APPEARANCE_TYPE_COW , CultMember = NWScript.APPEARANCE_TYPE_CULT_MEMBER , Deer = NWScript.APPEARANCE_TYPE_DEER , DeerStag = NWScript.APPEARANCE_TYPE_DEER_STAG , Devil = NWScript.APPEARANCE_TYPE_DEVIL , Dog = NWScript.APPEARANCE_TYPE_DOG , DogBlinkDog = NWScript.APPEARANCE_TYPE_DOG_BLINKDOG , DogDireWolf = NWScript.APPEARANCE_TYPE_DOG_DIRE_WOLF , DogFenHound = NWScript.APPEARANCE_TYPE_DOG_FENHOUND , DogHellHound = NWScript.APPEARANCE_TYPE_DOG_HELL_HOUND , DogShadowMastif = NWScript.APPEARANCE_TYPE_DOG_SHADOW_MASTIF , DogWinterWolf = NWScript.APPEARANCE_TYPE_DOG_WINTER_WOLF , DogWolf = NWScript.APPEARANCE_TYPE_DOG_WOLF , DogWorg = NWScript.APPEARANCE_TYPE_DOG_WORG , DoomKnight = NWScript.APPEARANCE_TYPE_DOOM_KNIGHT , DragonBlack = NWScript.APPEARANCE_TYPE_DRAGON_BLACK , DragonBlue = NWScript.APPEARANCE_TYPE_DRAGON_BLUE , DragonBrass = NWScript.APPEARANCE_TYPE_DRAGON_BRASS , DragonBronze = NWScript.APPEARANCE_TYPE_DRAGON_BRONZE , DragonCopper = NWScript.APPEARANCE_TYPE_DRAGON_COPPER , DragonGold = NWScript.APPEARANCE_TYPE_DRAGON_GOLD , DragonGreen = NWScript.APPEARANCE_TYPE_DRAGON_GREEN , DragonRed = NWScript.APPEARANCE_TYPE_DRAGON_RED , DragonSilver = NWScript.APPEARANCE_TYPE_DRAGON_SILVER , DragonWhite = NWScript.APPEARANCE_TYPE_DRAGON_WHITE , DrowCleric = NWScript.APPEARANCE_TYPE_DROW_CLERIC , DrowFighter = NWScript.APPEARANCE_TYPE_DROW_FIGHTER , DruegarCleric = NWScript.APPEARANCE_TYPE_DRUEGAR_CLERIC , DruegarFighter = NWScript.APPEARANCE_TYPE_DRUEGAR_FIGHTER , Dryad = NWScript.APPEARANCE_TYPE_DRYAD , Dwarf = NWScript.APPEARANCE_TYPE_DWARF , DwarfNpcFemale = NWScript.APPEARANCE_TYPE_DWARF_NPC_FEMALE , DwarfNpcMale = NWScript.APPEARANCE_TYPE_DWARF_NPC_MALE , ElementalAir = NWScript.APPEARANCE_TYPE_ELEMENTAL_AIR , ElementalAirElder = NWScript.APPEARANCE_TYPE_ELEMENTAL_AIR_ELDER , ElementalEarth = NWScript.APPEARANCE_TYPE_ELEMENTAL_EARTH , ElementalEarthElder = NWScript.APPEARANCE_TYPE_ELEMENTAL_EARTH_ELDER , ElementalFire = NWScript.APPEARANCE_TYPE_ELEMENTAL_FIRE , ElementalFireElder = NWScript.APPEARANCE_TYPE_ELEMENTAL_FIRE_ELDER , ElementalWater = NWScript.APPEARANCE_TYPE_ELEMENTAL_WATER , ElementalWaterElder = NWScript.APPEARANCE_TYPE_ELEMENTAL_WATER_ELDER , Elf = NWScript.APPEARANCE_TYPE_ELF , ElfNpcFemale = NWScript.APPEARANCE_TYPE_ELF_NPC_FEMALE , ElfNpcMale01 = NWScript.APPEARANCE_TYPE_ELF_NPC_MALE_01 , ElfNpcMale02 = NWScript.APPEARANCE_TYPE_ELF_NPC_MALE_02 , Ettercap = NWScript.APPEARANCE_TYPE_ETTERCAP , Ettin = NWScript.APPEARANCE_TYPE_ETTIN , FaerieDragon = NWScript.APPEARANCE_TYPE_FAERIE_DRAGON , Fairy = NWScript.APPEARANCE_TYPE_FAIRY , Falcon = NWScript.APPEARANCE_TYPE_FALCON , Female01 = NWScript.APPEARANCE_TYPE_FEMALE_01 , Female02 = NWScript.APPEARANCE_TYPE_FEMALE_02 , Female03 = NWScript.APPEARANCE_TYPE_FEMALE_03 , Female04 = NWScript.APPEARANCE_TYPE_FEMALE_04 , FormianMyrmarch = NWScript.APPEARANCE_TYPE_FORMIAN_MYRMARCH , FormianQueen = NWScript.APPEARANCE_TYPE_FORMIAN_QUEEN , FormianWarrior = NWScript.APPEARANCE_TYPE_FORMIAN_WARRIOR , FormianWorker = NWScript.APPEARANCE_TYPE_FORMIAN_WORKER , Gargoyle = NWScript.APPEARANCE_TYPE_GARGOYLE , Ghast = NWScript.APPEARANCE_TYPE_GHAST , Ghoul = NWScript.APPEARANCE_TYPE_GHOUL , GhoulLord = NWScript.APPEARANCE_TYPE_GHOUL_LORD , GiantFire = NWScript.APPEARANCE_TYPE_GIANT_FIRE , GiantFireFemale = NWScript.APPEARANCE_TYPE_GIANT_FIRE_FEMALE , GiantFrost = NWScript.APPEARANCE_TYPE_GIANT_FROST , GiantFrostFemale = NWScript.APPEARANCE_TYPE_GIANT_FROST_FEMALE , GiantHill = NWScript.APPEARANCE_TYPE_GIANT_HILL , GiantMountain = NWScript.APPEARANCE_TYPE_GIANT_MOUNTAIN , GnollWarrior = NWScript.APPEARANCE_TYPE_GNOLL_WARRIOR , GnollWiz = NWScript.APPEARANCE_TYPE_GNOLL_WIZ , Gnome = NWScript.APPEARANCE_TYPE_GNOME , GnomeNpcFemale = NWScript.APPEARANCE_TYPE_GNOME_NPC_FEMALE , GnomeNpcMale = NWScript.APPEARANCE_TYPE_GNOME_NPC_MALE , GoblinA = NWScript.APPEARANCE_TYPE_GOBLIN_A , GoblinB = NWScript.APPEARANCE_TYPE_GOBLIN_B , GoblinChiefA = NWScript.APPEARANCE_TYPE_GOBLIN_CHIEF_A , GoblinChiefB = NWScript.APPEARANCE_TYPE_GOBLIN_CHIEF_B , GoblinShamanA = NWScript.APPEARANCE_TYPE_GOBLIN_SHAMAN_A , GoblinShamanB = NWScript.APPEARANCE_TYPE_GOBLIN_SHAMAN_B , GolemBone = NWScript.APPEARANCE_TYPE_GOLEM_BONE , GolemClay = NWScript.APPEARANCE_TYPE_GOLEM_CLAY , GolemFlesh = NWScript.APPEARANCE_TYPE_GOLEM_FLESH , GolemIron = NWScript.APPEARANCE_TYPE_GOLEM_IRON , GolemStone = NWScript.APPEARANCE_TYPE_GOLEM_STONE , Gorgon = NWScript.APPEARANCE_TYPE_GORGON , GrayOoze = NWScript.APPEARANCE_TYPE_GRAY_OOZE , GreyRender = NWScript.APPEARANCE_TYPE_GREY_RENDER , Gynosphinx = NWScript.APPEARANCE_TYPE_GYNOSPHINX , Halfling = NWScript.APPEARANCE_TYPE_HALFLING , HalflingNpcFemale = NWScript.APPEARANCE_TYPE_HALFLING_NPC_FEMALE , HalflingNpcMale = NWScript.APPEARANCE_TYPE_HALFLING_NPC_MALE , HalfElf = NWScript.APPEARANCE_TYPE_HALF_ELF , HalfOrc = NWScript.APPEARANCE_TYPE_HALF_ORC , HalfOrcNpcFemale = NWScript.APPEARANCE_TYPE_HALF_ORC_NPC_FEMALE , HalfOrcNpcMale01 = NWScript.APPEARANCE_TYPE_HALF_ORC_NPC_MALE_01 , HalfOrcNpcMale02 = NWScript.APPEARANCE_TYPE_HALF_ORC_NPC_MALE_02 , HelmedHorror = NWScript.APPEARANCE_TYPE_HELMED_HORROR , HeurodisLich = NWScript.APPEARANCE_TYPE_HEURODIS_LICH , HobgoblinWarrior = NWScript.APPEARANCE_TYPE_HOBGOBLIN_WARRIOR , HobgoblinWizard = NWScript.APPEARANCE_TYPE_HOBGOBLIN_WIZARD , HookHorror = NWScript.APPEARANCE_TYPE_HOOK_HORROR , HouseGuard = NWScript.APPEARANCE_TYPE_HOUSE_GUARD , Human = NWScript.APPEARANCE_TYPE_HUMAN , HumanNpcFemale01 = NWScript.APPEARANCE_TYPE_HUMAN_NPC_FEMALE_01 , HumanNpcFemale02 = NWScript.APPEARANCE_TYPE_HUMAN_NPC_FEMALE_02 , HumanNpcFemale03 = NWScript.APPEARANCE_TYPE_HUMAN_NPC_FEMALE_03 , HumanNpcFemale04 = NWScript.APPEARANCE_TYPE_HUMAN_NPC_FEMALE_04 , HumanNpcFemale05 = NWScript.APPEARANCE_TYPE_HUMAN_NPC_FEMALE_05 , HumanNpcFemale06 = NWScript.APPEARANCE_TYPE_HUMAN_NPC_FEMALE_06 , HumanNpcFemale07 = NWScript.APPEARANCE_TYPE_HUMAN_NPC_FEMALE_07 , HumanNpcFemale08 = NWScript.APPEARANCE_TYPE_HUMAN_NPC_FEMALE_08 , HumanNpcFemale09 = NWScript.APPEARANCE_TYPE_HUMAN_NPC_FEMALE_09 , HumanNpcFemale10 = NWScript.APPEARANCE_TYPE_HUMAN_NPC_FEMALE_10 , HumanNpcFemale11 = NWScript.APPEARANCE_TYPE_HUMAN_NPC_FEMALE_11 , HumanNpcFemale12 = NWScript.APPEARANCE_TYPE_HUMAN_NPC_FEMALE_12 , HumanNpcMale01 = NWScript.APPEARANCE_TYPE_HUMAN_NPC_MALE_01 , HumanNpcMale02 = NWScript.APPEARANCE_TYPE_HUMAN_NPC_MALE_02 , HumanNpcMale03 = NWScript.APPEARANCE_TYPE_HUMAN_NPC_MALE_03 , HumanNpcMale04 = NWScript.APPEARANCE_TYPE_HUMAN_NPC_MALE_04 , HumanNpcMale05 = NWScript.APPEARANCE_TYPE_HUMAN_NPC_MALE_05 , HumanNpcMale06 = NWScript.APPEARANCE_TYPE_HUMAN_NPC_MALE_06 , HumanNpcMale07 = NWScript.APPEARANCE_TYPE_HUMAN_NPC_MALE_07 , HumanNpcMale08 = NWScript.APPEARANCE_TYPE_HUMAN_NPC_MALE_08 , HumanNpcMale09 = NWScript.APPEARANCE_TYPE_HUMAN_NPC_MALE_09 , HumanNpcMale10 = NWScript.APPEARANCE_TYPE_HUMAN_NPC_MALE_10 , HumanNpcMale11 = NWScript.APPEARANCE_TYPE_HUMAN_NPC_MALE_11 , HumanNpcMale12 = NWScript.APPEARANCE_TYPE_HUMAN_NPC_MALE_12 , HumanNpcMale13 = NWScript.APPEARANCE_TYPE_HUMAN_NPC_MALE_13 , HumanNpcMale14 = NWScript.APPEARANCE_TYPE_HUMAN_NPC_MALE_14 , HumanNpcMale15 = NWScript.APPEARANCE_TYPE_HUMAN_NPC_MALE_15 , HumanNpcMale16 = NWScript.APPEARANCE_TYPE_HUMAN_NPC_MALE_16 , HumanNpcMale17 = NWScript.APPEARANCE_TYPE_HUMAN_NPC_MALE_17 , HumanNpcMale18 = NWScript.APPEARANCE_TYPE_HUMAN_NPC_MALE_18 , Imp = NWScript.APPEARANCE_TYPE_IMP , InnKeeper = NWScript.APPEARANCE_TYPE_INN_KEEPER , IntellectDevourer = NWScript.APPEARANCE_TYPE_INTELLECT_DEVOURER , InvisibleHumanMale = NWScript.APPEARANCE_TYPE_INVISIBLE_HUMAN_MALE , InvisibleStalker = NWScript.APPEARANCE_TYPE_INVISIBLE_STALKER , KidFemale = NWScript.APPEARANCE_TYPE_KID_FEMALE , KidMale = NWScript.APPEARANCE_TYPE_KID_MALE , KoboldA = NWScript.APPEARANCE_TYPE_KOBOLD_A , KoboldB = NWScript.APPEARANCE_TYPE_KOBOLD_B , KoboldChiefA = NWScript.APPEARANCE_TYPE_KOBOLD_CHIEF_A , KoboldChiefB = NWScript.APPEARANCE_TYPE_KOBOLD_CHIEF_B , KoboldShamanA = NWScript.APPEARANCE_TYPE_KOBOLD_SHAMAN_A , KoboldShamanB = NWScript.APPEARANCE_TYPE_KOBOLD_SHAMAN_B , LanternArchon = NWScript.APPEARANCE_TYPE_LANTERN_ARCHON , Lich = NWScript.APPEARANCE_TYPE_LICH , LizardfolkA = NWScript.APPEARANCE_TYPE_LIZARDFOLK_A , LizardfolkB = NWScript.APPEARANCE_TYPE_LIZARDFOLK_B , LizardfolkShamanA = NWScript.APPEARANCE_TYPE_LIZARDFOLK_SHAMAN_A , LizardfolkShamanB = NWScript.APPEARANCE_TYPE_LIZARDFOLK_SHAMAN_B , LizardfolkWarriorA = NWScript.APPEARANCE_TYPE_LIZARDFOLK_WARRIOR_A , LizardfolkWarriorB = NWScript.APPEARANCE_TYPE_LIZARDFOLK_WARRIOR_B , LuskanGuard = NWScript.APPEARANCE_TYPE_LUSKAN_GUARD , Male01 = NWScript.APPEARANCE_TYPE_MALE_01 , Male02 = NWScript.APPEARANCE_TYPE_MALE_02 , Male03 = NWScript.APPEARANCE_TYPE_MALE_03 , Male04 = NWScript.APPEARANCE_TYPE_MALE_04 , Male05 = NWScript.APPEARANCE_TYPE_MALE_05 , Manticore = NWScript.APPEARANCE_TYPE_MANTICORE , Medusa = NWScript.APPEARANCE_TYPE_MEDUSA , MephitAir = NWScript.APPEARANCE_TYPE_MEPHIT_AIR , MephitDust = NWScript.APPEARANCE_TYPE_MEPHIT_DUST , MephitEarth = NWScript.APPEARANCE_TYPE_MEPHIT_EARTH , MephitFire = NWScript.APPEARANCE_TYPE_MEPHIT_FIRE , MephitIce = NWScript.APPEARANCE_TYPE_MEPHIT_ICE , MephitMagma = NWScript.APPEARANCE_TYPE_MEPHIT_MAGMA , MephitOoze = NWScript.APPEARANCE_TYPE_MEPHIT_OOZE , MephitSalt = NWScript.APPEARANCE_TYPE_MEPHIT_SALT , MephitSteam = NWScript.APPEARANCE_TYPE_MEPHIT_STEAM , MephitWater = NWScript.APPEARANCE_TYPE_MEPHIT_WATER , Minogon = NWScript.APPEARANCE_TYPE_MINOGON , Minotaur = NWScript.APPEARANCE_TYPE_MINOTAUR , MinotaurChieftain = NWScript.APPEARANCE_TYPE_MINOTAUR_CHIEFTAIN , MinotaurShaman = NWScript.APPEARANCE_TYPE_MINOTAUR_SHAMAN , Mohrg = NWScript.APPEARANCE_TYPE_MOHRG , MummyCommon = NWScript.APPEARANCE_TYPE_MUMMY_COMMON , MummyFighter2 = NWScript.APPEARANCE_TYPE_MUMMY_FIGHTER_2 , MummyGreater = NWScript.APPEARANCE_TYPE_MUMMY_GREATER , MummyWarrior = NWScript.APPEARANCE_TYPE_MUMMY_WARRIOR , NwnAarin = NWScript.APPEARANCE_TYPE_NWN_AARIN , NwnAribethEvil = NWScript.APPEARANCE_TYPE_NWN_ARIBETH_EVIL , NwnHaedraline = NWScript.APPEARANCE_TYPE_NWN_HAEDRALINE , NwnMaugrim = NWScript.APPEARANCE_TYPE_NWN_MAUGRIM , NwnMorag = NWScript.APPEARANCE_TYPE_NWN_MORAG , NwnNasher = NWScript.APPEARANCE_TYPE_NWN_NASHER , NwnSedos = NWScript.APPEARANCE_TYPE_NWN_SEDOS , NwMilitiaMember = NWScript.APPEARANCE_TYPE_NW_MILITIA_MEMBER , Nymph = NWScript.APPEARANCE_TYPE_NYMPH , OchreJellyLarge = NWScript.APPEARANCE_TYPE_OCHRE_JELLY_LARGE , OchreJellyMedium = NWScript.APPEARANCE_TYPE_OCHRE_JELLY_MEDIUM , OchreJellySmall = NWScript.APPEARANCE_TYPE_OCHRE_JELLY_SMALL , Ogre = NWScript.APPEARANCE_TYPE_OGRE , Ogreb = NWScript.APPEARANCE_TYPE_OGREB , OgreChieftain = NWScript.APPEARANCE_TYPE_OGRE_CHIEFTAIN , OgreChieftainb = NWScript.APPEARANCE_TYPE_OGRE_CHIEFTAINB , OgreMage = NWScript.APPEARANCE_TYPE_OGRE_MAGE , OgreMageb = NWScript.APPEARANCE_TYPE_OGRE_MAGEB , OldMan = NWScript.APPEARANCE_TYPE_OLD_MAN , OldWoman = NWScript.APPEARANCE_TYPE_OLD_WOMAN , OrcA = NWScript.APPEARANCE_TYPE_ORC_A , OrcB = NWScript.APPEARANCE_TYPE_ORC_B , OrcChieftainA = NWScript.APPEARANCE_TYPE_ORC_CHIEFTAIN_A , OrcChieftainB = NWScript.APPEARANCE_TYPE_ORC_CHIEFTAIN_B , OrcShamanA = NWScript.APPEARANCE_TYPE_ORC_SHAMAN_A , OrcShamanB = NWScript.APPEARANCE_TYPE_ORC_SHAMAN_B , Ox = NWScript.APPEARANCE_TYPE_OX , Parrot = NWScript.APPEARANCE_TYPE_PARROT , Penguin = NWScript.APPEARANCE_TYPE_PENGUIN , PlagueVictim = NWScript.APPEARANCE_TYPE_PLAGUE_VICTIM , Prostitute01 = NWScript.APPEARANCE_TYPE_PROSTITUTE_01 , Prostitute02 = NWScript.APPEARANCE_TYPE_PROSTITUTE_02 , Pseudodragon = NWScript.APPEARANCE_TYPE_PSEUDODRAGON , Quasit = NWScript.APPEARANCE_TYPE_QUASIT , RakshasaBearMale = NWScript.APPEARANCE_TYPE_RAKSHASA_BEAR_MALE , RakshasaTigerFemale = NWScript.APPEARANCE_TYPE_RAKSHASA_TIGER_FEMALE , RakshasaTigerMale = NWScript.APPEARANCE_TYPE_RAKSHASA_TIGER_MALE , RakshasaWolfMale = NWScript.APPEARANCE_TYPE_RAKSHASA_WOLF_MALE , Rat = NWScript.APPEARANCE_TYPE_RAT , RatDire = NWScript.APPEARANCE_TYPE_RAT_DIRE , Raven = NWScript.APPEARANCE_TYPE_RAVEN , Sahuagin = NWScript.APPEARANCE_TYPE_SAHUAGIN , SahuaginLeader = NWScript.APPEARANCE_TYPE_SAHUAGIN_LEADER , SahuaginCleric = NWScript.APPEARANCE_TYPE_SAHUAGIN_CLERIC , SeagullFlying = NWScript.APPEARANCE_TYPE_SEAGULL_FLYING , SeagullWalking = NWScript.APPEARANCE_TYPE_SEAGULL_WALKING , Shadow = NWScript.APPEARANCE_TYPE_SHADOW , ShadowFiend = NWScript.APPEARANCE_TYPE_SHADOW_FIEND , SharkMako = NWScript.APPEARANCE_TYPE_SHARK_MAKO , SharkHammerhead = NWScript.APPEARANCE_TYPE_SHARK_HAMMERHEAD , SharkGoblin = NWScript.APPEARANCE_TYPE_SHARK_GOBLIN , ShieldGuardian = NWScript.APPEARANCE_TYPE_SHIELD_GUARDIAN , ShopKeeper = NWScript.APPEARANCE_TYPE_SHOP_KEEPER , SkeletalDevourer = NWScript.APPEARANCE_TYPE_SKELETAL_DEVOURER , SkeletonChieftain = NWScript.APPEARANCE_TYPE_SKELETON_CHIEFTAIN , SkeletonCommon = NWScript.APPEARANCE_TYPE_SKELETON_COMMON , SkeletonMage = NWScript.APPEARANCE_TYPE_SKELETON_MAGE , SkeletonPriest = NWScript.APPEARANCE_TYPE_SKELETON_PRIEST , SkeletonWarrior = NWScript.APPEARANCE_TYPE_SKELETON_WARRIOR , SkeletonWarrior1 = NWScript.APPEARANCE_TYPE_SKELETON_WARRIOR_1 , SkeletonWarrior2 = NWScript.APPEARANCE_TYPE_SKELETON_WARRIOR_2 , SlaadBlue = NWScript.APPEARANCE_TYPE_SLAAD_BLUE , SlaadDeath = NWScript.APPEARANCE_TYPE_SLAAD_DEATH , SlaadGray = NWScript.APPEARANCE_TYPE_SLAAD_GRAY , SlaadGreen = NWScript.APPEARANCE_TYPE_SLAAD_GREEN , SlaadRed = NWScript.APPEARANCE_TYPE_SLAAD_RED , Spectre = NWScript.APPEARANCE_TYPE_SPECTRE , Sphinx = NWScript.APPEARANCE_TYPE_SPHINX , SpiderDire = NWScript.APPEARANCE_TYPE_SPIDER_DIRE , SpiderGiant = NWScript.APPEARANCE_TYPE_SPIDER_GIANT , SpiderPhase = NWScript.APPEARANCE_TYPE_SPIDER_PHASE , SpiderSword = NWScript.APPEARANCE_TYPE_SPIDER_SWORD , SpiderWraith = NWScript.APPEARANCE_TYPE_SPIDER_WRAITH , Stinger = NWScript.APPEARANCE_TYPE_STINGER , StingerChieftain = NWScript.APPEARANCE_TYPE_STINGER_CHIEFTAIN , StingerMage = NWScript.APPEARANCE_TYPE_STINGER_MAGE , StingerWarrior = NWScript.APPEARANCE_TYPE_STINGER_WARRIOR , Succubus = NWScript.APPEARANCE_TYPE_SUCCUBUS , Troglodyte = NWScript.APPEARANCE_TYPE_TROGLODYTE , TroglodyteWarrior = NWScript.APPEARANCE_TYPE_TROGLODYTE_WARRIOR , TroglodyteCleric = NWScript.APPEARANCE_TYPE_TROGLODYTE_CLERIC , Troll = NWScript.APPEARANCE_TYPE_TROLL , TrollChieftain = NWScript.APPEARANCE_TYPE_TROLL_CHIEFTAIN , TrollShaman = NWScript.APPEARANCE_TYPE_TROLL_SHAMAN , Umberhulk = NWScript.APPEARANCE_TYPE_UMBERHULK , UthgardElkTribe = NWScript.APPEARANCE_TYPE_UTHGARD_ELK_TRIBE , UthgardTigerTribe = NWScript.APPEARANCE_TYPE_UTHGARD_TIGER_TRIBE , VampireFemale = NWScript.APPEARANCE_TYPE_VAMPIRE_FEMALE , VampireMale = NWScript.APPEARANCE_TYPE_VAMPIRE_MALE , Vrock = NWScript.APPEARANCE_TYPE_VROCK , Waitress = NWScript.APPEARANCE_TYPE_WAITRESS , WarDevourer = NWScript.APPEARANCE_TYPE_WAR_DEVOURER , Werecat = NWScript.APPEARANCE_TYPE_WERECAT , Wererat = NWScript.APPEARANCE_TYPE_WERERAT , Werewolf = NWScript.APPEARANCE_TYPE_WEREWOLF , Wight = NWScript.APPEARANCE_TYPE_WIGHT , WillOWisp = NWScript.APPEARANCE_TYPE_WILL_O_WISP , Wraith = NWScript.APPEARANCE_TYPE_WRAITH , WyrmlingBlack = NWScript.APPEARANCE_TYPE_WYRMLING_BLACK , WyrmlingBlue = NWScript.APPEARANCE_TYPE_WYRMLING_BLUE , WyrmlingBrass = NWScript.APPEARANCE_TYPE_WYRMLING_BRASS , WyrmlingBronze = NWScript.APPEARANCE_TYPE_WYRMLING_BRONZE , WyrmlingCopper = NWScript.APPEARANCE_TYPE_WYRMLING_COPPER , WyrmlingGold = NWScript.APPEARANCE_TYPE_WYRMLING_GOLD , WyrmlingGreen = NWScript.APPEARANCE_TYPE_WYRMLING_GREEN , WyrmlingRed = NWScript.APPEARANCE_TYPE_WYRMLING_RED , WyrmlingSilver = NWScript.APPEARANCE_TYPE_WYRMLING_SILVER , WyrmlingWhite = NWScript.APPEARANCE_TYPE_WYRMLING_WHITE , YuanTi = NWScript.APPEARANCE_TYPE_YUAN_TI , YuanTiChieften = NWScript.APPEARANCE_TYPE_YUAN_TI_CHIEFTEN , YuanTiWizard = NWScript.APPEARANCE_TYPE_YUAN_TI_WIZARD , Zombie = NWScript.APPEARANCE_TYPE_ZOMBIE , ZombieRotting = NWScript.APPEARANCE_TYPE_ZOMBIE_ROTTING , ZombieTyrantFog = NWScript.APPEARANCE_TYPE_ZOMBIE_TYRANT_FOG , ZombieWarrior1 = NWScript.APPEARANCE_TYPE_ZOMBIE_WARRIOR_1 , ZombieWarrior2 = NWScript.APPEARANCE_TYPE_ZOMBIE_WARRIOR_2 , Beholder = NWScript.APPEARANCE_TYPE_BEHOLDER , BeholderMage = NWScript.APPEARANCE_TYPE_BEHOLDER_MAGE , BeholderEyeball = NWScript.APPEARANCE_TYPE_BEHOLDER_EYEBALL , MephistoBig = NWScript.APPEARANCE_TYPE_MEPHISTO_BIG , Dracolich = NWScript.APPEARANCE_TYPE_DRACOLICH , Drider = NWScript.APPEARANCE_TYPE_DRIDER , DriderChief = NWScript.APPEARANCE_TYPE_DRIDER_CHIEF , DrowSlave = NWScript.APPEARANCE_TYPE_DROW_SLAVE , DrowWizard = NWScript.APPEARANCE_TYPE_DROW_WIZARD , DrowMatron = NWScript.APPEARANCE_TYPE_DROW_MATRON , DuergarSlave = NWScript.APPEARANCE_TYPE_DUERGAR_SLAVE , DuergarChief = NWScript.APPEARANCE_TYPE_DUERGAR_CHIEF , Mindflayer = NWScript.APPEARANCE_TYPE_MINDFLAYER , Mindflayer2 = NWScript.APPEARANCE_TYPE_MINDFLAYER_2 , MindflayerAlhoon = NWScript.APPEARANCE_TYPE_MINDFLAYER_ALHOON , DeepRothe = NWScript.APPEARANCE_TYPE_DEEP_ROTHE , DragonShadow = NWScript.APPEARANCE_TYPE_DRAGON_SHADOW , Harpy = NWScript.APPEARANCE_TYPE_HARPY , GolemMithral = NWScript.APPEARANCE_TYPE_GOLEM_MITHRAL , GolemAdamantium = NWScript.APPEARANCE_TYPE_GOLEM_ADAMANTIUM , SpiderDemon = NWScript.APPEARANCE_TYPE_SPIDER_DEMON , SvirfMale = NWScript.APPEARANCE_TYPE_SVIRF_MALE , SvirfFemale = NWScript.APPEARANCE_TYPE_SVIRF_FEMALE , DragonPris = NWScript.APPEARANCE_TYPE_DRAGON_PRIS , SlaadBlack = NWScript.APPEARANCE_TYPE_SLAAD_BLACK , SlaadWhite = NWScript.APPEARANCE_TYPE_SLAAD_WHITE , AzerMale = NWScript.APPEARANCE_TYPE_AZER_MALE , AzerFemale = NWScript.APPEARANCE_TYPE_AZER_FEMALE , DemiLich = NWScript.APPEARANCE_TYPE_DEMI_LICH , ObjectChair = NWScript.APPEARANCE_TYPE_OBJECT_CHAIR , ObjectTable = NWScript.APPEARANCE_TYPE_OBJECT_TABLE , ObjectCandle = NWScript.APPEARANCE_TYPE_OBJECT_CANDLE , ObjectChest = NWScript.APPEARANCE_TYPE_OBJECT_CHEST , ObjectWhite = NWScript.APPEARANCE_TYPE_OBJECT_WHITE , ObjectBlue = NWScript.APPEARANCE_TYPE_OBJECT_BLUE , ObjectCyan = NWScript.APPEARANCE_TYPE_OBJECT_CYAN , ObjectGreen = NWScript.APPEARANCE_TYPE_OBJECT_GREEN , ObjectYellow = NWScript.APPEARANCE_TYPE_OBJECT_YELLOW , ObjectOrange = NWScript.APPEARANCE_TYPE_OBJECT_ORANGE , ObjectRed = NWScript.APPEARANCE_TYPE_OBJECT_RED , ObjectPurple = NWScript.APPEARANCE_TYPE_OBJECT_PURPLE , ObjectFlameSmall = NWScript.APPEARANCE_TYPE_OBJECT_FLAME_SMALL , ObjectFlameMedium = NWScript.APPEARANCE_TYPE_OBJECT_FLAME_MEDIUM , ObjectFlameLarge = NWScript.APPEARANCE_TYPE_OBJECT_FLAME_LARGE , DriderFemale = NWScript.APPEARANCE_TYPE_DRIDER_FEMALE , SeaHag = NWScript.APPEARANCE_TYPE_SEA_HAG , GolemDemonFlesh = NWScript.APPEARANCE_TYPE_GOLEM_DEMONFLESH , AnimatedChest = NWScript.APPEARANCE_TYPE_ANIMATED_CHEST , GelatinousCube = NWScript.APPEARANCE_TYPE_GELATINOUS_CUBE , MephistoNorm = NWScript.APPEARANCE_TYPE_MEPHISTO_NORM , BeholderMother = NWScript.APPEARANCE_TYPE_BEHOLDER_MOTHER , ObjectBoat = NWScript.APPEARANCE_TYPE_OBJECT_BOAT , DwarfGolem = NWScript.APPEARANCE_TYPE_DWARF_GOLEM , DwarfHalfOrc = NWScript.APPEARANCE_TYPE_DWARF_HALFORC , DrowWarrior1 = NWScript.APPEARANCE_TYPE_DROW_WARRIOR_1 , DrowWarrior2 = NWScript.APPEARANCE_TYPE_DROW_WARRIOR_2 , DrowFemale1 = NWScript.APPEARANCE_TYPE_DROW_FEMALE_1 , DrowFemale2 = NWScript.APPEARANCE_TYPE_DROW_FEMALE_2 , DrowWarrior3 = NWScript.APPEARANCE_TYPE_DROW_WARRIOR_3 } |
enum class | AreaDestroyResult { Occupied = -2 , IsSpawnArea = -1 , InvalidArea = 0 , Success = 1 } |
enum class | AreaFlags { Interior = 0x0001 , UnderGround = 0x0002 , Natural = 0x0004 } |
enum class | AreaLightColor { MoonAmbient = NWScript.AREA_LIGHT_COLOR_MOON_AMBIENT , MoonDiffuse = NWScript.AREA_LIGHT_COLOR_MOON_DIFFUSE , SunAmbient = NWScript.AREA_LIGHT_COLOR_SUN_AMBIENT , SunDiffuse = NWScript.AREA_LIGHT_COLOR_SUN_DIFFUSE } |
enum class | AreaLightDirection { Moon = NWScript.AREA_LIGHT_DIRECTION_MOON , Sun = NWScript.AREA_LIGHT_DIRECTION_SUN } |
enum class | AreaSizeDimension { Height = NWScript.AREA_HEIGHT , Width = NWScript.AREA_WIDTH } |
enum class | AreaTransition { Random = NWScript.AREA_TRANSITION_RANDOM , UserDefined = NWScript.AREA_TRANSITION_USER_DEFINED , City01 = NWScript.AREA_TRANSITION_CITY_01 , City02 = NWScript.AREA_TRANSITION_CITY_02 , City03 = NWScript.AREA_TRANSITION_CITY_03 , City04 = NWScript.AREA_TRANSITION_CITY_04 , City05 = NWScript.AREA_TRANSITION_CITY_05 , Crypt01 = NWScript.AREA_TRANSITION_CRYPT_01 , Crypt02 = NWScript.AREA_TRANSITION_CRYPT_02 , Crypt03 = NWScript.AREA_TRANSITION_CRYPT_03 , Crypt04 = NWScript.AREA_TRANSITION_CRYPT_04 , Crypt05 = NWScript.AREA_TRANSITION_CRYPT_05 , Dungeon01 = NWScript.AREA_TRANSITION_DUNGEON_01 , Dungeon02 = NWScript.AREA_TRANSITION_DUNGEON_02 , Dungeon03 = NWScript.AREA_TRANSITION_DUNGEON_03 , Dungeon04 = NWScript.AREA_TRANSITION_DUNGEON_04 , Dungeon05 = NWScript.AREA_TRANSITION_DUNGEON_05 , Dungeon06 = NWScript.AREA_TRANSITION_DUNGEON_06 , Dungeon07 = NWScript.AREA_TRANSITION_DUNGEON_07 , Dungeon08 = NWScript.AREA_TRANSITION_DUNGEON_08 , Mines01 = NWScript.AREA_TRANSITION_MINES_01 , Mines02 = NWScript.AREA_TRANSITION_MINES_02 , Mines03 = NWScript.AREA_TRANSITION_MINES_03 , Mines04 = NWScript.AREA_TRANSITION_MINES_04 , Mines05 = NWScript.AREA_TRANSITION_MINES_05 , Mines06 = NWScript.AREA_TRANSITION_MINES_06 , Mines07 = NWScript.AREA_TRANSITION_MINES_07 , Mines08 = NWScript.AREA_TRANSITION_MINES_08 , Mines09 = NWScript.AREA_TRANSITION_MINES_09 , Sewer01 = NWScript.AREA_TRANSITION_SEWER_01 , Sewer02 = NWScript.AREA_TRANSITION_SEWER_02 , Sewer03 = NWScript.AREA_TRANSITION_SEWER_03 , Sewer04 = NWScript.AREA_TRANSITION_SEWER_04 , Sewer05 = NWScript.AREA_TRANSITION_SEWER_05 , Castle01 = NWScript.AREA_TRANSITION_CASTLE_01 , Castle02 = NWScript.AREA_TRANSITION_CASTLE_02 , Castle03 = NWScript.AREA_TRANSITION_CASTLE_03 , Castle04 = NWScript.AREA_TRANSITION_CASTLE_04 , Castle05 = NWScript.AREA_TRANSITION_CASTLE_05 , Castle06 = NWScript.AREA_TRANSITION_CASTLE_06 , Castle07 = NWScript.AREA_TRANSITION_CASTLE_07 , Castle08 = NWScript.AREA_TRANSITION_CASTLE_08 , Interior01 = NWScript.AREA_TRANSITION_INTERIOR_01 , Interior02 = NWScript.AREA_TRANSITION_INTERIOR_02 , Interior03 = NWScript.AREA_TRANSITION_INTERIOR_03 , Interior04 = NWScript.AREA_TRANSITION_INTERIOR_04 , Interior05 = NWScript.AREA_TRANSITION_INTERIOR_05 , Interior06 = NWScript.AREA_TRANSITION_INTERIOR_06 , Interior07 = NWScript.AREA_TRANSITION_INTERIOR_07 , Interior08 = NWScript.AREA_TRANSITION_INTERIOR_08 , Interior09 = NWScript.AREA_TRANSITION_INTERIOR_09 , Interior10 = NWScript.AREA_TRANSITION_INTERIOR_10 , Interior11 = NWScript.AREA_TRANSITION_INTERIOR_11 , Interior12 = NWScript.AREA_TRANSITION_INTERIOR_12 , Interior13 = NWScript.AREA_TRANSITION_INTERIOR_13 , Interior14 = NWScript.AREA_TRANSITION_INTERIOR_14 , Interior15 = NWScript.AREA_TRANSITION_INTERIOR_15 , Interior16 = NWScript.AREA_TRANSITION_INTERIOR_16 , Forest01 = NWScript.AREA_TRANSITION_FOREST_01 , Forest02 = NWScript.AREA_TRANSITION_FOREST_02 , Forest03 = NWScript.AREA_TRANSITION_FOREST_03 , Forest04 = NWScript.AREA_TRANSITION_FOREST_04 , Forest05 = NWScript.AREA_TRANSITION_FOREST_05 , Rural01 = NWScript.AREA_TRANSITION_RURAL_01 , Rural02 = NWScript.AREA_TRANSITION_RURAL_02 , Rural03 = NWScript.AREA_TRANSITION_RURAL_03 , Rural04 = NWScript.AREA_TRANSITION_RURAL_04 , Rural05 = NWScript.AREA_TRANSITION_RURAL_05 , Wrural01 = NWScript.AREA_TRANSITION_WRURAL_01 , Wrural02 = NWScript.AREA_TRANSITION_WRURAL_02 , Wrural03 = NWScript.AREA_TRANSITION_WRURAL_03 , Wrural04 = NWScript.AREA_TRANSITION_WRURAL_04 , Wrural05 = NWScript.AREA_TRANSITION_WRURAL_05 , Desert01 = NWScript.AREA_TRANSITION_DESERT_01 , Desert02 = NWScript.AREA_TRANSITION_DESERT_02 , Desert03 = NWScript.AREA_TRANSITION_DESERT_03 , Desert04 = NWScript.AREA_TRANSITION_DESERT_04 , Desert05 = NWScript.AREA_TRANSITION_DESERT_05 , Ruins01 = NWScript.AREA_TRANSITION_RUINS_01 , Ruins02 = NWScript.AREA_TRANSITION_RUINS_02 , Ruins03 = NWScript.AREA_TRANSITION_RUINS_03 , Ruins04 = NWScript.AREA_TRANSITION_RUINS_04 , Ruins05 = NWScript.AREA_TRANSITION_RUINS_05 , CaravanWinter = NWScript.AREA_TRANSITION_CARAVAN_WINTER , CaravanDesert = NWScript.AREA_TRANSITION_CARAVAN_DESERT , CaravanRural = NWScript.AREA_TRANSITION_CARAVAN_RURAL , Magical01 = NWScript.AREA_TRANSITION_MAGICAL_01 , Magical02 = NWScript.AREA_TRANSITION_MAGICAL_02 , Underdark01 = NWScript.AREA_TRANSITION_UNDERDARK_01 , Underdark02 = NWScript.AREA_TRANSITION_UNDERDARK_02 , Underdark03 = NWScript.AREA_TRANSITION_UNDERDARK_03 , Underdark04 = NWScript.AREA_TRANSITION_UNDERDARK_04 , Underdark05 = NWScript.AREA_TRANSITION_UNDERDARK_05 , Underdark06 = NWScript.AREA_TRANSITION_UNDERDARK_06 , Underdark07 = NWScript.AREA_TRANSITION_UNDERDARK_07 , Beholder01 = NWScript.AREA_TRANSITION_BEHOLDER_01 , Beholder02 = NWScript.AREA_TRANSITION_BEHOLDER_02 , Drow01 = NWScript.AREA_TRANSITION_DROW_01 , Drow02 = NWScript.AREA_TRANSITION_DROW_02 , Illithid01 = NWScript.AREA_TRANSITION_ILLITHID_01 , Illithid02 = NWScript.AREA_TRANSITION_ILLITHID_02 , Wasteland01 = NWScript.AREA_TRANSITION_WASTELAND_01 , Wasteland02 = NWScript.AREA_TRANSITION_WASTELAND_02 , Wasteland03 = NWScript.AREA_TRANSITION_WASTELAND_03 , Drow03 = NWScript.AREA_TRANSITION_DROW_03 , Drow04 = NWScript.AREA_TRANSITION_DROW_04 , City = NWScript.AREA_TRANSITION_CITY , Crypt = NWScript.AREA_TRANSITION_CRYPT , Forest = NWScript.AREA_TRANSITION_FOREST , Rural = NWScript.AREA_TRANSITION_RURAL } |
enum class | AssociateCommand { StandGround = NWScript.ASSOCIATE_COMMAND_STANDGROUND , AttackNearest = NWScript.ASSOCIATE_COMMAND_ATTACKNEAREST , HealMaster = NWScript.ASSOCIATE_COMMAND_HEALMASTER , FollowMaster = NWScript.ASSOCIATE_COMMAND_FOLLOWMASTER , MasterFailedLockPick = NWScript.ASSOCIATE_COMMAND_MASTERFAILEDLOCKPICK , GuardMaster = NWScript.ASSOCIATE_COMMAND_GUARDMASTER , UnsummonFamiliar = NWScript.ASSOCIATE_COMMAND_UNSUMMONFAMILIAR , UnsummonAnimalCompanion = NWScript.ASSOCIATE_COMMAND_UNSUMMONANIMALCOMPANION , UnsummonSummoned = NWScript.ASSOCIATE_COMMAND_UNSUMMONSUMMONED , MasterUnderAttack = NWScript.ASSOCIATE_COMMAND_MASTERUNDERATTACK , ReleaseDomination = NWScript.ASSOCIATE_COMMAND_RELEASEDOMINATION , UnpossessFamiliar = NWScript.ASSOCIATE_COMMAND_UNPOSSESSFAMILIAR , MasterSawTrap = NWScript.ASSOCIATE_COMMAND_MASTERSAWTRAP , MasterAttackedOther = NWScript.ASSOCIATE_COMMAND_MASTERATTACKEDOTHER , MasterGoingToBeAttacked = NWScript.ASSOCIATE_COMMAND_MASTERGOINGTOBEATTACKED , LeaveParty = NWScript.ASSOCIATE_COMMAND_LEAVEPARTY , PickLock = NWScript.ASSOCIATE_COMMAND_PICKLOCK , Inventory = NWScript.ASSOCIATE_COMMAND_INVENTORY , DisarmTrap = NWScript.ASSOCIATE_COMMAND_DISARMTRAP , ToggleCasting = NWScript.ASSOCIATE_COMMAND_TOGGLECASTING , ToggleStealth = NWScript.ASSOCIATE_COMMAND_TOGGLESTEALTH , ToggleSearch = NWScript.ASSOCIATE_COMMAND_TOGGLESEARCH } |
enum class | AssociateType { None = NWScript.ASSOCIATE_TYPE_NONE , Henchman = NWScript.ASSOCIATE_TYPE_HENCHMAN , AnimalCompanion = NWScript.ASSOCIATE_TYPE_ANIMALCOMPANION , Familiar = NWScript.ASSOCIATE_TYPE_FAMILIAR , Summoned = NWScript.ASSOCIATE_TYPE_SUMMONED , Dominated = NWScript.ASSOCIATE_TYPE_DOMINATED } |
enum class | AttackBonus { Misc = NWScript.ATTACK_BONUS_MISC , OnHand = NWScript.ATTACK_BONUS_ONHAND , OffHand = NWScript.ATTACK_BONUS_OFFHAND } |
enum class | Attitude { Neutral = NWScript.ATTITUDE_NEUTRAL , Aggressive = NWScript.ATTITUDE_AGGRESSIVE , Defensive = NWScript.ATTITUDE_DEFENSIVE , Special = NWScript.ATTITUDE_SPECIAL } |
enum class | AudioStreamIdentifier { Identifier0 = NWScript.AUDIOSTREAM_IDENTIFIER_0 , Identifier1 = NWScript.AUDIOSTREAM_IDENTIFIER_1 , Identifier2 = NWScript.AUDIOSTREAM_IDENTIFIER_2 , Identifier3 = NWScript.AUDIOSTREAM_IDENTIFIER_3 , Identifier4 = NWScript.AUDIOSTREAM_IDENTIFIER_4 , Identifier5 = NWScript.AUDIOSTREAM_IDENTIFIER_5 , Identifier6 = NWScript.AUDIOSTREAM_IDENTIFIER_6 , Identifier7 = NWScript.AUDIOSTREAM_IDENTIFIER_7 , Identifier8 = NWScript.AUDIOSTREAM_IDENTIFIER_8 , Identifier9 = NWScript.AUDIOSTREAM_IDENTIFIER_9 } |
enum class | BaseItemAmmunitionType : byte { None = 0 , Arrow = 1 , Bolt = 2 , Bullet = 3 , Dart = 4 , Shuriken = 5 , ThrowingAxe = 6 } |
enum class | BaseItemCategory : byte { None = 0 , Melee = 1 , Ranged = 2 , Shield = 3 , Armor = 4 , Helmet = 5 , Ammo = 6 , Thrown = 7 , Staves = 8 , Potion = 9 , Scroll = 10 , ThievesTools = 11 , Misc = 12 , Wands = 13 , Rods = 14 , Traps = 15 , MiscUnequippable = 16 , Container = 17 , Healers = 19 , Torches = 20 } |
enum class | BaseItemModelType : byte { Simple = 0 , Layered = 1 , Composite = 2 , Armor = 3 } |
enum class | BaseItemQBBehaviour : byte { Default = 0 , SelectSpellNormal = 1 , SelectSpellTargetSelf = 2 } |
enum class | BaseItemRotation : byte { NoRotation = 0 , YAxis = 1 , XAxis = 2 } |
enum class | BaseItemType : uint { Shortsword = NWScript.BASE_ITEM_SHORTSWORD , Longsword = NWScript.BASE_ITEM_LONGSWORD , Battleaxe = NWScript.BASE_ITEM_BATTLEAXE , Bastardsword = NWScript.BASE_ITEM_BASTARDSWORD , LightFlail = NWScript.BASE_ITEM_LIGHTFLAIL , Warhammer = NWScript.BASE_ITEM_WARHAMMER , HeavyCrossbow = NWScript.BASE_ITEM_HEAVYCROSSBOW , LightCrossbow = NWScript.BASE_ITEM_LIGHTCROSSBOW , Longbow = NWScript.BASE_ITEM_LONGBOW , LightMace = NWScript.BASE_ITEM_LIGHTMACE , Halberd = NWScript.BASE_ITEM_HALBERD , Shortbow = NWScript.BASE_ITEM_SHORTBOW , TwoBladedSword = NWScript.BASE_ITEM_TWOBLADEDSWORD , Greatsword = NWScript.BASE_ITEM_GREATSWORD , SmallShield = NWScript.BASE_ITEM_SMALLSHIELD , Torch = NWScript.BASE_ITEM_TORCH , Armor = NWScript.BASE_ITEM_ARMOR , Helmet = NWScript.BASE_ITEM_HELMET , Greataxe = NWScript.BASE_ITEM_GREATAXE , Amulet = NWScript.BASE_ITEM_AMULET , Arrow = NWScript.BASE_ITEM_ARROW , Belt = NWScript.BASE_ITEM_BELT , Dagger = NWScript.BASE_ITEM_DAGGER , MiscSmall = NWScript.BASE_ITEM_MISCSMALL , Bolt = NWScript.BASE_ITEM_BOLT , Boots = NWScript.BASE_ITEM_BOOTS , Bullet = NWScript.BASE_ITEM_BULLET , Club = NWScript.BASE_ITEM_CLUB , MiscMedium = NWScript.BASE_ITEM_MISCMEDIUM , Dart = NWScript.BASE_ITEM_DART , DireMace = NWScript.BASE_ITEM_DIREMACE , Doubleaxe = NWScript.BASE_ITEM_DOUBLEAXE , MiscLarge = NWScript.BASE_ITEM_MISCLARGE , HeavyFlail = NWScript.BASE_ITEM_HEAVYFLAIL , Gloves = NWScript.BASE_ITEM_GLOVES , LightHammer = NWScript.BASE_ITEM_LIGHTHAMMER , Handaxe = NWScript.BASE_ITEM_HANDAXE , HealersKit = NWScript.BASE_ITEM_HEALERSKIT , Kama = NWScript.BASE_ITEM_KAMA , Katana = NWScript.BASE_ITEM_KATANA , Kukri = NWScript.BASE_ITEM_KUKRI , MiscTall = NWScript.BASE_ITEM_MISCTALL , MagicRod = NWScript.BASE_ITEM_MAGICROD , MagicStaff = NWScript.BASE_ITEM_MAGICSTAFF , MagicWand = NWScript.BASE_ITEM_MAGICWAND , Morningstar = NWScript.BASE_ITEM_MORNINGSTAR , Potions = NWScript.BASE_ITEM_POTIONS , Quarterstaff = NWScript.BASE_ITEM_QUARTERSTAFF , Rapier = NWScript.BASE_ITEM_RAPIER , Ring = NWScript.BASE_ITEM_RING , Scimitar = NWScript.BASE_ITEM_SCIMITAR , Scroll = NWScript.BASE_ITEM_SCROLL , Scythe = NWScript.BASE_ITEM_SCYTHE , LargeShield = NWScript.BASE_ITEM_LARGESHIELD , TowerShield = NWScript.BASE_ITEM_TOWERSHIELD , ShortSpear = NWScript.BASE_ITEM_SHORTSPEAR , Shuriken = NWScript.BASE_ITEM_SHURIKEN , Sickle = NWScript.BASE_ITEM_SICKLE , Sling = NWScript.BASE_ITEM_SLING , ThievesTools = NWScript.BASE_ITEM_THIEVESTOOLS , ThrowingAxe = NWScript.BASE_ITEM_THROWINGAXE , TrapKit = NWScript.BASE_ITEM_TRAPKIT , Key = NWScript.BASE_ITEM_KEY , LargeBox = NWScript.BASE_ITEM_LARGEBOX , MiscWide = NWScript.BASE_ITEM_MISCWIDE , CreatureSlashingWeapon = NWScript.BASE_ITEM_CSLASHWEAPON , CreaturePiercingWeapon = NWScript.BASE_ITEM_CPIERCWEAPON , CreatureBludgeoningWeapon = NWScript.BASE_ITEM_CBLUDGWEAPON , CreatureSlashingAndPiercingWeapon = NWScript.BASE_ITEM_CSLSHPRCWEAP , CreatureItem = NWScript.BASE_ITEM_CREATUREITEM , Book = NWScript.BASE_ITEM_BOOK , SpellScroll = NWScript.BASE_ITEM_SPELLSCROLL , Gold = NWScript.BASE_ITEM_GOLD , Gem = NWScript.BASE_ITEM_GEM , Bracer = NWScript.BASE_ITEM_BRACER , MiscThin = NWScript.BASE_ITEM_MISCTHIN , Cloak = NWScript.BASE_ITEM_CLOAK , Grenade = NWScript.BASE_ITEM_GRENADE , Trident = NWScript.BASE_ITEM_TRIDENT , BlankPotion = NWScript.BASE_ITEM_BLANK_POTION , BlankScroll = NWScript.BASE_ITEM_BLANK_SCROLL , BlankWand = NWScript.BASE_ITEM_BLANK_WAND , EnchantedPotion = NWScript.BASE_ITEM_ENCHANTED_POTION , EnchantedScroll = NWScript.BASE_ITEM_ENCHANTED_SCROLL , EnchantedWand = NWScript.BASE_ITEM_ENCHANTED_WAND , DwarvenWaraxe = NWScript.BASE_ITEM_DWARVENWARAXE , CraftMaterialMedium = NWScript.BASE_ITEM_CRAFTMATERIALMED , CraftMaterialSmall = NWScript.BASE_ITEM_CRAFTMATERIALSML , Whip = NWScript.BASE_ITEM_WHIP , Invalid = NWScript.BASE_ITEM_INVALID } |
enum class | BaseItemWeaponSize : byte { Unknown = 0 , Tiny = 1 , Small = 2 , Medium = 3 , Large = 4 , Huge = 5 } |
enum class | BaseItemWeaponWieldType : byte { Standard = 0 , CannotWield = 1 , TwoHanded = 4 , Bow = 5 , Crossbow = 6 , Shield = 7 , DoubleSided = 8 , Creature = 9 , Sling = 10 , Throwing = 11 } |
enum class | BodyNode { Hand = NWScript.BODY_NODE_HAND , Chest = NWScript.BODY_NODE_CHEST , Monster0 = NWScript.BODY_NODE_MONSTER_0 , Monster1 = NWScript.BODY_NODE_MONSTER_1 , Monster2 = NWScript.BODY_NODE_MONSTER_2 , Monster3 = NWScript.BODY_NODE_MONSTER_3 , Monster4 = NWScript.BODY_NODE_MONSTER_4 , Monster5 = NWScript.BODY_NODE_MONSTER_5 , Monster6 = NWScript.BODY_NODE_MONSTER_6 , Monster7 = NWScript.BODY_NODE_MONSTER_7 , Monster8 = NWScript.BODY_NODE_MONSTER_8 , Monster9 = NWScript.BODY_NODE_MONSTER_9 } |
enum class | CameraFlag { EnableCollision = NWScript.CAMERA_FLAG_ENABLE_COLLISION , DisableCollision = NWScript.CAMERA_FLAG_DISABLE_COLLISION , DisableShake = NWScript.CAMERA_FLAG_DISABLE_SHAKE , DisableScroll = NWScript.CAMERA_FLAG_DISABLE_SCROLL , DisableTurn = NWScript.CAMERA_FLAG_DISABLE_TURN , DisableTilt = NWScript.CAMERA_FLAG_DISABLE_TILT , DisableZoom = NWScript.CAMERA_FLAG_DISABLE_ZOOM } |
enum class | CameraMode { ChaseCamera = NWScript.CAMERA_MODE_CHASE_CAMERA , TopDown = NWScript.CAMERA_MODE_TOP_DOWN , StiffChaseCamera = NWScript.CAMERA_MODE_STIFF_CHASE_CAMERA } |
enum class | CameraTransitionType { Snap = NWScript.CAMERA_TRANSITION_TYPE_SNAP , Crawl = NWScript.CAMERA_TRANSITION_TYPE_CRAWL , VerySlow = NWScript.CAMERA_TRANSITION_TYPE_VERY_SLOW , Slow = NWScript.CAMERA_TRANSITION_TYPE_SLOW , Medium = NWScript.CAMERA_TRANSITION_TYPE_MEDIUM , Fast = NWScript.CAMERA_TRANSITION_TYPE_FAST , VeryFast = NWScript.CAMERA_TRANSITION_TYPE_VERY_FAST } |
enum class | ChatBarChannel { Shout = 0 , Whisper = 1 , Talk = 2 , Party = 3 , DM = 4 } |
enum class | ClassFeatListType : byte { General = 0 , GeneralOrBonus = 1 , BonusOnly = 2 , Automatic = 3 } |
enum class | ClassPreReqType { ArcSpell , Bab , ClassOr , ClassNot , Feat , FeatOr , Race , Save , Skill , Spell , Var } |
enum class | ClassRestrictions : byte { None = 0 , Neutral = 1 << 0 , Lawful = 1 << 1 , Chaotic = 1 << 2 , Good = 1 << 3 , Evil = 1 << 4 } |
enum class | ClassRestrictionTypes : byte { None = 0 , LawChaos = 1 << 0 , GoodEvil = 1 << 1 , Both = LawChaos | GoodEvil } |
enum class | ClassType : byte { Barbarian = NWScript.CLASS_TYPE_BARBARIAN , Bard = NWScript.CLASS_TYPE_BARD , Cleric = NWScript.CLASS_TYPE_CLERIC , Druid = NWScript.CLASS_TYPE_DRUID , Fighter = NWScript.CLASS_TYPE_FIGHTER , Monk = NWScript.CLASS_TYPE_MONK , Paladin = NWScript.CLASS_TYPE_PALADIN , Ranger = NWScript.CLASS_TYPE_RANGER , Rogue = NWScript.CLASS_TYPE_ROGUE , Sorcerer = NWScript.CLASS_TYPE_SORCERER , Wizard = NWScript.CLASS_TYPE_WIZARD , Aberration = NWScript.CLASS_TYPE_ABERRATION , Animal = NWScript.CLASS_TYPE_ANIMAL , Construct = NWScript.CLASS_TYPE_CONSTRUCT , Humanoid = NWScript.CLASS_TYPE_HUMANOID , Monstrous = NWScript.CLASS_TYPE_MONSTROUS , Elemental = NWScript.CLASS_TYPE_ELEMENTAL , Fey = NWScript.CLASS_TYPE_FEY , Dragon = NWScript.CLASS_TYPE_DRAGON , Undead = NWScript.CLASS_TYPE_UNDEAD , Commoner = NWScript.CLASS_TYPE_COMMONER , Beast = NWScript.CLASS_TYPE_BEAST , Giant = NWScript.CLASS_TYPE_GIANT , MagicalBeast = NWScript.CLASS_TYPE_MAGICAL_BEAST , Outsider = NWScript.CLASS_TYPE_OUTSIDER , Shapechanger = NWScript.CLASS_TYPE_SHAPECHANGER , Vermin = NWScript.CLASS_TYPE_VERMIN , Shadowdancer = NWScript.CLASS_TYPE_SHADOWDANCER , Harper = NWScript.CLASS_TYPE_HARPER , ArcaneArcher = NWScript.CLASS_TYPE_ARCANE_ARCHER , Assassin = NWScript.CLASS_TYPE_ASSASSIN , Blackguard = NWScript.CLASS_TYPE_BLACKGUARD , DivineChampion = NWScript.CLASS_TYPE_DIVINE_CHAMPION , WeaponMaster = NWScript.CLASS_TYPE_WEAPON_MASTER , PaleMaster = NWScript.CLASS_TYPE_PALE_MASTER , Shifter = NWScript.CLASS_TYPE_SHIFTER , DwarvenDefender = NWScript.CLASS_TYPE_DWARVEN_DEFENDER , DragonDisciple = NWScript.CLASS_TYPE_DRAGON_DISCIPLE , Ooze = NWScript.CLASS_TYPE_OOZE , EyeOfGruumsh = NWScript.CLASS_TYPE_EYE_OF_GRUUMSH , ShouDisciple = NWScript.CLASS_TYPE_SHOU_DISCIPLE , PurpleDragonKnight = NWScript.CLASS_TYPE_PURPLE_DRAGON_KNIGHT , Invalid = NWScript.CLASS_TYPE_INVALID } |
enum class | ColorChannel { Skin = NWScript.COLOR_CHANNEL_SKIN , Hair = NWScript.COLOR_CHANNEL_HAIR , Tattoo1 = NWScript.COLOR_CHANNEL_TATTOO_1 , Tattoo2 = NWScript.COLOR_CHANNEL_TATTOO_2 } |
enum class | CombatMode { None = NWN.Native.API.CombatMode.None , Parry = NWN.Native.API.CombatMode.Parry , PowerAttack = NWN.Native.API.CombatMode.PowerAttack , ImprovedPowerAttack = NWN.Native.API.CombatMode.ImprovedPowerAttack , CounterSpell = NWN.Native.API.CombatMode.CounterSpell , FlurryOfBlows = NWN.Native.API.CombatMode.FlurryOfBlows , RapidShot = NWN.Native.API.CombatMode.RapidShot , Expertise = NWN.Native.API.CombatMode.Expertise , ImprovedExpertise = NWN.Native.API.CombatMode.ImprovedExpertise , DefensiveCasting = NWN.Native.API.CombatMode.DefensiveCasting , DirtyFighting = NWN.Native.API.CombatMode.DirtyFighting , DefensiveStance = NWN.Native.API.CombatMode.DefensiveStance } |
enum class | CreaturePart { RightFoot = NWScript.CREATURE_PART_RIGHT_FOOT , LeftFoot = NWScript.CREATURE_PART_LEFT_FOOT , RightShin = NWScript.CREATURE_PART_RIGHT_SHIN , LeftShin = NWScript.CREATURE_PART_LEFT_SHIN , LeftThigh = NWScript.CREATURE_PART_LEFT_THIGH , RightThigh = NWScript.CREATURE_PART_RIGHT_THIGH , Pelvis = NWScript.CREATURE_PART_PELVIS , Torso = NWScript.CREATURE_PART_TORSO , Belt = NWScript.CREATURE_PART_BELT , Neck = NWScript.CREATURE_PART_NECK , RightForearm = NWScript.CREATURE_PART_RIGHT_FOREARM , LeftForearm = NWScript.CREATURE_PART_LEFT_FOREARM , RightBicep = NWScript.CREATURE_PART_RIGHT_BICEP , LeftBicep = NWScript.CREATURE_PART_LEFT_BICEP , RightShoulder = NWScript.CREATURE_PART_RIGHT_SHOULDER , LeftShoulder = NWScript.CREATURE_PART_LEFT_SHOULDER , RightHand = NWScript.CREATURE_PART_RIGHT_HAND , LeftHand = NWScript.CREATURE_PART_LEFT_HAND , Robe = NWScript.ITEM_APPR_ARMOR_MODEL_ROBE , Head = NWScript.CREATURE_PART_HEAD } |
enum class | CreatureSize { Invalid = NWScript.CREATURE_SIZE_INVALID , Tiny = NWScript.CREATURE_SIZE_TINY , Small = NWScript.CREATURE_SIZE_SMALL , Medium = NWScript.CREATURE_SIZE_MEDIUM , Large = NWScript.CREATURE_SIZE_LARGE , Huge = NWScript.CREATURE_SIZE_HUGE } |
enum class | CreatureTailType { None = NWScript.CREATURE_TAIL_TYPE_NONE , Lizard = NWScript.CREATURE_TAIL_TYPE_LIZARD , Bone = NWScript.CREATURE_TAIL_TYPE_BONE , Devil = NWScript.CREATURE_TAIL_TYPE_DEVIL } |
enum class | CreatureType { None = -1 , RacialType = NWScript.CREATURE_TYPE_RACIAL_TYPE , PlayerChar = NWScript.CREATURE_TYPE_PLAYER_CHAR , Class = NWScript.CREATURE_TYPE_CLASS , Reputation = NWScript.CREATURE_TYPE_REPUTATION , IsAlive = NWScript.CREATURE_TYPE_IS_ALIVE , HasSpellEffect = NWScript.CREATURE_TYPE_HAS_SPELL_EFFECT , DoesNotHaveSpellEffect = NWScript.CREATURE_TYPE_DOES_NOT_HAVE_SPELL_EFFECT , Perception = NWScript.CREATURE_TYPE_PERCEPTION } |
enum class | CreatureWingType { None = NWScript.CREATURE_WING_TYPE_NONE , Demon = NWScript.CREATURE_WING_TYPE_DEMON , Angel = NWScript.CREATURE_WING_TYPE_ANGEL , Bat = NWScript.CREATURE_WING_TYPE_BAT , Dragon = NWScript.CREATURE_WING_TYPE_DRAGON , Butterfly = NWScript.CREATURE_WING_TYPE_BUTTERFLY , Bird = NWScript.CREATURE_WING_TYPE_BIRD } |
enum class | DamageBonus { Plus1 = NWScript.DAMAGE_BONUS_1 , Plus2 = NWScript.DAMAGE_BONUS_2 , Plus3 = NWScript.DAMAGE_BONUS_3 , Plus4 = NWScript.DAMAGE_BONUS_4 , Plus5 = NWScript.DAMAGE_BONUS_5 , Plus6 = NWScript.DAMAGE_BONUS_6 , Plus7 = NWScript.DAMAGE_BONUS_7 , Plus8 = NWScript.DAMAGE_BONUS_8 , Plus9 = NWScript.DAMAGE_BONUS_9 , Plus10 = NWScript.DAMAGE_BONUS_10 , Plus11 = NWScript.DAMAGE_BONUS_11 , Plus12 = NWScript.DAMAGE_BONUS_12 , Plus13 = NWScript.DAMAGE_BONUS_13 , Plus14 = NWScript.DAMAGE_BONUS_14 , Plus15 = NWScript.DAMAGE_BONUS_15 , Plus16 = NWScript.DAMAGE_BONUS_16 , Plus17 = NWScript.DAMAGE_BONUS_17 , Plus18 = NWScript.DAMAGE_BONUS_18 , Plus19 = NWScript.DAMAGE_BONUS_19 , Plus20 = NWScript.DAMAGE_BONUS_20 , Plus1d4 = NWScript.DAMAGE_BONUS_1d4 , Plus1d6 = NWScript.DAMAGE_BONUS_1d6 , Plus1d8 = NWScript.DAMAGE_BONUS_1d8 , Plus1d10 = NWScript.DAMAGE_BONUS_1d10 , Plus1d12 = NWScript.DAMAGE_BONUS_1d12 , Plus2d4 = NWScript.DAMAGE_BONUS_2d4 , Plus2d6 = NWScript.DAMAGE_BONUS_2d6 , Plus2d8 = NWScript.DAMAGE_BONUS_2d8 , Plus2d10 = NWScript.DAMAGE_BONUS_2d10 , Plus2d12 = NWScript.DAMAGE_BONUS_2d12 } |
enum class | DamagePower { Normal = NWScript.DAMAGE_POWER_NORMAL , Plus1 = NWScript.DAMAGE_POWER_PLUS_ONE , Plus2 = NWScript.DAMAGE_POWER_PLUS_TWO , Plus3 = NWScript.DAMAGE_POWER_PLUS_THREE , Plus4 = NWScript.DAMAGE_POWER_PLUS_FOUR , Plus5 = NWScript.DAMAGE_POWER_PLUS_FIVE , Plus6 = NWScript.DAMAGE_POWER_PLUS_SIX , Plus7 = NWScript.DAMAGE_POWER_PLUS_SEVEN , Plus8 = NWScript.DAMAGE_POWER_PLUS_EIGHT , Plus9 = NWScript.DAMAGE_POWER_PLUS_NINE , Plus10 = NWScript.DAMAGE_POWER_PLUS_TEN , Plus11 = NWScript.DAMAGE_POWER_PLUS_ELEVEN , Plus12 = NWScript.DAMAGE_POWER_PLUS_TWELVE , Plus13 = NWScript.DAMAGE_POWER_PLUS_THIRTEEN , Plus14 = NWScript.DAMAGE_POWER_PLUS_FOURTEEN , Plus15 = NWScript.DAMAGE_POWER_PLUS_FIFTEEN , Plus16 = NWScript.DAMAGE_POWER_PLUS_SIXTEEN , Plus17 = NWScript.DAMAGE_POWER_PLUS_SEVENTEEN , Plus18 = NWScript.DAMAGE_POWER_PLUS_EIGHTEEN , Plus19 = NWScript.DAMAGE_POWER_PLUS_NINTEEN , Plus20 = NWScript.DAMAGE_POWER_PLUS_TWENTY , Energy = NWScript.DAMAGE_POWER_ENERGY } |
enum class | DamageType { Bludgeoning = NWScript.DAMAGE_TYPE_BLUDGEONING , Piercing = NWScript.DAMAGE_TYPE_PIERCING , Slashing = NWScript.DAMAGE_TYPE_SLASHING , Magical = NWScript.DAMAGE_TYPE_MAGICAL , Acid = NWScript.DAMAGE_TYPE_ACID , Cold = NWScript.DAMAGE_TYPE_COLD , Divine = NWScript.DAMAGE_TYPE_DIVINE , Electrical = NWScript.DAMAGE_TYPE_ELECTRICAL , Fire = NWScript.DAMAGE_TYPE_FIRE , Negative = NWScript.DAMAGE_TYPE_NEGATIVE , Positive = NWScript.DAMAGE_TYPE_POSITIVE , Sonic = NWScript.DAMAGE_TYPE_SONIC , BaseWeapon = NWScript.DAMAGE_TYPE_BASE_WEAPON , Custom1 = NWScript.DAMAGE_TYPE_CUSTOM1 , Custom2 = NWScript.DAMAGE_TYPE_CUSTOM2 , Custom3 = NWScript.DAMAGE_TYPE_CUSTOM3 , Custom4 = NWScript.DAMAGE_TYPE_CUSTOM4 , Custom5 = NWScript.DAMAGE_TYPE_CUSTOM5 , Custom6 = NWScript.DAMAGE_TYPE_CUSTOM6 , Custom7 = NWScript.DAMAGE_TYPE_CUSTOM7 , Custom8 = NWScript.DAMAGE_TYPE_CUSTOM8 , Custom9 = NWScript.DAMAGE_TYPE_CUSTOM9 , Custom10 = NWScript.DAMAGE_TYPE_CUSTOM10 , Custom11 = NWScript.DAMAGE_TYPE_CUSTOM11 , Custom12 = NWScript.DAMAGE_TYPE_CUSTOM12 , Custom13 = NWScript.DAMAGE_TYPE_CUSTOM13 , Custom14 = NWScript.DAMAGE_TYPE_CUSTOM14 , Custom15 = NWScript.DAMAGE_TYPE_CUSTOM15 , Custom16 = NWScript.DAMAGE_TYPE_CUSTOM16 , Custom17 = NWScript.DAMAGE_TYPE_CUSTOM17 , Custom18 = NWScript.DAMAGE_TYPE_CUSTOM18 , Custom19 = NWScript.DAMAGE_TYPE_CUSTOM19 } |
enum class | DayNightMode { EnableDayNightCycle , AlwaysNight , AlwaysDay } |
enum class | DiseaseType { BlindingSickness = NWScript.DISEASE_BLINDING_SICKNESS , CackleFever = NWScript.DISEASE_CACKLE_FEVER , DevilChills = NWScript.DISEASE_DEVIL_CHILLS , DemonFever = NWScript.DISEASE_DEMON_FEVER , FilthFever = NWScript.DISEASE_FILTH_FEVER , MindFire = NWScript.DISEASE_MINDFIRE , MummyRot = NWScript.DISEASE_MUMMY_ROT , RedAche = NWScript.DISEASE_RED_ACHE , Shakes = NWScript.DISEASE_SHAKES , SlimyDoom = NWScript.DISEASE_SLIMY_DOOM , RedSlaadEggs = NWScript.DISEASE_RED_SLAAD_EGGS , GhoulRot = NWScript.DISEASE_GHOUL_ROT , ZombieCreep = NWScript.DISEASE_ZOMBIE_CREEP , DreadBlisters = NWScript.DISEASE_DREAD_BLISTERS , BurrowMaggots = NWScript.DISEASE_BURROW_MAGGOTS , SoldierShakes = NWScript.DISEASE_SOLDIER_SHAKES , VerminMadness = NWScript.DISEASE_VERMIN_MADNESS } |
enum class | Domain { Error = -1 , Air = NWScript.DOMAIN_AIR , Animal = NWScript.DOMAIN_ANIMAL , Death = NWScript.DOMAIN_DEATH , Destruction = NWScript.DOMAIN_DESTRUCTION , Earth = NWScript.DOMAIN_EARTH , Evil = NWScript.DOMAIN_EVIL , Fire = NWScript.DOMAIN_FIRE , Good = NWScript.DOMAIN_GOOD , Healing = NWScript.DOMAIN_HEALING , Knowledge = NWScript.DOMAIN_KNOWLEDGE , Magic = NWScript.DOMAIN_MAGIC , Plant = NWScript.DOMAIN_PLANT , Protection = NWScript.DOMAIN_PROTECTION , Strength = NWScript.DOMAIN_STRENGTH , Sun = NWScript.DOMAIN_SUN , Travel = NWScript.DOMAIN_TRAVEL , Trickery = NWScript.DOMAIN_TRICKERY , War = NWScript.DOMAIN_WAR , Water = NWScript.DOMAIN_WATER } |
enum class | DoorAction { Open = NWScript.DOOR_ACTION_OPEN , Unlock = NWScript.DOOR_ACTION_UNLOCK , Bash = NWScript.DOOR_ACTION_BASH , Ignore = NWScript.DOOR_ACTION_IGNORE , Knock = NWScript.DOOR_ACTION_KNOCK } |
enum class | DoorOpenState { Closed = 0 , OpenForward = 1 , OpenBackward = 2 , Destroyed = 3 } |
enum class | EffectDuration { Instant = NWScript.DURATION_TYPE_INSTANT , Temporary = NWScript.DURATION_TYPE_TEMPORARY , Permanent = NWScript.DURATION_TYPE_PERMANENT } |
enum class | EffectIcon { Invalid = NWScript.EFFECT_ICON_INVALID , DamageResistance = NWScript.EFFECT_ICON_DAMAGE_RESISTANCE , Regenerate = NWScript.EFFECT_ICON_REGENERATE , DamageReduction = NWScript.EFFECT_ICON_DAMAGE_REDUCTION , TemporaryHitpoints = NWScript.EFFECT_ICON_TEMPORARY_HITPOINTS , Entangle = NWScript.EFFECT_ICON_ENTANGLE , Invulnerable = NWScript.EFFECT_ICON_INVULNERABLE , Deaf = NWScript.EFFECT_ICON_DEAF , Fatigue = NWScript.EFFECT_ICON_FATIGUE , Immunity = NWScript.EFFECT_ICON_IMMUNITY , Blind = NWScript.EFFECT_ICON_BLIND , EnemyAttackBonus = NWScript.EFFECT_ICON_ENEMY_ATTACK_BONUS , Charmed = NWScript.EFFECT_ICON_CHARMED , Confused = NWScript.EFFECT_ICON_CONFUSED , Frightened = NWScript.EFFECT_ICON_FRIGHTENED , Dominated = NWScript.EFFECT_ICON_DOMINATED , Paralyze = NWScript.EFFECT_ICON_PARALYZE , Dazed = NWScript.EFFECT_ICON_DAZED , Stunned = NWScript.EFFECT_ICON_STUNNED , Sleep = NWScript.EFFECT_ICON_SLEEP , Poison = NWScript.EFFECT_ICON_POISON , Disease = NWScript.EFFECT_ICON_DISEASE , Curse = NWScript.EFFECT_ICON_CURSE , Silence = NWScript.EFFECT_ICON_SILENCE , Turned = NWScript.EFFECT_ICON_TURNED , Haste = NWScript.EFFECT_ICON_HASTE , Slow = NWScript.EFFECT_ICON_SLOW , AbilityIncreaseStr = NWScript.EFFECT_ICON_ABILITY_INCREASE_STR , AbilityDecreaseStr = NWScript.EFFECT_ICON_ABILITY_DECREASE_STR , AttackIncrease = NWScript.EFFECT_ICON_ATTACK_INCREASE , AttackDecrease = NWScript.EFFECT_ICON_ATTACK_DECREASE , DamageIncrease = NWScript.EFFECT_ICON_DAMAGE_INCREASE , DamageDecrease = NWScript.EFFECT_ICON_DAMAGE_DECREASE , DamageImmunityIncrease = NWScript.EFFECT_ICON_DAMAGE_IMMUNITY_INCREASE , DamageImmunityDecrease = NWScript.EFFECT_ICON_DAMAGE_IMMUNITY_DECREASE , ACIncrease = NWScript.EFFECT_ICON_AC_INCREASE , ACDecrease = NWScript.EFFECT_ICON_AC_DECREASE , MovementSpeedIncrease = NWScript.EFFECT_ICON_MOVEMENT_SPEED_INCREASE , MovementSpeedDecrease = NWScript.EFFECT_ICON_MOVEMENT_SPEED_DECREASE , SavingThrowIncrease = NWScript.EFFECT_ICON_SAVING_THROW_INCREASE , SavingThrowDecrease = NWScript.EFFECT_ICON_SAVING_THROW_DECREASE , SpellResistanceIncrease = NWScript.EFFECT_ICON_SPELL_RESISTANCE_INCREASE , SpellResistanceDecrease = NWScript.EFFECT_ICON_SPELL_RESISTANCE_DECREASE , SkillIncrease = NWScript.EFFECT_ICON_SKILL_INCREASE , SkillDecrease = NWScript.EFFECT_ICON_SKILL_DECREASE , Invisibility = NWScript.EFFECT_ICON_INVISIBILITY , ImprovedInvisibility = NWScript.EFFECT_ICON_IMPROVEDINVISIBILITY , Darkness = NWScript.EFFECT_ICON_DARKNESS , DispelMagical = NWScript.EFFECT_ICON_DISPELMAGICALL , ElementalShield = NWScript.EFFECT_ICON_ELEMENTALSHIELD , LevelDrain = NWScript.EFFECT_ICON_LEVELDRAIN , Polymorph = NWScript.EFFECT_ICON_POLYMORPH , Sanctuary = NWScript.EFFECT_ICON_SANCTUARY , TrueSeeing = NWScript.EFFECT_ICON_TRUESEEING , SeeInvisibility = NWScript.EFFECT_ICON_SEEINVISIBILITY , TimeStop = NWScript.EFFECT_ICON_TIMESTOP , Blindness = NWScript.EFFECT_ICON_BLINDNESS , SpellLevelAbsorption = NWScript.EFFECT_ICON_SPELLLEVELABSORPTION , DispelMagicBest = NWScript.EFFECT_ICON_DISPELMAGICBEST , AbilityIncreaseDex = NWScript.EFFECT_ICON_ABILITY_INCREASE_DEX , AbilityDecreaseDex = NWScript.EFFECT_ICON_ABILITY_DECREASE_DEX , AbilityIncreaseCon = NWScript.EFFECT_ICON_ABILITY_INCREASE_CON , AbilityDecreaseCon = NWScript.EFFECT_ICON_ABILITY_DECREASE_CON , AbilityIncreaseInt = NWScript.EFFECT_ICON_ABILITY_INCREASE_INT , AbilityDecreaseInt = NWScript.EFFECT_ICON_ABILITY_DECREASE_INT , AbilityIncreaseWis = NWScript.EFFECT_ICON_ABILITY_INCREASE_WIS , AbilityDecreaseWis = NWScript.EFFECT_ICON_ABILITY_DECREASE_WIS , AbilityIncreaseCha = NWScript.EFFECT_ICON_ABILITY_INCREASE_CHA , AbilityDecreaseCha = NWScript.EFFECT_ICON_ABILITY_DECREASE_CHA , ImmunityAll = NWScript.EFFECT_ICON_IMMUNITY_ALL , ImmunityMind = NWScript.EFFECT_ICON_IMMUNITY_MIND , ImmunityPoison = NWScript.EFFECT_ICON_IMMUNITY_POISON , ImmunityDisease = NWScript.EFFECT_ICON_IMMUNITY_DISEASE , ImmunityFear = NWScript.EFFECT_ICON_IMMUNITY_FEAR , ImmunityTrap = NWScript.EFFECT_ICON_IMMUNITY_TRAP , ImmunityParalysis = NWScript.EFFECT_ICON_IMMUNITY_PARALYSIS , ImmunityBlindness = NWScript.EFFECT_ICON_IMMUNITY_BLINDNESS , ImmunityDeafness = NWScript.EFFECT_ICON_IMMUNITY_DEAFNESS , ImmunitySlow = NWScript.EFFECT_ICON_IMMUNITY_SLOW , ImmunityEntangle = NWScript.EFFECT_ICON_IMMUNITY_ENTANGLE , ImmunitySilence = NWScript.EFFECT_ICON_IMMUNITY_SILENCE , ImmunityStun = NWScript.EFFECT_ICON_IMMUNITY_STUN , ImmunitySleep = NWScript.EFFECT_ICON_IMMUNITY_SLEEP , ImmunityCharm = NWScript.EFFECT_ICON_IMMUNITY_CHARM , ImmunityDominate = NWScript.EFFECT_ICON_IMMUNITY_DOMINATE , ImmunityConfuse = NWScript.EFFECT_ICON_IMMUNITY_CONFUSE , ImmunityCurse = NWScript.EFFECT_ICON_IMMUNITY_CURSE , ImmunityDazed = NWScript.EFFECT_ICON_IMMUNITY_DAZED , ImmunityAbilityDecrease = NWScript.EFFECT_ICON_IMMUNITY_ABILITY_DECREASE , ImmunityAttackDecrease = NWScript.EFFECT_ICON_IMMUNITY_ATTACK_DECREASE , ImmunityDamageDecrease = NWScript.EFFECT_ICON_IMMUNITY_DAMAGE_DECREASE , ImmunityDamageImmunityDecrease = NWScript.EFFECT_ICON_IMMUNITY_DAMAGE_IMMUNITY_DECREASE , ImmunityACDecrease = NWScript.EFFECT_ICON_IMMUNITY_AC_DECREASE , ImmunityMovementSpeedDecrease = NWScript.EFFECT_ICON_IMMUNITY_MOVEMENT_SPEED_DECREASE , ImmunitySavingThrowDecrease = NWScript.EFFECT_ICON_IMMUNITY_SAVING_THROW_DECREASE , ImmunitySpellResistanceDecrease = NWScript.EFFECT_ICON_IMMUNITY_SPELL_RESISTANCE_DECREASE , ImmunitySkillDecrease = NWScript.EFFECT_ICON_IMMUNITY_SKILL_DECREASE , ImmunityKnockdown = NWScript.EFFECT_ICON_IMMUNITY_KNOCKDOWN , ImmunityNegativeLevel = NWScript.EFFECT_ICON_IMMUNITY_NEGATIVE_LEVEL , ImmunitySneakAttack = NWScript.EFFECT_ICON_IMMUNITY_SNEAK_ATTACK , ImmunityCriticalHit = NWScript.EFFECT_ICON_IMMUNITY_CRITICAL_HIT , ImmunityDeathMagic = NWScript.EFFECT_ICON_IMMUNITY_DEATH_MAGIC , ReflexSaveIncreased = NWScript.EFFECT_ICON_REFLEX_SAVE_INCREASED , FortSaveIncreased = NWScript.EFFECT_ICON_FORT_SAVE_INCREASED , WillSaveIncreased = NWScript.EFFECT_ICON_WILL_SAVE_INCREASED , Taunted = NWScript.EFFECT_ICON_TAUNTED , SpellImmunity = NWScript.EFFECT_ICON_SPELLIMMUNITY , Etherealness = NWScript.EFFECT_ICON_ETHEREALNESS , Concealment = NWScript.EFFECT_ICON_CONCEALMENT , Petrified = NWScript.EFFECT_ICON_PETRIFIED , EffectSpellFailure = NWScript.EFFECT_ICON_EFFECT_SPELL_FAILURE , DamageImmunityMagic = NWScript.EFFECT_ICON_DAMAGE_IMMUNITY_MAGIC , DamageImmunityAcid = NWScript.EFFECT_ICON_DAMAGE_IMMUNITY_ACID , DamageImmunityCold = NWScript.EFFECT_ICON_DAMAGE_IMMUNITY_COLD , DamageImmunityDivine = NWScript.EFFECT_ICON_DAMAGE_IMMUNITY_DIVINE , DamageImmunityElectrical = NWScript.EFFECT_ICON_DAMAGE_IMMUNITY_ELECTRICAL , DamageImmunityFire = NWScript.EFFECT_ICON_DAMAGE_IMMUNITY_FIRE , DamageImmunityNegative = NWScript.EFFECT_ICON_DAMAGE_IMMUNITY_NEGATIVE , DamageImmunityPositive = NWScript.EFFECT_ICON_DAMAGE_IMMUNITY_POSITIVE , DamageImmunitySonic = NWScript.EFFECT_ICON_DAMAGE_IMMUNITY_SONIC , DamageImmunityMagicDecrease = NWScript.EFFECT_ICON_DAMAGE_IMMUNITY_MAGIC_DECREASE , DamageImmunityAcidDecrease = NWScript.EFFECT_ICON_DAMAGE_IMMUNITY_ACID_DECREASE , DamageImmunityColdDecrease = NWScript.EFFECT_ICON_DAMAGE_IMMUNITY_COLD_DECREASE , DamageImmunityDivineDecrease = NWScript.EFFECT_ICON_DAMAGE_IMMUNITY_DIVINE_DECREASE , DamageImmunityElectricalDecrease = NWScript.EFFECT_ICON_DAMAGE_IMMUNITY_ELECTRICAL_DECREASE , DamageImmunityFireDecrease = NWScript.EFFECT_ICON_DAMAGE_IMMUNITY_FIRE_DECREASE , DamageImmunityNegativeDecrease = NWScript.EFFECT_ICON_DAMAGE_IMMUNITY_NEGATIVE_DECREASE , DamageImmunityPositiveDecrease = NWScript.EFFECT_ICON_DAMAGE_IMMUNITY_POSITIVE_DECREASE , DamageImmunitySonicDecrease = NWScript.EFFECT_ICON_DAMAGE_IMMUNITY_SONIC_DECREASE , Wounding = NWScript.EFFECT_ICON_WOUNDING } |
enum class | EffectRunScriptType { OnApplied = NWScript.RUNSCRIPT_EFFECT_SCRIPT_TYPE_ON_APPLIED , OnRemoved = NWScript.RUNSCRIPT_EFFECT_SCRIPT_TYPE_ON_REMOVED , OnInterval = NWScript.RUNSCRIPT_EFFECT_SCRIPT_TYPE_ON_INTERVAL } |
enum class | EffectSubType { Magical = NWScript.SUBTYPE_MAGICAL , Supernatural = NWScript.SUBTYPE_SUPERNATURAL , Extraordinary = NWScript.SUBTYPE_EXTRAORDINARY , Unyielding = NWScript.SUBTYPE_UNYIELDING } |
enum class | EffectType { InvalidEffect = NWScript.EFFECT_TYPE_INVALIDEFFECT , DamageResistance = NWScript.EFFECT_TYPE_DAMAGE_RESISTANCE , Regenerate = NWScript.EFFECT_TYPE_REGENERATE , DamageReduction = NWScript.EFFECT_TYPE_DAMAGE_REDUCTION , TemporaryHitpoints = NWScript.EFFECT_TYPE_TEMPORARY_HITPOINTS , Entangle = NWScript.EFFECT_TYPE_ENTANGLE , Invulnerable = NWScript.EFFECT_TYPE_INVULNERABLE , Deaf = NWScript.EFFECT_TYPE_DEAF , Resurrection = NWScript.EFFECT_TYPE_RESURRECTION , Immunity = NWScript.EFFECT_TYPE_IMMUNITY , EnemyAttackBonus = NWScript.EFFECT_TYPE_ENEMY_ATTACK_BONUS , ArcaneSpellFailure = NWScript.EFFECT_TYPE_ARCANE_SPELL_FAILURE , AreaOfEffect = NWScript.EFFECT_TYPE_AREA_OF_EFFECT , Beam = NWScript.EFFECT_TYPE_BEAM , Charmed = NWScript.EFFECT_TYPE_CHARMED , Confused = NWScript.EFFECT_TYPE_CONFUSED , Frightened = NWScript.EFFECT_TYPE_FRIGHTENED , Dominated = NWScript.EFFECT_TYPE_DOMINATED , Paralyze = NWScript.EFFECT_TYPE_PARALYZE , Dazed = NWScript.EFFECT_TYPE_DAZED , Stunned = NWScript.EFFECT_TYPE_STUNNED , Sleep = NWScript.EFFECT_TYPE_SLEEP , Poison = NWScript.EFFECT_TYPE_POISON , Disease = NWScript.EFFECT_TYPE_DISEASE , Curse = NWScript.EFFECT_TYPE_CURSE , Silence = NWScript.EFFECT_TYPE_SILENCE , Turned = NWScript.EFFECT_TYPE_TURNED , Haste = NWScript.EFFECT_TYPE_HASTE , Slow = NWScript.EFFECT_TYPE_SLOW , AbilityIncrease = NWScript.EFFECT_TYPE_ABILITY_INCREASE , AbilityDecrease = NWScript.EFFECT_TYPE_ABILITY_DECREASE , AttackIncrease = NWScript.EFFECT_TYPE_ATTACK_INCREASE , AttackDecrease = NWScript.EFFECT_TYPE_ATTACK_DECREASE , DamageIncrease = NWScript.EFFECT_TYPE_DAMAGE_INCREASE , DamageDecrease = NWScript.EFFECT_TYPE_DAMAGE_DECREASE , DamageImmunityIncrease = NWScript.EFFECT_TYPE_DAMAGE_IMMUNITY_INCREASE , DamageImmunityDecrease = NWScript.EFFECT_TYPE_DAMAGE_IMMUNITY_DECREASE , AcIncrease = NWScript.EFFECT_TYPE_AC_INCREASE , AcDecrease = NWScript.EFFECT_TYPE_AC_DECREASE , MovementSpeedIncrease = NWScript.EFFECT_TYPE_MOVEMENT_SPEED_INCREASE , MovementSpeedDecrease = NWScript.EFFECT_TYPE_MOVEMENT_SPEED_DECREASE , SavingThrowIncrease = NWScript.EFFECT_TYPE_SAVING_THROW_INCREASE , SavingThrowDecrease = NWScript.EFFECT_TYPE_SAVING_THROW_DECREASE , SpellResistanceIncrease = NWScript.EFFECT_TYPE_SPELL_RESISTANCE_INCREASE , SpellResistanceDecrease = NWScript.EFFECT_TYPE_SPELL_RESISTANCE_DECREASE , SkillIncrease = NWScript.EFFECT_TYPE_SKILL_INCREASE , SkillDecrease = NWScript.EFFECT_TYPE_SKILL_DECREASE , Invisibility = NWScript.EFFECT_TYPE_INVISIBILITY , ImprovedInvisibility = NWScript.EFFECT_TYPE_IMPROVEDINVISIBILITY , Darkness = NWScript.EFFECT_TYPE_DARKNESS , DispelMagical = NWScript.EFFECT_TYPE_DISPELMAGICALL , ElementalShield = NWScript.EFFECT_TYPE_ELEMENTALSHIELD , NegativeLevel = NWScript.EFFECT_TYPE_NEGATIVELEVEL , Polymorph = NWScript.EFFECT_TYPE_POLYMORPH , Sanctuary = NWScript.EFFECT_TYPE_SANCTUARY , TrueSeeing = NWScript.EFFECT_TYPE_TRUESEEING , SeeInvisible = NWScript.EFFECT_TYPE_SEEINVISIBLE , TimeStop = NWScript.EFFECT_TYPE_TIMESTOP , Blindness = NWScript.EFFECT_TYPE_BLINDNESS , SpellLevelAbsorption = NWScript.EFFECT_TYPE_SPELLLEVELABSORPTION , DispelMagicBest = NWScript.EFFECT_TYPE_DISPELMAGICBEST , Ultravision = NWScript.EFFECT_TYPE_ULTRAVISION , MissChance = NWScript.EFFECT_TYPE_MISS_CHANCE , Concealment = NWScript.EFFECT_TYPE_CONCEALMENT , SpellImmunity = NWScript.EFFECT_TYPE_SPELL_IMMUNITY , VisualEffect = NWScript.EFFECT_TYPE_VISUALEFFECT , DisappearAppear = NWScript.EFFECT_TYPE_DISAPPEARAPPEAR , Swarm = NWScript.EFFECT_TYPE_SWARM , TurnResistanceDecrease = NWScript.EFFECT_TYPE_TURN_RESISTANCE_DECREASE , TurnResistanceIncrease = NWScript.EFFECT_TYPE_TURN_RESISTANCE_INCREASE , Petrify = NWScript.EFFECT_TYPE_PETRIFY , CutsceneParalyze = NWScript.EFFECT_TYPE_CUTSCENE_PARALYZE , Ethereal = NWScript.EFFECT_TYPE_ETHEREAL , SpellFailure = NWScript.EFFECT_TYPE_SPELL_FAILURE , CutsceneGhost = NWScript.EFFECT_TYPE_CUTSCENEGHOST , CutsceneImmobilize = NWScript.EFFECT_TYPE_CUTSCENEIMMOBILIZE , RunScript = NWScript.EFFECT_TYPE_RUNSCRIPT , Icon = NWScript.EFFECT_TYPE_ICON , Pacify = NWScript.EFFECT_TYPE_PACIFY , BonusFeat = NWScript.EFFECT_TYPE_BONUS_FEAT , TimeStopImmunity = NWScript.EFFECT_TYPE_TIMESTOP_IMMUNITY , ForceWalk = NWScript.EFFECT_TYPE_FORCE_WALK , Appear = NWScript.EFFECT_TYPE_APPEAR , CutsceneDominated = NWScript.EFFECT_TYPE_CUTSCENE_DOMINATED , Damage = NWScript.EFFECT_TYPE_DAMAGE , Death = NWScript.EFFECT_TYPE_DEATH , Disappear = NWScript.EFFECT_TYPE_DISAPPEAR , Heal = NWScript.EFFECT_TYPE_HEAL , HitpointChangeWhenDying = NWScript.EFFECT_TYPE_HITPOINTCHANGEWHENDYING , Knockdown = NWScript.EFFECT_TYPE_KNOCKDOWN , ModifyAttacks = NWScript.EFFECT_TYPE_MODIFY_ATTACKS , SummonCreature = NWScript.EFFECT_TYPE_SUMMON_CREATURE , Taunt = NWScript.EFFECT_TYPE_TAUNT , Wounding = NWScript.EFFECT_TYPE_WOUNDING } |
enum class | EncounterDifficulty { VeryEasy = NWScript.ENCOUNTER_DIFFICULTY_VERY_EASY , Easy = NWScript.ENCOUNTER_DIFFICULTY_EASY , Normal = NWScript.ENCOUNTER_DIFFICULTY_NORMAL , Hard = NWScript.ENCOUNTER_DIFFICULTY_HARD , Impossible = NWScript.ENCOUNTER_DIFFICULTY_IMPOSSIBLE } |
enum class | EquipmentSlots : uint { None = NWN.Native.API.EquipmentSlot.None , Head = NWN.Native.API.EquipmentSlot.Head , Chest = NWN.Native.API.EquipmentSlot.Chest , Boots = NWN.Native.API.EquipmentSlot.Boots , Arms = NWN.Native.API.EquipmentSlot.Arms , RightHand = NWN.Native.API.EquipmentSlot.RightHand , LeftHand = NWN.Native.API.EquipmentSlot.LeftHand , Cloak = NWN.Native.API.EquipmentSlot.Cloak , LeftRing = NWN.Native.API.EquipmentSlot.LeftRing , RightRing = NWN.Native.API.EquipmentSlot.RightRing , Neck = NWN.Native.API.EquipmentSlot.Neck , Belt = NWN.Native.API.EquipmentSlot.Belt , Arrows = NWN.Native.API.EquipmentSlot.Arrows , Bullets = NWN.Native.API.EquipmentSlot.Bullets , Bolts = NWN.Native.API.EquipmentSlot.Bolts , CreatureWeaponLeft = NWN.Native.API.EquipmentSlot.CreatureWeaponLeft , CreatureWeaponRight = NWN.Native.API.EquipmentSlot.CreatureWeaponRight , CreatureWeaponBite = NWN.Native.API.EquipmentSlot.CreatureWeaponBite , CreatureArmour = NWN.Native.API.EquipmentSlot.CreatureArmour , Rings = LeftRing | RightRing } |
enum class | EventScriptType { None = 0 , ModuleOnHeartbeat = NWScript.EVENT_SCRIPT_MODULE_ON_HEARTBEAT , ModuleOnUserDefinedEvent = NWScript.EVENT_SCRIPT_MODULE_ON_USER_DEFINED_EVENT , ModuleOnModuleLoad = NWScript.EVENT_SCRIPT_MODULE_ON_MODULE_LOAD , ModuleOnModuleStart = NWScript.EVENT_SCRIPT_MODULE_ON_MODULE_START , ModuleOnClientEnter = NWScript.EVENT_SCRIPT_MODULE_ON_CLIENT_ENTER , ModuleOnClientExit = NWScript.EVENT_SCRIPT_MODULE_ON_CLIENT_EXIT , ModuleOnActivateItem = NWScript.EVENT_SCRIPT_MODULE_ON_ACTIVATE_ITEM , ModuleOnAcquireItem = NWScript.EVENT_SCRIPT_MODULE_ON_ACQUIRE_ITEM , ModuleOnLoseItem = NWScript.EVENT_SCRIPT_MODULE_ON_LOSE_ITEM , ModuleOnPlayerDeath = NWScript.EVENT_SCRIPT_MODULE_ON_PLAYER_DEATH , ModuleOnPlayerDying = NWScript.EVENT_SCRIPT_MODULE_ON_PLAYER_DYING , ModuleOnRespawnButtonPressed = NWScript.EVENT_SCRIPT_MODULE_ON_RESPAWN_BUTTON_PRESSED , ModuleOnPlayerRest = NWScript.EVENT_SCRIPT_MODULE_ON_PLAYER_REST , ModuleOnPlayerLevelUp = NWScript.EVENT_SCRIPT_MODULE_ON_PLAYER_LEVEL_UP , ModuleOnPlayerCancelCutscene = NWScript.EVENT_SCRIPT_MODULE_ON_PLAYER_CANCEL_CUTSCENE , ModuleOnEquipItem = NWScript.EVENT_SCRIPT_MODULE_ON_EQUIP_ITEM , ModuleOnUnequipItem = NWScript.EVENT_SCRIPT_MODULE_ON_UNEQUIP_ITEM , ModuleOnPlayerChat = NWScript.EVENT_SCRIPT_MODULE_ON_PLAYER_CHAT , ModuleOnPlayerTarget = NWScript.EVENT_SCRIPT_MODULE_ON_PLAYER_TARGET , ModuleOnPlayerGuiEvent = NWScript.EVENT_SCRIPT_MODULE_ON_PLAYER_GUIEVENT , ModuleOnPlayerTileAction = NWScript.EVENT_SCRIPT_MODULE_ON_PLAYER_TILE_ACTION , ModuleOnNuiEvent = NWScript.EVENT_SCRIPT_MODULE_ON_NUI_EVENT , AreaOnHeartbeat = NWScript.EVENT_SCRIPT_AREA_ON_HEARTBEAT , AreaOnUserDefinedEvent = NWScript.EVENT_SCRIPT_AREA_ON_USER_DEFINED_EVENT , AreaOnEnter = NWScript.EVENT_SCRIPT_AREA_ON_ENTER , AreaOnExit = NWScript.EVENT_SCRIPT_AREA_ON_EXIT , AreaOfEffectOnHeartbeat = NWScript.EVENT_SCRIPT_AREAOFEFFECT_ON_HEARTBEAT , AreaOfEffectOnUserDefinedEvent = NWScript.EVENT_SCRIPT_AREAOFEFFECT_ON_USER_DEFINED_EVENT , AreaOfEffectOnObjectEnter = NWScript.EVENT_SCRIPT_AREAOFEFFECT_ON_OBJECT_ENTER , AreaOfEffectOnObjectExit = NWScript.EVENT_SCRIPT_AREAOFEFFECT_ON_OBJECT_EXIT , CreatureOnHeartbeat = NWScript.EVENT_SCRIPT_CREATURE_ON_HEARTBEAT , CreatureOnNotice = NWScript.EVENT_SCRIPT_CREATURE_ON_NOTICE , CreatureOnSpellCastAt = NWScript.EVENT_SCRIPT_CREATURE_ON_SPELLCASTAT , CreatureOnMeleeAttacked = NWScript.EVENT_SCRIPT_CREATURE_ON_MELEE_ATTACKED , CreatureOnDamaged = NWScript.EVENT_SCRIPT_CREATURE_ON_DAMAGED , CreatureOnDisturbed = NWScript.EVENT_SCRIPT_CREATURE_ON_DISTURBED , CreatureOnEndCombatRound = NWScript.EVENT_SCRIPT_CREATURE_ON_END_COMBATROUND , CreatureOnDialogue = NWScript.EVENT_SCRIPT_CREATURE_ON_DIALOGUE , CreatureOnSpawnIn = NWScript.EVENT_SCRIPT_CREATURE_ON_SPAWN_IN , CreatureOnRested = NWScript.EVENT_SCRIPT_CREATURE_ON_RESTED , CreatureOnDeath = NWScript.EVENT_SCRIPT_CREATURE_ON_DEATH , CreatureOnUserDefinedEvent = NWScript.EVENT_SCRIPT_CREATURE_ON_USER_DEFINED_EVENT , CreatureOnBlockedByDoor = NWScript.EVENT_SCRIPT_CREATURE_ON_BLOCKED_BY_DOOR , TriggerOnHeartbeat = NWScript.EVENT_SCRIPT_TRIGGER_ON_HEARTBEAT , TriggerOnObjectEnter = NWScript.EVENT_SCRIPT_TRIGGER_ON_OBJECT_ENTER , TriggerOnObjectExit = NWScript.EVENT_SCRIPT_TRIGGER_ON_OBJECT_EXIT , TriggerOnUserDefinedEvent = NWScript.EVENT_SCRIPT_TRIGGER_ON_USER_DEFINED_EVENT , TriggerOnTrapTriggered = NWScript.EVENT_SCRIPT_TRIGGER_ON_TRAPTRIGGERED , TriggerOnDisarmed = NWScript.EVENT_SCRIPT_TRIGGER_ON_DISARMED , TriggerOnClicked = NWScript.EVENT_SCRIPT_TRIGGER_ON_CLICKED , PlaceableOnClosed = NWScript.EVENT_SCRIPT_PLACEABLE_ON_CLOSED , PlaceableOnDamaged = NWScript.EVENT_SCRIPT_PLACEABLE_ON_DAMAGED , PlaceableOnDeath = NWScript.EVENT_SCRIPT_PLACEABLE_ON_DEATH , PlaceableOnDisarm = NWScript.EVENT_SCRIPT_PLACEABLE_ON_DISARM , PlaceableOnHeartbeat = NWScript.EVENT_SCRIPT_PLACEABLE_ON_HEARTBEAT , PlaceableOnInventoryDisturbed = NWScript.EVENT_SCRIPT_PLACEABLE_ON_INVENTORYDISTURBED , PlaceableOnLock = NWScript.EVENT_SCRIPT_PLACEABLE_ON_LOCK , PlaceableOnMeleeAttacked = NWScript.EVENT_SCRIPT_PLACEABLE_ON_MELEEATTACKED , PlaceableOnOpen = NWScript.EVENT_SCRIPT_PLACEABLE_ON_OPEN , PlaceableOnSpellCastAt = NWScript.EVENT_SCRIPT_PLACEABLE_ON_SPELLCASTAT , PlaceableOnTrapTriggered = NWScript.EVENT_SCRIPT_PLACEABLE_ON_TRAPTRIGGERED , PlaceableOnUnlock = NWScript.EVENT_SCRIPT_PLACEABLE_ON_UNLOCK , PlaceableOnUsed = NWScript.EVENT_SCRIPT_PLACEABLE_ON_USED , PlaceableOnUserDefinedEvent = NWScript.EVENT_SCRIPT_PLACEABLE_ON_USER_DEFINED_EVENT , PlaceableOnDialogue = NWScript.EVENT_SCRIPT_PLACEABLE_ON_DIALOGUE , PlaceableOnLeftClick = NWScript.EVENT_SCRIPT_PLACEABLE_ON_LEFT_CLICK , DoorOnOpen = NWScript.EVENT_SCRIPT_DOOR_ON_OPEN , DoorOnClose = NWScript.EVENT_SCRIPT_DOOR_ON_CLOSE , DoorOnDamage = NWScript.EVENT_SCRIPT_DOOR_ON_DAMAGE , DoorOnDeath = NWScript.EVENT_SCRIPT_DOOR_ON_DEATH , DoorOnDisarm = NWScript.EVENT_SCRIPT_DOOR_ON_DISARM , DoorOnHeartbeat = NWScript.EVENT_SCRIPT_DOOR_ON_HEARTBEAT , DoorOnLock = NWScript.EVENT_SCRIPT_DOOR_ON_LOCK , DoorOnMeleeAttacked = NWScript.EVENT_SCRIPT_DOOR_ON_MELEE_ATTACKED , DoorOnSpellCastAt = NWScript.EVENT_SCRIPT_DOOR_ON_SPELLCASTAT , DoorOnTrapTriggered = NWScript.EVENT_SCRIPT_DOOR_ON_TRAPTRIGGERED , DoorOnUnlock = NWScript.EVENT_SCRIPT_DOOR_ON_UNLOCK , DoorOnUserDefined = NWScript.EVENT_SCRIPT_DOOR_ON_USERDEFINED , DoorOnClicked = NWScript.EVENT_SCRIPT_DOOR_ON_CLICKED , DoorOnDialogue = NWScript.EVENT_SCRIPT_DOOR_ON_DIALOGUE , DoorOnFailToOpen = NWScript.EVENT_SCRIPT_DOOR_ON_FAIL_TO_OPEN , EncounterOnObjectEnter = NWScript.EVENT_SCRIPT_ENCOUNTER_ON_OBJECT_ENTER , EncounterOnObjectExit = NWScript.EVENT_SCRIPT_ENCOUNTER_ON_OBJECT_EXIT , EncounterOnHeartbeat = NWScript.EVENT_SCRIPT_ENCOUNTER_ON_HEARTBEAT , EncounterOnEncounterExhausted = NWScript.EVENT_SCRIPT_ENCOUNTER_ON_ENCOUNTER_EXHAUSTED , EncounterOnUserDefinedEvent = NWScript.EVENT_SCRIPT_ENCOUNTER_ON_USER_DEFINED_EVENT , StoreOnOpen = NWScript.EVENT_SCRIPT_STORE_ON_OPEN , StoreOnClose = NWScript.EVENT_SCRIPT_STORE_ON_CLOSE } |
enum class | EventType { Heartbeat = NWScript.EVENT_HEARTBEAT , Perceive = NWScript.EVENT_PERCEIVE , EndCombatRound = NWScript.EVENT_END_COMBAT_ROUND , Dialogue = NWScript.EVENT_DIALOGUE , Attacked = NWScript.EVENT_ATTACKED , Damaged = NWScript.EVENT_DAMAGED , Disturbed = NWScript.EVENT_DISTURBED , SpellCastAt = NWScript.EVENT_SPELL_CAST_AT } |
enum class | FamiliarCreatureType { Bat = NWScript.FAMILIAR_CREATURE_TYPE_BAT , CragCat = NWScript.FAMILIAR_CREATURE_TYPE_CRAGCAT , HellHound = NWScript.FAMILIAR_CREATURE_TYPE_HELLHOUND , Imp = NWScript.FAMILIAR_CREATURE_TYPE_IMP , FireMephit = NWScript.FAMILIAR_CREATURE_TYPE_FIREMEPHIT , IceMephit = NWScript.FAMILIAR_CREATURE_TYPE_ICEMEPHIT , Pixie = NWScript.FAMILIAR_CREATURE_TYPE_PIXIE , Raven = NWScript.FAMILIAR_CREATURE_TYPE_RAVEN , FairyDragon = NWScript.FAMILIAR_CREATURE_TYPE_FAIRY_DRAGON , PseudoDragon = NWScript.FAMILIAR_CREATURE_TYPE_PSEUDO_DRAGON , Eyeball = NWScript.FAMILIAR_CREATURE_TYPE_EYEBALL , None = NWScript.FAMILIAR_CREATURE_TYPE_NONE } |
enum class | Feat : ushort { Alertness = NWScript.FEAT_ALERTNESS , Ambidexterity = NWScript.FEAT_AMBIDEXTERITY , ArmorProficiencyHeavy = NWScript.FEAT_ARMOR_PROFICIENCY_HEAVY , ArmorProficiencyLight = NWScript.FEAT_ARMOR_PROFICIENCY_LIGHT , ArmorProficiencyMedium = NWScript.FEAT_ARMOR_PROFICIENCY_MEDIUM , CalledShot = NWScript.FEAT_CALLED_SHOT , Cleave = NWScript.FEAT_CLEAVE , CombatCasting = NWScript.FEAT_COMBAT_CASTING , DeflectArrows = NWScript.FEAT_DEFLECT_ARROWS , Disarm = NWScript.FEAT_DISARM , Dodge = NWScript.FEAT_DODGE , EmpowerSpell = NWScript.FEAT_EMPOWER_SPELL , ExtendSpell = NWScript.FEAT_EXTEND_SPELL , ExtraTurning = NWScript.FEAT_EXTRA_TURNING , GreatFortitude = NWScript.FEAT_GREAT_FORTITUDE , ImprovedCriticalClub = NWScript.FEAT_IMPROVED_CRITICAL_CLUB , ImprovedDisarm = NWScript.FEAT_IMPROVED_DISARM , ImprovedKnockdown = NWScript.FEAT_IMPROVED_KNOCKDOWN , ImprovedParry = NWScript.FEAT_IMPROVED_PARRY , ImprovedPowerAttack = NWScript.FEAT_IMPROVED_POWER_ATTACK , ImprovedTwoWeaponFighting = NWScript.FEAT_IMPROVED_TWO_WEAPON_FIGHTING , ImprovedUnarmedStrike = NWScript.FEAT_IMPROVED_UNARMED_STRIKE , IronWill = NWScript.FEAT_IRON_WILL , Knockdown = NWScript.FEAT_KNOCKDOWN , LightningReflexes = NWScript.FEAT_LIGHTNING_REFLEXES , MaximizeSpell = NWScript.FEAT_MAXIMIZE_SPELL , Mobility = NWScript.FEAT_MOBILITY , PointBlankShot = NWScript.FEAT_POINT_BLANK_SHOT , PowerAttack = NWScript.FEAT_POWER_ATTACK , QuickenSpell = NWScript.FEAT_QUICKEN_SPELL , RapidShot = NWScript.FEAT_RAPID_SHOT , Sap = NWScript.FEAT_SAP , ShieldProficiency = NWScript.FEAT_SHIELD_PROFICIENCY , SilenceSpell = NWScript.FEAT_SILENCE_SPELL , SkillFocusAnimalEmpathy = NWScript.FEAT_SKILL_FOCUS_ANIMAL_EMPATHY , SpellFocusAbjuration = NWScript.FEAT_SPELL_FOCUS_ABJURATION , SpellPenetration = NWScript.FEAT_SPELL_PENETRATION , StillSpell = NWScript.FEAT_STILL_SPELL , StunningFist = NWScript.FEAT_STUNNING_FIST , Toughness = NWScript.FEAT_TOUGHNESS , TwoWeaponFighting = NWScript.FEAT_TWO_WEAPON_FIGHTING , WeaponFinesse = NWScript.FEAT_WEAPON_FINESSE , WeaponFocusClub = NWScript.FEAT_WEAPON_FOCUS_CLUB , WeaponProficiencyExotic = NWScript.FEAT_WEAPON_PROFICIENCY_EXOTIC , WeaponProficiencyMartial = NWScript.FEAT_WEAPON_PROFICIENCY_MARTIAL , WeaponProficiencySimple = NWScript.FEAT_WEAPON_PROFICIENCY_SIMPLE , WeaponSpecializationClub = NWScript.FEAT_WEAPON_SPECIALIZATION_CLUB , WeaponProficiencyDruid = NWScript.FEAT_WEAPON_PROFICIENCY_DRUID , WeaponProficiencyMonk = NWScript.FEAT_WEAPON_PROFICIENCY_MONK , WeaponProficiencyRogue = NWScript.FEAT_WEAPON_PROFICIENCY_ROGUE , WeaponProficiencyWizard = NWScript.FEAT_WEAPON_PROFICIENCY_WIZARD , ImprovedCriticalDagger = NWScript.FEAT_IMPROVED_CRITICAL_DAGGER , ImprovedCriticalDart = NWScript.FEAT_IMPROVED_CRITICAL_DART , ImprovedCriticalHeavyCrossbow = NWScript.FEAT_IMPROVED_CRITICAL_HEAVY_CROSSBOW , ImprovedCriticalLightCrossbow = NWScript.FEAT_IMPROVED_CRITICAL_LIGHT_CROSSBOW , ImprovedCriticalLightMace = NWScript.FEAT_IMPROVED_CRITICAL_LIGHT_MACE , ImprovedCriticalMorningStar = NWScript.FEAT_IMPROVED_CRITICAL_MORNING_STAR , ImprovedCriticalStaff = NWScript.FEAT_IMPROVED_CRITICAL_STAFF , ImprovedCriticalSpear = NWScript.FEAT_IMPROVED_CRITICAL_SPEAR , ImprovedCriticalSickle = NWScript.FEAT_IMPROVED_CRITICAL_SICKLE , ImprovedCriticalSling = NWScript.FEAT_IMPROVED_CRITICAL_SLING , ImprovedCriticalUnarmedStrike = NWScript.FEAT_IMPROVED_CRITICAL_UNARMED_STRIKE , ImprovedCriticalLongbow = NWScript.FEAT_IMPROVED_CRITICAL_LONGBOW , ImprovedCriticalShortbow = NWScript.FEAT_IMPROVED_CRITICAL_SHORTBOW , ImprovedCriticalShortSword = NWScript.FEAT_IMPROVED_CRITICAL_SHORT_SWORD , ImprovedCriticalRapier = NWScript.FEAT_IMPROVED_CRITICAL_RAPIER , ImprovedCriticalScimitar = NWScript.FEAT_IMPROVED_CRITICAL_SCIMITAR , ImprovedCriticalLongSword = NWScript.FEAT_IMPROVED_CRITICAL_LONG_SWORD , ImprovedCriticalGreatSword = NWScript.FEAT_IMPROVED_CRITICAL_GREAT_SWORD , ImprovedCriticalHandAxe = NWScript.FEAT_IMPROVED_CRITICAL_HAND_AXE , ImprovedCriticalThrowingAxe = NWScript.FEAT_IMPROVED_CRITICAL_THROWING_AXE , ImprovedCriticalBattleAxe = NWScript.FEAT_IMPROVED_CRITICAL_BATTLE_AXE , ImprovedCriticalGreatAxe = NWScript.FEAT_IMPROVED_CRITICAL_GREAT_AXE , ImprovedCriticalHalberd = NWScript.FEAT_IMPROVED_CRITICAL_HALBERD , ImprovedCriticalLightHammer = NWScript.FEAT_IMPROVED_CRITICAL_LIGHT_HAMMER , ImprovedCriticalLightFlail = NWScript.FEAT_IMPROVED_CRITICAL_LIGHT_FLAIL , ImprovedCriticalWarHammer = NWScript.FEAT_IMPROVED_CRITICAL_WAR_HAMMER , ImprovedCriticalHeavyFlail = NWScript.FEAT_IMPROVED_CRITICAL_HEAVY_FLAIL , ImprovedCriticalKama = NWScript.FEAT_IMPROVED_CRITICAL_KAMA , ImprovedCriticalKukri = NWScript.FEAT_IMPROVED_CRITICAL_KUKRI , ImprovedCriticalShuriken = NWScript.FEAT_IMPROVED_CRITICAL_SHURIKEN , ImprovedCriticalScythe = NWScript.FEAT_IMPROVED_CRITICAL_SCYTHE , ImprovedCriticalKatana = NWScript.FEAT_IMPROVED_CRITICAL_KATANA , ImprovedCriticalBastardSword = NWScript.FEAT_IMPROVED_CRITICAL_BASTARD_SWORD , ImprovedCriticalDireMace = NWScript.FEAT_IMPROVED_CRITICAL_DIRE_MACE , ImprovedCriticalDoubleAxe = NWScript.FEAT_IMPROVED_CRITICAL_DOUBLE_AXE , ImprovedCriticalTwoBladedSword = NWScript.FEAT_IMPROVED_CRITICAL_TWO_BLADED_SWORD , WeaponFocusDagger = NWScript.FEAT_WEAPON_FOCUS_DAGGER , WeaponFocusDart = NWScript.FEAT_WEAPON_FOCUS_DART , WeaponFocusHeavyCrossbow = NWScript.FEAT_WEAPON_FOCUS_HEAVY_CROSSBOW , WeaponFocusLightCrossbow = NWScript.FEAT_WEAPON_FOCUS_LIGHT_CROSSBOW , WeaponFocusLightMace = NWScript.FEAT_WEAPON_FOCUS_LIGHT_MACE , WeaponFocusMorningStar = NWScript.FEAT_WEAPON_FOCUS_MORNING_STAR , WeaponFocusStaff = NWScript.FEAT_WEAPON_FOCUS_STAFF , WeaponFocusSpear = NWScript.FEAT_WEAPON_FOCUS_SPEAR , WeaponFocusSickle = NWScript.FEAT_WEAPON_FOCUS_SICKLE , WeaponFocusSling = NWScript.FEAT_WEAPON_FOCUS_SLING , WeaponFocusUnarmedStrike = NWScript.FEAT_WEAPON_FOCUS_UNARMED_STRIKE , WeaponFocusLongbow = NWScript.FEAT_WEAPON_FOCUS_LONGBOW , WeaponFocusShortbow = NWScript.FEAT_WEAPON_FOCUS_SHORTBOW , WeaponFocusShortSword = NWScript.FEAT_WEAPON_FOCUS_SHORT_SWORD , WeaponFocusRapier = NWScript.FEAT_WEAPON_FOCUS_RAPIER , WeaponFocusScimitar = NWScript.FEAT_WEAPON_FOCUS_SCIMITAR , WeaponFocusLongSword = NWScript.FEAT_WEAPON_FOCUS_LONG_SWORD , WeaponFocusGreatSword = NWScript.FEAT_WEAPON_FOCUS_GREAT_SWORD , WeaponFocusHandAxe = NWScript.FEAT_WEAPON_FOCUS_HAND_AXE , WeaponFocusThrowingAxe = NWScript.FEAT_WEAPON_FOCUS_THROWING_AXE , WeaponFocusBattleAxe = NWScript.FEAT_WEAPON_FOCUS_BATTLE_AXE , WeaponFocusGreatAxe = NWScript.FEAT_WEAPON_FOCUS_GREAT_AXE , WeaponFocusHalberd = NWScript.FEAT_WEAPON_FOCUS_HALBERD , WeaponFocusLightHammer = NWScript.FEAT_WEAPON_FOCUS_LIGHT_HAMMER , WeaponFocusLightFlail = NWScript.FEAT_WEAPON_FOCUS_LIGHT_FLAIL , WeaponFocusWarHammer = NWScript.FEAT_WEAPON_FOCUS_WAR_HAMMER , WeaponFocusHeavyFlail = NWScript.FEAT_WEAPON_FOCUS_HEAVY_FLAIL , WeaponFocusKama = NWScript.FEAT_WEAPON_FOCUS_KAMA , WeaponFocusKukri = NWScript.FEAT_WEAPON_FOCUS_KUKRI , WeaponFocusShuriken = NWScript.FEAT_WEAPON_FOCUS_SHURIKEN , WeaponFocusScythe = NWScript.FEAT_WEAPON_FOCUS_SCYTHE , WeaponFocusKatana = NWScript.FEAT_WEAPON_FOCUS_KATANA , WeaponFocusBastardSword = NWScript.FEAT_WEAPON_FOCUS_BASTARD_SWORD , WeaponFocusDireMace = NWScript.FEAT_WEAPON_FOCUS_DIRE_MACE , WeaponFocusDoubleAxe = NWScript.FEAT_WEAPON_FOCUS_DOUBLE_AXE , WeaponFocusTwoBladedSword = NWScript.FEAT_WEAPON_FOCUS_TWO_BLADED_SWORD , WeaponSpecializationDagger = NWScript.FEAT_WEAPON_SPECIALIZATION_DAGGER , WeaponSpecializationDart = NWScript.FEAT_WEAPON_SPECIALIZATION_DART , WeaponSpecializationHeavyCrossbow = NWScript.FEAT_WEAPON_SPECIALIZATION_HEAVY_CROSSBOW , WeaponSpecializationLightCrossbow = NWScript.FEAT_WEAPON_SPECIALIZATION_LIGHT_CROSSBOW , WeaponSpecializationLightMace = NWScript.FEAT_WEAPON_SPECIALIZATION_LIGHT_MACE , WeaponSpecializationMorningStar = NWScript.FEAT_WEAPON_SPECIALIZATION_MORNING_STAR , WeaponSpecializationStaff = NWScript.FEAT_WEAPON_SPECIALIZATION_STAFF , WeaponSpecializationSpear = NWScript.FEAT_WEAPON_SPECIALIZATION_SPEAR , WeaponSpecializationSickle = NWScript.FEAT_WEAPON_SPECIALIZATION_SICKLE , WeaponSpecializationSling = NWScript.FEAT_WEAPON_SPECIALIZATION_SLING , WeaponSpecializationUnarmedStrike = NWScript.FEAT_WEAPON_SPECIALIZATION_UNARMED_STRIKE , WeaponSpecializationLongbow = NWScript.FEAT_WEAPON_SPECIALIZATION_LONGBOW , WeaponSpecializationShortbow = NWScript.FEAT_WEAPON_SPECIALIZATION_SHORTBOW , WeaponSpecializationShortSword = NWScript.FEAT_WEAPON_SPECIALIZATION_SHORT_SWORD , WeaponSpecializationRapier = NWScript.FEAT_WEAPON_SPECIALIZATION_RAPIER , WeaponSpecializationScimitar = NWScript.FEAT_WEAPON_SPECIALIZATION_SCIMITAR , WeaponSpecializationLongSword = NWScript.FEAT_WEAPON_SPECIALIZATION_LONG_SWORD , WeaponSpecializationGreatSword = NWScript.FEAT_WEAPON_SPECIALIZATION_GREAT_SWORD , WeaponSpecializationHandAxe = NWScript.FEAT_WEAPON_SPECIALIZATION_HAND_AXE , WeaponSpecializationThrowingAxe = NWScript.FEAT_WEAPON_SPECIALIZATION_THROWING_AXE , WeaponSpecializationBattleAxe = NWScript.FEAT_WEAPON_SPECIALIZATION_BATTLE_AXE , WeaponSpecializationGreatAxe = NWScript.FEAT_WEAPON_SPECIALIZATION_GREAT_AXE , WeaponSpecializationHalberd = NWScript.FEAT_WEAPON_SPECIALIZATION_HALBERD , WeaponSpecializationLightHammer = NWScript.FEAT_WEAPON_SPECIALIZATION_LIGHT_HAMMER , WeaponSpecializationLightFlail = NWScript.FEAT_WEAPON_SPECIALIZATION_LIGHT_FLAIL , WeaponSpecializationWarHammer = NWScript.FEAT_WEAPON_SPECIALIZATION_WAR_HAMMER , WeaponSpecializationHeavyFlail = NWScript.FEAT_WEAPON_SPECIALIZATION_HEAVY_FLAIL , WeaponSpecializationKama = NWScript.FEAT_WEAPON_SPECIALIZATION_KAMA , WeaponSpecializationKukri = NWScript.FEAT_WEAPON_SPECIALIZATION_KUKRI , WeaponSpecializationShuriken = NWScript.FEAT_WEAPON_SPECIALIZATION_SHURIKEN , WeaponSpecializationScythe = NWScript.FEAT_WEAPON_SPECIALIZATION_SCYTHE , WeaponSpecializationKatana = NWScript.FEAT_WEAPON_SPECIALIZATION_KATANA , WeaponSpecializationBastardSword = NWScript.FEAT_WEAPON_SPECIALIZATION_BASTARD_SWORD , WeaponSpecializationDireMace = NWScript.FEAT_WEAPON_SPECIALIZATION_DIRE_MACE , WeaponSpecializationDoubleAxe = NWScript.FEAT_WEAPON_SPECIALIZATION_DOUBLE_AXE , WeaponSpecializationTwoBladedSword = NWScript.FEAT_WEAPON_SPECIALIZATION_TWO_BLADED_SWORD , SpellFocusConjuration = NWScript.FEAT_SPELL_FOCUS_CONJURATION , SpellFocusDivination = NWScript.FEAT_SPELL_FOCUS_DIVINATION , SpellFocusEnchantment = NWScript.FEAT_SPELL_FOCUS_ENCHANTMENT , SpellFocusEvocation = NWScript.FEAT_SPELL_FOCUS_EVOCATION , SpellFocusIllusion = NWScript.FEAT_SPELL_FOCUS_ILLUSION , SpellFocusNecromancy = NWScript.FEAT_SPELL_FOCUS_NECROMANCY , SpellFocusTransmutation = NWScript.FEAT_SPELL_FOCUS_TRANSMUTATION , SkillFocusConcentration = NWScript.FEAT_SKILL_FOCUS_CONCENTRATION , SkillFocusDisableTrap = NWScript.FEAT_SKILL_FOCUS_DISABLE_TRAP , SkillFocusDiscipline = NWScript.FEAT_SKILL_FOCUS_DISCIPLINE , SkillFocusHeal = NWScript.FEAT_SKILL_FOCUS_HEAL , SkillFocusHide = NWScript.FEAT_SKILL_FOCUS_HIDE , SkillFocusListen = NWScript.FEAT_SKILL_FOCUS_LISTEN , SkillFocusLore = NWScript.FEAT_SKILL_FOCUS_LORE , SkillFocusMoveSilently = NWScript.FEAT_SKILL_FOCUS_MOVE_SILENTLY , SkillFocusOpenLock = NWScript.FEAT_SKILL_FOCUS_OPEN_LOCK , SkillFocusParry = NWScript.FEAT_SKILL_FOCUS_PARRY , SkillFocusPerform = NWScript.FEAT_SKILL_FOCUS_PERFORM , SkillFocusPersuade = NWScript.FEAT_SKILL_FOCUS_PERSUADE , SkillFocusPickPocket = NWScript.FEAT_SKILL_FOCUS_PICK_POCKET , SkillFocusSearch = NWScript.FEAT_SKILL_FOCUS_SEARCH , SkillFocusSetTrap = NWScript.FEAT_SKILL_FOCUS_SET_TRAP , SkillFocusSpellcraft = NWScript.FEAT_SKILL_FOCUS_SPELLCRAFT , SkillFocusSpot = NWScript.FEAT_SKILL_FOCUS_SPOT , SkillFocusTaunt = NWScript.FEAT_SKILL_FOCUS_TAUNT , SkillFocusUseMagicDevice = NWScript.FEAT_SKILL_FOCUS_USE_MAGIC_DEVICE , BarbarianEndurance = NWScript.FEAT_BARBARIAN_ENDURANCE , UncannyDodge1 = NWScript.FEAT_UNCANNY_DODGE_1 , DamageReduction = NWScript.FEAT_DAMAGE_REDUCTION , BardicKnowledge = NWScript.FEAT_BARDIC_KNOWLEDGE , NatureSense = NWScript.FEAT_NATURE_SENSE , AnimalCompanion = NWScript.FEAT_ANIMAL_COMPANION , WoodlandStride = NWScript.FEAT_WOODLAND_STRIDE , TracklessStep = NWScript.FEAT_TRACKLESS_STEP , ResistNaturesLure = NWScript.FEAT_RESIST_NATURES_LURE , VenomImmunity = NWScript.FEAT_VENOM_IMMUNITY , FlurryOfBlows = NWScript.FEAT_FLURRY_OF_BLOWS , Evasion = NWScript.FEAT_EVASION , MonkEndurance = NWScript.FEAT_MONK_ENDURANCE , StillMind = NWScript.FEAT_STILL_MIND , PurityOfBody = NWScript.FEAT_PURITY_OF_BODY , WholenessOfBody = NWScript.FEAT_WHOLENESS_OF_BODY , ImprovedEvasion = NWScript.FEAT_IMPROVED_EVASION , KiStrike = NWScript.FEAT_KI_STRIKE , DiamondBody = NWScript.FEAT_DIAMOND_BODY , DiamondSoul = NWScript.FEAT_DIAMOND_SOUL , PerfectSelf = NWScript.FEAT_PERFECT_SELF , DivineGrace = NWScript.FEAT_DIVINE_GRACE , DivineHealth = NWScript.FEAT_DIVINE_HEALTH , SneakAttack = NWScript.FEAT_SNEAK_ATTACK , CripplingStrike = NWScript.FEAT_CRIPPLING_STRIKE , DefensiveRoll = NWScript.FEAT_DEFENSIVE_ROLL , Opportunist = NWScript.FEAT_OPPORTUNIST , SkillMastery = NWScript.FEAT_SKILL_MASTERY , UncannyReflex = NWScript.FEAT_UNCANNY_REFLEX , Stonecunning = NWScript.FEAT_STONECUNNING , Darkvision = NWScript.FEAT_DARKVISION , HardinessVersusPoisons = NWScript.FEAT_HARDINESS_VERSUS_POISONS , HardinessVersusSpells = NWScript.FEAT_HARDINESS_VERSUS_SPELLS , BattleTrainingVersusOrcs = NWScript.FEAT_BATTLE_TRAINING_VERSUS_ORCS , BattleTrainingVersusGoblins = NWScript.FEAT_BATTLE_TRAINING_VERSUS_GOBLINS , BattleTrainingVersusGiants = NWScript.FEAT_BATTLE_TRAINING_VERSUS_GIANTS , SkillAffinityLore = NWScript.FEAT_SKILL_AFFINITY_LORE , ImmunityToSleep = NWScript.FEAT_IMMUNITY_TO_SLEEP , HardinessVersusEnchantments = NWScript.FEAT_HARDINESS_VERSUS_ENCHANTMENTS , SkillAffinityListen = NWScript.FEAT_SKILL_AFFINITY_LISTEN , SkillAffinitySearch = NWScript.FEAT_SKILL_AFFINITY_SEARCH , SkillAffinitySpot = NWScript.FEAT_SKILL_AFFINITY_SPOT , KeenSense = NWScript.FEAT_KEEN_SENSE , HardinessVersusIllusions = NWScript.FEAT_HARDINESS_VERSUS_ILLUSIONS , BattleTrainingVersusReptilians = NWScript.FEAT_BATTLE_TRAINING_VERSUS_REPTILIANS , SkillAffinityConcentration = NWScript.FEAT_SKILL_AFFINITY_CONCENTRATION , PartialSkillAffinityListen = NWScript.FEAT_PARTIAL_SKILL_AFFINITY_LISTEN , PartialSkillAffinitySearch = NWScript.FEAT_PARTIAL_SKILL_AFFINITY_SEARCH , PartialSkillAffinitySpot = NWScript.FEAT_PARTIAL_SKILL_AFFINITY_SPOT , SkillAffinityMoveSilently = NWScript.FEAT_SKILL_AFFINITY_MOVE_SILENTLY , Lucky = NWScript.FEAT_LUCKY , Fearless = NWScript.FEAT_FEARLESS , GoodAim = NWScript.FEAT_GOOD_AIM , UncannyDodge2 = NWScript.FEAT_UNCANNY_DODGE_2 , UncannyDodge3 = NWScript.FEAT_UNCANNY_DODGE_3 , UncannyDodge4 = NWScript.FEAT_UNCANNY_DODGE_4 , UncannyDodge5 = NWScript.FEAT_UNCANNY_DODGE_5 , UncannyDodge6 = NWScript.FEAT_UNCANNY_DODGE_6 , WeaponProficiencyElf = NWScript.FEAT_WEAPON_PROFICIENCY_ELF , BardSongs = NWScript.FEAT_BARD_SONGS , QuickToMaster = NWScript.FEAT_QUICK_TO_MASTER , SlipperyMind = NWScript.FEAT_SLIPPERY_MIND , MonkAcBonus = NWScript.FEAT_MONK_AC_BONUS , FavoredEnemyDwarf = NWScript.FEAT_FAVORED_ENEMY_DWARF , FavoredEnemyElf = NWScript.FEAT_FAVORED_ENEMY_ELF , FavoredEnemyGnome = NWScript.FEAT_FAVORED_ENEMY_GNOME , FavoredEnemyHalfling = NWScript.FEAT_FAVORED_ENEMY_HALFLING , FavoredEnemyHalfelf = NWScript.FEAT_FAVORED_ENEMY_HALFELF , FavoredEnemyHalforc = NWScript.FEAT_FAVORED_ENEMY_HALFORC , FavoredEnemyHuman = NWScript.FEAT_FAVORED_ENEMY_HUMAN , FavoredEnemyAberration = NWScript.FEAT_FAVORED_ENEMY_ABERRATION , FavoredEnemyAnimal = NWScript.FEAT_FAVORED_ENEMY_ANIMAL , FavoredEnemyBeast = NWScript.FEAT_FAVORED_ENEMY_BEAST , FavoredEnemyConstruct = NWScript.FEAT_FAVORED_ENEMY_CONSTRUCT , FavoredEnemyDragon = NWScript.FEAT_FAVORED_ENEMY_DRAGON , FavoredEnemyGoblinoid = NWScript.FEAT_FAVORED_ENEMY_GOBLINOID , FavoredEnemyMonstrous = NWScript.FEAT_FAVORED_ENEMY_MONSTROUS , FavoredEnemyOrc = NWScript.FEAT_FAVORED_ENEMY_ORC , FavoredEnemyReptilian = NWScript.FEAT_FAVORED_ENEMY_REPTILIAN , FavoredEnemyElemental = NWScript.FEAT_FAVORED_ENEMY_ELEMENTAL , FavoredEnemyFey = NWScript.FEAT_FAVORED_ENEMY_FEY , FavoredEnemyGiant = NWScript.FEAT_FAVORED_ENEMY_GIANT , FavoredEnemyMagicalBeast = NWScript.FEAT_FAVORED_ENEMY_MAGICAL_BEAST , FavoredEnemyOutsider = NWScript.FEAT_FAVORED_ENEMY_OUTSIDER , FavoredEnemyShapechanger = NWScript.FEAT_FAVORED_ENEMY_SHAPECHANGER , FavoredEnemyUndead = NWScript.FEAT_FAVORED_ENEMY_UNDEAD , FavoredEnemyVermin = NWScript.FEAT_FAVORED_ENEMY_VERMIN , WeaponProficiencyCreature = NWScript.FEAT_WEAPON_PROFICIENCY_CREATURE , WeaponSpecializationCreature = NWScript.FEAT_WEAPON_SPECIALIZATION_CREATURE , WeaponFocusCreature = NWScript.FEAT_WEAPON_FOCUS_CREATURE , ImprovedCriticalCreature = NWScript.FEAT_IMPROVED_CRITICAL_CREATURE , BarbarianRage = NWScript.FEAT_BARBARIAN_RAGE , BarbarianRage2 = 326 , BarbarianRage3 = 327 , BarbarianRage4 = 328 , BarbarianRage5 = 329 , BarbarianRage6 = 330 , BarbarianRage7 = 331 , TurnUndead = NWScript.FEAT_TURN_UNDEAD , QuiveringPalm = NWScript.FEAT_QUIVERING_PALM , EmptyBody = NWScript.FEAT_EMPTY_BODY , LayOnHands = NWScript.FEAT_LAY_ON_HANDS , AuraOfCourage = NWScript.FEAT_AURA_OF_COURAGE , SmiteEvil = NWScript.FEAT_SMITE_EVIL , RemoveDisease = NWScript.FEAT_REMOVE_DISEASE , SummonFamiliar = NWScript.FEAT_SUMMON_FAMILIAR , ElementalShape = NWScript.FEAT_ELEMENTAL_SHAPE , ElementalShape2 = 340 , ElementalShape3 = 341 , ElementalShape4 = 342 , WildShape = NWScript.FEAT_WILD_SHAPE , WildShape2 = 335 , WildShape3 = 336 , WildShape4 = 337 , WildShape5 = 338 , WildShape6 = 339 , WarDomainPower = NWScript.FEAT_WAR_DOMAIN_POWER , StrengthDomainPower = NWScript.FEAT_STRENGTH_DOMAIN_POWER , ProtectionDomainPower = NWScript.FEAT_PROTECTION_DOMAIN_POWER , LuckDomainPower = NWScript.FEAT_LUCK_DOMAIN_POWER , DeathDomainPower = NWScript.FEAT_DEATH_DOMAIN_POWER , AirDomainPower = NWScript.FEAT_AIR_DOMAIN_POWER , AnimalDomainPower = NWScript.FEAT_ANIMAL_DOMAIN_POWER , DestructionDomainPower = NWScript.FEAT_DESTRUCTION_DOMAIN_POWER , EarthDomainPower = NWScript.FEAT_EARTH_DOMAIN_POWER , EvilDomainPower = NWScript.FEAT_EVIL_DOMAIN_POWER , FireDomainPower = NWScript.FEAT_FIRE_DOMAIN_POWER , GoodDomainPower = NWScript.FEAT_GOOD_DOMAIN_POWER , HealingDomainPower = NWScript.FEAT_HEALING_DOMAIN_POWER , KnowledgeDomainPower = NWScript.FEAT_KNOWLEDGE_DOMAIN_POWER , MagicDomainPower = NWScript.FEAT_MAGIC_DOMAIN_POWER , PlantDomainPower = NWScript.FEAT_PLANT_DOMAIN_POWER , SunDomainPower = NWScript.FEAT_SUN_DOMAIN_POWER , TravelDomainPower = NWScript.FEAT_TRAVEL_DOMAIN_POWER , TrickeryDomainPower = NWScript.FEAT_TRICKERY_DOMAIN_POWER , WaterDomainPower = NWScript.FEAT_WATER_DOMAIN_POWER , Lowlightvision = NWScript.FEAT_LOWLIGHTVISION , ImprovedInitiative = NWScript.FEAT_IMPROVED_INITIATIVE , Artist = NWScript.FEAT_ARTIST , Blooded = NWScript.FEAT_BLOODED , Bullheaded = NWScript.FEAT_BULLHEADED , CourtlyMagocracy = NWScript.FEAT_COURTLY_MAGOCRACY , LuckOfHeroes = NWScript.FEAT_LUCK_OF_HEROES , ResistPoison = NWScript.FEAT_RESIST_POISON , SilverPalm = NWScript.FEAT_SILVER_PALM , Snakeblood = NWScript.FEAT_SNAKEBLOOD , Stealthy = NWScript.FEAT_STEALTHY , Strongsoul = NWScript.FEAT_STRONGSOUL , Expertise = NWScript.FEAT_EXPERTISE , ImprovedExpertise = NWScript.FEAT_IMPROVED_EXPERTISE , GreatCleave = NWScript.FEAT_GREAT_CLEAVE , SpringAttack = NWScript.FEAT_SPRING_ATTACK , GreaterSpellFocusAbjuration = NWScript.FEAT_GREATER_SPELL_FOCUS_ABJURATION , GreaterSpellFocusConjuration = NWScript.FEAT_GREATER_SPELL_FOCUS_CONJURATION , GreaterSpellFocusDiviniation = NWScript.FEAT_GREATER_SPELL_FOCUS_DIVINIATION , GreaterSpellFocusDivination = NWScript.FEAT_GREATER_SPELL_FOCUS_DIVINATION , GreaterSpellFocusEnchantment = NWScript.FEAT_GREATER_SPELL_FOCUS_ENCHANTMENT , GreaterSpellFocusEvocation = NWScript.FEAT_GREATER_SPELL_FOCUS_EVOCATION , GreaterSpellFocusIllusion = NWScript.FEAT_GREATER_SPELL_FOCUS_ILLUSION , GreaterSpellFocusNecromancy = NWScript.FEAT_GREATER_SPELL_FOCUS_NECROMANCY , GreaterSpellFocusTransmutation = NWScript.FEAT_GREATER_SPELL_FOCUS_TRANSMUTATION , GreaterSpellPenetration = NWScript.FEAT_GREATER_SPELL_PENETRATION , Thug = NWScript.FEAT_THUG , SkillfocusAppraise = NWScript.FEAT_SKILLFOCUS_APPRAISE , SkillFocusTumble = NWScript.FEAT_SKILL_FOCUS_TUMBLE , SkillFocusCraftTrap = NWScript.FEAT_SKILL_FOCUS_CRAFT_TRAP , BlindFight = NWScript.FEAT_BLIND_FIGHT , CircleKick = NWScript.FEAT_CIRCLE_KICK , ExtraStunningAttack = NWScript.FEAT_EXTRA_STUNNING_ATTACK , RapidReload = NWScript.FEAT_RAPID_RELOAD , ZenArchery = NWScript.FEAT_ZEN_ARCHERY , DivineMight = NWScript.FEAT_DIVINE_MIGHT , DivineShield = NWScript.FEAT_DIVINE_SHIELD , ArcaneDefenseAbjuration = NWScript.FEAT_ARCANE_DEFENSE_ABJURATION , ArcaneDefenseConjuration = NWScript.FEAT_ARCANE_DEFENSE_CONJURATION , ArcaneDefenseDivination = NWScript.FEAT_ARCANE_DEFENSE_DIVINATION , ArcaneDefenseEnchantment = NWScript.FEAT_ARCANE_DEFENSE_ENCHANTMENT , ArcaneDefenseEvocation = NWScript.FEAT_ARCANE_DEFENSE_EVOCATION , ArcaneDefenseIllusion = NWScript.FEAT_ARCANE_DEFENSE_ILLUSION , ArcaneDefenseNecromancy = NWScript.FEAT_ARCANE_DEFENSE_NECROMANCY , ArcaneDefenseTransmutation = NWScript.FEAT_ARCANE_DEFENSE_TRANSMUTATION , ExtraMusic = NWScript.FEAT_EXTRA_MUSIC , LingeringSong = NWScript.FEAT_LINGERING_SONG , DirtyFighting = NWScript.FEAT_DIRTY_FIGHTING , ResistDisease = NWScript.FEAT_RESIST_DISEASE , ResistEnergyCold = NWScript.FEAT_RESIST_ENERGY_COLD , ResistEnergyAcid = NWScript.FEAT_RESIST_ENERGY_ACID , ResistEnergyFire = NWScript.FEAT_RESIST_ENERGY_FIRE , ResistEnergyElectrical = NWScript.FEAT_RESIST_ENERGY_ELECTRICAL , ResistEnergySonic = NWScript.FEAT_RESIST_ENERGY_SONIC , HideInPlainSight = NWScript.FEAT_HIDE_IN_PLAIN_SIGHT , ShadowDaze = NWScript.FEAT_SHADOW_DAZE , SummonShadow = NWScript.FEAT_SUMMON_SHADOW , ShadowEvade = NWScript.FEAT_SHADOW_EVADE , DeneirsEye = NWScript.FEAT_DENEIRS_EYE , TymorasSmile = NWScript.FEAT_TYMORAS_SMILE , LliirasHeart = NWScript.FEAT_LLIIRAS_HEART , CraftHarperItem = NWScript.FEAT_CRAFT_HARPER_ITEM , HarperSleep = NWScript.FEAT_HARPER_SLEEP , HarperCatsGrace = NWScript.FEAT_HARPER_CATS_GRACE , HarperEaglesSplendor = NWScript.FEAT_HARPER_EAGLES_SPLENDOR , HarperInvisibility = NWScript.FEAT_HARPER_INVISIBILITY , PrestigeEnchantArrow1 = NWScript.FEAT_PRESTIGE_ENCHANT_ARROW_1 , PrestigeEnchantArrow2 = NWScript.FEAT_PRESTIGE_ENCHANT_ARROW_2 , PrestigeEnchantArrow3 = NWScript.FEAT_PRESTIGE_ENCHANT_ARROW_3 , PrestigeEnchantArrow4 = NWScript.FEAT_PRESTIGE_ENCHANT_ARROW_4 , PrestigeEnchantArrow5 = NWScript.FEAT_PRESTIGE_ENCHANT_ARROW_5 , PrestigeImbueArrow = NWScript.FEAT_PRESTIGE_IMBUE_ARROW , PrestigeSeekerArrow1 = NWScript.FEAT_PRESTIGE_SEEKER_ARROW_1 , PrestigeSeekerArrow2 = NWScript.FEAT_PRESTIGE_SEEKER_ARROW_2 , PrestigeHailOfArrows = NWScript.FEAT_PRESTIGE_HAIL_OF_ARROWS , PrestigeArrowOfDeath = NWScript.FEAT_PRESTIGE_ARROW_OF_DEATH , PrestigeDeathAttack1 = NWScript.FEAT_PRESTIGE_DEATH_ATTACK_1 , PrestigeDeathAttack2 = NWScript.FEAT_PRESTIGE_DEATH_ATTACK_2 , PrestigeDeathAttack3 = NWScript.FEAT_PRESTIGE_DEATH_ATTACK_3 , PrestigeDeathAttack4 = NWScript.FEAT_PRESTIGE_DEATH_ATTACK_4 , PrestigeDeathAttack5 = NWScript.FEAT_PRESTIGE_DEATH_ATTACK_5 , BlackguardSneakAttack1D6 = NWScript.FEAT_BLACKGUARD_SNEAK_ATTACK_1D6 , BlackguardSneakAttack2D6 = NWScript.FEAT_BLACKGUARD_SNEAK_ATTACK_2D6 , BlackguardSneakAttack3D6 = NWScript.FEAT_BLACKGUARD_SNEAK_ATTACK_3D6 , PrestigePoisonSave1 = NWScript.FEAT_PRESTIGE_POISON_SAVE_1 , PrestigePoisonSave2 = NWScript.FEAT_PRESTIGE_POISON_SAVE_2 , PrestigePoisonSave3 = NWScript.FEAT_PRESTIGE_POISON_SAVE_3 , PrestigePoisonSave4 = NWScript.FEAT_PRESTIGE_POISON_SAVE_4 , PrestigePoisonSave5 = NWScript.FEAT_PRESTIGE_POISON_SAVE_5 , PrestigeSpellGhostlyVisage = NWScript.FEAT_PRESTIGE_SPELL_GHOSTLY_VISAGE , PrestigeDarkness = NWScript.FEAT_PRESTIGE_DARKNESS , PrestigeInvisibility1 = NWScript.FEAT_PRESTIGE_INVISIBILITY_1 , PrestigeInvisibility2 = NWScript.FEAT_PRESTIGE_INVISIBILITY_2 , SmiteGood = NWScript.FEAT_SMITE_GOOD , PrestigeDarkBlessing = NWScript.FEAT_PRESTIGE_DARK_BLESSING , InflictLightWounds = NWScript.FEAT_INFLICT_LIGHT_WOUNDS , InflictModerateWounds = NWScript.FEAT_INFLICT_MODERATE_WOUNDS , InflictSeriousWounds = NWScript.FEAT_INFLICT_SERIOUS_WOUNDS , InflictCriticalWounds = NWScript.FEAT_INFLICT_CRITICAL_WOUNDS , BullsStrength = NWScript.FEAT_BULLS_STRENGTH , Contagion = NWScript.FEAT_CONTAGION , EyeOfGruumshBlindingSpittle = NWScript.FEAT_EYE_OF_GRUUMSH_BLINDING_SPITTLE , EyeOfGruumshBlindingSpittle2 = NWScript.FEAT_EYE_OF_GRUUMSH_BLINDING_SPITTLE_2 , EyeOfGruumshCommandTheHorde = NWScript.FEAT_EYE_OF_GRUUMSH_COMMAND_THE_HORDE , EyeOfGruumshSwingBlindly = NWScript.FEAT_EYE_OF_GRUUMSH_SWING_BLINDLY , EyeOfGruumshRitualScarring = NWScript.FEAT_EYE_OF_GRUUMSH_RITUAL_SCARRING , Blindsight5Feet = NWScript.FEAT_BLINDSIGHT_5_FEET , Blindsight10Feet = NWScript.FEAT_BLINDSIGHT_10_FEET , EyeOfGruumshSightOfGruumsh = NWScript.FEAT_EYE_OF_GRUUMSH_SIGHT_OF_GRUUMSH , Blindsight60Feet = NWScript.FEAT_BLINDSIGHT_60_FEET , ShouDiscipleDodge2 = NWScript.FEAT_SHOU_DISCIPLE_DODGE_2 , EpicArmorSkin = NWScript.FEAT_EPIC_ARMOR_SKIN , EpicBlindingSpeed = NWScript.FEAT_EPIC_BLINDING_SPEED , EpicDamageReduction3 = NWScript.FEAT_EPIC_DAMAGE_REDUCTION_3 , EpicDamageReduction6 = NWScript.FEAT_EPIC_DAMAGE_REDUCTION_6 , EpicDamageReduction9 = NWScript.FEAT_EPIC_DAMAGE_REDUCTION_9 , EpicDevastatingCriticalClub = NWScript.FEAT_EPIC_DEVASTATING_CRITICAL_CLUB , EpicDevastatingCriticalDagger = NWScript.FEAT_EPIC_DEVASTATING_CRITICAL_DAGGER , EpicDevastatingCriticalDart = NWScript.FEAT_EPIC_DEVASTATING_CRITICAL_DART , EpicDevastatingCriticalHeavycrossbow = NWScript.FEAT_EPIC_DEVASTATING_CRITICAL_HEAVYCROSSBOW , EpicDevastatingCriticalLightcrossbow = NWScript.FEAT_EPIC_DEVASTATING_CRITICAL_LIGHTCROSSBOW , EpicDevastatingCriticalLightmace = NWScript.FEAT_EPIC_DEVASTATING_CRITICAL_LIGHTMACE , EpicDevastatingCriticalMorningstar = NWScript.FEAT_EPIC_DEVASTATING_CRITICAL_MORNINGSTAR , EpicDevastatingCriticalQuarterstaff = NWScript.FEAT_EPIC_DEVASTATING_CRITICAL_QUARTERSTAFF , EpicDevastatingCriticalShortspear = NWScript.FEAT_EPIC_DEVASTATING_CRITICAL_SHORTSPEAR , EpicDevastatingCriticalSickle = NWScript.FEAT_EPIC_DEVASTATING_CRITICAL_SICKLE , EpicDevastatingCriticalSling = NWScript.FEAT_EPIC_DEVASTATING_CRITICAL_SLING , EpicDevastatingCriticalUnarmed = NWScript.FEAT_EPIC_DEVASTATING_CRITICAL_UNARMED , EpicDevastatingCriticalLongbow = NWScript.FEAT_EPIC_DEVASTATING_CRITICAL_LONGBOW , EpicDevastatingCriticalShortbow = NWScript.FEAT_EPIC_DEVASTATING_CRITICAL_SHORTBOW , EpicDevastatingCriticalShortsword = NWScript.FEAT_EPIC_DEVASTATING_CRITICAL_SHORTSWORD , EpicDevastatingCriticalRapier = NWScript.FEAT_EPIC_DEVASTATING_CRITICAL_RAPIER , EpicDevastatingCriticalScimitar = NWScript.FEAT_EPIC_DEVASTATING_CRITICAL_SCIMITAR , EpicDevastatingCriticalLongsword = NWScript.FEAT_EPIC_DEVASTATING_CRITICAL_LONGSWORD , EpicDevastatingCriticalGreatsword = NWScript.FEAT_EPIC_DEVASTATING_CRITICAL_GREATSWORD , EpicDevastatingCriticalHandaxe = NWScript.FEAT_EPIC_DEVASTATING_CRITICAL_HANDAXE , EpicDevastatingCriticalThrowingaxe = NWScript.FEAT_EPIC_DEVASTATING_CRITICAL_THROWINGAXE , EpicDevastatingCriticalBattleaxe = NWScript.FEAT_EPIC_DEVASTATING_CRITICAL_BATTLEAXE , EpicDevastatingCriticalGreataxe = NWScript.FEAT_EPIC_DEVASTATING_CRITICAL_GREATAXE , EpicDevastatingCriticalHalberd = NWScript.FEAT_EPIC_DEVASTATING_CRITICAL_HALBERD , EpicDevastatingCriticalLighthammer = NWScript.FEAT_EPIC_DEVASTATING_CRITICAL_LIGHTHAMMER , EpicDevastatingCriticalLightflail = NWScript.FEAT_EPIC_DEVASTATING_CRITICAL_LIGHTFLAIL , EpicDevastatingCriticalWarhammer = NWScript.FEAT_EPIC_DEVASTATING_CRITICAL_WARHAMMER , EpicDevastatingCriticalHeavyflail = NWScript.FEAT_EPIC_DEVASTATING_CRITICAL_HEAVYFLAIL , EpicDevastatingCriticalKama = NWScript.FEAT_EPIC_DEVASTATING_CRITICAL_KAMA , EpicDevastatingCriticalKukri = NWScript.FEAT_EPIC_DEVASTATING_CRITICAL_KUKRI , EpicDevastatingCriticalShuriken = NWScript.FEAT_EPIC_DEVASTATING_CRITICAL_SHURIKEN , EpicDevastatingCriticalScythe = NWScript.FEAT_EPIC_DEVASTATING_CRITICAL_SCYTHE , EpicDevastatingCriticalKatana = NWScript.FEAT_EPIC_DEVASTATING_CRITICAL_KATANA , EpicDevastatingCriticalBastardsword = NWScript.FEAT_EPIC_DEVASTATING_CRITICAL_BASTARDSWORD , EpicDevastatingCriticalDiremace = NWScript.FEAT_EPIC_DEVASTATING_CRITICAL_DIREMACE , EpicDevastatingCriticalDoubleaxe = NWScript.FEAT_EPIC_DEVASTATING_CRITICAL_DOUBLEAXE , EpicDevastatingCriticalTwobladedsword = NWScript.FEAT_EPIC_DEVASTATING_CRITICAL_TWOBLADEDSWORD , EpicDevastatingCriticalCreature = NWScript.FEAT_EPIC_DEVASTATING_CRITICAL_CREATURE , EpicEnergyResistanceCold1 = NWScript.FEAT_EPIC_ENERGY_RESISTANCE_COLD_1 , EpicEnergyResistanceCold2 = NWScript.FEAT_EPIC_ENERGY_RESISTANCE_COLD_2 , EpicEnergyResistanceCold3 = NWScript.FEAT_EPIC_ENERGY_RESISTANCE_COLD_3 , EpicEnergyResistanceCold4 = NWScript.FEAT_EPIC_ENERGY_RESISTANCE_COLD_4 , EpicEnergyResistanceCold5 = NWScript.FEAT_EPIC_ENERGY_RESISTANCE_COLD_5 , EpicEnergyResistanceCold6 = NWScript.FEAT_EPIC_ENERGY_RESISTANCE_COLD_6 , EpicEnergyResistanceCold7 = NWScript.FEAT_EPIC_ENERGY_RESISTANCE_COLD_7 , EpicEnergyResistanceCold8 = NWScript.FEAT_EPIC_ENERGY_RESISTANCE_COLD_8 , EpicEnergyResistanceCold9 = NWScript.FEAT_EPIC_ENERGY_RESISTANCE_COLD_9 , EpicEnergyResistanceCold10 = NWScript.FEAT_EPIC_ENERGY_RESISTANCE_COLD_10 , EpicEnergyResistanceAcid1 = NWScript.FEAT_EPIC_ENERGY_RESISTANCE_ACID_1 , EpicEnergyResistanceAcid2 = NWScript.FEAT_EPIC_ENERGY_RESISTANCE_ACID_2 , EpicEnergyResistanceAcid3 = NWScript.FEAT_EPIC_ENERGY_RESISTANCE_ACID_3 , EpicEnergyResistanceAcid4 = NWScript.FEAT_EPIC_ENERGY_RESISTANCE_ACID_4 , EpicEnergyResistanceAcid5 = NWScript.FEAT_EPIC_ENERGY_RESISTANCE_ACID_5 , EpicEnergyResistanceAcid6 = NWScript.FEAT_EPIC_ENERGY_RESISTANCE_ACID_6 , EpicEnergyResistanceAcid7 = NWScript.FEAT_EPIC_ENERGY_RESISTANCE_ACID_7 , EpicEnergyResistanceAcid8 = NWScript.FEAT_EPIC_ENERGY_RESISTANCE_ACID_8 , EpicEnergyResistanceAcid9 = NWScript.FEAT_EPIC_ENERGY_RESISTANCE_ACID_9 , EpicEnergyResistanceAcid10 = NWScript.FEAT_EPIC_ENERGY_RESISTANCE_ACID_10 , EpicEnergyResistanceFire1 = NWScript.FEAT_EPIC_ENERGY_RESISTANCE_FIRE_1 , EpicEnergyResistanceFire2 = NWScript.FEAT_EPIC_ENERGY_RESISTANCE_FIRE_2 , EpicEnergyResistanceFire3 = NWScript.FEAT_EPIC_ENERGY_RESISTANCE_FIRE_3 , EpicEnergyResistanceFire4 = NWScript.FEAT_EPIC_ENERGY_RESISTANCE_FIRE_4 , EpicEnergyResistanceFire5 = NWScript.FEAT_EPIC_ENERGY_RESISTANCE_FIRE_5 , EpicEnergyResistanceFire6 = NWScript.FEAT_EPIC_ENERGY_RESISTANCE_FIRE_6 , EpicEnergyResistanceFire7 = NWScript.FEAT_EPIC_ENERGY_RESISTANCE_FIRE_7 , EpicEnergyResistanceFire8 = NWScript.FEAT_EPIC_ENERGY_RESISTANCE_FIRE_8 , EpicEnergyResistanceFire9 = NWScript.FEAT_EPIC_ENERGY_RESISTANCE_FIRE_9 , EpicEnergyResistanceFire10 = NWScript.FEAT_EPIC_ENERGY_RESISTANCE_FIRE_10 , EpicEnergyResistanceElectrical1 = NWScript.FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_1 , EpicEnergyResistanceElectrical2 = NWScript.FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_2 , EpicEnergyResistanceElectrical3 = NWScript.FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_3 , EpicEnergyResistanceElectrical4 = NWScript.FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_4 , EpicEnergyResistanceElectrical5 = NWScript.FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_5 , EpicEnergyResistanceElectrical6 = NWScript.FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_6 , EpicEnergyResistanceElectrical7 = NWScript.FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_7 , EpicEnergyResistanceElectrical8 = NWScript.FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_8 , EpicEnergyResistanceElectrical9 = NWScript.FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_9 , EpicEnergyResistanceElectrical10 = NWScript.FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_10 , EpicEnergyResistanceSonic1 = NWScript.FEAT_EPIC_ENERGY_RESISTANCE_SONIC_1 , EpicEnergyResistanceSonic2 = NWScript.FEAT_EPIC_ENERGY_RESISTANCE_SONIC_2 , EpicEnergyResistanceSonic3 = NWScript.FEAT_EPIC_ENERGY_RESISTANCE_SONIC_3 , EpicEnergyResistanceSonic4 = NWScript.FEAT_EPIC_ENERGY_RESISTANCE_SONIC_4 , EpicEnergyResistanceSonic5 = NWScript.FEAT_EPIC_ENERGY_RESISTANCE_SONIC_5 , EpicEnergyResistanceSonic6 = NWScript.FEAT_EPIC_ENERGY_RESISTANCE_SONIC_6 , EpicEnergyResistanceSonic7 = NWScript.FEAT_EPIC_ENERGY_RESISTANCE_SONIC_7 , EpicEnergyResistanceSonic8 = NWScript.FEAT_EPIC_ENERGY_RESISTANCE_SONIC_8 , EpicEnergyResistanceSonic9 = NWScript.FEAT_EPIC_ENERGY_RESISTANCE_SONIC_9 , EpicEnergyResistanceSonic10 = NWScript.FEAT_EPIC_ENERGY_RESISTANCE_SONIC_10 , EpicFortitude = NWScript.FEAT_EPIC_FORTITUDE , EpicProwess = NWScript.FEAT_EPIC_PROWESS , EpicReflexes = NWScript.FEAT_EPIC_REFLEXES , EpicReputation = NWScript.FEAT_EPIC_REPUTATION , EpicSkillFocusAnimalEmpathy = NWScript.FEAT_EPIC_SKILL_FOCUS_ANIMAL_EMPATHY , EpicSkillFocusAppraise = NWScript.FEAT_EPIC_SKILL_FOCUS_APPRAISE , EpicSkillFocusConcentration = NWScript.FEAT_EPIC_SKILL_FOCUS_CONCENTRATION , EpicSkillFocusCraftTrap = NWScript.FEAT_EPIC_SKILL_FOCUS_CRAFT_TRAP , EpicSkillFocusDisabletrap = NWScript.FEAT_EPIC_SKILL_FOCUS_DISABLETRAP , EpicSkillFocusDiscipline = NWScript.FEAT_EPIC_SKILL_FOCUS_DISCIPLINE , EpicSkillFocusHeal = NWScript.FEAT_EPIC_SKILL_FOCUS_HEAL , EpicSkillFocusHide = NWScript.FEAT_EPIC_SKILL_FOCUS_HIDE , EpicSkillFocusListen = NWScript.FEAT_EPIC_SKILL_FOCUS_LISTEN , EpicSkillFocusLore = NWScript.FEAT_EPIC_SKILL_FOCUS_LORE , EpicSkillFocusMovesilently = NWScript.FEAT_EPIC_SKILL_FOCUS_MOVESILENTLY , EpicSkillFocusOpenlock = NWScript.FEAT_EPIC_SKILL_FOCUS_OPENLOCK , EpicSkillFocusParry = NWScript.FEAT_EPIC_SKILL_FOCUS_PARRY , EpicSkillFocusPerform = NWScript.FEAT_EPIC_SKILL_FOCUS_PERFORM , EpicSkillFocusPersuade = NWScript.FEAT_EPIC_SKILL_FOCUS_PERSUADE , EpicSkillFocusPickpocket = NWScript.FEAT_EPIC_SKILL_FOCUS_PICKPOCKET , EpicSkillFocusSearch = NWScript.FEAT_EPIC_SKILL_FOCUS_SEARCH , EpicSkillFocusSettrap = NWScript.FEAT_EPIC_SKILL_FOCUS_SETTRAP , EpicSkillFocusSpellcraft = NWScript.FEAT_EPIC_SKILL_FOCUS_SPELLCRAFT , EpicSkillFocusSpot = NWScript.FEAT_EPIC_SKILL_FOCUS_SPOT , EpicSkillFocusTaunt = NWScript.FEAT_EPIC_SKILL_FOCUS_TAUNT , EpicSkillFocusTumble = NWScript.FEAT_EPIC_SKILL_FOCUS_TUMBLE , EpicSkillFocusUsemagicdevice = NWScript.FEAT_EPIC_SKILL_FOCUS_USEMAGICDEVICE , EpicSpellFocusAbjuration = NWScript.FEAT_EPIC_SPELL_FOCUS_ABJURATION , EpicSpellFocusConjuration = NWScript.FEAT_EPIC_SPELL_FOCUS_CONJURATION , EpicSpellFocusDivination = NWScript.FEAT_EPIC_SPELL_FOCUS_DIVINATION , EpicSpellFocusEnchantment = NWScript.FEAT_EPIC_SPELL_FOCUS_ENCHANTMENT , EpicSpellFocusEvocation = NWScript.FEAT_EPIC_SPELL_FOCUS_EVOCATION , EpicSpellFocusIllusion = NWScript.FEAT_EPIC_SPELL_FOCUS_ILLUSION , EpicSpellFocusNecromancy = NWScript.FEAT_EPIC_SPELL_FOCUS_NECROMANCY , EpicSpellFocusTransmutation = NWScript.FEAT_EPIC_SPELL_FOCUS_TRANSMUTATION , EpicSpellPenetration = NWScript.FEAT_EPIC_SPELL_PENETRATION , EpicWeaponFocusClub = NWScript.FEAT_EPIC_WEAPON_FOCUS_CLUB , EpicWeaponFocusDagger = NWScript.FEAT_EPIC_WEAPON_FOCUS_DAGGER , EpicWeaponFocusDart = NWScript.FEAT_EPIC_WEAPON_FOCUS_DART , EpicWeaponFocusHeavycrossbow = NWScript.FEAT_EPIC_WEAPON_FOCUS_HEAVYCROSSBOW , EpicWeaponFocusLightcrossbow = NWScript.FEAT_EPIC_WEAPON_FOCUS_LIGHTCROSSBOW , EpicWeaponFocusLightmace = NWScript.FEAT_EPIC_WEAPON_FOCUS_LIGHTMACE , EpicWeaponFocusMorningstar = NWScript.FEAT_EPIC_WEAPON_FOCUS_MORNINGSTAR , EpicWeaponFocusQuarterstaff = NWScript.FEAT_EPIC_WEAPON_FOCUS_QUARTERSTAFF , EpicWeaponFocusShortspear = NWScript.FEAT_EPIC_WEAPON_FOCUS_SHORTSPEAR , EpicWeaponFocusSickle = NWScript.FEAT_EPIC_WEAPON_FOCUS_SICKLE , EpicWeaponFocusSling = NWScript.FEAT_EPIC_WEAPON_FOCUS_SLING , EpicWeaponFocusUnarmed = NWScript.FEAT_EPIC_WEAPON_FOCUS_UNARMED , EpicWeaponFocusLongbow = NWScript.FEAT_EPIC_WEAPON_FOCUS_LONGBOW , EpicWeaponFocusShortbow = NWScript.FEAT_EPIC_WEAPON_FOCUS_SHORTBOW , EpicWeaponFocusShortsword = NWScript.FEAT_EPIC_WEAPON_FOCUS_SHORTSWORD , EpicWeaponFocusRapier = NWScript.FEAT_EPIC_WEAPON_FOCUS_RAPIER , EpicWeaponFocusScimitar = NWScript.FEAT_EPIC_WEAPON_FOCUS_SCIMITAR , EpicWeaponFocusLongsword = NWScript.FEAT_EPIC_WEAPON_FOCUS_LONGSWORD , EpicWeaponFocusGreatsword = NWScript.FEAT_EPIC_WEAPON_FOCUS_GREATSWORD , EpicWeaponFocusHandaxe = NWScript.FEAT_EPIC_WEAPON_FOCUS_HANDAXE , EpicWeaponFocusThrowingaxe = NWScript.FEAT_EPIC_WEAPON_FOCUS_THROWINGAXE , EpicWeaponFocusBattleaxe = NWScript.FEAT_EPIC_WEAPON_FOCUS_BATTLEAXE , EpicWeaponFocusGreataxe = NWScript.FEAT_EPIC_WEAPON_FOCUS_GREATAXE , EpicWeaponFocusHalberd = NWScript.FEAT_EPIC_WEAPON_FOCUS_HALBERD , EpicWeaponFocusLighthammer = NWScript.FEAT_EPIC_WEAPON_FOCUS_LIGHTHAMMER , EpicWeaponFocusLightflail = NWScript.FEAT_EPIC_WEAPON_FOCUS_LIGHTFLAIL , EpicWeaponFocusWarhammer = NWScript.FEAT_EPIC_WEAPON_FOCUS_WARHAMMER , EpicWeaponFocusHeavyflail = NWScript.FEAT_EPIC_WEAPON_FOCUS_HEAVYFLAIL , EpicWeaponFocusKama = NWScript.FEAT_EPIC_WEAPON_FOCUS_KAMA , EpicWeaponFocusKukri = NWScript.FEAT_EPIC_WEAPON_FOCUS_KUKRI , EpicWeaponFocusShuriken = NWScript.FEAT_EPIC_WEAPON_FOCUS_SHURIKEN , EpicWeaponFocusScythe = NWScript.FEAT_EPIC_WEAPON_FOCUS_SCYTHE , EpicWeaponFocusKatana = NWScript.FEAT_EPIC_WEAPON_FOCUS_KATANA , EpicWeaponFocusBastardsword = NWScript.FEAT_EPIC_WEAPON_FOCUS_BASTARDSWORD , EpicWeaponFocusDiremace = NWScript.FEAT_EPIC_WEAPON_FOCUS_DIREMACE , EpicWeaponFocusDoubleaxe = NWScript.FEAT_EPIC_WEAPON_FOCUS_DOUBLEAXE , EpicWeaponFocusTwobladedsword = NWScript.FEAT_EPIC_WEAPON_FOCUS_TWOBLADEDSWORD , EpicWeaponFocusCreature = NWScript.FEAT_EPIC_WEAPON_FOCUS_CREATURE , EpicWeaponSpecializationClub = NWScript.FEAT_EPIC_WEAPON_SPECIALIZATION_CLUB , EpicWeaponSpecializationDagger = NWScript.FEAT_EPIC_WEAPON_SPECIALIZATION_DAGGER , EpicWeaponSpecializationDart = NWScript.FEAT_EPIC_WEAPON_SPECIALIZATION_DART , EpicWeaponSpecializationHeavycrossbow = NWScript.FEAT_EPIC_WEAPON_SPECIALIZATION_HEAVYCROSSBOW , EpicWeaponSpecializationLightcrossbow = NWScript.FEAT_EPIC_WEAPON_SPECIALIZATION_LIGHTCROSSBOW , EpicWeaponSpecializationLightmace = NWScript.FEAT_EPIC_WEAPON_SPECIALIZATION_LIGHTMACE , EpicWeaponSpecializationMorningstar = NWScript.FEAT_EPIC_WEAPON_SPECIALIZATION_MORNINGSTAR , EpicWeaponSpecializationQuarterstaff = NWScript.FEAT_EPIC_WEAPON_SPECIALIZATION_QUARTERSTAFF , EpicWeaponSpecializationShortspear = NWScript.FEAT_EPIC_WEAPON_SPECIALIZATION_SHORTSPEAR , EpicWeaponSpecializationSickle = NWScript.FEAT_EPIC_WEAPON_SPECIALIZATION_SICKLE , EpicWeaponSpecializationSling = NWScript.FEAT_EPIC_WEAPON_SPECIALIZATION_SLING , EpicWeaponSpecializationUnarmed = NWScript.FEAT_EPIC_WEAPON_SPECIALIZATION_UNARMED , EpicWeaponSpecializationLongbow = NWScript.FEAT_EPIC_WEAPON_SPECIALIZATION_LONGBOW , EpicWeaponSpecializationShortbow = NWScript.FEAT_EPIC_WEAPON_SPECIALIZATION_SHORTBOW , EpicWeaponSpecializationShortsword = NWScript.FEAT_EPIC_WEAPON_SPECIALIZATION_SHORTSWORD , EpicWeaponSpecializationRapier = NWScript.FEAT_EPIC_WEAPON_SPECIALIZATION_RAPIER , EpicWeaponSpecializationScimitar = NWScript.FEAT_EPIC_WEAPON_SPECIALIZATION_SCIMITAR , EpicWeaponSpecializationLongsword = NWScript.FEAT_EPIC_WEAPON_SPECIALIZATION_LONGSWORD , EpicWeaponSpecializationGreatsword = NWScript.FEAT_EPIC_WEAPON_SPECIALIZATION_GREATSWORD , EpicWeaponSpecializationHandaxe = NWScript.FEAT_EPIC_WEAPON_SPECIALIZATION_HANDAXE , EpicWeaponSpecializationThrowingaxe = NWScript.FEAT_EPIC_WEAPON_SPECIALIZATION_THROWINGAXE , EpicWeaponSpecializationBattleaxe = NWScript.FEAT_EPIC_WEAPON_SPECIALIZATION_BATTLEAXE , EpicWeaponSpecializationGreataxe = NWScript.FEAT_EPIC_WEAPON_SPECIALIZATION_GREATAXE , EpicWeaponSpecializationHalberd = NWScript.FEAT_EPIC_WEAPON_SPECIALIZATION_HALBERD , EpicWeaponSpecializationLighthammer = NWScript.FEAT_EPIC_WEAPON_SPECIALIZATION_LIGHTHAMMER , EpicWeaponSpecializationLightflail = NWScript.FEAT_EPIC_WEAPON_SPECIALIZATION_LIGHTFLAIL , EpicWeaponSpecializationWarhammer = NWScript.FEAT_EPIC_WEAPON_SPECIALIZATION_WARHAMMER , EpicWeaponSpecializationHeavyflail = NWScript.FEAT_EPIC_WEAPON_SPECIALIZATION_HEAVYFLAIL , EpicWeaponSpecializationKama = NWScript.FEAT_EPIC_WEAPON_SPECIALIZATION_KAMA , EpicWeaponSpecializationKukri = NWScript.FEAT_EPIC_WEAPON_SPECIALIZATION_KUKRI , EpicWeaponSpecializationShuriken = NWScript.FEAT_EPIC_WEAPON_SPECIALIZATION_SHURIKEN , EpicWeaponSpecializationScythe = NWScript.FEAT_EPIC_WEAPON_SPECIALIZATION_SCYTHE , EpicWeaponSpecializationKatana = NWScript.FEAT_EPIC_WEAPON_SPECIALIZATION_KATANA , EpicWeaponSpecializationBastardsword = NWScript.FEAT_EPIC_WEAPON_SPECIALIZATION_BASTARDSWORD , EpicWeaponSpecializationDiremace = NWScript.FEAT_EPIC_WEAPON_SPECIALIZATION_DIREMACE , EpicWeaponSpecializationDoubleaxe = NWScript.FEAT_EPIC_WEAPON_SPECIALIZATION_DOUBLEAXE , EpicWeaponSpecializationTwobladedsword = NWScript.FEAT_EPIC_WEAPON_SPECIALIZATION_TWOBLADEDSWORD , EpicWeaponSpecializationCreature = NWScript.FEAT_EPIC_WEAPON_SPECIALIZATION_CREATURE , EpicWill = NWScript.FEAT_EPIC_WILL , EpicImprovedCombatCasting = NWScript.FEAT_EPIC_IMPROVED_COMBAT_CASTING , EpicImprovedKiStrike4 = NWScript.FEAT_EPIC_IMPROVED_KI_STRIKE_4 , EpicImprovedKiStrike5 = NWScript.FEAT_EPIC_IMPROVED_KI_STRIKE_5 , EpicImprovedSpellResistance1 = NWScript.FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_1 , EpicImprovedSpellResistance2 = NWScript.FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_2 , EpicImprovedSpellResistance3 = NWScript.FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_3 , EpicImprovedSpellResistance4 = NWScript.FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_4 , EpicImprovedSpellResistance5 = NWScript.FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_5 , EpicImprovedSpellResistance6 = NWScript.FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_6 , EpicImprovedSpellResistance7 = NWScript.FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_7 , EpicImprovedSpellResistance8 = NWScript.FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_8 , EpicImprovedSpellResistance9 = NWScript.FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_9 , EpicImprovedSpellResistance10 = NWScript.FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_10 , EpicOverwhelmingCriticalClub = NWScript.FEAT_EPIC_OVERWHELMING_CRITICAL_CLUB , EpicOverwhelmingCriticalDagger = NWScript.FEAT_EPIC_OVERWHELMING_CRITICAL_DAGGER , EpicOverwhelmingCriticalDart = NWScript.FEAT_EPIC_OVERWHELMING_CRITICAL_DART , EpicOverwhelmingCriticalHeavycrossbow = NWScript.FEAT_EPIC_OVERWHELMING_CRITICAL_HEAVYCROSSBOW , EpicOverwhelmingCriticalLightcrossbow = NWScript.FEAT_EPIC_OVERWHELMING_CRITICAL_LIGHTCROSSBOW , EpicOverwhelmingCriticalLightmace = NWScript.FEAT_EPIC_OVERWHELMING_CRITICAL_LIGHTMACE , EpicOverwhelmingCriticalMorningstar = NWScript.FEAT_EPIC_OVERWHELMING_CRITICAL_MORNINGSTAR , EpicOverwhelmingCriticalQuarterstaff = NWScript.FEAT_EPIC_OVERWHELMING_CRITICAL_QUARTERSTAFF , EpicOverwhelmingCriticalShortspear = NWScript.FEAT_EPIC_OVERWHELMING_CRITICAL_SHORTSPEAR , EpicOverwhelmingCriticalSickle = NWScript.FEAT_EPIC_OVERWHELMING_CRITICAL_SICKLE , EpicOverwhelmingCriticalSling = NWScript.FEAT_EPIC_OVERWHELMING_CRITICAL_SLING , EpicOverwhelmingCriticalUnarmed = NWScript.FEAT_EPIC_OVERWHELMING_CRITICAL_UNARMED , EpicOverwhelmingCriticalLongbow = NWScript.FEAT_EPIC_OVERWHELMING_CRITICAL_LONGBOW , EpicOverwhelmingCriticalShortbow = NWScript.FEAT_EPIC_OVERWHELMING_CRITICAL_SHORTBOW , EpicOverwhelmingCriticalShortsword = NWScript.FEAT_EPIC_OVERWHELMING_CRITICAL_SHORTSWORD , EpicOverwhelmingCriticalRapier = NWScript.FEAT_EPIC_OVERWHELMING_CRITICAL_RAPIER , EpicOverwhelmingCriticalScimitar = NWScript.FEAT_EPIC_OVERWHELMING_CRITICAL_SCIMITAR , EpicOverwhelmingCriticalLongsword = NWScript.FEAT_EPIC_OVERWHELMING_CRITICAL_LONGSWORD , EpicOverwhelmingCriticalGreatsword = NWScript.FEAT_EPIC_OVERWHELMING_CRITICAL_GREATSWORD , EpicOverwhelmingCriticalHandaxe = NWScript.FEAT_EPIC_OVERWHELMING_CRITICAL_HANDAXE , EpicOverwhelmingCriticalThrowingaxe = NWScript.FEAT_EPIC_OVERWHELMING_CRITICAL_THROWINGAXE , EpicOverwhelmingCriticalBattleaxe = NWScript.FEAT_EPIC_OVERWHELMING_CRITICAL_BATTLEAXE , EpicOverwhelmingCriticalGreataxe = NWScript.FEAT_EPIC_OVERWHELMING_CRITICAL_GREATAXE , EpicOverwhelmingCriticalHalberd = NWScript.FEAT_EPIC_OVERWHELMING_CRITICAL_HALBERD , EpicOverwhelmingCriticalLighthammer = NWScript.FEAT_EPIC_OVERWHELMING_CRITICAL_LIGHTHAMMER , EpicOverwhelmingCriticalLightflail = NWScript.FEAT_EPIC_OVERWHELMING_CRITICAL_LIGHTFLAIL , EpicOverwhelmingCriticalWarhammer = NWScript.FEAT_EPIC_OVERWHELMING_CRITICAL_WARHAMMER , EpicOverwhelmingCriticalHeavyflail = NWScript.FEAT_EPIC_OVERWHELMING_CRITICAL_HEAVYFLAIL , EpicOverwhelmingCriticalKama = NWScript.FEAT_EPIC_OVERWHELMING_CRITICAL_KAMA , EpicOverwhelmingCriticalKukri = NWScript.FEAT_EPIC_OVERWHELMING_CRITICAL_KUKRI , EpicOverwhelmingCriticalShuriken = NWScript.FEAT_EPIC_OVERWHELMING_CRITICAL_SHURIKEN , EpicOverwhelmingCriticalScythe = NWScript.FEAT_EPIC_OVERWHELMING_CRITICAL_SCYTHE , EpicOverwhelmingCriticalKatana = NWScript.FEAT_EPIC_OVERWHELMING_CRITICAL_KATANA , EpicOverwhelmingCriticalBastardsword = NWScript.FEAT_EPIC_OVERWHELMING_CRITICAL_BASTARDSWORD , EpicOverwhelmingCriticalDiremace = NWScript.FEAT_EPIC_OVERWHELMING_CRITICAL_DIREMACE , EpicOverwhelmingCriticalDoubleaxe = NWScript.FEAT_EPIC_OVERWHELMING_CRITICAL_DOUBLEAXE , EpicOverwhelmingCriticalTwobladedsword = NWScript.FEAT_EPIC_OVERWHELMING_CRITICAL_TWOBLADEDSWORD , EpicOverwhelmingCriticalCreature = NWScript.FEAT_EPIC_OVERWHELMING_CRITICAL_CREATURE , EpicPerfectHealth = NWScript.FEAT_EPIC_PERFECT_HEALTH , EpicSelfConcealment10 = NWScript.FEAT_EPIC_SELF_CONCEALMENT_10 , EpicSelfConcealment20 = NWScript.FEAT_EPIC_SELF_CONCEALMENT_20 , EpicSelfConcealment30 = NWScript.FEAT_EPIC_SELF_CONCEALMENT_30 , EpicSelfConcealment40 = NWScript.FEAT_EPIC_SELF_CONCEALMENT_40 , EpicSelfConcealment50 = NWScript.FEAT_EPIC_SELF_CONCEALMENT_50 , EpicSuperiorInitiative = NWScript.FEAT_EPIC_SUPERIOR_INITIATIVE , EpicToughness1 = NWScript.FEAT_EPIC_TOUGHNESS_1 , EpicToughness2 = NWScript.FEAT_EPIC_TOUGHNESS_2 , EpicToughness3 = NWScript.FEAT_EPIC_TOUGHNESS_3 , EpicToughness4 = NWScript.FEAT_EPIC_TOUGHNESS_4 , EpicToughness5 = NWScript.FEAT_EPIC_TOUGHNESS_5 , EpicToughness6 = NWScript.FEAT_EPIC_TOUGHNESS_6 , EpicToughness7 = NWScript.FEAT_EPIC_TOUGHNESS_7 , EpicToughness8 = NWScript.FEAT_EPIC_TOUGHNESS_8 , EpicToughness9 = NWScript.FEAT_EPIC_TOUGHNESS_9 , EpicToughness10 = NWScript.FEAT_EPIC_TOUGHNESS_10 , EpicGreatCharisma1 = NWScript.FEAT_EPIC_GREAT_CHARISMA_1 , EpicGreatCharisma2 = NWScript.FEAT_EPIC_GREAT_CHARISMA_2 , EpicGreatCharisma3 = NWScript.FEAT_EPIC_GREAT_CHARISMA_3 , EpicGreatCharisma4 = NWScript.FEAT_EPIC_GREAT_CHARISMA_4 , EpicGreatCharisma5 = NWScript.FEAT_EPIC_GREAT_CHARISMA_5 , EpicGreatCharisma6 = NWScript.FEAT_EPIC_GREAT_CHARISMA_6 , EpicGreatCharisma7 = NWScript.FEAT_EPIC_GREAT_CHARISMA_7 , EpicGreatCharisma8 = NWScript.FEAT_EPIC_GREAT_CHARISMA_8 , EpicGreatCharisma9 = NWScript.FEAT_EPIC_GREAT_CHARISMA_9 , EpicGreatCharisma10 = NWScript.FEAT_EPIC_GREAT_CHARISMA_10 , EpicGreatConstitution1 = NWScript.FEAT_EPIC_GREAT_CONSTITUTION_1 , EpicGreatConstitution2 = NWScript.FEAT_EPIC_GREAT_CONSTITUTION_2 , EpicGreatConstitution3 = NWScript.FEAT_EPIC_GREAT_CONSTITUTION_3 , EpicGreatConstitution4 = NWScript.FEAT_EPIC_GREAT_CONSTITUTION_4 , EpicGreatConstitution5 = NWScript.FEAT_EPIC_GREAT_CONSTITUTION_5 , EpicGreatConstitution6 = NWScript.FEAT_EPIC_GREAT_CONSTITUTION_6 , EpicGreatConstitution7 = NWScript.FEAT_EPIC_GREAT_CONSTITUTION_7 , EpicGreatConstitution8 = NWScript.FEAT_EPIC_GREAT_CONSTITUTION_8 , EpicGreatConstitution9 = NWScript.FEAT_EPIC_GREAT_CONSTITUTION_9 , EpicGreatConstitution10 = NWScript.FEAT_EPIC_GREAT_CONSTITUTION_10 , EpicGreatDexterity1 = NWScript.FEAT_EPIC_GREAT_DEXTERITY_1 , EpicGreatDexterity2 = NWScript.FEAT_EPIC_GREAT_DEXTERITY_2 , EpicGreatDexterity3 = NWScript.FEAT_EPIC_GREAT_DEXTERITY_3 , EpicGreatDexterity4 = NWScript.FEAT_EPIC_GREAT_DEXTERITY_4 , EpicGreatDexterity5 = NWScript.FEAT_EPIC_GREAT_DEXTERITY_5 , EpicGreatDexterity6 = NWScript.FEAT_EPIC_GREAT_DEXTERITY_6 , EpicGreatDexterity7 = NWScript.FEAT_EPIC_GREAT_DEXTERITY_7 , EpicGreatDexterity8 = NWScript.FEAT_EPIC_GREAT_DEXTERITY_8 , EpicGreatDexterity9 = NWScript.FEAT_EPIC_GREAT_DEXTERITY_9 , EpicGreatDexterity10 = NWScript.FEAT_EPIC_GREAT_DEXTERITY_10 , EpicGreatIntelligence1 = NWScript.FEAT_EPIC_GREAT_INTELLIGENCE_1 , EpicGreatIntelligence2 = NWScript.FEAT_EPIC_GREAT_INTELLIGENCE_2 , EpicGreatIntelligence3 = NWScript.FEAT_EPIC_GREAT_INTELLIGENCE_3 , EpicGreatIntelligence4 = NWScript.FEAT_EPIC_GREAT_INTELLIGENCE_4 , EpicGreatIntelligence5 = NWScript.FEAT_EPIC_GREAT_INTELLIGENCE_5 , EpicGreatIntelligence6 = NWScript.FEAT_EPIC_GREAT_INTELLIGENCE_6 , EpicGreatIntelligence7 = NWScript.FEAT_EPIC_GREAT_INTELLIGENCE_7 , EpicGreatIntelligence8 = NWScript.FEAT_EPIC_GREAT_INTELLIGENCE_8 , EpicGreatIntelligence9 = NWScript.FEAT_EPIC_GREAT_INTELLIGENCE_9 , EpicGreatIntelligence10 = NWScript.FEAT_EPIC_GREAT_INTELLIGENCE_10 , EpicGreatWisdom1 = NWScript.FEAT_EPIC_GREAT_WISDOM_1 , EpicGreatWisdom2 = NWScript.FEAT_EPIC_GREAT_WISDOM_2 , EpicGreatWisdom3 = NWScript.FEAT_EPIC_GREAT_WISDOM_3 , EpicGreatWisdom4 = NWScript.FEAT_EPIC_GREAT_WISDOM_4 , EpicGreatWisdom5 = NWScript.FEAT_EPIC_GREAT_WISDOM_5 , EpicGreatWisdom6 = NWScript.FEAT_EPIC_GREAT_WISDOM_6 , EpicGreatWisdom7 = NWScript.FEAT_EPIC_GREAT_WISDOM_7 , EpicGreatWisdom8 = NWScript.FEAT_EPIC_GREAT_WISDOM_8 , EpicGreatWisdom9 = NWScript.FEAT_EPIC_GREAT_WISDOM_9 , EpicGreatWisdom10 = NWScript.FEAT_EPIC_GREAT_WISDOM_10 , EpicGreatStrength1 = NWScript.FEAT_EPIC_GREAT_STRENGTH_1 , EpicGreatStrength2 = NWScript.FEAT_EPIC_GREAT_STRENGTH_2 , EpicGreatStrength3 = NWScript.FEAT_EPIC_GREAT_STRENGTH_3 , EpicGreatStrength4 = NWScript.FEAT_EPIC_GREAT_STRENGTH_4 , EpicGreatStrength5 = NWScript.FEAT_EPIC_GREAT_STRENGTH_5 , EpicGreatStrength6 = NWScript.FEAT_EPIC_GREAT_STRENGTH_6 , EpicGreatStrength7 = NWScript.FEAT_EPIC_GREAT_STRENGTH_7 , EpicGreatStrength8 = NWScript.FEAT_EPIC_GREAT_STRENGTH_8 , EpicGreatStrength9 = NWScript.FEAT_EPIC_GREAT_STRENGTH_9 , EpicGreatStrength10 = NWScript.FEAT_EPIC_GREAT_STRENGTH_10 , EpicGreatSmiting1 = NWScript.FEAT_EPIC_GREAT_SMITING_1 , EpicGreatSmiting2 = NWScript.FEAT_EPIC_GREAT_SMITING_2 , EpicGreatSmiting3 = NWScript.FEAT_EPIC_GREAT_SMITING_3 , EpicGreatSmiting4 = NWScript.FEAT_EPIC_GREAT_SMITING_4 , EpicGreatSmiting5 = NWScript.FEAT_EPIC_GREAT_SMITING_5 , EpicGreatSmiting6 = NWScript.FEAT_EPIC_GREAT_SMITING_6 , EpicGreatSmiting7 = NWScript.FEAT_EPIC_GREAT_SMITING_7 , EpicGreatSmiting8 = NWScript.FEAT_EPIC_GREAT_SMITING_8 , EpicGreatSmiting9 = NWScript.FEAT_EPIC_GREAT_SMITING_9 , EpicGreatSmiting10 = NWScript.FEAT_EPIC_GREAT_SMITING_10 , EpicImprovedSneakAttack1 = NWScript.FEAT_EPIC_IMPROVED_SNEAK_ATTACK_1 , EpicImprovedSneakAttack2 = NWScript.FEAT_EPIC_IMPROVED_SNEAK_ATTACK_2 , EpicImprovedSneakAttack3 = NWScript.FEAT_EPIC_IMPROVED_SNEAK_ATTACK_3 , EpicImprovedSneakAttack4 = NWScript.FEAT_EPIC_IMPROVED_SNEAK_ATTACK_4 , EpicImprovedSneakAttack5 = NWScript.FEAT_EPIC_IMPROVED_SNEAK_ATTACK_5 , EpicImprovedSneakAttack6 = NWScript.FEAT_EPIC_IMPROVED_SNEAK_ATTACK_6 , EpicImprovedSneakAttack7 = NWScript.FEAT_EPIC_IMPROVED_SNEAK_ATTACK_7 , EpicImprovedSneakAttack8 = NWScript.FEAT_EPIC_IMPROVED_SNEAK_ATTACK_8 , EpicImprovedSneakAttack9 = NWScript.FEAT_EPIC_IMPROVED_SNEAK_ATTACK_9 , EpicImprovedSneakAttack10 = NWScript.FEAT_EPIC_IMPROVED_SNEAK_ATTACK_10 , EpicImprovedStunningFist1 = NWScript.FEAT_EPIC_IMPROVED_STUNNING_FIST_1 , EpicImprovedStunningFist2 = NWScript.FEAT_EPIC_IMPROVED_STUNNING_FIST_2 , EpicImprovedStunningFist3 = NWScript.FEAT_EPIC_IMPROVED_STUNNING_FIST_3 , EpicImprovedStunningFist4 = NWScript.FEAT_EPIC_IMPROVED_STUNNING_FIST_4 , EpicImprovedStunningFist5 = NWScript.FEAT_EPIC_IMPROVED_STUNNING_FIST_5 , EpicImprovedStunningFist6 = NWScript.FEAT_EPIC_IMPROVED_STUNNING_FIST_6 , EpicImprovedStunningFist7 = NWScript.FEAT_EPIC_IMPROVED_STUNNING_FIST_7 , EpicImprovedStunningFist8 = NWScript.FEAT_EPIC_IMPROVED_STUNNING_FIST_8 , EpicImprovedStunningFist9 = NWScript.FEAT_EPIC_IMPROVED_STUNNING_FIST_9 , EpicImprovedStunningFist10 = NWScript.FEAT_EPIC_IMPROVED_STUNNING_FIST_10 , EpicBaneOfEnemies = NWScript.FEAT_EPIC_BANE_OF_ENEMIES , EpicDodge = NWScript.FEAT_EPIC_DODGE , EpicAutomaticQuicken1 = NWScript.FEAT_EPIC_AUTOMATIC_QUICKEN_1 , EpicAutomaticQuicken2 = NWScript.FEAT_EPIC_AUTOMATIC_QUICKEN_2 , EpicAutomaticQuicken3 = NWScript.FEAT_EPIC_AUTOMATIC_QUICKEN_3 , EpicAutomaticSilentSpell1 = NWScript.FEAT_EPIC_AUTOMATIC_SILENT_SPELL_1 , EpicAutomaticSilentSpell2 = NWScript.FEAT_EPIC_AUTOMATIC_SILENT_SPELL_2 , EpicAutomaticSilentSpell3 = NWScript.FEAT_EPIC_AUTOMATIC_SILENT_SPELL_3 , EpicAutomaticStillSpell1 = NWScript.FEAT_EPIC_AUTOMATIC_STILL_SPELL_1 , EpicAutomaticStillSpell2 = NWScript.FEAT_EPIC_AUTOMATIC_STILL_SPELL_2 , EpicAutomaticStillSpell3 = NWScript.FEAT_EPIC_AUTOMATIC_STILL_SPELL_3 , ShouDiscipleMartialFlurryLight = NWScript.FEAT_SHOU_DISCIPLE_MARTIAL_FLURRY_LIGHT , WhirlwindAttack = NWScript.FEAT_WHIRLWIND_ATTACK , ImprovedWhirlwind = NWScript.FEAT_IMPROVED_WHIRLWIND , MightyRage = NWScript.FEAT_MIGHTY_RAGE , EpicLastingInspiration = NWScript.FEAT_EPIC_LASTING_INSPIRATION , CurseSong = NWScript.FEAT_CURSE_SONG , EpicWildShapeUndead = NWScript.FEAT_EPIC_WILD_SHAPE_UNDEAD , EpicWildShapeDragon = NWScript.FEAT_EPIC_WILD_SHAPE_DRAGON , EpicSpellMummyDust = NWScript.FEAT_EPIC_SPELL_MUMMY_DUST , EpicSpellDragonKnight = NWScript.FEAT_EPIC_SPELL_DRAGON_KNIGHT , EpicSpellHellball = NWScript.FEAT_EPIC_SPELL_HELLBALL , EpicSpellMageArmour = NWScript.FEAT_EPIC_SPELL_MAGE_ARMOUR , EpicSpellRuin = NWScript.FEAT_EPIC_SPELL_RUIN , WeaponOfChoiceSickle = NWScript.FEAT_WEAPON_OF_CHOICE_SICKLE , WeaponOfChoiceKama = NWScript.FEAT_WEAPON_OF_CHOICE_KAMA , WeaponOfChoiceKukri = NWScript.FEAT_WEAPON_OF_CHOICE_KUKRI , KiDamage = NWScript.FEAT_KI_DAMAGE , IncreaseMultiplier = NWScript.FEAT_INCREASE_MULTIPLIER , SuperiorWeaponFocus = NWScript.FEAT_SUPERIOR_WEAPON_FOCUS , KiCritical = NWScript.FEAT_KI_CRITICAL , BoneSkin2 = NWScript.FEAT_BONE_SKIN_2 , BoneSkin4 = NWScript.FEAT_BONE_SKIN_4 , BoneSkin6 = NWScript.FEAT_BONE_SKIN_6 , AnimateDead = NWScript.FEAT_ANIMATE_DEAD , SummonUndead = NWScript.FEAT_SUMMON_UNDEAD , DeathlessVigor = NWScript.FEAT_DEATHLESS_VIGOR , UndeadGraft1 = NWScript.FEAT_UNDEAD_GRAFT_1 , UndeadGraft2 = NWScript.FEAT_UNDEAD_GRAFT_2 , ToughAsBone = NWScript.FEAT_TOUGH_AS_BONE , SummonGreaterUndead = NWScript.FEAT_SUMMON_GREATER_UNDEAD , DeathlessMastery = NWScript.FEAT_DEATHLESS_MASTERY , DeathlessMasterTouch = NWScript.FEAT_DEATHLESS_MASTER_TOUCH , GreaterWildshape1 = NWScript.FEAT_GREATER_WILDSHAPE_1 , ShouDiscipleMartialFlurryAny = NWScript.FEAT_SHOU_DISCIPLE_MARTIAL_FLURRY_ANY , GreaterWildshape2 = NWScript.FEAT_GREATER_WILDSHAPE_2 , GreaterWildshape3 = NWScript.FEAT_GREATER_WILDSHAPE_3 , HumanoidShape = NWScript.FEAT_HUMANOID_SHAPE , GreaterWildshape4 = NWScript.FEAT_GREATER_WILDSHAPE_4 , SacredDefense1 = NWScript.FEAT_SACRED_DEFENSE_1 , SacredDefense2 = NWScript.FEAT_SACRED_DEFENSE_2 , SacredDefense3 = NWScript.FEAT_SACRED_DEFENSE_3 , SacredDefense4 = NWScript.FEAT_SACRED_DEFENSE_4 , SacredDefense5 = NWScript.FEAT_SACRED_DEFENSE_5 , DivineWrath = NWScript.FEAT_DIVINE_WRATH , ExtraSmiting = NWScript.FEAT_EXTRA_SMITING , SkillFocusCraftArmor = NWScript.FEAT_SKILL_FOCUS_CRAFT_ARMOR , SkillFocusCraftWeapon = NWScript.FEAT_SKILL_FOCUS_CRAFT_WEAPON , EpicSkillFocusCraftArmor = NWScript.FEAT_EPIC_SKILL_FOCUS_CRAFT_ARMOR , EpicSkillFocusCraftWeapon = NWScript.FEAT_EPIC_SKILL_FOCUS_CRAFT_WEAPON , SkillFocusBluff = NWScript.FEAT_SKILL_FOCUS_BLUFF , SkillFocusIntimidate = NWScript.FEAT_SKILL_FOCUS_INTIMIDATE , EpicSkillFocusBluff = NWScript.FEAT_EPIC_SKILL_FOCUS_BLUFF , EpicSkillFocusIntimidate = NWScript.FEAT_EPIC_SKILL_FOCUS_INTIMIDATE , WeaponOfChoiceClub = NWScript.FEAT_WEAPON_OF_CHOICE_CLUB , WeaponOfChoiceDagger = NWScript.FEAT_WEAPON_OF_CHOICE_DAGGER , WeaponOfChoiceLightmace = NWScript.FEAT_WEAPON_OF_CHOICE_LIGHTMACE , WeaponOfChoiceMorningstar = NWScript.FEAT_WEAPON_OF_CHOICE_MORNINGSTAR , WeaponOfChoiceQuarterstaff = NWScript.FEAT_WEAPON_OF_CHOICE_QUARTERSTAFF , WeaponOfChoiceShortspear = NWScript.FEAT_WEAPON_OF_CHOICE_SHORTSPEAR , WeaponOfChoiceShortsword = NWScript.FEAT_WEAPON_OF_CHOICE_SHORTSWORD , WeaponOfChoiceRapier = NWScript.FEAT_WEAPON_OF_CHOICE_RAPIER , WeaponOfChoiceScimitar = NWScript.FEAT_WEAPON_OF_CHOICE_SCIMITAR , WeaponOfChoiceLongsword = NWScript.FEAT_WEAPON_OF_CHOICE_LONGSWORD , WeaponOfChoiceGreatsword = NWScript.FEAT_WEAPON_OF_CHOICE_GREATSWORD , WeaponOfChoiceHandaxe = NWScript.FEAT_WEAPON_OF_CHOICE_HANDAXE , WeaponOfChoiceBattleaxe = NWScript.FEAT_WEAPON_OF_CHOICE_BATTLEAXE , WeaponOfChoiceGreataxe = NWScript.FEAT_WEAPON_OF_CHOICE_GREATAXE , WeaponOfChoiceHalberd = NWScript.FEAT_WEAPON_OF_CHOICE_HALBERD , WeaponOfChoiceLighthammer = NWScript.FEAT_WEAPON_OF_CHOICE_LIGHTHAMMER , WeaponOfChoiceLightflail = NWScript.FEAT_WEAPON_OF_CHOICE_LIGHTFLAIL , WeaponOfChoiceWarhammer = NWScript.FEAT_WEAPON_OF_CHOICE_WARHAMMER , WeaponOfChoiceHeavyflail = NWScript.FEAT_WEAPON_OF_CHOICE_HEAVYFLAIL , WeaponOfChoiceScythe = NWScript.FEAT_WEAPON_OF_CHOICE_SCYTHE , WeaponOfChoiceKatana = NWScript.FEAT_WEAPON_OF_CHOICE_KATANA , WeaponOfChoiceBastardsword = NWScript.FEAT_WEAPON_OF_CHOICE_BASTARDSWORD , WeaponOfChoiceDiremace = NWScript.FEAT_WEAPON_OF_CHOICE_DIREMACE , WeaponOfChoiceDoubleaxe = NWScript.FEAT_WEAPON_OF_CHOICE_DOUBLEAXE , WeaponOfChoiceTwobladedsword = NWScript.FEAT_WEAPON_OF_CHOICE_TWOBLADEDSWORD , BrewPotion = NWScript.FEAT_BREW_POTION , ScribeScroll = NWScript.FEAT_SCRIBE_SCROLL , CraftWand = NWScript.FEAT_CRAFT_WAND , DwarvenDefenderDefensiveStance = NWScript.FEAT_DWARVEN_DEFENDER_DEFENSIVE_STANCE , DamageReduction6 = NWScript.FEAT_DAMAGE_REDUCTION_6 , PrestigeDefensiveAwareness1 = NWScript.FEAT_PRESTIGE_DEFENSIVE_AWARENESS_1 , PrestigeDefensiveAwareness2 = NWScript.FEAT_PRESTIGE_DEFENSIVE_AWARENESS_2 , PrestigeDefensiveAwareness3 = NWScript.FEAT_PRESTIGE_DEFENSIVE_AWARENESS_3 , WeaponFocusDwaxe = NWScript.FEAT_WEAPON_FOCUS_DWAXE , WeaponSpecializationDwaxe = NWScript.FEAT_WEAPON_SPECIALIZATION_DWAXE , ImprovedCriticalDwaxe = NWScript.FEAT_IMPROVED_CRITICAL_DWAXE , EpicDevastatingCriticalDwaxe = NWScript.FEAT_EPIC_DEVASTATING_CRITICAL_DWAXE , EpicWeaponFocusDwaxe = NWScript.FEAT_EPIC_WEAPON_FOCUS_DWAXE , EpicWeaponSpecializationDwaxe = NWScript.FEAT_EPIC_WEAPON_SPECIALIZATION_DWAXE , EpicOverwhelmingCriticalDwaxe = NWScript.FEAT_EPIC_OVERWHELMING_CRITICAL_DWAXE , WeaponOfChoiceDwaxe = NWScript.FEAT_WEAPON_OF_CHOICE_DWAXE , UsePoison = NWScript.FEAT_USE_POISON , DragonArmor = NWScript.FEAT_DRAGON_ARMOR , DragonAbilities = NWScript.FEAT_DRAGON_ABILITIES , DragonImmuneParalysis = NWScript.FEAT_DRAGON_IMMUNE_PARALYSIS , DragonImmuneFire = NWScript.FEAT_DRAGON_IMMUNE_FIRE , DragonDisBreath = NWScript.FEAT_DRAGON_DIS_BREATH , EpicFighter = NWScript.FEAT_EPIC_FIGHTER , EpicBarbarian = NWScript.FEAT_EPIC_BARBARIAN , EpicBard = NWScript.FEAT_EPIC_BARD , EpicCleric = NWScript.FEAT_EPIC_CLERIC , EpicDruid = NWScript.FEAT_EPIC_DRUID , EpicMonk = NWScript.FEAT_EPIC_MONK , EpicPaladin = NWScript.FEAT_EPIC_PALADIN , EpicRanger = NWScript.FEAT_EPIC_RANGER , EpicRogue = NWScript.FEAT_EPIC_ROGUE , EpicSorcerer = NWScript.FEAT_EPIC_SORCERER , EpicWizard = NWScript.FEAT_EPIC_WIZARD , EpicArcaneArcher = NWScript.FEAT_EPIC_ARCANE_ARCHER , EpicAssassin = NWScript.FEAT_EPIC_ASSASSIN , EpicBlackguard = NWScript.FEAT_EPIC_BLACKGUARD , EpicShadowdancer = NWScript.FEAT_EPIC_SHADOWDANCER , EpicHarperScout = NWScript.FEAT_EPIC_HARPER_SCOUT , EpicDivineChampion = NWScript.FEAT_EPIC_DIVINE_CHAMPION , EpicWeaponMaster = NWScript.FEAT_EPIC_WEAPON_MASTER , EpicPaleMaster = NWScript.FEAT_EPIC_PALE_MASTER , EpicDwarvenDefender = NWScript.FEAT_EPIC_DWARVEN_DEFENDER , EpicShifter = NWScript.FEAT_EPIC_SHIFTER , EpicRedDragonDisc = NWScript.FEAT_EPIC_RED_DRAGON_DISC , EpicThunderingRage = NWScript.FEAT_EPIC_THUNDERING_RAGE , EpicTerrifyingRage = NWScript.FEAT_EPIC_TERRIFYING_RAGE , EpicSpellEpicWarding = NWScript.FEAT_EPIC_SPELL_EPIC_WARDING , WeaponFocusWhip = NWScript.FEAT_WEAPON_FOCUS_WHIP , WeaponSpecializationWhip = NWScript.FEAT_WEAPON_SPECIALIZATION_WHIP , ImprovedCriticalWhip = NWScript.FEAT_IMPROVED_CRITICAL_WHIP , EpicDevastatingCriticalWhip = NWScript.FEAT_EPIC_DEVASTATING_CRITICAL_WHIP , EpicWeaponFocusWhip = NWScript.FEAT_EPIC_WEAPON_FOCUS_WHIP , EpicWeaponSpecializationWhip = NWScript.FEAT_EPIC_WEAPON_SPECIALIZATION_WHIP , EpicOverwhelmingCriticalWhip = NWScript.FEAT_EPIC_OVERWHELMING_CRITICAL_WHIP , WeaponOfChoiceWhip = NWScript.FEAT_WEAPON_OF_CHOICE_WHIP , EpicCharacter = NWScript.FEAT_EPIC_CHARACTER , EpicEpicShadowlord = NWScript.FEAT_EPIC_EPIC_SHADOWLORD , EpicEpicFiend = NWScript.FEAT_EPIC_EPIC_FIEND , PrestigeDeathAttack6 = NWScript.FEAT_PRESTIGE_DEATH_ATTACK_6 , PrestigeDeathAttack7 = NWScript.FEAT_PRESTIGE_DEATH_ATTACK_7 , PrestigeDeathAttack8 = NWScript.FEAT_PRESTIGE_DEATH_ATTACK_8 , BlackguardSneakAttack4D6 = NWScript.FEAT_BLACKGUARD_SNEAK_ATTACK_4D6 , BlackguardSneakAttack5D6 = NWScript.FEAT_BLACKGUARD_SNEAK_ATTACK_5D6 , BlackguardSneakAttack6D6 = NWScript.FEAT_BLACKGUARD_SNEAK_ATTACK_6D6 , BlackguardSneakAttack7D6 = NWScript.FEAT_BLACKGUARD_SNEAK_ATTACK_7D6 , BlackguardSneakAttack8D6 = NWScript.FEAT_BLACKGUARD_SNEAK_ATTACK_8D6 , BlackguardSneakAttack9D6 = NWScript.FEAT_BLACKGUARD_SNEAK_ATTACK_9D6 , BlackguardSneakAttack10D6 = NWScript.FEAT_BLACKGUARD_SNEAK_ATTACK_10D6 , BlackguardSneakAttack11D6 = NWScript.FEAT_BLACKGUARD_SNEAK_ATTACK_11D6 , BlackguardSneakAttack12D6 = NWScript.FEAT_BLACKGUARD_SNEAK_ATTACK_12D6 , BlackguardSneakAttack13D6 = NWScript.FEAT_BLACKGUARD_SNEAK_ATTACK_13D6 , BlackguardSneakAttack14D6 = NWScript.FEAT_BLACKGUARD_SNEAK_ATTACK_14D6 , BlackguardSneakAttack15D6 = NWScript.FEAT_BLACKGUARD_SNEAK_ATTACK_15D6 , PrestigeDeathAttack9 = NWScript.FEAT_PRESTIGE_DEATH_ATTACK_9 , PrestigeDeathAttack10 = NWScript.FEAT_PRESTIGE_DEATH_ATTACK_10 , PrestigeDeathAttack11 = NWScript.FEAT_PRESTIGE_DEATH_ATTACK_11 , PrestigeDeathAttack12 = NWScript.FEAT_PRESTIGE_DEATH_ATTACK_12 , PrestigeDeathAttack13 = NWScript.FEAT_PRESTIGE_DEATH_ATTACK_13 , PrestigeDeathAttack14 = NWScript.FEAT_PRESTIGE_DEATH_ATTACK_14 , PrestigeDeathAttack15 = NWScript.FEAT_PRESTIGE_DEATH_ATTACK_15 , PrestigeDeathAttack16 = NWScript.FEAT_PRESTIGE_DEATH_ATTACK_16 , PrestigeDeathAttack17 = NWScript.FEAT_PRESTIGE_DEATH_ATTACK_17 , PrestigeDeathAttack18 = NWScript.FEAT_PRESTIGE_DEATH_ATTACK_18 , PrestigeDeathAttack19 = NWScript.FEAT_PRESTIGE_DEATH_ATTACK_19 , PrestigeDeathAttack20 = NWScript.FEAT_PRESTIGE_DEATH_ATTACK_20 , ShouDiscipleDodge3 = NWScript.FEAT_SHOU_DISCIPLE_DODGE_3 , DragonHdincreaseD6 = NWScript.FEAT_DRAGON_HDINCREASE_D6 , DragonHdincreaseD8 = NWScript.FEAT_DRAGON_HDINCREASE_D8 , DragonHdincreaseD10 = NWScript.FEAT_DRAGON_HDINCREASE_D10 , PrestigeEnchantArrow6 = NWScript.FEAT_PRESTIGE_ENCHANT_ARROW_6 , PrestigeEnchantArrow7 = NWScript.FEAT_PRESTIGE_ENCHANT_ARROW_7 , PrestigeEnchantArrow8 = NWScript.FEAT_PRESTIGE_ENCHANT_ARROW_8 , PrestigeEnchantArrow9 = NWScript.FEAT_PRESTIGE_ENCHANT_ARROW_9 , PrestigeEnchantArrow10 = NWScript.FEAT_PRESTIGE_ENCHANT_ARROW_10 , PrestigeEnchantArrow11 = NWScript.FEAT_PRESTIGE_ENCHANT_ARROW_11 , PrestigeEnchantArrow12 = NWScript.FEAT_PRESTIGE_ENCHANT_ARROW_12 , PrestigeEnchantArrow13 = NWScript.FEAT_PRESTIGE_ENCHANT_ARROW_13 , PrestigeEnchantArrow14 = NWScript.FEAT_PRESTIGE_ENCHANT_ARROW_14 , PrestigeEnchantArrow15 = NWScript.FEAT_PRESTIGE_ENCHANT_ARROW_15 , PrestigeEnchantArrow16 = NWScript.FEAT_PRESTIGE_ENCHANT_ARROW_16 , PrestigeEnchantArrow17 = NWScript.FEAT_PRESTIGE_ENCHANT_ARROW_17 , PrestigeEnchantArrow18 = NWScript.FEAT_PRESTIGE_ENCHANT_ARROW_18 , PrestigeEnchantArrow19 = NWScript.FEAT_PRESTIGE_ENCHANT_ARROW_19 , PrestigeEnchantArrow20 = NWScript.FEAT_PRESTIGE_ENCHANT_ARROW_20 , EpicOutsiderShape = NWScript.FEAT_EPIC_OUTSIDER_SHAPE , EpicConstructShape = NWScript.FEAT_EPIC_CONSTRUCT_SHAPE , EpicShifterInfiniteWildshape1 = NWScript.FEAT_EPIC_SHIFTER_INFINITE_WILDSHAPE_1 , EpicShifterInfiniteWildshape2 = NWScript.FEAT_EPIC_SHIFTER_INFINITE_WILDSHAPE_2 , EpicShifterInfiniteWildshape3 = NWScript.FEAT_EPIC_SHIFTER_INFINITE_WILDSHAPE_3 , EpicShifterInfiniteWildshape4 = NWScript.FEAT_EPIC_SHIFTER_INFINITE_WILDSHAPE_4 , EpicShifterInfiniteHumanoidShape = NWScript.FEAT_EPIC_SHIFTER_INFINITE_HUMANOID_SHAPE , EpicBarbarianDamageReduction = NWScript.FEAT_EPIC_BARBARIAN_DAMAGE_REDUCTION , EpicDruidInfiniteWildshape = NWScript.FEAT_EPIC_DRUID_INFINITE_WILDSHAPE , EpicDruidInfiniteElementalShape = NWScript.FEAT_EPIC_DRUID_INFINITE_ELEMENTAL_SHAPE , PrestigePoisonSaveEpic = NWScript.FEAT_PRESTIGE_POISON_SAVE_EPIC , EpicSuperiorWeaponFocus = NWScript.FEAT_EPIC_SUPERIOR_WEAPON_FOCUS , WeaponFocusTrident = NWScript.FEAT_WEAPON_FOCUS_TRIDENT , WeaponSpecializationTrident = NWScript.FEAT_WEAPON_SPECIALIZATION_TRIDENT , ImprovedCriticalTrident = NWScript.FEAT_IMPROVED_CRITICAL_TRIDENT , EpicDevastatingCriticalTrident = NWScript.FEAT_EPIC_DEVASTATING_CRITICAL_TRIDENT , EpicWeaponFocusTrident = NWScript.FEAT_EPIC_WEAPON_FOCUS_TRIDENT , EpicWeaponSpecializationTrident = NWScript.FEAT_EPIC_WEAPON_SPECIALIZATION_TRIDENT , EpicOverwhelmingCriticalTrident = NWScript.FEAT_EPIC_OVERWHELMING_CRITICAL_TRIDENT , WeaponOfChoiceTrident = NWScript.FEAT_WEAPON_OF_CHOICE_TRIDENT , PdkRally = NWScript.FEAT_PDK_RALLY , PdkShield = NWScript.FEAT_PDK_SHIELD , PdkFear = NWScript.FEAT_PDK_FEAR , PdkWrath = NWScript.FEAT_PDK_WRATH , PdkStand = NWScript.FEAT_PDK_STAND , PdkInspire1 = NWScript.FEAT_PDK_INSPIRE_1 , PdkInspire2 = NWScript.FEAT_PDK_INSPIRE_2 , MountedCombat = NWScript.FEAT_MOUNTED_COMBAT , MountedArchery = NWScript.FEAT_MOUNTED_ARCHERY , HorseMenu = NWScript.FEAT_HORSE_MENU , HorseMount = NWScript.FEAT_HORSE_MOUNT , HorseDismount = NWScript.FEAT_HORSE_DISMOUNT , HorsePartyMount = NWScript.FEAT_HORSE_PARTY_MOUNT , HorsePartyDismount = NWScript.FEAT_HORSE_PARTY_DISMOUNT , HorseAssignMount = NWScript.FEAT_HORSE_ASSIGN_MOUNT , PaladinSummonMount = NWScript.FEAT_PALADIN_SUMMON_MOUNT , PlayerTool01 = NWScript.FEAT_PLAYER_TOOL_01 , PlayerTool02 = NWScript.FEAT_PLAYER_TOOL_02 , PlayerTool03 = NWScript.FEAT_PLAYER_TOOL_03 , PlayerTool04 = NWScript.FEAT_PLAYER_TOOL_04 , PlayerTool05 = NWScript.FEAT_PLAYER_TOOL_05 , PlayerTool06 = NWScript.FEAT_PLAYER_TOOL_06 , PlayerTool07 = NWScript.FEAT_PLAYER_TOOL_07 , PlayerTool08 = NWScript.FEAT_PLAYER_TOOL_08 , PlayerTool09 = NWScript.FEAT_PLAYER_TOOL_09 , PlayerTool10 = NWScript.FEAT_PLAYER_TOOL_10 } |
enum class | FogColor { Red = NWScript.FOG_COLOR_RED , RedDark = NWScript.FOG_COLOR_RED_DARK , Green = NWScript.FOG_COLOR_GREEN , GreenDark = NWScript.FOG_COLOR_GREEN_DARK , Blue = NWScript.FOG_COLOR_BLUE , BlueDark = NWScript.FOG_COLOR_BLUE_DARK , Black = NWScript.FOG_COLOR_BLACK , White = NWScript.FOG_COLOR_WHITE , Grey = NWScript.FOG_COLOR_GREY , Yellow = NWScript.FOG_COLOR_YELLOW , YellowDark = NWScript.FOG_COLOR_YELLOW_DARK , Cyan = NWScript.FOG_COLOR_CYAN , Magenta = NWScript.FOG_COLOR_MAGENTA , Orange = NWScript.FOG_COLOR_ORANGE , OrangeDark = NWScript.FOG_COLOR_ORANGE_DARK , Brown = NWScript.FOG_COLOR_BROWN , BrownDark = NWScript.FOG_COLOR_BROWN_DARK } |
enum class | FogType { All = NWScript.FOG_TYPE_ALL , Sun = NWScript.FOG_TYPE_SUN , Moon = NWScript.FOG_TYPE_MOON } |
enum class | FootstepType { Invalid = NWScript.FOOTSTEP_TYPE_INVALID , Normal = NWScript.FOOTSTEP_TYPE_NORMAL , Large = NWScript.FOOTSTEP_TYPE_LARGE , Dragon = NWScript.FOOTSTEP_TYPE_DRAGON , Soft = NWScript.FOOTSTEP_TYPE_SOFT , Hoof = NWScript.FOOTSTEP_TYPE_HOOF , HoofLarge = NWScript.FOOTSTEP_TYPE_HOOF_LARGE , Beetle = NWScript.FOOTSTEP_TYPE_BEETLE , Spider = NWScript.FOOTSTEP_TYPE_SPIDER , Skeleton = NWScript.FOOTSTEP_TYPE_SKELETON , LeatherWing = NWScript.FOOTSTEP_TYPE_LEATHER_WING , FeatherWing = NWScript.FOOTSTEP_TYPE_FEATHER_WING , None = NWScript.FOOTSTEP_TYPE_NONE , Seagull = NWScript.FOOTSTEP_TYPE_SEAGULL , Shark = NWScript.FOOTSTEP_TYPE_SHARK , WaterNormal = NWScript.FOOTSTEP_TYPE_WATER_NORMAL , WaterLarge = NWScript.FOOTSTEP_TYPE_WATER_LARGE , Horse = NWScript.FOOTSTEP_TYPE_HORSE , Default = NWScript.FOOTSTEP_TYPE_DEFAULT } |
enum class | GameDifficulty { VeryEasy = NWScript.GAME_DIFFICULTY_VERY_EASY , Easy = NWScript.GAME_DIFFICULTY_EASY , Normal = NWScript.GAME_DIFFICULTY_NORMAL , CoreRules = NWScript.GAME_DIFFICULTY_CORE_RULES , Difficult = NWScript.GAME_DIFFICULTY_DIFFICULT } |
enum class | Gender { Male = NWScript.GENDER_MALE , Female = NWScript.GENDER_FEMALE , Both = NWScript.GENDER_BOTH , Other = NWScript.GENDER_OTHER , None = NWScript.GENDER_NONE } |
enum class | GffResourceFieldType : uint { Byte = 0x0 , Char = 0x1 , Word = 0x2 , Short = 0x3 , DWord = 0x4 , Int = 0x5 , DWord64 = 0x6 , Int64 = 0x7 , Float = 0x8 , Double = 0x9 , CExoString = 0xA , CResRef = 0xB , CExoLocString = 0xC , Void = 0xD , Struct = 0xE , List = 0xF } |
enum class | GuiEventType { ChatBarFocus = NWScript.GUIEVENT_CHATBAR_FOCUS , ChatBarUnFocus = NWScript.GUIEVENT_CHATBAR_UNFOCUS , CharacterSheetSkillClick = NWScript.GUIEVENT_CHARACTERSHEET_SKILL_CLICK , CharacterSheetFeatClick = NWScript.GUIEVENT_CHARACTERSHEET_FEAT_CLICK , EffectIconClick = NWScript.GUIEVENT_EFFECTICON_CLICK , DeathPanelWaitForHelpClick = NWScript.GUIEVENT_DEATHPANEL_WAITFORHELP_CLICK , MinimapMapPinClick = NWScript.GUIEVENT_MINIMAP_MAPPIN_CLICK , MinimapOpen = NWScript.GUIEVENT_MINIMAP_OPEN , MinimapClose = NWScript.GUIEVENT_MINIMAP_CLOSE , JournalOpen = NWScript.GUIEVENT_JOURNAL_OPEN , JournalClose = NWScript.GUIEVENT_JOURNAL_CLOSE , PlayerListPlayerClick = NWScript.GUIEVENT_PLAYERLIST_PLAYER_CLICK , PartyBarPortraitClick = NWScript.GUIEVENT_PARTYBAR_PORTRAIT_CLICK , DisabledPanelAttemptOpen = NWScript.GUIEVENT_DISABLED_PANEL_ATTEMPT_OPEN , CompassClick = NWScript.GUIEVENT_COMPASS_CLICK , LevelUpCancelled = NWScript.GUIEVENT_LEVELUP_CANCELLED , AreaLoadScreenFinished = NWScript.GUIEVENT_AREA_LOADSCREEN_FINISHED , QuickChatActivate = NWScript.GUIEVENT_QUICKCHAT_ACTIVATE , QuickChatSelect = NWScript.GUIEVENT_QUICKCHAT_SELECT , QuickChatClose = NWScript.GUIEVENT_QUICKCHAT_CLOSE , SelectCreature = NWScript.GUIEVENT_SELECT_CREATURE , UnselectCreature = NWScript.GUIEVENT_UNSELECT_CREATURE , ExamineObject = NWScript.GUIEVENT_EXAMINE_OBJECT , OptionsOpen = NWScript.GUIEVENT_OPTIONS_OPEN , OptionsClose = NWScript.GUIEVENT_OPTIONS_CLOSE , RadialOpen = NWScript.GUIEVENT_RADIAL_OPEN , ChatlogPortraitClick = NWScript.GUIEVENT_CHATLOG_PORTRAIT_CLICK , PlayerlistPlayerTell = NWScript.GUIEVENT_PLAYERLIST_PLAYER_TELL } |
enum class | GUIPanel { Death = NWScript.GUI_PANEL_PLAYER_DEATH , Minimap = NWScript.GUI_PANEL_MINIMAP , Compass = NWScript.GUI_PANEL_COMPASS , Inventory = NWScript.GUI_PANEL_INVENTORY , PlayerList = NWScript.GUI_PANEL_PLAYERLIST , Journal = NWScript.GUI_PANEL_JOURNAL , SpellBook = NWScript.GUI_PANEL_SPELLBOOK , CharacterSheet = NWScript.GUI_PANEL_CHARACTERSHEET , LevelUp = NWScript.GUI_PANEL_LEVELUP , GoldInventory = NWScript.GUI_PANEL_GOLD_INVENTORY , GoldBarter = NWScript.GUI_PANEL_GOLD_BARTER , ExamineCreature = NWScript.GUI_PANEL_EXAMINE_CREATURE , ExamineItem = NWScript.GUI_PANEL_EXAMINE_ITEM , ExaminePlaceable = NWScript.GUI_PANEL_EXAMINE_PLACEABLE , ExamineDoor = NWScript.GUI_PANEL_EXAMINE_DOOR , Tile = NWScript.GUI_PANEL_RADIAL_TILE , Trigger = NWScript.GUI_PANEL_RADIAL_TRIGGER , Creature = NWScript.GUI_PANEL_RADIAL_CREATURE , Item = NWScript.GUI_PANEL_RADIAL_ITEM , Placeable = NWScript.GUI_PANEL_RADIAL_PLACEABLE , Door = NWScript.GUI_PANEL_RADIAL_DOOR , Quickbar = NWScript.GUI_PANEL_RADIAL_QUICKBAR } |
enum class | ImmunityType { None = NWScript.IMMUNITY_TYPE_NONE , MindSpells = NWScript.IMMUNITY_TYPE_MIND_SPELLS , Poison = NWScript.IMMUNITY_TYPE_POISON , Disease = NWScript.IMMUNITY_TYPE_DISEASE , Fear = NWScript.IMMUNITY_TYPE_FEAR , Trap = NWScript.IMMUNITY_TYPE_TRAP , Paralysis = NWScript.IMMUNITY_TYPE_PARALYSIS , Blindness = NWScript.IMMUNITY_TYPE_BLINDNESS , Deafness = NWScript.IMMUNITY_TYPE_DEAFNESS , Slow = NWScript.IMMUNITY_TYPE_SLOW , Entangle = NWScript.IMMUNITY_TYPE_ENTANGLE , Silence = NWScript.IMMUNITY_TYPE_SILENCE , Stun = NWScript.IMMUNITY_TYPE_STUN , Sleep = NWScript.IMMUNITY_TYPE_SLEEP , Charm = NWScript.IMMUNITY_TYPE_CHARM , Dominate = NWScript.IMMUNITY_TYPE_DOMINATE , Confused = NWScript.IMMUNITY_TYPE_CONFUSED , Cursed = NWScript.IMMUNITY_TYPE_CURSED , Dazed = NWScript.IMMUNITY_TYPE_DAZED , AbilityDecrease = NWScript.IMMUNITY_TYPE_ABILITY_DECREASE , AttackDecrease = NWScript.IMMUNITY_TYPE_ATTACK_DECREASE , DamageDecrease = NWScript.IMMUNITY_TYPE_DAMAGE_DECREASE , DamageImmunityDecrease = NWScript.IMMUNITY_TYPE_DAMAGE_IMMUNITY_DECREASE , AcDecrease = NWScript.IMMUNITY_TYPE_AC_DECREASE , MovementSpeedDecrease = NWScript.IMMUNITY_TYPE_MOVEMENT_SPEED_DECREASE , SavingThrowDecrease = NWScript.IMMUNITY_TYPE_SAVING_THROW_DECREASE , SpellResistanceDecrease = NWScript.IMMUNITY_TYPE_SPELL_RESISTANCE_DECREASE , SkillDecrease = NWScript.IMMUNITY_TYPE_SKILL_DECREASE , Knockdown = NWScript.IMMUNITY_TYPE_KNOCKDOWN , NegativeLevel = NWScript.IMMUNITY_TYPE_NEGATIVE_LEVEL , SneakAttack = NWScript.IMMUNITY_TYPE_SNEAK_ATTACK , CriticalHit = NWScript.IMMUNITY_TYPE_CRITICAL_HIT , Death = NWScript.IMMUNITY_TYPE_DEATH } |
enum class | InventoryDisturbType { Added = NWScript.INVENTORY_DISTURB_TYPE_ADDED , Removed = NWScript.INVENTORY_DISTURB_TYPE_REMOVED , Stolen = NWScript.INVENTORY_DISTURB_TYPE_STOLEN } |
enum class | InventorySlot { Arms = NWScript.INVENTORY_SLOT_ARMS , Arrows = NWScript.INVENTORY_SLOT_ARROWS , Belt = NWScript.INVENTORY_SLOT_BELT , Bolts = NWScript.INVENTORY_SLOT_BOLTS , Boots = NWScript.INVENTORY_SLOT_BOOTS , Bullets = NWScript.INVENTORY_SLOT_BULLETS , CreatureSkin = NWScript.INVENTORY_SLOT_CARMOUR , Chest = NWScript.INVENTORY_SLOT_CHEST , Cloak = NWScript.INVENTORY_SLOT_CLOAK , CreatureBiteWeapon = NWScript.INVENTORY_SLOT_CWEAPON_B , CreatureLeftWeapon = NWScript.INVENTORY_SLOT_CWEAPON_L , CreatureRightWeapon = NWScript.INVENTORY_SLOT_CWEAPON_R , Head = NWScript.INVENTORY_SLOT_HEAD , LeftHand = NWScript.INVENTORY_SLOT_LEFTHAND , LeftRing = NWScript.INVENTORY_SLOT_LEFTRING , Neck = NWScript.INVENTORY_SLOT_NECK , RightHand = NWScript.INVENTORY_SLOT_RIGHTHAND , RightRing = NWScript.INVENTORY_SLOT_RIGHTRING } |
enum class | InvisibilityType { Normal = NWScript.INVISIBILITY_TYPE_NORMAL , Darkness = NWScript.INVISIBILITY_TYPE_DARKNESS , Improved = NWScript.INVISIBILITY_TYPE_IMPROVED } |
enum class | IPAbility { Strength = NWScript.IP_CONST_ABILITY_STR , Dexterity = NWScript.IP_CONST_ABILITY_DEX , Constitution = NWScript.IP_CONST_ABILITY_CON , Intelligence = NWScript.IP_CONST_ABILITY_INT , Wisdom = NWScript.IP_CONST_ABILITY_WIS , Charisma = NWScript.IP_CONST_ABILITY_CHA } |
enum class | IPACModifierType { Dodge = NWScript.IP_CONST_ACMODIFIERTYPE_DODGE , Natural = NWScript.IP_CONST_ACMODIFIERTYPE_NATURAL , Armor = NWScript.IP_CONST_ACMODIFIERTYPE_ARMOR , Shield = NWScript.IP_CONST_ACMODIFIERTYPE_SHIELD , Deflection = NWScript.IP_CONST_ACMODIFIERTYPE_DEFLECTION } |
enum class | IPAdditional { Unknown = NWScript.IP_CONST_ADDITIONAL_UNKNOWN , Cursed = NWScript.IP_CONST_ADDITIONAL_CURSED } |
enum class | IPAlignment { LawfulGood = NWScript.IP_CONST_ALIGNMENT_LG , LawfulNeutral = NWScript.IP_CONST_ALIGNMENT_LN , LawfulEvil = NWScript.IP_CONST_ALIGNMENT_LE , NeutralGood = NWScript.IP_CONST_ALIGNMENT_NG , TrueNeutral = NWScript.IP_CONST_ALIGNMENT_TN , NeutralEvil = NWScript.IP_CONST_ALIGNMENT_NE , ChaoticGood = NWScript.IP_CONST_ALIGNMENT_CG , ChaoticNeutral = NWScript.IP_CONST_ALIGNMENT_CN , ChaoticEvil = NWScript.IP_CONST_ALIGNMENT_CE } |
enum class | IPAlignmentGroup { All = NWScript.IP_CONST_ALIGNMENTGROUP_ALL , Neutral = NWScript.IP_CONST_ALIGNMENTGROUP_NEUTRAL , Lawful = NWScript.IP_CONST_ALIGNMENTGROUP_LAWFUL , Chaotic = NWScript.IP_CONST_ALIGNMENTGROUP_CHAOTIC , Good = NWScript.IP_CONST_ALIGNMENTGROUP_GOOD , Evil = NWScript.IP_CONST_ALIGNMENTGROUP_EVIL } |
enum class | IPAmmoType { Arrow = NWScript.IP_CONST_AMMOTYPE_ARROW , Bolt = NWScript.IP_CONST_AMMOTYPE_BOLT , Bullet = NWScript.IP_CONST_AMMOTYPE_BULLET } |
enum class | IPArcaneSpellFailure { Minus50Pct = NWScript.IP_CONST_ARCANE_SPELL_FAILURE_MINUS_50_PERCENT , Minus45Pct = NWScript.IP_CONST_ARCANE_SPELL_FAILURE_MINUS_45_PERCENT , Minus40Pct = NWScript.IP_CONST_ARCANE_SPELL_FAILURE_MINUS_40_PERCENT , Minus35Pct = NWScript.IP_CONST_ARCANE_SPELL_FAILURE_MINUS_35_PERCENT , Minus30Pct = NWScript.IP_CONST_ARCANE_SPELL_FAILURE_MINUS_30_PERCENT , Minus25Pct = NWScript.IP_CONST_ARCANE_SPELL_FAILURE_MINUS_25_PERCENT , Minus20Pct = NWScript.IP_CONST_ARCANE_SPELL_FAILURE_MINUS_20_PERCENT , Minus15Pct = NWScript.IP_CONST_ARCANE_SPELL_FAILURE_MINUS_15_PERCENT , Minus10Pct = NWScript.IP_CONST_ARCANE_SPELL_FAILURE_MINUS_10_PERCENT , Minus5Pct = NWScript.IP_CONST_ARCANE_SPELL_FAILURE_MINUS_5_PERCENT , Plus5Pct = NWScript.IP_CONST_ARCANE_SPELL_FAILURE_PLUS_5_PERCENT , Plus10Pct = NWScript.IP_CONST_ARCANE_SPELL_FAILURE_PLUS_10_PERCENT , Plus15Pct = NWScript.IP_CONST_ARCANE_SPELL_FAILURE_PLUS_15_PERCENT , Plus20Pct = NWScript.IP_CONST_ARCANE_SPELL_FAILURE_PLUS_20_PERCENT , Plus25Pct = NWScript.IP_CONST_ARCANE_SPELL_FAILURE_PLUS_25_PERCENT , Plus30Pct = NWScript.IP_CONST_ARCANE_SPELL_FAILURE_PLUS_30_PERCENT , Plus35Pct = NWScript.IP_CONST_ARCANE_SPELL_FAILURE_PLUS_35_PERCENT , Plus40Pct = NWScript.IP_CONST_ARCANE_SPELL_FAILURE_PLUS_40_PERCENT , Plus45Pct = NWScript.IP_CONST_ARCANE_SPELL_FAILURE_PLUS_45_PERCENT , Plus50Pct = NWScript.IP_CONST_ARCANE_SPELL_FAILURE_PLUS_50_PERCENT } |
enum class | IPCastSpell { AcidFog11 = NWScript.IP_CONST_CASTSPELL_ACID_FOG_11 , AcidSplash1 = NWScript.IP_CONST_CASTSPELL_ACID_SPLASH_1 , ActivateItem = NWScript.IP_CONST_CASTSPELL_ACTIVATE_ITEM , Aid3 = NWScript.IP_CONST_CASTSPELL_AID_3 , Amplify5 = NWScript.IP_CONST_CASTSPELL_AMPLIFY_5 , AnimateDead10 = NWScript.IP_CONST_CASTSPELL_ANIMATE_DEAD_10 , AnimateDead15 = NWScript.IP_CONST_CASTSPELL_ANIMATE_DEAD_15 , AnimateDead5 = NWScript.IP_CONST_CASTSPELL_ANIMATE_DEAD_5 , AuraOfVitality13 = NWScript.IP_CONST_CASTSPELL_AURA_OF_VITALITY_13 , AuraVersusAlignment15 = NWScript.IP_CONST_CASTSPELL_AURA_VERSUS_ALIGNMENT_15 , Auraofglory7 = NWScript.IP_CONST_CASTSPELL_AURAOFGLORY_7 , Awaken9 = NWScript.IP_CONST_CASTSPELL_AWAKEN_9 , Balagarnsironhorn7 = NWScript.IP_CONST_CASTSPELL_BALAGARNSIRONHORN_7 , Bane5 = NWScript.IP_CONST_CASTSPELL_BANE_5 , Banishment15 = NWScript.IP_CONST_CASTSPELL_BANISHMENT_15 , Barkskin12 = NWScript.IP_CONST_CASTSPELL_BARKSKIN_12 , Barkskin3 = NWScript.IP_CONST_CASTSPELL_BARKSKIN_3 , Barkskin6 = NWScript.IP_CONST_CASTSPELL_BARKSKIN_6 , BestowCurse5 = NWScript.IP_CONST_CASTSPELL_BESTOW_CURSE_5 , BigbysClenchedFist20 = NWScript.IP_CONST_CASTSPELL_BIGBYS_CLENCHED_FIST_20 , BigbysCrushingHand20 = NWScript.IP_CONST_CASTSPELL_BIGBYS_CRUSHING_HAND_20 , BigbysForcefulHand15 = NWScript.IP_CONST_CASTSPELL_BIGBYS_FORCEFUL_HAND_15 , BigbysGraspingHand17 = NWScript.IP_CONST_CASTSPELL_BIGBYS_GRASPING_HAND_17 , BigbysInterposingHand15 = NWScript.IP_CONST_CASTSPELL_BIGBYS_INTERPOSING_HAND_15 , BladeBarrier11 = NWScript.IP_CONST_CASTSPELL_BLADE_BARRIER_11 , BladeBarrier15 = NWScript.IP_CONST_CASTSPELL_BLADE_BARRIER_15 , Bless2 = NWScript.IP_CONST_CASTSPELL_BLESS_2 , BlindnessDeafness3 = NWScript.IP_CONST_CASTSPELL_BLINDNESS_DEAFNESS_3 , BloodFrenzy7 = NWScript.IP_CONST_CASTSPELL_BLOOD_FRENZY_7 , Bombardment20 = NWScript.IP_CONST_CASTSPELL_BOMBARDMENT_20 , BullsStrength10 = NWScript.IP_CONST_CASTSPELL_BULLS_STRENGTH_10 , BullsStrength15 = NWScript.IP_CONST_CASTSPELL_BULLS_STRENGTH_15 , BullsStrength3 = NWScript.IP_CONST_CASTSPELL_BULLS_STRENGTH_3 , BurningHands2 = NWScript.IP_CONST_CASTSPELL_BURNING_HANDS_2 , BurningHands5 = NWScript.IP_CONST_CASTSPELL_BURNING_HANDS_5 , CallLightning10 = NWScript.IP_CONST_CASTSPELL_CALL_LIGHTNING_10 , CallLightning5 = NWScript.IP_CONST_CASTSPELL_CALL_LIGHTNING_5 , Camoflage5 = NWScript.IP_CONST_CASTSPELL_CAMOFLAGE_5 , CatsGrace10 = NWScript.IP_CONST_CASTSPELL_CATS_GRACE_10 , CatsGrace15 = NWScript.IP_CONST_CASTSPELL_CATS_GRACE_15 , CatsGrace3 = NWScript.IP_CONST_CASTSPELL_CATS_GRACE_3 , ChainLightning11 = NWScript.IP_CONST_CASTSPELL_CHAIN_LIGHTNING_11 , ChainLightning15 = NWScript.IP_CONST_CASTSPELL_CHAIN_LIGHTNING_15 , ChainLightning20 = NWScript.IP_CONST_CASTSPELL_CHAIN_LIGHTNING_20 , CharmMonster10 = NWScript.IP_CONST_CASTSPELL_CHARM_MONSTER_10 , CharmMonster5 = NWScript.IP_CONST_CASTSPELL_CHARM_MONSTER_5 , CharmPerson10 = NWScript.IP_CONST_CASTSPELL_CHARM_PERSON_10 , CharmPerson2 = NWScript.IP_CONST_CASTSPELL_CHARM_PERSON_2 , CharmPersonOrAnimal10 = NWScript.IP_CONST_CASTSPELL_CHARM_PERSON_OR_ANIMAL_10 , CharmPersonOrAnimal3 = NWScript.IP_CONST_CASTSPELL_CHARM_PERSON_OR_ANIMAL_3 , CircleOfDeath11 = NWScript.IP_CONST_CASTSPELL_CIRCLE_OF_DEATH_11 , CircleOfDeath15 = NWScript.IP_CONST_CASTSPELL_CIRCLE_OF_DEATH_15 , CircleOfDeath20 = NWScript.IP_CONST_CASTSPELL_CIRCLE_OF_DEATH_20 , CircleOfDoom15 = NWScript.IP_CONST_CASTSPELL_CIRCLE_OF_DOOM_15 , CircleOfDoom20 = NWScript.IP_CONST_CASTSPELL_CIRCLE_OF_DOOM_20 , CircleOfDoom9 = NWScript.IP_CONST_CASTSPELL_CIRCLE_OF_DOOM_9 , ClairaudienceClairvoyance10 = NWScript.IP_CONST_CASTSPELL_CLAIRAUDIENCE_CLAIRVOYANCE_10 , ClairaudienceClairvoyance15 = NWScript.IP_CONST_CASTSPELL_CLAIRAUDIENCE_CLAIRVOYANCE_15 , ClairaudienceClairvoyance5 = NWScript.IP_CONST_CASTSPELL_CLAIRAUDIENCE_CLAIRVOYANCE_5 , Clarity3 = NWScript.IP_CONST_CASTSPELL_CLARITY_3 , Cloudkill9 = NWScript.IP_CONST_CASTSPELL_CLOUDKILL_9 , ColorSpray2 = NWScript.IP_CONST_CASTSPELL_COLOR_SPRAY_2 , ConeOfCold15 = NWScript.IP_CONST_CASTSPELL_CONE_OF_COLD_15 , ConeOfCold9 = NWScript.IP_CONST_CASTSPELL_CONE_OF_COLD_9 , Confusion10 = NWScript.IP_CONST_CASTSPELL_CONFUSION_10 , Confusion5 = NWScript.IP_CONST_CASTSPELL_CONFUSION_5 , Contagion5 = NWScript.IP_CONST_CASTSPELL_CONTAGION_5 , ContinualFlame7 = NWScript.IP_CONST_CASTSPELL_CONTINUAL_FLAME_7 , ControlUndead13 = NWScript.IP_CONST_CASTSPELL_CONTROL_UNDEAD_13 , ControlUndead20 = NWScript.IP_CONST_CASTSPELL_CONTROL_UNDEAD_20 , CreateGreaterUndead15 = NWScript.IP_CONST_CASTSPELL_CREATE_GREATER_UNDEAD_15 , CreateGreaterUndead16 = NWScript.IP_CONST_CASTSPELL_CREATE_GREATER_UNDEAD_16 , CreateGreaterUndead18 = NWScript.IP_CONST_CASTSPELL_CREATE_GREATER_UNDEAD_18 , CreateUndead11 = NWScript.IP_CONST_CASTSPELL_CREATE_UNDEAD_11 , CreateUndead14 = NWScript.IP_CONST_CASTSPELL_CREATE_UNDEAD_14 , CreateUndead16 = NWScript.IP_CONST_CASTSPELL_CREATE_UNDEAD_16 , CreepingDoom13 = NWScript.IP_CONST_CASTSPELL_CREEPING_DOOM_13 , CureCriticalWounds12 = NWScript.IP_CONST_CASTSPELL_CURE_CRITICAL_WOUNDS_12 , CureCriticalWounds15 = NWScript.IP_CONST_CASTSPELL_CURE_CRITICAL_WOUNDS_15 , CureCriticalWounds7 = NWScript.IP_CONST_CASTSPELL_CURE_CRITICAL_WOUNDS_7 , CureLightWounds2 = NWScript.IP_CONST_CASTSPELL_CURE_LIGHT_WOUNDS_2 , CureLightWounds5 = NWScript.IP_CONST_CASTSPELL_CURE_LIGHT_WOUNDS_5 , CureMinorWounds1 = NWScript.IP_CONST_CASTSPELL_CURE_MINOR_WOUNDS_1 , CureModerateWounds10 = NWScript.IP_CONST_CASTSPELL_CURE_MODERATE_WOUNDS_10 , CureModerateWounds3 = NWScript.IP_CONST_CASTSPELL_CURE_MODERATE_WOUNDS_3 , CureModerateWounds6 = NWScript.IP_CONST_CASTSPELL_CURE_MODERATE_WOUNDS_6 , CureSeriousWounds10 = NWScript.IP_CONST_CASTSPELL_CURE_SERIOUS_WOUNDS_10 , CureSeriousWounds5 = NWScript.IP_CONST_CASTSPELL_CURE_SERIOUS_WOUNDS_5 , Darkness3 = NWScript.IP_CONST_CASTSPELL_DARKNESS_3 , Darkvision3 = NWScript.IP_CONST_CASTSPELL_DARKVISION_3 , Darkvision6 = NWScript.IP_CONST_CASTSPELL_DARKVISION_6 , Daze1 = NWScript.IP_CONST_CASTSPELL_DAZE_1 , DeathWard7 = NWScript.IP_CONST_CASTSPELL_DEATH_WARD_7 , DelayedBlastFireball13 = NWScript.IP_CONST_CASTSPELL_DELAYED_BLAST_FIREBALL_13 , DelayedBlastFireball15 = NWScript.IP_CONST_CASTSPELL_DELAYED_BLAST_FIREBALL_15 , DelayedBlastFireball20 = NWScript.IP_CONST_CASTSPELL_DELAYED_BLAST_FIREBALL_20 , Destruction13 = NWScript.IP_CONST_CASTSPELL_DESTRUCTION_13 , Dirge15 = NWScript.IP_CONST_CASTSPELL_DIRGE_15 , Dismissal12 = NWScript.IP_CONST_CASTSPELL_DISMISSAL_12 , Dismissal18 = NWScript.IP_CONST_CASTSPELL_DISMISSAL_18 , Dismissal7 = NWScript.IP_CONST_CASTSPELL_DISMISSAL_7 , DispelMagic10 = NWScript.IP_CONST_CASTSPELL_DISPEL_MAGIC_10 , DispelMagic5 = NWScript.IP_CONST_CASTSPELL_DISPEL_MAGIC_5 , Displacement9 = NWScript.IP_CONST_CASTSPELL_DISPLACEMENT_9 , DivineFavor5 = NWScript.IP_CONST_CASTSPELL_DIVINE_FAVOR_5 , DivineMight5 = NWScript.IP_CONST_CASTSPELL_DIVINE_MIGHT_5 , DivinePower7 = NWScript.IP_CONST_CASTSPELL_DIVINE_POWER_7 , DivineShield5 = NWScript.IP_CONST_CASTSPELL_DIVINE_SHIELD_5 , DominateAnimal5 = NWScript.IP_CONST_CASTSPELL_DOMINATE_ANIMAL_5 , DominateMonster17 = NWScript.IP_CONST_CASTSPELL_DOMINATE_MONSTER_17 , DominatePerson7 = NWScript.IP_CONST_CASTSPELL_DOMINATE_PERSON_7 , Doom2 = NWScript.IP_CONST_CASTSPELL_DOOM_2 , Doom5 = NWScript.IP_CONST_CASTSPELL_DOOM_5 , DragonBreathAcid10 = NWScript.IP_CONST_CASTSPELL_DRAGON_BREATH_ACID_10 , DragonBreathCold10 = NWScript.IP_CONST_CASTSPELL_DRAGON_BREATH_COLD_10 , DragonBreathFear10 = NWScript.IP_CONST_CASTSPELL_DRAGON_BREATH_FEAR_10 , DragonBreathFire10 = NWScript.IP_CONST_CASTSPELL_DRAGON_BREATH_FIRE_10 , DragonBreathGas10 = NWScript.IP_CONST_CASTSPELL_DRAGON_BREATH_GAS_10 , DragonBreathLightning10 = NWScript.IP_CONST_CASTSPELL_DRAGON_BREATH_LIGHTNING_10 , DragonBreathParalyze10 = NWScript.IP_CONST_CASTSPELL_DRAGON_BREATH_PARALYZE_10 , DragonBreathSleep10 = NWScript.IP_CONST_CASTSPELL_DRAGON_BREATH_SLEEP_10 , DragonBreathSlow10 = NWScript.IP_CONST_CASTSPELL_DRAGON_BREATH_SLOW_10 , DragonBreathWeaken10 = NWScript.IP_CONST_CASTSPELL_DRAGON_BREATH_WEAKEN_10 , Drown15 = NWScript.IP_CONST_CASTSPELL_DROWN_15 , EagleSplendor10 = NWScript.IP_CONST_CASTSPELL_EAGLE_SPLEDOR_10 , EagleSplendor15 = NWScript.IP_CONST_CASTSPELL_EAGLE_SPLEDOR_15 , EagleSplendor3 = NWScript.IP_CONST_CASTSPELL_EAGLE_SPLEDOR_3 , Earthquake20 = NWScript.IP_CONST_CASTSPELL_EARTHQUAKE_20 , ElectricJolt1 = NWScript.IP_CONST_CASTSPELL_ELECTRIC_JOLT_1 , ElementalShield12 = NWScript.IP_CONST_CASTSPELL_ELEMENTAL_SHIELD_12 , ElementalShield7 = NWScript.IP_CONST_CASTSPELL_ELEMENTAL_SHIELD_7 , ElementalSwarm17 = NWScript.IP_CONST_CASTSPELL_ELEMENTAL_SWARM_17 , Endurance10 = NWScript.IP_CONST_CASTSPELL_ENDURANCE_10 , Endurance15 = NWScript.IP_CONST_CASTSPELL_ENDURANCE_15 , Endurance3 = NWScript.IP_CONST_CASTSPELL_ENDURANCE_3 , EndureElements2 = NWScript.IP_CONST_CASTSPELL_ENDURE_ELEMENTS_2 , EnergyBuffer11 = NWScript.IP_CONST_CASTSPELL_ENERGY_BUFFER_11 , EnergyBuffer15 = NWScript.IP_CONST_CASTSPELL_ENERGY_BUFFER_15 , EnergyBuffer20 = NWScript.IP_CONST_CASTSPELL_ENERGY_BUFFER_20 , EnergyDrain17 = NWScript.IP_CONST_CASTSPELL_ENERGY_DRAIN_17 , Enervation7 = NWScript.IP_CONST_CASTSPELL_ENERVATION_7 , Entangle2 = NWScript.IP_CONST_CASTSPELL_ENTANGLE_2 , Entangle5 = NWScript.IP_CONST_CASTSPELL_ENTANGLE_5 , EntropicShield5 = NWScript.IP_CONST_CASTSPELL_ENTROPIC_SHIELD_5 , EtherealVisage15 = NWScript.IP_CONST_CASTSPELL_ETHEREAL_VISAGE_15 , EtherealVisage9 = NWScript.IP_CONST_CASTSPELL_ETHEREAL_VISAGE_9 , Etherealness18 = NWScript.IP_CONST_CASTSPELL_ETHEREALNESS_18 , EvardsBlackTentacles15 = NWScript.IP_CONST_CASTSPELL_EVARDS_BLACK_TENTACLES_15 , EvardsBlackTentacles7 = NWScript.IP_CONST_CASTSPELL_EVARDS_BLACK_TENTACLES_7 , ExpeditiousRetreat5 = NWScript.IP_CONST_CASTSPELL_EXPEDITIOUS_RETREAT_5 , Fear5 = NWScript.IP_CONST_CASTSPELL_FEAR_5 , Feeblemind9 = NWScript.IP_CONST_CASTSPELL_FEEBLEMIND_9 , FindTraps3 = NWScript.IP_CONST_CASTSPELL_FIND_TRAPS_3 , FingerOfDeath13 = NWScript.IP_CONST_CASTSPELL_FINGER_OF_DEATH_13 , FireStorm13 = NWScript.IP_CONST_CASTSPELL_FIRE_STORM_13 , FireStorm18 = NWScript.IP_CONST_CASTSPELL_FIRE_STORM_18 , Fireball10 = NWScript.IP_CONST_CASTSPELL_FIREBALL_10 , Fireball5 = NWScript.IP_CONST_CASTSPELL_FIREBALL_5 , Firebrand15 = NWScript.IP_CONST_CASTSPELL_FIREBRAND_15 , FlameArrow12 = NWScript.IP_CONST_CASTSPELL_FLAME_ARROW_12 , FlameArrow18 = NWScript.IP_CONST_CASTSPELL_FLAME_ARROW_18 , FlameArrow5 = NWScript.IP_CONST_CASTSPELL_FLAME_ARROW_5 , FlameLash10 = NWScript.IP_CONST_CASTSPELL_FLAME_LASH_10 , FlameLash3 = NWScript.IP_CONST_CASTSPELL_FLAME_LASH_3 , FlameStrike12 = NWScript.IP_CONST_CASTSPELL_FLAME_STRIKE_12 , FlameStrike18 = NWScript.IP_CONST_CASTSPELL_FLAME_STRIKE_18 , FlameStrike7 = NWScript.IP_CONST_CASTSPELL_FLAME_STRIKE_7 , Flare1 = NWScript.IP_CONST_CASTSPELL_FLARE_1 , FleshToStone5 = NWScript.IP_CONST_CASTSPELL_FLESH_TO_STONE_5 , FoxsCunning10 = NWScript.IP_CONST_CASTSPELL_FOXS_CUNNING_10 , FoxsCunning15 = NWScript.IP_CONST_CASTSPELL_FOXS_CUNNING_15 , FoxsCunning3 = NWScript.IP_CONST_CASTSPELL_FOXS_CUNNING_3 , FreedomOfMovement7 = NWScript.IP_CONST_CASTSPELL_FREEDOM_OF_MOVEMENT_7 , Gate17 = NWScript.IP_CONST_CASTSPELL_GATE_17 , GhostlyVisage15 = NWScript.IP_CONST_CASTSPELL_GHOSTLY_VISAGE_15 , GhostlyVisage3 = NWScript.IP_CONST_CASTSPELL_GHOSTLY_VISAGE_3 , GhostlyVisage9 = NWScript.IP_CONST_CASTSPELL_GHOSTLY_VISAGE_9 , GhoulTouch3 = NWScript.IP_CONST_CASTSPELL_GHOUL_TOUCH_3 , GlobeOfInvulnerability11 = NWScript.IP_CONST_CASTSPELL_GLOBE_OF_INVULNERABILITY_11 , Grease2 = NWScript.IP_CONST_CASTSPELL_GREASE_2 , GreaterBullsStrength11 = NWScript.IP_CONST_CASTSPELL_GREATER_BULLS_STRENGTH_11 , GreaterCatsGrace11 = NWScript.IP_CONST_CASTSPELL_GREATER_CATS_GRACE_11 , GreaterDispelling15 = NWScript.IP_CONST_CASTSPELL_GREATER_DISPELLING_15 , GreaterDispelling7 = NWScript.IP_CONST_CASTSPELL_GREATER_DISPELLING_7 , GreaterEaglesSplendor11 = NWScript.IP_CONST_CASTSPELL_GREATER_EAGLES_SPLENDOR_11 , GreaterEndurance11 = NWScript.IP_CONST_CASTSPELL_GREATER_ENDURANCE_11 , GreaterFoxsCunning11 = NWScript.IP_CONST_CASTSPELL_GREATER_FOXS_CUNNING_11 , GreaterMagicFang9 = NWScript.IP_CONST_CASTSPELL_GREATER_MAGIC_FANG_9 , GreaterOwlsWisdom11 = NWScript.IP_CONST_CASTSPELL_GREATER_OWLS_WISDOM_11 , GreaterPlanarBinding15 = NWScript.IP_CONST_CASTSPELL_GREATER_PLANAR_BINDING_15 , GreaterRestoration13 = NWScript.IP_CONST_CASTSPELL_GREATER_RESTORATION_13 , GreaterShadowConjuration9 = NWScript.IP_CONST_CASTSPELL_GREATER_SHADOW_CONJURATION_9 , GreaterSpellBreach11 = NWScript.IP_CONST_CASTSPELL_GREATER_SPELL_BREACH_11 , GreaterSpellMantle17 = NWScript.IP_CONST_CASTSPELL_GREATER_SPELL_MANTLE_17 , GreaterStoneskin11 = NWScript.IP_CONST_CASTSPELL_GREATER_STONESKIN_11 , GrenadeAcid1 = NWScript.IP_CONST_CASTSPELL_GRENADE_ACID_1 , GrenadeCaltrops1 = NWScript.IP_CONST_CASTSPELL_GRENADE_CALTROPS_1 , GrenadeChicken1 = NWScript.IP_CONST_CASTSPELL_GRENADE_CHICKEN_1 , GrenadeChoking1 = NWScript.IP_CONST_CASTSPELL_GRENADE_CHOKING_1 , GrenadeFire1 = NWScript.IP_CONST_CASTSPELL_GRENADE_FIRE_1 , GrenadeHoly1 = NWScript.IP_CONST_CASTSPELL_GRENADE_HOLY_1 , GrenadeTangle1 = NWScript.IP_CONST_CASTSPELL_GRENADE_TANGLE_1 , GrenadeThunderstone1 = NWScript.IP_CONST_CASTSPELL_GRENADE_THUNDERSTONE_1 , GustOfWind10 = NWScript.IP_CONST_CASTSPELL_GUST_OF_WIND_10 , HammerOfTheGods12 = NWScript.IP_CONST_CASTSPELL_HAMMER_OF_THE_GODS_12 , HammerOfTheGods7 = NWScript.IP_CONST_CASTSPELL_HAMMER_OF_THE_GODS_7 , Harm11 = NWScript.IP_CONST_CASTSPELL_HARM_11 , Haste10 = NWScript.IP_CONST_CASTSPELL_HASTE_10 , Haste5 = NWScript.IP_CONST_CASTSPELL_HASTE_5 , Heal11 = NWScript.IP_CONST_CASTSPELL_HEAL_11 , HealingCircle16 = NWScript.IP_CONST_CASTSPELL_HEALING_CIRCLE_16 , HealingCircle9 = NWScript.IP_CONST_CASTSPELL_HEALING_CIRCLE_9 , HoldAnimal3 = NWScript.IP_CONST_CASTSPELL_HOLD_ANIMAL_3 , HoldMonster7 = NWScript.IP_CONST_CASTSPELL_HOLD_MONSTER_7 , HoldPerson3 = NWScript.IP_CONST_CASTSPELL_HOLD_PERSON_3 , HorridWilting15 = NWScript.IP_CONST_CASTSPELL_HORRID_WILTING_15 , HorridWilting20 = NWScript.IP_CONST_CASTSPELL_HORRID_WILTING_20 , IceStorm9 = NWScript.IP_CONST_CASTSPELL_ICE_STORM_9 , Identify3 = NWScript.IP_CONST_CASTSPELL_IDENTIFY_3 , Implosion17 = NWScript.IP_CONST_CASTSPELL_IMPLOSION_17 , ImprovedInvisibility7 = NWScript.IP_CONST_CASTSPELL_IMPROVED_INVISIBILITY_7 , IncendiaryCloud15 = NWScript.IP_CONST_CASTSPELL_INCENDIARY_CLOUD_15 , Inferno15 = NWScript.IP_CONST_CASTSPELL_INFERNO_15 , InflictCriticalWounds12 = NWScript.IP_CONST_CASTSPELL_INFLICT_CRITICAL_WOUNDS_12 , InflictLightWounds5 = NWScript.IP_CONST_CASTSPELL_INFLICT_LIGHT_WOUNDS_5 , InflictMinorWounds1 = NWScript.IP_CONST_CASTSPELL_INFLICT_MINOR_WOUNDS_1 , InflictModerateWounds7 = NWScript.IP_CONST_CASTSPELL_INFLICT_MODERATE_WOUNDS_7 , InflictSeriousWounds9 = NWScript.IP_CONST_CASTSPELL_INFLICT_SERIOUS_WOUNDS_9 , Invisibility3 = NWScript.IP_CONST_CASTSPELL_INVISIBILITY_3 , InvisibilityPurge5 = NWScript.IP_CONST_CASTSPELL_INVISIBILITY_PURGE_5 , InvisibilitySphere5 = NWScript.IP_CONST_CASTSPELL_INVISIBILITY_SPHERE_5 , IsaacsGreaterMissileStorm15 = NWScript.IP_CONST_CASTSPELL_ISAACS_GREATER_MISSILE_STORM_15 , IsaacsLesserMissileStorm13 = NWScript.IP_CONST_CASTSPELL_ISAACS_LESSER_MISSILE_STORM_13 , Knock3 = NWScript.IP_CONST_CASTSPELL_KNOCK_3 , LegendLore5 = NWScript.IP_CONST_CASTSPELL_LEGEND_LORE_5 , LesserDispel3 = NWScript.IP_CONST_CASTSPELL_LESSER_DISPEL_3 , LesserDispel5 = NWScript.IP_CONST_CASTSPELL_LESSER_DISPEL_5 , LesserMindBlank9 = NWScript.IP_CONST_CASTSPELL_LESSER_MIND_BLANK_9 , LesserPlanarBinding9 = NWScript.IP_CONST_CASTSPELL_LESSER_PLANAR_BINDING_9 , LesserRestoration3 = NWScript.IP_CONST_CASTSPELL_LESSER_RESTORATION_3 , LesserSpellBreach7 = NWScript.IP_CONST_CASTSPELL_LESSER_SPELL_BREACH_7 , LesserSpellMantle9 = NWScript.IP_CONST_CASTSPELL_LESSER_SPELL_MANTLE_9 , Light1 = NWScript.IP_CONST_CASTSPELL_LIGHT_1 , Light5 = NWScript.IP_CONST_CASTSPELL_LIGHT_5 , LightningBolt10 = NWScript.IP_CONST_CASTSPELL_LIGHTNING_BOLT_10 , LightningBolt5 = NWScript.IP_CONST_CASTSPELL_LIGHTNING_BOLT_5 , MageArmor2 = NWScript.IP_CONST_CASTSPELL_MAGE_ARMOR_2 , MagicCircleAgainstAlignment5 = NWScript.IP_CONST_CASTSPELL_MAGIC_CIRCLE_AGAINST_ALIGNMENT_5 , MagicFang5 = NWScript.IP_CONST_CASTSPELL_MAGIC_FANG_5 , MagicMissile3 = NWScript.IP_CONST_CASTSPELL_MAGIC_MISSILE_3 , MagicMissile5 = NWScript.IP_CONST_CASTSPELL_MAGIC_MISSILE_5 , MagicMissile9 = NWScript.IP_CONST_CASTSPELL_MAGIC_MISSILE_9 , ManipulatePortalStone = NWScript.IP_CONST_CASTSPELL_MANIPULATE_PORTAL_STONE , MassBlindnessDeafness15 = NWScript.IP_CONST_CASTSPELL_MASS_BLINDNESS_DEAFNESS_15 , MassCamouflage13 = NWScript.IP_CONST_CASTSPELL_MASS_CAMOFLAGE_13 , MassCharm15 = NWScript.IP_CONST_CASTSPELL_MASS_CHARM_15 , MassHaste11 = NWScript.IP_CONST_CASTSPELL_MASS_HASTE_11 , MassHeal15 = NWScript.IP_CONST_CASTSPELL_MASS_HEAL_15 , MelfsAcidArrow3 = NWScript.IP_CONST_CASTSPELL_MELFS_ACID_ARROW_3 , MelfsAcidArrow6 = NWScript.IP_CONST_CASTSPELL_MELFS_ACID_ARROW_6 , MelfsAcidArrow9 = NWScript.IP_CONST_CASTSPELL_MELFS_ACID_ARROW_9 , MeteorSwarm17 = NWScript.IP_CONST_CASTSPELL_METEOR_SWARM_17 , MindBlank15 = NWScript.IP_CONST_CASTSPELL_MIND_BLANK_15 , MindFog9 = NWScript.IP_CONST_CASTSPELL_MIND_FOG_9 , MinorGlobeOfInvulnerability15 = NWScript.IP_CONST_CASTSPELL_MINOR_GLOBE_OF_INVULNERABILITY_15 , MinorGlobeOfInvulnerability7 = NWScript.IP_CONST_CASTSPELL_MINOR_GLOBE_OF_INVULNERABILITY_7 , MordenkainensDisjunction17 = NWScript.IP_CONST_CASTSPELL_MORDENKAINENS_DISJUNCTION_17 , MordenkainensSword13 = NWScript.IP_CONST_CASTSPELL_MORDENKAINENS_SWORD_13 , MordenkainensSword18 = NWScript.IP_CONST_CASTSPELL_MORDENKAINENS_SWORD_18 , NaturesBalance15 = NWScript.IP_CONST_CASTSPELL_NATURES_BALANCE_15 , NegativeEnergyBurst10 = NWScript.IP_CONST_CASTSPELL_NEGATIVE_ENERGY_BURST_10 , NegativeEnergyBurst5 = NWScript.IP_CONST_CASTSPELL_NEGATIVE_ENERGY_BURST_5 , NegativeEnergyProtection10 = NWScript.IP_CONST_CASTSPELL_NEGATIVE_ENERGY_PROTECTION_10 , NegativeEnergyProtection15 = NWScript.IP_CONST_CASTSPELL_NEGATIVE_ENERGY_PROTECTION_15 , NegativeEnergyProtection5 = NWScript.IP_CONST_CASTSPELL_NEGATIVE_ENERGY_PROTECTION_5 , NegativeEnergyRay1 = NWScript.IP_CONST_CASTSPELL_NEGATIVE_ENERGY_RAY_1 , NegativeEnergyRay3 = NWScript.IP_CONST_CASTSPELL_NEGATIVE_ENERGY_RAY_3 , NegativeEnergyRay5 = NWScript.IP_CONST_CASTSPELL_NEGATIVE_ENERGY_RAY_5 , NegativeEnergyRay7 = NWScript.IP_CONST_CASTSPELL_NEGATIVE_ENERGY_RAY_7 , NegativeEnergyRay9 = NWScript.IP_CONST_CASTSPELL_NEGATIVE_ENERGY_RAY_9 , NeutralizePoison5 = NWScript.IP_CONST_CASTSPELL_NEUTRALIZE_POISON_5 , OneWithTheLand7 = NWScript.IP_CONST_CASTSPELL_ONE_WITH_THE_LAND_7 , OwlsInsight15 = NWScript.IP_CONST_CASTSPELL_OWLS_INSIGHT_15 , OwlsWisdom10 = NWScript.IP_CONST_CASTSPELL_OWLS_WISDOM_10 , OwlsWisdom15 = NWScript.IP_CONST_CASTSPELL_OWLS_WISDOM_15 , OwlsWisdom3 = NWScript.IP_CONST_CASTSPELL_OWLS_WISDOM_3 , PhantasmalKiller7 = NWScript.IP_CONST_CASTSPELL_PHANTASMAL_KILLER_7 , PlanarAlly15 = NWScript.IP_CONST_CASTSPELL_PLANAR_ALLY_15 , PlanarBinding11 = NWScript.IP_CONST_CASTSPELL_PLANAR_BINDING_11 , Poison5 = NWScript.IP_CONST_CASTSPELL_POISON_5 , PolymorphSelf7 = NWScript.IP_CONST_CASTSPELL_POLYMORPH_SELF_7 , PowerWordKill17 = NWScript.IP_CONST_CASTSPELL_POWER_WORD_KILL_17 , PowerWordStun13 = NWScript.IP_CONST_CASTSPELL_POWER_WORD_STUN_13 , Prayer5 = NWScript.IP_CONST_CASTSPELL_PRAYER_5 , Premonition15 = NWScript.IP_CONST_CASTSPELL_PREMONITION_15 , PrismaticSpray13 = NWScript.IP_CONST_CASTSPELL_PRISMATIC_SPRAY_13 , ProtectionFromAlignment2 = NWScript.IP_CONST_CASTSPELL_PROTECTION_FROM_ALIGNMENT_2 , ProtectionFromAlignment5 = NWScript.IP_CONST_CASTSPELL_PROTECTION_FROM_ALIGNMENT_5 , ProtectionFromElements10 = NWScript.IP_CONST_CASTSPELL_PROTECTION_FROM_ELEMENTS_10 , ProtectionFromElements3 = NWScript.IP_CONST_CASTSPELL_PROTECTION_FROM_ELEMENTS_3 , ProtectionFromSpells13 = NWScript.IP_CONST_CASTSPELL_PROTECTION_FROM_SPELLS_13 , ProtectionFromSpells20 = NWScript.IP_CONST_CASTSPELL_PROTECTION_FROM_SPELLS_20 , Quillfire8 = NWScript.IP_CONST_CASTSPELL_QUILLFIRE_8 , RaiseDead9 = NWScript.IP_CONST_CASTSPELL_RAISE_DEAD_9 , RayOfEnfeeblement2 = NWScript.IP_CONST_CASTSPELL_RAY_OF_ENFEEBLEMENT_2 , RayOfFrost1 = NWScript.IP_CONST_CASTSPELL_RAY_OF_FROST_1 , Regenerate13 = NWScript.IP_CONST_CASTSPELL_REGENERATE_13 , RemoveBlindnessDeafness5 = NWScript.IP_CONST_CASTSPELL_REMOVE_BLINDNESS_DEAFNESS_5 , RemoveCurse5 = NWScript.IP_CONST_CASTSPELL_REMOVE_CURSE_5 , RemoveDisease5 = NWScript.IP_CONST_CASTSPELL_REMOVE_DISEASE_5 , RemoveFear2 = NWScript.IP_CONST_CASTSPELL_REMOVE_FEAR_2 , RemoveParalysis3 = NWScript.IP_CONST_CASTSPELL_REMOVE_PARALYSIS_3 , ResistElements10 = NWScript.IP_CONST_CASTSPELL_RESIST_ELEMENTS_10 , ResistElements3 = NWScript.IP_CONST_CASTSPELL_RESIST_ELEMENTS_3 , Resistance2 = NWScript.IP_CONST_CASTSPELL_RESISTANCE_2 , Resistance5 = NWScript.IP_CONST_CASTSPELL_RESISTANCE_5 , Restoration7 = NWScript.IP_CONST_CASTSPELL_RESTORATION_7 , Resurrection13 = NWScript.IP_CONST_CASTSPELL_RESURRECTION_13 , RoguesCunning3 = NWScript.IP_CONST_CASTSPELL_ROGUES_CUNNING_3 , Sanctuary2 = NWScript.IP_CONST_CASTSPELL_SANCTUARY_2 , Scare2 = NWScript.IP_CONST_CASTSPELL_SCARE_2 , SearingLight5 = NWScript.IP_CONST_CASTSPELL_SEARING_LIGHT_5 , SeeInvisibility3 = NWScript.IP_CONST_CASTSPELL_SEE_INVISIBILITY_3 , Shades11 = NWScript.IP_CONST_CASTSPELL_SHADES_11 , ShadowConjuration7 = NWScript.IP_CONST_CASTSPELL_SHADOW_CONJURATION_7 , ShadowShield13 = NWScript.IP_CONST_CASTSPELL_SHADOW_SHIELD_13 , Shapechange17 = NWScript.IP_CONST_CASTSPELL_SHAPECHANGE_17 , Shield5 = NWScript.IP_CONST_CASTSPELL_SHIELD_5 , ShieldOfFaith5 = NWScript.IP_CONST_CASTSPELL_SHIELD_OF_FAITH_5 , Silence3 = NWScript.IP_CONST_CASTSPELL_SILENCE_3 , SlayLiving9 = NWScript.IP_CONST_CASTSPELL_SLAY_LIVING_9 , Sleep2 = NWScript.IP_CONST_CASTSPELL_SLEEP_2 , Sleep5 = NWScript.IP_CONST_CASTSPELL_SLEEP_5 , Slow5 = NWScript.IP_CONST_CASTSPELL_SLOW_5 , SoundBurst3 = NWScript.IP_CONST_CASTSPELL_SOUND_BURST_3 , SpecialAlcoholBeer = NWScript.IP_CONST_CASTSPELL_SPECIAL_ALCOHOL_BEER , SpecialAlcoholSpirits = NWScript.IP_CONST_CASTSPELL_SPECIAL_ALCOHOL_SPIRITS , SpecialAlcoholWine = NWScript.IP_CONST_CASTSPELL_SPECIAL_ALCOHOL_WINE , SpecialHerbBelladonna = NWScript.IP_CONST_CASTSPELL_SPECIAL_HERB_BELLADONNA , SpecialHerbGarlic = NWScript.IP_CONST_CASTSPELL_SPECIAL_HERB_GARLIC , SpellMantle13 = NWScript.IP_CONST_CASTSPELL_SPELL_MANTLE_13 , SpellResistance15 = NWScript.IP_CONST_CASTSPELL_SPELL_RESISTANCE_15 , SpellResistance9 = NWScript.IP_CONST_CASTSPELL_SPELL_RESISTANCE_9 , SpikeGrowth9 = NWScript.IP_CONST_CASTSPELL_SPIKE_GROWTH_9 , StinkingCloud5 = NWScript.IP_CONST_CASTSPELL_STINKING_CLOUD_5 , StoneToFlesh5 = NWScript.IP_CONST_CASTSPELL_STONE_TO_FLESH_5 , Stoneskin7 = NWScript.IP_CONST_CASTSPELL_STONESKIN_7 , StormOfVengeance17 = NWScript.IP_CONST_CASTSPELL_STORM_OF_VENGEANCE_17 , SummonCreatureI2 = NWScript.IP_CONST_CASTSPELL_SUMMON_CREATURE_I_2 , SummonCreatureI5 = NWScript.IP_CONST_CASTSPELL_SUMMON_CREATURE_I_5 , SummonCreatureIi3 = NWScript.IP_CONST_CASTSPELL_SUMMON_CREATURE_II_3 , SummonCreatureIii5 = NWScript.IP_CONST_CASTSPELL_SUMMON_CREATURE_III_5 , SummonCreatureIv7 = NWScript.IP_CONST_CASTSPELL_SUMMON_CREATURE_IV_7 , SummonCreatureIx17 = NWScript.IP_CONST_CASTSPELL_SUMMON_CREATURE_IX_17 , SummonCreatureV9 = NWScript.IP_CONST_CASTSPELL_SUMMON_CREATURE_V_9 , SummonCreatureVi11 = NWScript.IP_CONST_CASTSPELL_SUMMON_CREATURE_VI_11 , SummonCreatureVii13 = NWScript.IP_CONST_CASTSPELL_SUMMON_CREATURE_VII_13 , SummonCreatureViii15 = NWScript.IP_CONST_CASTSPELL_SUMMON_CREATURE_VIII_15 , Sunbeam13 = NWScript.IP_CONST_CASTSPELL_SUNBEAM_13 , Sunburst20 = NWScript.IP_CONST_CASTSPELL_SUNBURST_20 , TashasHideousLaughter7 = NWScript.IP_CONST_CASTSPELL_TASHAS_HIDEOUS_LAUGHTER_7 , TensersTransformation11 = NWScript.IP_CONST_CASTSPELL_TENSERS_TRANSFORMATION_11 , TimeStop17 = NWScript.IP_CONST_CASTSPELL_TIME_STOP_17 , TrueSeeing9 = NWScript.IP_CONST_CASTSPELL_TRUE_SEEING_9 , TrueStrike5 = NWScript.IP_CONST_CASTSPELL_TRUE_STRIKE_5 , UndeathsEternalFoe20 = NWScript.IP_CONST_CASTSPELL_UNDEATHS_ETERNAL_FOE_20 , UniquePower = NWScript.IP_CONST_CASTSPELL_UNIQUE_POWER , UniquePowerSelfOnly = NWScript.IP_CONST_CASTSPELL_UNIQUE_POWER_SELF_ONLY , VampiricTouch5 = NWScript.IP_CONST_CASTSPELL_VAMPIRIC_TOUCH_5 , Virtue1 = NWScript.IP_CONST_CASTSPELL_VIRTUE_1 , WailOfTheBanshee17 = NWScript.IP_CONST_CASTSPELL_WAIL_OF_THE_BANSHEE_17 , WallOfFire9 = NWScript.IP_CONST_CASTSPELL_WALL_OF_FIRE_9 , WarCry7 = NWScript.IP_CONST_CASTSPELL_WAR_CRY_7 , Web3 = NWScript.IP_CONST_CASTSPELL_WEB_3 , Weird17 = NWScript.IP_CONST_CASTSPELL_WEIRD_17 , WordOfFaith13 = NWScript.IP_CONST_CASTSPELL_WORD_OF_FAITH_13 , WoundingWhispers9 = NWScript.IP_CONST_CASTSPELL_WOUNDING_WHISPERS_9 } |
enum class | IPCastSpellNumUses { SingleUse = NWScript.IP_CONST_CASTSPELL_NUMUSES_SINGLE_USE , ChargesPerUse5 = NWScript.IP_CONST_CASTSPELL_NUMUSES_5_CHARGES_PER_USE , ChargesPerUse4 = NWScript.IP_CONST_CASTSPELL_NUMUSES_4_CHARGES_PER_USE , ChargesPerUse3 = NWScript.IP_CONST_CASTSPELL_NUMUSES_3_CHARGES_PER_USE , ChargesPerUse2 = NWScript.IP_CONST_CASTSPELL_NUMUSES_2_CHARGES_PER_USE , ChargePerUse1 = NWScript.IP_CONST_CASTSPELL_NUMUSES_1_CHARGE_PER_USE , ChargesPerUse0 = NWScript.IP_CONST_CASTSPELL_NUMUSES_0_CHARGES_PER_USE , UsePerDay1 = NWScript.IP_CONST_CASTSPELL_NUMUSES_1_USE_PER_DAY , UsesPerDay2 = NWScript.IP_CONST_CASTSPELL_NUMUSES_2_USES_PER_DAY , UsesPerDay3 = NWScript.IP_CONST_CASTSPELL_NUMUSES_3_USES_PER_DAY , UsesPerDay4 = NWScript.IP_CONST_CASTSPELL_NUMUSES_4_USES_PER_DAY , UsesPerDay5 = NWScript.IP_CONST_CASTSPELL_NUMUSES_5_USES_PER_DAY , UnlimitedUse = NWScript.IP_CONST_CASTSPELL_NUMUSES_UNLIMITED_USE } |
enum class | IPClass { Barbarian = NWScript.IP_CONST_CLASS_BARBARIAN , Bard = NWScript.IP_CONST_CLASS_BARD , Cleric = NWScript.IP_CONST_CLASS_CLERIC , Druid = NWScript.IP_CONST_CLASS_DRUID , Fighter = NWScript.IP_CONST_CLASS_FIGHTER , Monk = NWScript.IP_CONST_CLASS_MONK , Paladin = NWScript.IP_CONST_CLASS_PALADIN , Ranger = NWScript.IP_CONST_CLASS_RANGER , Rogue = NWScript.IP_CONST_CLASS_ROGUE , Sorcerer = NWScript.IP_CONST_CLASS_SORCERER , Wizard = NWScript.IP_CONST_CLASS_WIZARD } |
enum class | IPContainerWeightReduction { Reduction20Pct = NWScript.IP_CONST_CONTAINERWEIGHTRED_20_PERCENT , Reduction40Pct = NWScript.IP_CONST_CONTAINERWEIGHTRED_40_PERCENT , Reduction60Pct = NWScript.IP_CONST_CONTAINERWEIGHTRED_60_PERCENT , Reduction80Pct = NWScript.IP_CONST_CONTAINERWEIGHTRED_80_PERCENT , Reduction100Pct = NWScript.IP_CONST_CONTAINERWEIGHTRED_100_PERCENT } |
enum class | IPDamageBonus { Plus1 = NWScript.IP_CONST_DAMAGEBONUS_1 , Plus2 = NWScript.IP_CONST_DAMAGEBONUS_2 , Plus3 = NWScript.IP_CONST_DAMAGEBONUS_3 , Plus4 = NWScript.IP_CONST_DAMAGEBONUS_4 , Plus5 = NWScript.IP_CONST_DAMAGEBONUS_5 , Plus1d4 = NWScript.IP_CONST_DAMAGEBONUS_1d4 , Plus1d6 = NWScript.IP_CONST_DAMAGEBONUS_1d6 , Plus1d8 = NWScript.IP_CONST_DAMAGEBONUS_1d8 , Plus1d10 = NWScript.IP_CONST_DAMAGEBONUS_1d10 , Plus2d6 = NWScript.IP_CONST_DAMAGEBONUS_2d6 , Plus2d8 = NWScript.IP_CONST_DAMAGEBONUS_2d8 , Plus2d4 = NWScript.IP_CONST_DAMAGEBONUS_2d4 , Plus2d10 = NWScript.IP_CONST_DAMAGEBONUS_2d10 , Plus1d12 = NWScript.IP_CONST_DAMAGEBONUS_1d12 , Plus2d12 = NWScript.IP_CONST_DAMAGEBONUS_2d12 , Plus6 = NWScript.IP_CONST_DAMAGEBONUS_6 , Plus7 = NWScript.IP_CONST_DAMAGEBONUS_7 , Plus8 = NWScript.IP_CONST_DAMAGEBONUS_8 , Plus9 = NWScript.IP_CONST_DAMAGEBONUS_9 , Plus10 = NWScript.IP_CONST_DAMAGEBONUS_10 } |
enum class | IPDamageImmunityType { Immunity5Pct = NWScript.IP_CONST_DAMAGEIMMUNITY_5_PERCENT , Immunity10Pct = NWScript.IP_CONST_DAMAGEIMMUNITY_10_PERCENT , Immunity25Pct = NWScript.IP_CONST_DAMAGEIMMUNITY_25_PERCENT , Immunity50Pct = NWScript.IP_CONST_DAMAGEIMMUNITY_50_PERCENT , Immunity75Pct = NWScript.IP_CONST_DAMAGEIMMUNITY_75_PERCENT , Immunity90Pct = NWScript.IP_CONST_DAMAGEIMMUNITY_90_PERCENT , Immunity100Pct = NWScript.IP_CONST_DAMAGEIMMUNITY_100_PERCENT } |
enum class | IPDamageReduction { DR1 = NWScript.IP_CONST_DAMAGEREDUCTION_1 , DR2 = NWScript.IP_CONST_DAMAGEREDUCTION_2 , DR3 = NWScript.IP_CONST_DAMAGEREDUCTION_3 , DR4 = NWScript.IP_CONST_DAMAGEREDUCTION_4 , DR5 = NWScript.IP_CONST_DAMAGEREDUCTION_5 , DR6 = NWScript.IP_CONST_DAMAGEREDUCTION_6 , DR7 = NWScript.IP_CONST_DAMAGEREDUCTION_7 , DR8 = NWScript.IP_CONST_DAMAGEREDUCTION_8 , DR9 = NWScript.IP_CONST_DAMAGEREDUCTION_9 , DR10 = NWScript.IP_CONST_DAMAGEREDUCTION_10 , DR11 = NWScript.IP_CONST_DAMAGEREDUCTION_11 , DR12 = NWScript.IP_CONST_DAMAGEREDUCTION_12 , DR13 = NWScript.IP_CONST_DAMAGEREDUCTION_13 , DR14 = NWScript.IP_CONST_DAMAGEREDUCTION_14 , DR15 = NWScript.IP_CONST_DAMAGEREDUCTION_15 , DR16 = NWScript.IP_CONST_DAMAGEREDUCTION_16 , DR17 = NWScript.IP_CONST_DAMAGEREDUCTION_17 , DR18 = NWScript.IP_CONST_DAMAGEREDUCTION_18 , DR19 = NWScript.IP_CONST_DAMAGEREDUCTION_19 , DR20 = NWScript.IP_CONST_DAMAGEREDUCTION_20 } |
enum class | IPDamageResist { Resist5 = NWScript.IP_CONST_DAMAGERESIST_5 , Resist10 = NWScript.IP_CONST_DAMAGERESIST_10 , Resist15 = NWScript.IP_CONST_DAMAGERESIST_15 , Resist20 = NWScript.IP_CONST_DAMAGERESIST_20 , Resist25 = NWScript.IP_CONST_DAMAGERESIST_25 , Resist30 = NWScript.IP_CONST_DAMAGERESIST_30 , Resist35 = NWScript.IP_CONST_DAMAGERESIST_35 , Resist40 = NWScript.IP_CONST_DAMAGERESIST_40 , Resist45 = NWScript.IP_CONST_DAMAGERESIST_45 , Resist50 = NWScript.IP_CONST_DAMAGERESIST_50 } |
enum class | IPDamageSoak { HP5 = NWScript.IP_CONST_DAMAGESOAK_5_HP , HP10 = NWScript.IP_CONST_DAMAGESOAK_10_HP , HP15 = NWScript.IP_CONST_DAMAGESOAK_15_HP , HP20 = NWScript.IP_CONST_DAMAGESOAK_20_HP , HP25 = NWScript.IP_CONST_DAMAGESOAK_25_HP , HP30 = NWScript.IP_CONST_DAMAGESOAK_30_HP , HP35 = NWScript.IP_CONST_DAMAGESOAK_35_HP , HP40 = NWScript.IP_CONST_DAMAGESOAK_40_HP , HP45 = NWScript.IP_CONST_DAMAGESOAK_45_HP , HP50 = NWScript.IP_CONST_DAMAGESOAK_50_HP } |
enum class | IPDamageType { Bludgeoning = NWScript.IP_CONST_DAMAGETYPE_BLUDGEONING , Piercing = NWScript.IP_CONST_DAMAGETYPE_PIERCING , Slashing = NWScript.IP_CONST_DAMAGETYPE_SLASHING , Subdual = NWScript.IP_CONST_DAMAGETYPE_SUBDUAL , Physical = NWScript.IP_CONST_DAMAGETYPE_PHYSICAL , Magical = NWScript.IP_CONST_DAMAGETYPE_MAGICAL , Acid = NWScript.IP_CONST_DAMAGETYPE_ACID , Cold = NWScript.IP_CONST_DAMAGETYPE_COLD , Divine = NWScript.IP_CONST_DAMAGETYPE_DIVINE , Electrical = NWScript.IP_CONST_DAMAGETYPE_ELECTRICAL , Fire = NWScript.IP_CONST_DAMAGETYPE_FIRE , Negative = NWScript.IP_CONST_DAMAGETYPE_NEGATIVE , Positive = NWScript.IP_CONST_DAMAGETYPE_POSITIVE , Sonic = NWScript.IP_CONST_DAMAGETYPE_SONIC } |
enum class | IPDamageVulnerabilityType { Vulnerable5Pct = NWScript.IP_CONST_DAMAGEVULNERABILITY_5_PERCENT , Vulnerable10Pct = NWScript.IP_CONST_DAMAGEVULNERABILITY_10_PERCENT , Vulnerable25Pct = NWScript.IP_CONST_DAMAGEVULNERABILITY_25_PERCENT , Vulnerable50Pct = NWScript.IP_CONST_DAMAGEVULNERABILITY_50_PERCENT , Vulnerable75Pct = NWScript.IP_CONST_DAMAGEVULNERABILITY_75_PERCENT , Vulnerable90Pct = NWScript.IP_CONST_DAMAGEVULNERABILITY_90_PERCENT , Vulnerable100Pct = NWScript.IP_CONST_DAMAGEVULNERABILITY_100_PERCENT } |
enum class | IPFeat { Alertness = NWScript.IP_CONST_FEAT_ALERTNESS , Ambidextrous = NWScript.IP_CONST_FEAT_AMBIDEXTROUS , Cleave = NWScript.IP_CONST_FEAT_CLEAVE , CombatCasting = NWScript.IP_CONST_FEAT_COMBAT_CASTING , Dodge = NWScript.IP_CONST_FEAT_DODGE , ExtraTurning = NWScript.IP_CONST_FEAT_EXTRA_TURNING , Knockdown = NWScript.IP_CONST_FEAT_KNOCKDOWN , PointBlank = NWScript.IP_CONST_FEAT_POINTBLANK , SpellFocusAbjuration = NWScript.IP_CONST_FEAT_SPELLFOCUSABJ , SpellFocusConstitution = NWScript.IP_CONST_FEAT_SPELLFOCUSCON , SpellFocusDivination = NWScript.IP_CONST_FEAT_SPELLFOCUSDIV , SpellFocusEnchantment = NWScript.IP_CONST_FEAT_SPELLFOCUSENC , SpellFocusEvocation = NWScript.IP_CONST_FEAT_SPELLFOCUSEVO , SpellFocusIllusion = NWScript.IP_CONST_FEAT_SPELLFOCUSILL , SpellFocusNecromancy = NWScript.IP_CONST_FEAT_SPELLFOCUSNEC , SpellPenetration = NWScript.IP_CONST_FEAT_SPELLPENETRATION , PowerAttack = NWScript.IP_CONST_FEAT_POWERATTACK , TwoWeaponFighting = NWScript.IP_CONST_FEAT_TWO_WEAPON_FIGHTING , WeaponSpecializationUnarmed = NWScript.IP_CONST_FEAT_WEAPSPEUNARM , WeaponFinesse = NWScript.IP_CONST_FEAT_WEAPFINESSE , ImprovedCriticalUnarmed = NWScript.IP_CONST_FEAT_IMPCRITUNARM , WeaponProfExotic = NWScript.IP_CONST_FEAT_WEAPON_PROF_EXOTIC , WeaponProfMartial = NWScript.IP_CONST_FEAT_WEAPON_PROF_MARTIAL , WeaponProfSimple = NWScript.IP_CONST_FEAT_WEAPON_PROF_SIMPLE , ArmorProfHeavy = NWScript.IP_CONST_FEAT_ARMOR_PROF_HEAVY , ArmorProfLight = NWScript.IP_CONST_FEAT_ARMOR_PROF_LIGHT , ArmorProfMedium = NWScript.IP_CONST_FEAT_ARMOR_PROF_MEDIUM , Mobility = NWScript.IP_CONST_FEAT_MOBILITY , Disarm = NWScript.IP_CONST_FEAT_DISARM , Whirlwind = NWScript.IP_CONST_FEAT_WHIRLWIND , RapidShot = NWScript.IP_CONST_FEAT_RAPID_SHOT , HideInPlainSight = NWScript.IP_CONST_FEAT_HIDE_IN_PLAIN_SIGHT , SneakAttack1D6 = NWScript.IP_CONST_FEAT_SNEAK_ATTACK_1D6 , SneakAttack2D6 = NWScript.IP_CONST_FEAT_SNEAK_ATTACK_2D6 , SneakAttack3D6 = NWScript.IP_CONST_FEAT_SNEAK_ATTACK_3D6 , ShieldProficiency = NWScript.IP_CONST_FEAT_SHIELD_PROFICIENCY , UsePoison = NWScript.IP_CONST_FEAT_USE_POISON , DisarmWhip = NWScript.IP_CONST_FEAT_DISARM_WHIP , WeaponProfCreature = NWScript.IP_CONST_FEAT_WEAPON_PROF_CREATURE , SneakAttack5D6 = NWScript.IP_CONST_FEAT_SNEAK_ATTACK_5D6 , PlayerTool01 = NWScript.IP_CONST_FEAT_PLAYER_TOOL_01 , PlayerTool02 = NWScript.IP_CONST_FEAT_PLAYER_TOOL_02 , PlayerTool03 = NWScript.IP_CONST_FEAT_PLAYER_TOOL_03 , PlayerTool04 = NWScript.IP_CONST_FEAT_PLAYER_TOOL_04 , PlayerTool05 = NWScript.IP_CONST_FEAT_PLAYER_TOOL_05 , PlayerTool06 = NWScript.IP_CONST_FEAT_PLAYER_TOOL_06 , PlayerTool07 = NWScript.IP_CONST_FEAT_PLAYER_TOOL_07 , PlayerTool08 = NWScript.IP_CONST_FEAT_PLAYER_TOOL_08 , PlayerTool09 = NWScript.IP_CONST_FEAT_PLAYER_TOOL_09 , PlayerTool10 = NWScript.IP_CONST_FEAT_PLAYER_TOOL_10 } |
enum class | IPLightBrightness { Dim = NWScript.IP_CONST_LIGHTBRIGHTNESS_DIM , Low = NWScript.IP_CONST_LIGHTBRIGHTNESS_LOW , Normal = NWScript.IP_CONST_LIGHTBRIGHTNESS_NORMAL , Bright = NWScript.IP_CONST_LIGHTBRIGHTNESS_BRIGHT } |
enum class | IPLightColor { Blue = NWScript.IP_CONST_LIGHTCOLOR_BLUE , Yellow = NWScript.IP_CONST_LIGHTCOLOR_YELLOW , Purple = NWScript.IP_CONST_LIGHTCOLOR_PURPLE , Red = NWScript.IP_CONST_LIGHTCOLOR_RED , Green = NWScript.IP_CONST_LIGHTCOLOR_GREEN , Orange = NWScript.IP_CONST_LIGHTCOLOR_ORANGE , White = NWScript.IP_CONST_LIGHTCOLOR_WHITE } |
enum class | IPMiscImmunity { BackStab = NWScript.IP_CONST_IMMUNITYMISC_BACKSTAB , LevelAbilityDrain = NWScript.IP_CONST_IMMUNITYMISC_LEVEL_ABIL_DRAIN , MindSpells = NWScript.IP_CONST_IMMUNITYMISC_MINDSPELLS , Poison = NWScript.IP_CONST_IMMUNITYMISC_POISON , Disease = NWScript.IP_CONST_IMMUNITYMISC_DISEASE , Fear = NWScript.IP_CONST_IMMUNITYMISC_FEAR , Knockdown = NWScript.IP_CONST_IMMUNITYMISC_KNOCKDOWN , Paralysis = NWScript.IP_CONST_IMMUNITYMISC_PARALYSIS , CriticalHits = NWScript.IP_CONST_IMMUNITYMISC_CRITICAL_HITS , DeathMagic = NWScript.IP_CONST_IMMUNITYMISC_DEATH_MAGIC } |
enum class | IPMonsterDamage { Damage1d2 = NWScript.IP_CONST_MONSTERDAMAGE_1d2 , Damage1d3 = NWScript.IP_CONST_MONSTERDAMAGE_1d3 , Damage1d4 = NWScript.IP_CONST_MONSTERDAMAGE_1d4 , Damage2d4 = NWScript.IP_CONST_MONSTERDAMAGE_2d4 , Damage3d4 = NWScript.IP_CONST_MONSTERDAMAGE_3d4 , Damage4d4 = NWScript.IP_CONST_MONSTERDAMAGE_4d4 , Damage5d4 = NWScript.IP_CONST_MONSTERDAMAGE_5d4 , Damage1d6 = NWScript.IP_CONST_MONSTERDAMAGE_1d6 , Damage2d6 = NWScript.IP_CONST_MONSTERDAMAGE_2d6 , Damage3d6 = NWScript.IP_CONST_MONSTERDAMAGE_3d6 , Damage4d6 = NWScript.IP_CONST_MONSTERDAMAGE_4d6 , Damage5d6 = NWScript.IP_CONST_MONSTERDAMAGE_5d6 , Damage6d6 = NWScript.IP_CONST_MONSTERDAMAGE_6d6 , Damage7d6 = NWScript.IP_CONST_MONSTERDAMAGE_7d6 , Damage8d6 = NWScript.IP_CONST_MONSTERDAMAGE_8d6 , Damage9d6 = NWScript.IP_CONST_MONSTERDAMAGE_9d6 , Damage10d6 = NWScript.IP_CONST_MONSTERDAMAGE_10d6 , Damage1d8 = NWScript.IP_CONST_MONSTERDAMAGE_1d8 , Damage2d8 = NWScript.IP_CONST_MONSTERDAMAGE_2d8 , Damage3d8 = NWScript.IP_CONST_MONSTERDAMAGE_3d8 , Damage4d8 = NWScript.IP_CONST_MONSTERDAMAGE_4d8 , Damage5d8 = NWScript.IP_CONST_MONSTERDAMAGE_5d8 , Damage6d8 = NWScript.IP_CONST_MONSTERDAMAGE_6d8 , Damage7d8 = NWScript.IP_CONST_MONSTERDAMAGE_7d8 , Damage8d8 = NWScript.IP_CONST_MONSTERDAMAGE_8d8 , Damage9d8 = NWScript.IP_CONST_MONSTERDAMAGE_9d8 , Damage10d8 = NWScript.IP_CONST_MONSTERDAMAGE_10d8 , Damage1d10 = NWScript.IP_CONST_MONSTERDAMAGE_1d10 , Damage2d10 = NWScript.IP_CONST_MONSTERDAMAGE_2d10 , Damage3d10 = NWScript.IP_CONST_MONSTERDAMAGE_3d10 , Damage4d10 = NWScript.IP_CONST_MONSTERDAMAGE_4d10 , Damage5d10 = NWScript.IP_CONST_MONSTERDAMAGE_5d10 , Damage6d10 = NWScript.IP_CONST_MONSTERDAMAGE_6d10 , Damage7d10 = NWScript.IP_CONST_MONSTERDAMAGE_7d10 , Damage8d10 = NWScript.IP_CONST_MONSTERDAMAGE_8d10 , Damage9d10 = NWScript.IP_CONST_MONSTERDAMAGE_9d10 , Damage10d10 = NWScript.IP_CONST_MONSTERDAMAGE_10d10 , Damage1d12 = NWScript.IP_CONST_MONSTERDAMAGE_1d12 , Damage2d12 = NWScript.IP_CONST_MONSTERDAMAGE_2d12 , Damage3d12 = NWScript.IP_CONST_MONSTERDAMAGE_3d12 , Damage4d12 = NWScript.IP_CONST_MONSTERDAMAGE_4d12 , Damage5d12 = NWScript.IP_CONST_MONSTERDAMAGE_5d12 , Damage6d12 = NWScript.IP_CONST_MONSTERDAMAGE_6d12 , Damage7d12 = NWScript.IP_CONST_MONSTERDAMAGE_7d12 , Damage8d12 = NWScript.IP_CONST_MONSTERDAMAGE_8d12 , Damage9d12 = NWScript.IP_CONST_MONSTERDAMAGE_9d12 , Damage10d12 = NWScript.IP_CONST_MONSTERDAMAGE_10d12 , Damage1d20 = NWScript.IP_CONST_MONSTERDAMAGE_1d20 , Damage2d20 = NWScript.IP_CONST_MONSTERDAMAGE_2d20 , Damage3d20 = NWScript.IP_CONST_MONSTERDAMAGE_3d20 , Damage4d20 = NWScript.IP_CONST_MONSTERDAMAGE_4d20 , Damage5d20 = NWScript.IP_CONST_MONSTERDAMAGE_5d20 , Damage6d20 = NWScript.IP_CONST_MONSTERDAMAGE_6d20 , Damage7d20 = NWScript.IP_CONST_MONSTERDAMAGE_7d20 , Damage8d20 = NWScript.IP_CONST_MONSTERDAMAGE_8d20 , Damage9d20 = NWScript.IP_CONST_MONSTERDAMAGE_9d20 , Damage10d20 = NWScript.IP_CONST_MONSTERDAMAGE_10d20 } |
enum class | IPOnHit { Sleep = NWScript.IP_CONST_ONHIT_SLEEP , Stun = NWScript.IP_CONST_ONHIT_STUN , Hold = NWScript.IP_CONST_ONHIT_HOLD , Confusion = NWScript.IP_CONST_ONHIT_CONFUSION , Daze = NWScript.IP_CONST_ONHIT_DAZE , Doom = NWScript.IP_CONST_ONHIT_DOOM , Fear = NWScript.IP_CONST_ONHIT_FEAR , Knock = NWScript.IP_CONST_ONHIT_KNOCK , Slow = NWScript.IP_CONST_ONHIT_SLOW , LesserDispel = NWScript.IP_CONST_ONHIT_LESSERDISPEL , DispelMagic = NWScript.IP_CONST_ONHIT_DISPELMAGIC , GreaterDispel = NWScript.IP_CONST_ONHIT_GREATERDISPEL , MordsDisjunction = NWScript.IP_CONST_ONHIT_MORDSDISJUNCTION , Silence = NWScript.IP_CONST_ONHIT_SILENCE , Deafness = NWScript.IP_CONST_ONHIT_DEAFNESS , Blindness = NWScript.IP_CONST_ONHIT_BLINDNESS , LevelDrain = NWScript.IP_CONST_ONHIT_LEVELDRAIN , AbilityDrain = NWScript.IP_CONST_ONHIT_ABILITYDRAIN , ItemPoison = NWScript.IP_CONST_ONHIT_ITEMPOISON , Disease = NWScript.IP_CONST_ONHIT_DISEASE , SlayRace = NWScript.IP_CONST_ONHIT_SLAYRACE , SlayAlignmentGroup = NWScript.IP_CONST_ONHIT_SLAYALIGNMENTGROUP , SlayAlignment = NWScript.IP_CONST_ONHIT_SLAYALIGNMENT , Vorpal = NWScript.IP_CONST_ONHIT_VORPAL , Wounding = NWScript.IP_CONST_ONHIT_WOUNDING } |
enum class | IPOnHitCastSpell { AcidFog = NWScript.IP_CONST_ONHIT_CASTSPELL_ACID_FOG , BestowCurse = NWScript.IP_CONST_ONHIT_CASTSPELL_BESTOW_CURSE , BladeBarrier = NWScript.IP_CONST_ONHIT_CASTSPELL_BLADE_BARRIER , BlindnessAndDeafness = NWScript.IP_CONST_ONHIT_CASTSPELL_BLINDNESS_AND_DEAFNESS , CallLightning = NWScript.IP_CONST_ONHIT_CASTSPELL_CALL_LIGHTNING , ChainLightning = NWScript.IP_CONST_ONHIT_CASTSPELL_CHAIN_LIGHTNING , Cloudkill = NWScript.IP_CONST_ONHIT_CASTSPELL_CLOUDKILL , Confusion = NWScript.IP_CONST_ONHIT_CASTSPELL_CONFUSION , Contagion = NWScript.IP_CONST_ONHIT_CASTSPELL_CONTAGION , Darkness = NWScript.IP_CONST_ONHIT_CASTSPELL_DARKNESS , Daze = NWScript.IP_CONST_ONHIT_CASTSPELL_DAZE , DelayedBlastFireball = NWScript.IP_CONST_ONHIT_CASTSPELL_DELAYED_BLAST_FIREBALL , Dismissal = NWScript.IP_CONST_ONHIT_CASTSPELL_DISMISSAL , DispelMagic = NWScript.IP_CONST_ONHIT_CASTSPELL_DISPEL_MAGIC , Doom = NWScript.IP_CONST_ONHIT_CASTSPELL_DOOM , EnergyDrain = NWScript.IP_CONST_ONHIT_CASTSPELL_ENERGY_DRAIN , Enervation = NWScript.IP_CONST_ONHIT_CASTSPELL_ENERVATION , Entangle = NWScript.IP_CONST_ONHIT_CASTSPELL_ENTANGLE , Fear = NWScript.IP_CONST_ONHIT_CASTSPELL_FEAR , Feeblemind = NWScript.IP_CONST_ONHIT_CASTSPELL_FEEBLEMIND , FireStorm = NWScript.IP_CONST_ONHIT_CASTSPELL_FIRE_STORM , Fireball = NWScript.IP_CONST_ONHIT_CASTSPELL_FIREBALL , FlameLash = NWScript.IP_CONST_ONHIT_CASTSPELL_FLAME_LASH , FlameStrike = NWScript.IP_CONST_ONHIT_CASTSPELL_FLAME_STRIKE , GhoulTouch = NWScript.IP_CONST_ONHIT_CASTSPELL_GHOUL_TOUCH , Grease = NWScript.IP_CONST_ONHIT_CASTSPELL_GREASE , GreaterDispelling = NWScript.IP_CONST_ONHIT_CASTSPELL_GREATER_DISPELLING , GreaterSpellBreach = NWScript.IP_CONST_ONHIT_CASTSPELL_GREATER_SPELL_BREACH , GustOfWind = NWScript.IP_CONST_ONHIT_CASTSPELL_GUST_OF_WIND , HammerOfTheGods = NWScript.IP_CONST_ONHIT_CASTSPELL_HAMMER_OF_THE_GODS , Harm = NWScript.IP_CONST_ONHIT_CASTSPELL_HARM , HoldAnimal = NWScript.IP_CONST_ONHIT_CASTSPELL_HOLD_ANIMAL , HoldMonster = NWScript.IP_CONST_ONHIT_CASTSPELL_HOLD_MONSTER , HoldPerson = NWScript.IP_CONST_ONHIT_CASTSPELL_HOLD_PERSON , Implosion = NWScript.IP_CONST_ONHIT_CASTSPELL_IMPLOSION , IncendiaryCloud = NWScript.IP_CONST_ONHIT_CASTSPELL_INCENDIARY_CLOUD , LesserDispel = NWScript.IP_CONST_ONHIT_CASTSPELL_LESSER_DISPEL , LesserSpellBreach = NWScript.IP_CONST_ONHIT_CASTSPELL_LESSER_SPELL_BREACH , Light = NWScript.IP_CONST_ONHIT_CASTSPELL_LIGHT , LightningBolt = NWScript.IP_CONST_ONHIT_CASTSPELL_LIGHTNING_BOLT , MagicMissile = NWScript.IP_CONST_ONHIT_CASTSPELL_MAGIC_MISSILE , MassBlindnessAndDeafness = NWScript.IP_CONST_ONHIT_CASTSPELL_MASS_BLINDNESS_AND_DEAFNESS , MassCharm = NWScript.IP_CONST_ONHIT_CASTSPELL_MASS_CHARM , MelfsAcidArrow = NWScript.IP_CONST_ONHIT_CASTSPELL_MELFS_ACID_ARROW , MeteorSwarm = NWScript.IP_CONST_ONHIT_CASTSPELL_METEOR_SWARM , MindFog = NWScript.IP_CONST_ONHIT_CASTSPELL_MIND_FOG , PhantasmalKiller = NWScript.IP_CONST_ONHIT_CASTSPELL_PHANTASMAL_KILLER , Poison = NWScript.IP_CONST_ONHIT_CASTSPELL_POISON , PowerWordKill = NWScript.IP_CONST_ONHIT_CASTSPELL_POWER_WORD_KILL , PowerWordStun = NWScript.IP_CONST_ONHIT_CASTSPELL_POWER_WORD_STUN , Scare = NWScript.IP_CONST_ONHIT_CASTSPELL_SCARE , SearingLight = NWScript.IP_CONST_ONHIT_CASTSPELL_SEARING_LIGHT , Silence = NWScript.IP_CONST_ONHIT_CASTSPELL_SILENCE , SlayLiving = NWScript.IP_CONST_ONHIT_CASTSPELL_SLAY_LIVING , Sleep = NWScript.IP_CONST_ONHIT_CASTSPELL_SLEEP , Slow = NWScript.IP_CONST_ONHIT_CASTSPELL_SLOW , SoundBurst = NWScript.IP_CONST_ONHIT_CASTSPELL_SOUND_BURST , StinkingCloud = NWScript.IP_CONST_ONHIT_CASTSPELL_STINKING_CLOUD , StormOfVengeance = NWScript.IP_CONST_ONHIT_CASTSPELL_STORM_OF_VENGEANCE , Sunbeam = NWScript.IP_CONST_ONHIT_CASTSPELL_SUNBEAM , VampiricTouch = NWScript.IP_CONST_ONHIT_CASTSPELL_VAMPIRIC_TOUCH , WailOfTheBanshee = NWScript.IP_CONST_ONHIT_CASTSPELL_WAIL_OF_THE_BANSHEE , WallOfFire = NWScript.IP_CONST_ONHIT_CASTSPELL_WALL_OF_FIRE , Web = NWScript.IP_CONST_ONHIT_CASTSPELL_WEB , Weird = NWScript.IP_CONST_ONHIT_CASTSPELL_WEIRD , WordOfFaith = NWScript.IP_CONST_ONHIT_CASTSPELL_WORD_OF_FAITH , CreepingDoom = NWScript.IP_CONST_ONHIT_CASTSPELL_CREEPING_DOOM , Destruction = NWScript.IP_CONST_ONHIT_CASTSPELL_DESTRUCTION , HorridWilting = NWScript.IP_CONST_ONHIT_CASTSPELL_HORRID_WILTING , IceStorm = NWScript.IP_CONST_ONHIT_CASTSPELL_ICE_STORM , NegativeEnergyBurst = NWScript.IP_CONST_ONHIT_CASTSPELL_NEGATIVE_ENERGY_BURST , EvardsBlackTentacles = NWScript.IP_CONST_ONHIT_CASTSPELL_EVARDS_BLACK_TENTACLES , ActivateItem = NWScript.IP_CONST_ONHIT_CASTSPELL_ACTIVATE_ITEM , Flare = NWScript.IP_CONST_ONHIT_CASTSPELL_FLARE , Bombardment = NWScript.IP_CONST_ONHIT_CASTSPELL_BOMBARDMENT , AcidSplash = NWScript.IP_CONST_ONHIT_CASTSPELL_ACID_SPLASH , Quillfire = NWScript.IP_CONST_ONHIT_CASTSPELL_QUILLFIRE , Earthquake = NWScript.IP_CONST_ONHIT_CASTSPELL_EARTHQUAKE , Sunburst = NWScript.IP_CONST_ONHIT_CASTSPELL_SUNBURST , Banishment = NWScript.IP_CONST_ONHIT_CASTSPELL_BANISHMENT , InflictMinorWounds = NWScript.IP_CONST_ONHIT_CASTSPELL_INFLICT_MINOR_WOUNDS , InflictLightWounds = NWScript.IP_CONST_ONHIT_CASTSPELL_INFLICT_LIGHT_WOUNDS , InflictModerateWounds = NWScript.IP_CONST_ONHIT_CASTSPELL_INFLICT_MODERATE_WOUNDS , InflictSeriousWounds = NWScript.IP_CONST_ONHIT_CASTSPELL_INFLICT_SERIOUS_WOUNDS , InflictCriticalWounds = NWScript.IP_CONST_ONHIT_CASTSPELL_INFLICT_CRITICAL_WOUNDS , Balagarnsironhorn = NWScript.IP_CONST_ONHIT_CASTSPELL_BALAGARNSIRONHORN , Drown = NWScript.IP_CONST_ONHIT_CASTSPELL_DROWN , ElectricJolt = NWScript.IP_CONST_ONHIT_CASTSPELL_ELECTRIC_JOLT , Firebrand = NWScript.IP_CONST_ONHIT_CASTSPELL_FIREBRAND , WoundingWhispers = NWScript.IP_CONST_ONHIT_CASTSPELL_WOUNDING_WHISPERS , UndeathsEternalFoe = NWScript.IP_CONST_ONHIT_CASTSPELL_UNDEATHS_ETERNAL_FOE , Inferno = NWScript.IP_CONST_ONHIT_CASTSPELL_INFERNO , IsaacsLesserMissileStorm = NWScript.IP_CONST_ONHIT_CASTSPELL_ISAACS_LESSER_MISSILE_STORM , IsaacsGreaterMissileStorm = NWScript.IP_CONST_ONHIT_CASTSPELL_ISAACS_GREATER_MISSILE_STORM , Bane = NWScript.IP_CONST_ONHIT_CASTSPELL_BANE , SpikeGrowth = NWScript.IP_CONST_ONHIT_CASTSPELL_SPIKE_GROWTH , TashasHideousLaughter = NWScript.IP_CONST_ONHIT_CASTSPELL_TASHAS_HIDEOUS_LAUGHTER , BigbysInterposingHand = NWScript.IP_CONST_ONHIT_CASTSPELL_BIGBYS_INTERPOSING_HAND , BigbysForcefulHand = NWScript.IP_CONST_ONHIT_CASTSPELL_BIGBYS_FORCEFUL_HAND , BigbysGraspingHand = NWScript.IP_CONST_ONHIT_CASTSPELL_BIGBYS_GRASPING_HAND , BigbysClenchedFist = NWScript.IP_CONST_ONHIT_CASTSPELL_BIGBYS_CLENCHED_FIST , BigbysCrushingHand = NWScript.IP_CONST_ONHIT_CASTSPELL_BIGBYS_CRUSHING_HAND , FleshToStone = NWScript.IP_CONST_ONHIT_CASTSPELL_FLESH_TO_STONE , StoneToFlesh = NWScript.IP_CONST_ONHIT_CASTSPELL_STONE_TO_FLESH , Crumble = NWScript.IP_CONST_ONHIT_CASTSPELL_CRUMBLE , InfestationOfMaggots = NWScript.IP_CONST_ONHIT_CASTSPELL_INFESTATION_OF_MAGGOTS , GreatThunderclap = NWScript.IP_CONST_ONHIT_CASTSPELL_GREAT_THUNDERCLAP , BallLightning = NWScript.IP_CONST_ONHIT_CASTSPELL_BALL_LIGHTNING , GedleesElectricLoop = NWScript.IP_CONST_ONHIT_CASTSPELL_GEDLEES_ELECTRIC_LOOP , HorizikaulsBoom = NWScript.IP_CONST_ONHIT_CASTSPELL_HORIZIKAULS_BOOM , MestilsAcidBreath = NWScript.IP_CONST_ONHIT_CASTSPELL_MESTILS_ACID_BREATH , ScintillatingSphere = NWScript.IP_CONST_ONHIT_CASTSPELL_SCINTILLATING_SPHERE , UndeathToDeath = NWScript.IP_CONST_ONHIT_CASTSPELL_UNDEATH_TO_DEATH , Stonehold = NWScript.IP_CONST_ONHIT_CASTSPELL_STONEHOLD , EvilBlight = NWScript.IP_CONST_ONHIT_CASTSPELL_EVIL_BLIGHT , Teleport = NWScript.IP_CONST_ONHIT_CASTSPELL_ONHIT_TELEPORT , Slayrakshasa = NWScript.IP_CONST_ONHIT_CASTSPELL_ONHIT_SLAYRAKSHASA , FireDamage = NWScript.IP_CONST_ONHIT_CASTSPELL_ONHIT_FIREDAMAGE , UniquePower = NWScript.IP_CONST_ONHIT_CASTSPELL_ONHIT_UNIQUEPOWER , PlanarRift = NWScript.IP_CONST_ONHIT_CASTSPELL_ONHIT_PLANARRIFT , Darkfire = NWScript.IP_CONST_ONHIT_CASTSPELL_ONHIT_DARKFIRE , ExtractBrain = NWScript.IP_CONST_ONHIT_CASTSPELL_ONHIT_EXTRACTBRAIN , FlamingSkin = NWScript.IP_CONST_ONHIT_CASTSPELL_ONHITFLAMINGSKIN , ChaosShield = NWScript.IP_CONST_ONHIT_CASTSPELL_ONHIT_CHAOSSHIELD , ConstrictWeapon = NWScript.IP_CONST_ONHIT_CASTSPELL_ONHIT_CONSTRICTWEAPON , RuinArmorBebilith = NWScript.IP_CONST_ONHIT_CASTSPELL_ONHITRUINARMORBEBILITH , DemilichTouch = NWScript.IP_CONST_ONHIT_CASTSPELL_ONHITDEMILICHTOUCH , DracolichTouch = NWScript.IP_CONST_ONHIT_CASTSPELL_ONHITDRACOLICHTOUCH , IntelligentWeapon = NWScript.IP_CONST_ONHIT_CASTSPELL_INTELLIGENT_WEAPON_ONHIT , Paralyze2 = NWScript.IP_CONST_ONHIT_CASTSPELL_PARALYZE_2 , DeafeningClang = NWScript.IP_CONST_ONHIT_CASTSPELL_DEAFENING_CLNG , Knockdown = NWScript.IP_CONST_ONHIT_CASTSPELL_KNOCKDOWN , Freeze = NWScript.IP_CONST_ONHIT_CASTSPELL_FREEZE , Combust = NWScript.IP_CONST_ONHIT_CASTSPELL_COMBUST } |
enum class | IPOnHitDuration { Duration5Pct5Rounds = NWScript.IP_CONST_ONHIT_DURATION_5_PERCENT_5_ROUNDS , Duration10Pct4Rounds = NWScript.IP_CONST_ONHIT_DURATION_10_PERCENT_4_ROUNDS , Duration25Pct3Rounds = NWScript.IP_CONST_ONHIT_DURATION_25_PERCENT_3_ROUNDS , Duration50Pct2Rounds = NWScript.IP_CONST_ONHIT_DURATION_50_PERCENT_2_ROUNDS , Duration75Pct1Round = NWScript.IP_CONST_ONHIT_DURATION_75_PERCENT_1_ROUND } |
enum class | IPOnHitSaveDC { DC14 = NWScript.IP_CONST_ONHIT_SAVEDC_14 , DC16 = NWScript.IP_CONST_ONHIT_SAVEDC_16 , DC18 = NWScript.IP_CONST_ONHIT_SAVEDC_18 , DC20 = NWScript.IP_CONST_ONHIT_SAVEDC_20 , DC22 = NWScript.IP_CONST_ONHIT_SAVEDC_22 , DC24 = NWScript.IP_CONST_ONHIT_SAVEDC_24 , DC26 = NWScript.IP_CONST_ONHIT_SAVEDC_26 } |
enum class | IPOnMonsterHit { AbilityDrain = NWScript.IP_CONST_ONMONSTERHIT_ABILITYDRAIN , Confusion = NWScript.IP_CONST_ONMONSTERHIT_CONFUSION , Disease = NWScript.IP_CONST_ONMONSTERHIT_DISEASE , Doom = NWScript.IP_CONST_ONMONSTERHIT_DOOM , Fear = NWScript.IP_CONST_ONMONSTERHIT_FEAR , LevelDrain = NWScript.IP_CONST_ONMONSTERHIT_LEVELDRAIN , Poison = NWScript.IP_CONST_ONMONSTERHIT_POISON , Slow = NWScript.IP_CONST_ONMONSTERHIT_SLOW , Stun = NWScript.IP_CONST_ONMONSTERHIT_STUN , Wounding = NWScript.IP_CONST_ONMONSTERHIT_WOUNDING } |
enum class | IPPoisonDamage { Strength1d2 = NWScript.IP_CONST_POISON_1D2_STRDAMAGE , Dexterity1d2 = NWScript.IP_CONST_POISON_1D2_DEXDAMAGE , Constitution1d2 = NWScript.IP_CONST_POISON_1D2_CONDAMAGE , Intelligence1d2 = NWScript.IP_CONST_POISON_1D2_INTDAMAGE , Wisdom1d2 = NWScript.IP_CONST_POISON_1D2_WISDAMAGE , Charisma1d2 = NWScript.IP_CONST_POISON_1D2_CHADAMAGE } |
enum class | IPQuality { Unknown = NWScript.IP_CONST_QUALITY_UNKOWN , Destroyed = NWScript.IP_CONST_QUALITY_DESTROYED , Ruined = NWScript.IP_CONST_QUALITY_RUINED , VeryPoor = NWScript.IP_CONST_QUALITY_VERY_POOR , Poor = NWScript.IP_CONST_QUALITY_POOR , BelowAverage = NWScript.IP_CONST_QUALITY_BELOW_AVERAGE , Average = NWScript.IP_CONST_QUALITY_AVERAGE , AboveAverage = NWScript.IP_CONST_QUALITY_ABOVE_AVERAGE , Good = NWScript.IP_CONST_QUALITY_GOOD , VeryGood = NWScript.IP_CONST_QUALITY_VERY_GOOD , Excellent = NWScript.IP_CONST_QUALITY_EXCELLENT , Masterwork = NWScript.IP_CONST_QUALITY_MASTERWORK , GodLike = NWScript.IP_CONST_QUALITY_GOD_LIKE , Raw = NWScript.IP_CONST_QUALITY_RAW , Cut = NWScript.IP_CONST_QUALITY_CUT , Polished = NWScript.IP_CONST_QUALITY_POLISHED } |
enum class | IPRacialType { Dwarf = NWScript.IP_CONST_RACIALTYPE_DWARF , Elf = NWScript.IP_CONST_RACIALTYPE_ELF , Gnome = NWScript.IP_CONST_RACIALTYPE_GNOME , Halfling = NWScript.IP_CONST_RACIALTYPE_HALFLING , HalfElf = NWScript.IP_CONST_RACIALTYPE_HALFELF , HalfOrc = NWScript.IP_CONST_RACIALTYPE_HALFORC , Human = NWScript.IP_CONST_RACIALTYPE_HUMAN , Aberration = NWScript.IP_CONST_RACIALTYPE_ABERRATION , Animal = NWScript.IP_CONST_RACIALTYPE_ANIMAL , Beast = NWScript.IP_CONST_RACIALTYPE_BEAST , Construct = NWScript.IP_CONST_RACIALTYPE_CONSTRUCT , Dragon = NWScript.IP_CONST_RACIALTYPE_DRAGON , HumanoidGoblinoid = NWScript.IP_CONST_RACIALTYPE_HUMANOID_GOBLINOID , HumanoidMonstrous = NWScript.IP_CONST_RACIALTYPE_HUMANOID_MONSTROUS , HumanoidOrc = NWScript.IP_CONST_RACIALTYPE_HUMANOID_ORC , HumanoidReptilian = NWScript.IP_CONST_RACIALTYPE_HUMANOID_REPTILIAN , Elemental = NWScript.IP_CONST_RACIALTYPE_ELEMENTAL , Fey = NWScript.IP_CONST_RACIALTYPE_FEY , Giant = NWScript.IP_CONST_RACIALTYPE_GIANT , MagicalBeast = NWScript.IP_CONST_RACIALTYPE_MAGICAL_BEAST , Outsider = NWScript.IP_CONST_RACIALTYPE_OUTSIDER , ShapeChanger = NWScript.IP_CONST_RACIALTYPE_SHAPECHANGER , Undead = NWScript.IP_CONST_RACIALTYPE_UNDEAD , Vermin = NWScript.IP_CONST_RACIALTYPE_VERMIN } |
enum class | IPReducedWeight { Minus80Pct = NWScript.IP_CONST_REDUCEDWEIGHT_80_PERCENT , Minus60Pct = NWScript.IP_CONST_REDUCEDWEIGHT_60_PERCENT , Minus40Pct = NWScript.IP_CONST_REDUCEDWEIGHT_40_PERCENT , Minus20Pct = NWScript.IP_CONST_REDUCEDWEIGHT_20_PERCENT , Minus10Pct = NWScript.IP_CONST_REDUCEDWEIGHT_10_PERCENT } |
enum class | IPSaveBaseType { Fortitude = NWScript.IP_CONST_SAVEBASETYPE_FORTITUDE , Will = NWScript.IP_CONST_SAVEBASETYPE_WILL , Reflex = NWScript.IP_CONST_SAVEBASETYPE_REFLEX } |
enum class | IPSaveVs { Acid = NWScript.IP_CONST_SAVEVS_ACID , Cold = NWScript.IP_CONST_SAVEVS_COLD , Death = NWScript.IP_CONST_SAVEVS_DEATH , Disease = NWScript.IP_CONST_SAVEVS_DISEASE , Divine = NWScript.IP_CONST_SAVEVS_DIVINE , Electrical = NWScript.IP_CONST_SAVEVS_ELECTRICAL , Fear = NWScript.IP_CONST_SAVEVS_FEAR , Fire = NWScript.IP_CONST_SAVEVS_FIRE , MindAffecting = NWScript.IP_CONST_SAVEVS_MINDAFFECTING , Negative = NWScript.IP_CONST_SAVEVS_NEGATIVE , Poison = NWScript.IP_CONST_SAVEVS_POISON , Positive = NWScript.IP_CONST_SAVEVS_POSITIVE , Sonic = NWScript.IP_CONST_SAVEVS_SONIC , Universal = NWScript.IP_CONST_SAVEVS_UNIVERSAL } |
enum class | IPSpellImmunity { AcidFog = NWScript.IP_CONST_IMMUNITYSPELL_ACID_FOG , Aid = NWScript.IP_CONST_IMMUNITYSPELL_AID , Barkskin = NWScript.IP_CONST_IMMUNITYSPELL_BARKSKIN , BestowCurse = NWScript.IP_CONST_IMMUNITYSPELL_BESTOW_CURSE , BlindnessAndDeafness = NWScript.IP_CONST_IMMUNITYSPELL_BLINDNESS_AND_DEAFNESS , BurningHands = NWScript.IP_CONST_IMMUNITYSPELL_BURNING_HANDS , CallLightning = NWScript.IP_CONST_IMMUNITYSPELL_CALL_LIGHTNING , ChainLightning = NWScript.IP_CONST_IMMUNITYSPELL_CHAIN_LIGHTNING , CharmMonster = NWScript.IP_CONST_IMMUNITYSPELL_CHARM_MONSTER , CharmPerson = NWScript.IP_CONST_IMMUNITYSPELL_CHARM_PERSON , CharmPersonOrAnimal = NWScript.IP_CONST_IMMUNITYSPELL_CHARM_PERSON_OR_ANIMAL , CircleOfDeath = NWScript.IP_CONST_IMMUNITYSPELL_CIRCLE_OF_DEATH , CircleOfDoom = NWScript.IP_CONST_IMMUNITYSPELL_CIRCLE_OF_DOOM , CloudKill = NWScript.IP_CONST_IMMUNITYSPELL_CLOUDKILL , ColorSpray = NWScript.IP_CONST_IMMUNITYSPELL_COLOR_SPRAY , ConeOfCold = NWScript.IP_CONST_IMMUNITYSPELL_CONE_OF_COLD , Confusion = NWScript.IP_CONST_IMMUNITYSPELL_CONFUSION , Contagion = NWScript.IP_CONST_IMMUNITYSPELL_CONTAGION , ControlUndead = NWScript.IP_CONST_IMMUNITYSPELL_CONTROL_UNDEAD , CureCriticalWounds = NWScript.IP_CONST_IMMUNITYSPELL_CURE_CRITICAL_WOUNDS , CureLightWounds = NWScript.IP_CONST_IMMUNITYSPELL_CURE_LIGHT_WOUNDS , CureMinorWounds = NWScript.IP_CONST_IMMUNITYSPELL_CURE_MINOR_WOUNDS , CureModerateWounds = NWScript.IP_CONST_IMMUNITYSPELL_CURE_MODERATE_WOUNDS , CureSeriousWounds = NWScript.IP_CONST_IMMUNITYSPELL_CURE_SERIOUS_WOUNDS , Darkness = NWScript.IP_CONST_IMMUNITYSPELL_DARKNESS , Daze = NWScript.IP_CONST_IMMUNITYSPELL_DAZE , DeathWard = NWScript.IP_CONST_IMMUNITYSPELL_DEATH_WARD , DelayedBlastFireball = NWScript.IP_CONST_IMMUNITYSPELL_DELAYED_BLAST_FIREBALL , Dismissal = NWScript.IP_CONST_IMMUNITYSPELL_DISMISSAL , DispelMagic = NWScript.IP_CONST_IMMUNITYSPELL_DISPEL_MAGIC , DominateAnimal = NWScript.IP_CONST_IMMUNITYSPELL_DOMINATE_ANIMAL , DominateMonster = NWScript.IP_CONST_IMMUNITYSPELL_DOMINATE_MONSTER , DominatePerson = NWScript.IP_CONST_IMMUNITYSPELL_DOMINATE_PERSON , Doom = NWScript.IP_CONST_IMMUNITYSPELL_DOOM , EnergyDrain = NWScript.IP_CONST_IMMUNITYSPELL_ENERGY_DRAIN , Enervation = NWScript.IP_CONST_IMMUNITYSPELL_ENERVATION , Entangle = NWScript.IP_CONST_IMMUNITYSPELL_ENTANGLE , Fear = NWScript.IP_CONST_IMMUNITYSPELL_FEAR , Feeblemind = NWScript.IP_CONST_IMMUNITYSPELL_FEEBLEMIND , FingerOfDeath = NWScript.IP_CONST_IMMUNITYSPELL_FINGER_OF_DEATH , FireStorm = NWScript.IP_CONST_IMMUNITYSPELL_FIRE_STORM , Fireball = NWScript.IP_CONST_IMMUNITYSPELL_FIREBALL , FlameArrow = NWScript.IP_CONST_IMMUNITYSPELL_FLAME_ARROW , FlameLash = NWScript.IP_CONST_IMMUNITYSPELL_FLAME_LASH , FlameStrike = NWScript.IP_CONST_IMMUNITYSPELL_FLAME_STRIKE , FreedomOfMovement = NWScript.IP_CONST_IMMUNITYSPELL_FREEDOM_OF_MOVEMENT , Grease = NWScript.IP_CONST_IMMUNITYSPELL_GREASE , GreaterDispelling = NWScript.IP_CONST_IMMUNITYSPELL_GREATER_DISPELLING , GreaterPlanarBinding = NWScript.IP_CONST_IMMUNITYSPELL_GREATER_PLANAR_BINDING , GreaterShadowConjuration = NWScript.IP_CONST_IMMUNITYSPELL_GREATER_SHADOW_CONJURATION , GreaterSpellBreach = NWScript.IP_CONST_IMMUNITYSPELL_GREATER_SPELL_BREACH , HammerOfTheGods = NWScript.IP_CONST_IMMUNITYSPELL_HAMMER_OF_THE_GODS , Harm = NWScript.IP_CONST_IMMUNITYSPELL_HARM , Heal = NWScript.IP_CONST_IMMUNITYSPELL_HEAL , HealingCircle = NWScript.IP_CONST_IMMUNITYSPELL_HEALING_CIRCLE , HoldAnimal = NWScript.IP_CONST_IMMUNITYSPELL_HOLD_ANIMAL , HoldMonster = NWScript.IP_CONST_IMMUNITYSPELL_HOLD_MONSTER , HoldPerson = NWScript.IP_CONST_IMMUNITYSPELL_HOLD_PERSON , Implosion = NWScript.IP_CONST_IMMUNITYSPELL_IMPLOSION , ImprovedInvisibility = NWScript.IP_CONST_IMMUNITYSPELL_IMPROVED_INVISIBILITY , IncendiaryCloud = NWScript.IP_CONST_IMMUNITYSPELL_INCENDIARY_CLOUD , InvisibilityPurge = NWScript.IP_CONST_IMMUNITYSPELL_INVISIBILITY_PURGE , LesserDispel = NWScript.IP_CONST_IMMUNITYSPELL_LESSER_DISPEL , LesserPlanarBinding = NWScript.IP_CONST_IMMUNITYSPELL_LESSER_PLANAR_BINDING , LesserSpellBreach = NWScript.IP_CONST_IMMUNITYSPELL_LESSER_SPELL_BREACH , LightningBolt = NWScript.IP_CONST_IMMUNITYSPELL_LIGHTNING_BOLT , MagicMissile = NWScript.IP_CONST_IMMUNITYSPELL_MAGIC_MISSILE , MassBlindnessAndDeafness = NWScript.IP_CONST_IMMUNITYSPELL_MASS_BLINDNESS_AND_DEAFNESS , MassCharm = NWScript.IP_CONST_IMMUNITYSPELL_MASS_CHARM , MassHeal = NWScript.IP_CONST_IMMUNITYSPELL_MASS_HEAL , MelfsAcidArrow = NWScript.IP_CONST_IMMUNITYSPELL_MELFS_ACID_ARROW , MeteorSwarm = NWScript.IP_CONST_IMMUNITYSPELL_METEOR_SWARM , MindFog = NWScript.IP_CONST_IMMUNITYSPELL_MIND_FOG , MordenkainensDisjunction = NWScript.IP_CONST_IMMUNITYSPELL_MORDENKAINENS_DISJUNCTION , PhantasmalKiller = NWScript.IP_CONST_IMMUNITYSPELL_PHANTASMAL_KILLER , PlanarBinding = NWScript.IP_CONST_IMMUNITYSPELL_PLANAR_BINDING , Poison = NWScript.IP_CONST_IMMUNITYSPELL_POISON , PowerWordKill = NWScript.IP_CONST_IMMUNITYSPELL_POWER_WORD_KILL , PowerWordStun = NWScript.IP_CONST_IMMUNITYSPELL_POWER_WORD_STUN , PrismaticSpray = NWScript.IP_CONST_IMMUNITYSPELL_PRISMATIC_SPRAY , RayOfEnfeeblement = NWScript.IP_CONST_IMMUNITYSPELL_RAY_OF_ENFEEBLEMENT , RayOfFrost = NWScript.IP_CONST_IMMUNITYSPELL_RAY_OF_FROST , Scare = NWScript.IP_CONST_IMMUNITYSPELL_SCARE , SearingLight = NWScript.IP_CONST_IMMUNITYSPELL_SEARING_LIGHT , Shades = NWScript.IP_CONST_IMMUNITYSPELL_SHADES , ShadowConjuration = NWScript.IP_CONST_IMMUNITYSPELL_SHADOW_CONJURATION , Silence = NWScript.IP_CONST_IMMUNITYSPELL_SILENCE , SlayLiving = NWScript.IP_CONST_IMMUNITYSPELL_SLAY_LIVING , Sleep = NWScript.IP_CONST_IMMUNITYSPELL_SLEEP , Slow = NWScript.IP_CONST_IMMUNITYSPELL_SLOW , SoundBurst = NWScript.IP_CONST_IMMUNITYSPELL_SOUND_BURST , StinkingCloud = NWScript.IP_CONST_IMMUNITYSPELL_STINKING_CLOUD , Stoneskin = NWScript.IP_CONST_IMMUNITYSPELL_STONESKIN , StormOfVengeance = NWScript.IP_CONST_IMMUNITYSPELL_STORM_OF_VENGEANCE , Sunbeam = NWScript.IP_CONST_IMMUNITYSPELL_SUNBEAM , Virtue = NWScript.IP_CONST_IMMUNITYSPELL_VIRTUE , WailOfTheBanshee = NWScript.IP_CONST_IMMUNITYSPELL_WAIL_OF_THE_BANSHEE , Web = NWScript.IP_CONST_IMMUNITYSPELL_WEB , Weird = NWScript.IP_CONST_IMMUNITYSPELL_WEIRD , WordOfFaith = NWScript.IP_CONST_IMMUNITYSPELL_WORD_OF_FAITH , MagicCircleAgainstAlignment = NWScript.IP_CONST_IMMUNITYSPELL_MAGIC_CIRCLE_AGAINST_ALIGNMENT , EagleSplendor = NWScript.IP_CONST_IMMUNITYSPELL_EAGLE_SPLEDOR , OwlsWisdom = NWScript.IP_CONST_IMMUNITYSPELL_OWLS_WISDOM , FoxsCunning = NWScript.IP_CONST_IMMUNITYSPELL_FOXS_CUNNING , GreaterEaglesSplendor = NWScript.IP_CONST_IMMUNITYSPELL_GREATER_EAGLES_SPLENDOR , GreaterOwlsWisdom = NWScript.IP_CONST_IMMUNITYSPELL_GREATER_OWLS_WISDOM , GreaterFoxsCunning = NWScript.IP_CONST_IMMUNITYSPELL_GREATER_FOXS_CUNNING , GreaterBullsStrength = NWScript.IP_CONST_IMMUNITYSPELL_GREATER_BULLS_STRENGTH , GreaterCatsGrace = NWScript.IP_CONST_IMMUNITYSPELL_GREATER_CATS_GRACE , GreaterEndurance = NWScript.IP_CONST_IMMUNITYSPELL_GREATER_ENDURANCE , AuraOfVitality = NWScript.IP_CONST_IMMUNITYSPELL_AURA_OF_VITALITY , WarCry = NWScript.IP_CONST_IMMUNITYSPELL_WAR_CRY , Regenerate = NWScript.IP_CONST_IMMUNITYSPELL_REGENERATE , EvardsBlackTentacles = NWScript.IP_CONST_IMMUNITYSPELL_EVARDS_BLACK_TENTACLES , LegendLore = NWScript.IP_CONST_IMMUNITYSPELL_LEGEND_LORE , FindTraps = NWScript.IP_CONST_IMMUNITYSPELL_FIND_TRAPS } |
enum class | IPSpellLevel { SL0 = NWScript.IP_CONST_SPELLLEVEL_0 , SL1 = NWScript.IP_CONST_SPELLLEVEL_1 , SL2 = NWScript.IP_CONST_SPELLLEVEL_2 , SL3 = NWScript.IP_CONST_SPELLLEVEL_3 , SL4 = NWScript.IP_CONST_SPELLLEVEL_4 , SL5 = NWScript.IP_CONST_SPELLLEVEL_5 , SL6 = NWScript.IP_CONST_SPELLLEVEL_6 , SL7 = NWScript.IP_CONST_SPELLLEVEL_7 , SL8 = NWScript.IP_CONST_SPELLLEVEL_8 , SL9 = NWScript.IP_CONST_SPELLLEVEL_9 } |
enum class | IPSpellResistanceBonus { Plus10 = NWScript.IP_CONST_SPELLRESISTANCEBONUS_10 , Plus12 = NWScript.IP_CONST_SPELLRESISTANCEBONUS_12 , Plus14 = NWScript.IP_CONST_SPELLRESISTANCEBONUS_14 , Plus16 = NWScript.IP_CONST_SPELLRESISTANCEBONUS_16 , Plus18 = NWScript.IP_CONST_SPELLRESISTANCEBONUS_18 , Plus20 = NWScript.IP_CONST_SPELLRESISTANCEBONUS_20 , Plus22 = NWScript.IP_CONST_SPELLRESISTANCEBONUS_22 , Plus24 = NWScript.IP_CONST_SPELLRESISTANCEBONUS_24 , Plus26 = NWScript.IP_CONST_SPELLRESISTANCEBONUS_26 , Plus28 = NWScript.IP_CONST_SPELLRESISTANCEBONUS_28 , Plus30 = NWScript.IP_CONST_SPELLRESISTANCEBONUS_30 , Plus32 = NWScript.IP_CONST_SPELLRESISTANCEBONUS_32 } |
enum class | IPSpellSchool { Abjuration = NWScript.IP_CONST_SPELLSCHOOL_ABJURATION , Conjuration = NWScript.IP_CONST_SPELLSCHOOL_CONJURATION , Divination = NWScript.IP_CONST_SPELLSCHOOL_DIVINATION , Enchantment = NWScript.IP_CONST_SPELLSCHOOL_ENCHANTMENT , Evocation = NWScript.IP_CONST_SPELLSCHOOL_EVOCATION , Illusion = NWScript.IP_CONST_SPELLSCHOOL_ILLUSION , Necromancy = NWScript.IP_CONST_SPELLSCHOOL_NECROMANCY , Transmutation = NWScript.IP_CONST_SPELLSCHOOL_TRANSMUTATION } |
enum class | IPTrapStrength { Minor = NWScript.IP_CONST_TRAPSTRENGTH_MINOR , Average = NWScript.IP_CONST_TRAPSTRENGTH_AVERAGE , Strong = NWScript.IP_CONST_TRAPSTRENGTH_STRONG , Deadly = NWScript.IP_CONST_TRAPSTRENGTH_DEADLY } |
enum class | IPTrapType { Spike = NWScript.IP_CONST_TRAPTYPE_SPIKE , Holy = NWScript.IP_CONST_TRAPTYPE_HOLY , Tangle = NWScript.IP_CONST_TRAPTYPE_TANGLE , BlobOfAcid = NWScript.IP_CONST_TRAPTYPE_BLOBOFACID , Fire = NWScript.IP_CONST_TRAPTYPE_FIRE , Electrical = NWScript.IP_CONST_TRAPTYPE_ELECTRICAL , Gas = NWScript.IP_CONST_TRAPTYPE_GAS , Frost = NWScript.IP_CONST_TRAPTYPE_FROST , AcidSplash = NWScript.IP_CONST_TRAPTYPE_ACID_SPLASH , Sonic = NWScript.IP_CONST_TRAPTYPE_SONIC , Negative = NWScript.IP_CONST_TRAPTYPE_NEGATIVE } |
enum class | IPUnlimitedAmmoType { Basic = NWScript.IP_CONST_UNLIMITEDAMMO_BASIC , Fire1d6 = NWScript.IP_CONST_UNLIMITEDAMMO_1D6FIRE , Cold1d6 = NWScript.IP_CONST_UNLIMITEDAMMO_1D6COLD , Light1d6 = NWScript.IP_CONST_UNLIMITEDAMMO_1D6LIGHT , Plus1 = NWScript.IP_CONST_UNLIMITEDAMMO_PLUS1 , Plus2 = NWScript.IP_CONST_UNLIMITEDAMMO_PLUS2 , Plus3 = NWScript.IP_CONST_UNLIMITEDAMMO_PLUS3 , Plus4 = NWScript.IP_CONST_UNLIMITEDAMMO_PLUS4 , Plus5 = NWScript.IP_CONST_UNLIMITEDAMMO_PLUS5 } |
enum class | IPWeightIncrease { Plus5Lbs = NWScript.IP_CONST_WEIGHTINCREASE_5_LBS , Plus10Lbs = NWScript.IP_CONST_WEIGHTINCREASE_10_LBS , Plus15Lbs = NWScript.IP_CONST_WEIGHTINCREASE_15_LBS , Plus30Lbs = NWScript.IP_CONST_WEIGHTINCREASE_30_LBS , Plus50Lbs = NWScript.IP_CONST_WEIGHTINCREASE_50_LBS , Plus100Lbs = NWScript.IP_CONST_WEIGHTINCREASE_100_LBS } |
enum class | ItemAppearanceArmorColor { Leather1 = NWScript.ITEM_APPR_ARMOR_COLOR_LEATHER1 , Leather2 = NWScript.ITEM_APPR_ARMOR_COLOR_LEATHER2 , Cloth1 = NWScript.ITEM_APPR_ARMOR_COLOR_CLOTH1 , Cloth2 = NWScript.ITEM_APPR_ARMOR_COLOR_CLOTH2 , Metal1 = NWScript.ITEM_APPR_ARMOR_COLOR_METAL1 , Metal2 = NWScript.ITEM_APPR_ARMOR_COLOR_METAL2 } |
enum class | ItemAppearanceType { SimpleModel = NWScript.ITEM_APPR_TYPE_SIMPLE_MODEL , WeaponColor = NWScript.ITEM_APPR_TYPE_WEAPON_COLOR , WeaponModel = NWScript.ITEM_APPR_TYPE_WEAPON_MODEL , ArmorModel = NWScript.ITEM_APPR_TYPE_ARMOR_MODEL , ArmorColor = NWScript.ITEM_APPR_TYPE_ARMOR_COLOR } |
enum class | ItemAppearanceWeaponColor { Bottom = NWScript.ITEM_APPR_WEAPON_COLOR_BOTTOM , Middle = NWScript.ITEM_APPR_WEAPON_COLOR_MIDDLE , Top = NWScript.ITEM_APPR_WEAPON_COLOR_TOP } |
enum class | ItemAppearanceWeaponModel { Bottom = NWScript.ITEM_APPR_WEAPON_MODEL_BOTTOM , Middle = NWScript.ITEM_APPR_WEAPON_MODEL_MIDDLE , Top = NWScript.ITEM_APPR_WEAPON_MODEL_TOP } |
enum class | ItemPropertyType { AbilityBonus = NWScript.ITEM_PROPERTY_ABILITY_BONUS , AcBonus = NWScript.ITEM_PROPERTY_AC_BONUS , AcBonusVsAlignmentGroup = NWScript.ITEM_PROPERTY_AC_BONUS_VS_ALIGNMENT_GROUP , AcBonusVsDamageType = NWScript.ITEM_PROPERTY_AC_BONUS_VS_DAMAGE_TYPE , AcBonusVsRacialGroup = NWScript.ITEM_PROPERTY_AC_BONUS_VS_RACIAL_GROUP , AcBonusVsSpecificAlignment = NWScript.ITEM_PROPERTY_AC_BONUS_VS_SPECIFIC_ALIGNMENT , EnhancementBonus = NWScript.ITEM_PROPERTY_ENHANCEMENT_BONUS , EnhancementBonusVsAlignmentGroup = NWScript.ITEM_PROPERTY_ENHANCEMENT_BONUS_VS_ALIGNMENT_GROUP , EnhancementBonusVsRacialGroup = NWScript.ITEM_PROPERTY_ENHANCEMENT_BONUS_VS_RACIAL_GROUP , EnhancementBonusVsSpecificAlignment = NWScript.ITEM_PROPERTY_ENHANCEMENT_BONUS_VS_SPECIFIC_ALIGNEMENT , DecreasedEnhancementModifier = NWScript.ITEM_PROPERTY_DECREASED_ENHANCEMENT_MODIFIER , BaseItemWeightReduction = NWScript.ITEM_PROPERTY_BASE_ITEM_WEIGHT_REDUCTION , BonusFeat = NWScript.ITEM_PROPERTY_BONUS_FEAT , BonusSpellSlotOfLevelN = NWScript.ITEM_PROPERTY_BONUS_SPELL_SLOT_OF_LEVEL_N , CastSpell = NWScript.ITEM_PROPERTY_CAST_SPELL , DamageBonus = NWScript.ITEM_PROPERTY_DAMAGE_BONUS , DamageBonusVsAlignmentGroup = NWScript.ITEM_PROPERTY_DAMAGE_BONUS_VS_ALIGNMENT_GROUP , DamageBonusVsRacialGroup = NWScript.ITEM_PROPERTY_DAMAGE_BONUS_VS_RACIAL_GROUP , DamageBonusVsSpecificAlignment = NWScript.ITEM_PROPERTY_DAMAGE_BONUS_VS_SPECIFIC_ALIGNMENT , ImmunityDamageType = NWScript.ITEM_PROPERTY_IMMUNITY_DAMAGE_TYPE , DecreasedDamage = NWScript.ITEM_PROPERTY_DECREASED_DAMAGE , DamageReduction = NWScript.ITEM_PROPERTY_DAMAGE_REDUCTION , DamageResistance = NWScript.ITEM_PROPERTY_DAMAGE_RESISTANCE , DamageVulnerability = NWScript.ITEM_PROPERTY_DAMAGE_VULNERABILITY , Darkvision = NWScript.ITEM_PROPERTY_DARKVISION , DecreasedAbilityScore = NWScript.ITEM_PROPERTY_DECREASED_ABILITY_SCORE , DecreasedAc = NWScript.ITEM_PROPERTY_DECREASED_AC , DecreasedSkillModifier = NWScript.ITEM_PROPERTY_DECREASED_SKILL_MODIFIER , EnhancedContainerReducedWeight = NWScript.ITEM_PROPERTY_ENHANCED_CONTAINER_REDUCED_WEIGHT , ExtraMeleeDamageType = NWScript.ITEM_PROPERTY_EXTRA_MELEE_DAMAGE_TYPE , ExtraRangedDamageType = NWScript.ITEM_PROPERTY_EXTRA_RANGED_DAMAGE_TYPE , Haste = NWScript.ITEM_PROPERTY_HASTE , HolyAvenger = NWScript.ITEM_PROPERTY_HOLY_AVENGER , ImmunityMiscellaneous = NWScript.ITEM_PROPERTY_IMMUNITY_MISCELLANEOUS , ImprovedEvasion = NWScript.ITEM_PROPERTY_IMPROVED_EVASION , SpellResistance = NWScript.ITEM_PROPERTY_SPELL_RESISTANCE , SavingThrowBonus = NWScript.ITEM_PROPERTY_SAVING_THROW_BONUS , SavingThrowBonusSpecific = NWScript.ITEM_PROPERTY_SAVING_THROW_BONUS_SPECIFIC , Keen = NWScript.ITEM_PROPERTY_KEEN , Light = NWScript.ITEM_PROPERTY_LIGHT , Mighty = NWScript.ITEM_PROPERTY_MIGHTY , MindBlank = NWScript.ITEM_PROPERTY_MIND_BLANK , NoDamage = NWScript.ITEM_PROPERTY_NO_DAMAGE , OnHitProperties = NWScript.ITEM_PROPERTY_ON_HIT_PROPERTIES , DecreasedSavingThrows = NWScript.ITEM_PROPERTY_DECREASED_SAVING_THROWS , DecreasedSavingThrowsSpecific = NWScript.ITEM_PROPERTY_DECREASED_SAVING_THROWS_SPECIFIC , Regeneration = NWScript.ITEM_PROPERTY_REGENERATION , SkillBonus = NWScript.ITEM_PROPERTY_SKILL_BONUS , ImmunitySpecificSpell = NWScript.ITEM_PROPERTY_IMMUNITY_SPECIFIC_SPELL , ImmunitySpellSchool = NWScript.ITEM_PROPERTY_IMMUNITY_SPELL_SCHOOL , ThievesTools = NWScript.ITEM_PROPERTY_THIEVES_TOOLS , AttackBonus = NWScript.ITEM_PROPERTY_ATTACK_BONUS , AttackBonusVsAlignmentGroup = NWScript.ITEM_PROPERTY_ATTACK_BONUS_VS_ALIGNMENT_GROUP , AttackBonusVsRacialGroup = NWScript.ITEM_PROPERTY_ATTACK_BONUS_VS_RACIAL_GROUP , AttackBonusVsSpecificAlignment = NWScript.ITEM_PROPERTY_ATTACK_BONUS_VS_SPECIFIC_ALIGNMENT , DecreasedAttackModifier = NWScript.ITEM_PROPERTY_DECREASED_ATTACK_MODIFIER , UnlimitedAmmunition = NWScript.ITEM_PROPERTY_UNLIMITED_AMMUNITION , UseLimitationAlignmentGroup = NWScript.ITEM_PROPERTY_USE_LIMITATION_ALIGNMENT_GROUP , UseLimitationClass = NWScript.ITEM_PROPERTY_USE_LIMITATION_CLASS , UseLimitationRacialType = NWScript.ITEM_PROPERTY_USE_LIMITATION_RACIAL_TYPE , UseLimitationSpecificAlignment = NWScript.ITEM_PROPERTY_USE_LIMITATION_SPECIFIC_ALIGNMENT , UseLimitationTileset = NWScript.ITEM_PROPERTY_USE_LIMITATION_TILESET , RegenerationVampiric = NWScript.ITEM_PROPERTY_REGENERATION_VAMPIRIC , Trap = NWScript.ITEM_PROPERTY_TRAP , TrueSeeing = NWScript.ITEM_PROPERTY_TRUE_SEEING , OnMonsterHit = NWScript.ITEM_PROPERTY_ON_MONSTER_HIT , TurnResistance = NWScript.ITEM_PROPERTY_TURN_RESISTANCE , MassiveCriticals = NWScript.ITEM_PROPERTY_MASSIVE_CRITICALS , FreedomOfMovement = NWScript.ITEM_PROPERTY_FREEDOM_OF_MOVEMENT , Poison = NWScript.ITEM_PROPERTY_POISON , MonsterDamage = NWScript.ITEM_PROPERTY_MONSTER_DAMAGE , ImmunitySpellsByLevel = NWScript.ITEM_PROPERTY_IMMUNITY_SPELLS_BY_LEVEL , SpecialWalk = NWScript.ITEM_PROPERTY_SPECIAL_WALK , HealersKit = NWScript.ITEM_PROPERTY_HEALERS_KIT , WeightIncrease = NWScript.ITEM_PROPERTY_WEIGHT_INCREASE , OnHitCastSpell = NWScript.ITEM_PROPERTY_ONHITCASTSPELL , VisualEffect = NWScript.ITEM_PROPERTY_VISUALEFFECT , ArcaneSpellFailure = NWScript.ITEM_PROPERTY_ARCANE_SPELL_FAILURE , Material = NWScript.ITEM_PROPERTY_MATERIAL , Quality = NWScript.ITEM_PROPERTY_QUALITY , Additional = NWScript.ITEM_PROPERTY_ADDITIONAL } |
enum class | ItemVisual { Acid = NWScript.ITEM_VISUAL_ACID , Cold = NWScript.ITEM_VISUAL_COLD , Electrical = NWScript.ITEM_VISUAL_ELECTRICAL , Fire = NWScript.ITEM_VISUAL_FIRE , Sonic = NWScript.ITEM_VISUAL_SONIC , Holy = NWScript.ITEM_VISUAL_HOLY , Evil = NWScript.ITEM_VISUAL_EVIL } |
enum class | LastAttackMode { Invalid = NWScript.COMBAT_MODE_INVALID , Parry = NWScript.COMBAT_MODE_PARRY , PowerAttack = NWScript.COMBAT_MODE_POWER_ATTACK , ImprovedPowerAttack = NWScript.COMBAT_MODE_IMPROVED_POWER_ATTACK , FlurryOfBlows = NWScript.COMBAT_MODE_FLURRY_OF_BLOWS , RapidShot = NWScript.COMBAT_MODE_RAPID_SHOT , Expertise = NWScript.COMBAT_MODE_EXPERTISE , ImprovedExpertise = NWScript.COMBAT_MODE_IMPROVED_EXPERTISE , DefensiveCasting = NWScript.COMBAT_MODE_DEFENSIVE_CASTING , DirtyFighting = NWScript.COMBAT_MODE_DIRTY_FIGHTING , DefensiveStance = NWScript.COMBAT_MODE_DEFENSIVE_STANCE } |
enum class | MetaMagic : byte { None = NWScript.METAMAGIC_NONE , Empower = NWScript.METAMAGIC_EMPOWER , Extend = NWScript.METAMAGIC_EXTEND , Maximize = NWScript.METAMAGIC_MAXIMIZE , Quicken = NWScript.METAMAGIC_QUICKEN , Silent = NWScript.METAMAGIC_SILENT , Still = NWScript.METAMAGIC_STILL , Any = NWScript.METAMAGIC_ANY } |
enum class | MissChanceType { Normal = NWScript.MISS_CHANCE_TYPE_NORMAL , VsRanged = NWScript.MISS_CHANCE_TYPE_VS_RANGED , VsMelee = NWScript.MISS_CHANCE_TYPE_VS_MELEE } |
enum class | MouseCursor { Default = NWScript.MOUSECURSOR_DEFAULT , DefaultDown = NWScript.MOUSECURSOR_DEFAULT_DOWN , Walk = NWScript.MOUSECURSOR_WALK , WalkDown = NWScript.MOUSECURSOR_WALK_DOWN , NoWalk = NWScript.MOUSECURSOR_NOWALK , NoWalkDown = NWScript.MOUSECURSOR_NOWALK_DOWN , Attack = NWScript.MOUSECURSOR_ATTACK , AttackDown = NWScript.MOUSECURSOR_ATTACK_DOWN , NoAttack = NWScript.MOUSECURSOR_NOATTACK , NoAttackDown = NWScript.MOUSECURSOR_NOATTACK_DOWN , Talk = NWScript.MOUSECURSOR_TALK , TalkDown = NWScript.MOUSECURSOR_TALK_DOWN , NoTalk = NWScript.MOUSECURSOR_NOTALK , NoTalkDown = NWScript.MOUSECURSOR_NOTALK_DOWN , Follow = NWScript.MOUSECURSOR_FOLLOW , FollowDown = NWScript.MOUSECURSOR_FOLLOW_DOWN , Examine = NWScript.MOUSECURSOR_EXAMINE , ExamineDown = NWScript.MOUSECURSOR_EXAMINE_DOWN , NoExamine = NWScript.MOUSECURSOR_NOEXAMINE , NoExamineDown = NWScript.MOUSECURSOR_NOEXAMINE_DOWN , Transition = NWScript.MOUSECURSOR_TRANSITION , TransitionDown = NWScript.MOUSECURSOR_TRANSITION_DOWN , Door = NWScript.MOUSECURSOR_DOOR , DoorDown = NWScript.MOUSECURSOR_DOOR_DOWN , Use = NWScript.MOUSECURSOR_USE , UseDown = NWScript.MOUSECURSOR_USE_DOWN , Nouse = NWScript.MOUSECURSOR_NOUSE , NouseDown = NWScript.MOUSECURSOR_NOUSE_DOWN , Magic = NWScript.MOUSECURSOR_MAGIC , MagicDown = NWScript.MOUSECURSOR_MAGIC_DOWN , NoMagic = NWScript.MOUSECURSOR_NOMAGIC , NoMagicDown = NWScript.MOUSECURSOR_NOMAGIC_DOWN , Disarm = NWScript.MOUSECURSOR_DISARM , DisarmDown = NWScript.MOUSECURSOR_DISARM_DOWN , NoDisarm = NWScript.MOUSECURSOR_NODISARM , NoDisarmDown = NWScript.MOUSECURSOR_NODISARM_DOWN , Action = NWScript.MOUSECURSOR_ACTION , ActionDown = NWScript.MOUSECURSOR_ACTION_DOWN , NoAction = NWScript.MOUSECURSOR_NOACTION , NoActionDown = NWScript.MOUSECURSOR_NOACTION_DOWN , Lock = NWScript.MOUSECURSOR_LOCK , LockDown = NWScript.MOUSECURSOR_LOCK_DOWN , NoLock = NWScript.MOUSECURSOR_NOLOCK , NoLockDown = NWScript.MOUSECURSOR_NOLOCK_DOWN , Pushpin = NWScript.MOUSECURSOR_PUSHPIN , PushpinDown = NWScript.MOUSECURSOR_PUSHPIN_DOWN , Create = NWScript.MOUSECURSOR_CREATE , CreateDown = NWScript.MOUSECURSOR_CREATE_DOWN , Nocreate = NWScript.MOUSECURSOR_NOCREATE , NocreateDown = NWScript.MOUSECURSOR_NOCREATE_DOWN , Kill = NWScript.MOUSECURSOR_KILL , KillDown = NWScript.MOUSECURSOR_KILL_DOWN , NoKill = NWScript.MOUSECURSOR_NOKILL , NoKillDown = NWScript.MOUSECURSOR_NOKILL_DOWN , Heal = NWScript.MOUSECURSOR_HEAL , HealDown = NWScript.MOUSECURSOR_HEAL_DOWN , NoHeal = NWScript.MOUSECURSOR_NOHEAL , NoHealDown = NWScript.MOUSECURSOR_NOHEAL_DOWN , RunArrow = NWScript.MOUSECURSOR_RUNARROW , WalkArrow = NWScript.MOUSECURSOR_WALKARROW , Pickup = NWScript.MOUSECURSOR_PICKUP , PickupDown = NWScript.MOUSECURSOR_PICKUP_DOWN , Custom00 = NWScript.MOUSECURSOR_CUSTOM_00 , Custom00Down = NWScript.MOUSECURSOR_CUSTOM_00_DOWN , Custom99 = NWScript.MOUSECURSOR_CUSTOM_99 , Custom99Down = NWScript.MOUSECURSOR_CUSTOM_99_DOWN } |
enum class | MovementRate { PC = 0 , Immobile = 1 , VerySlow = 2 , Slow = 3 , Normal = 4 , Fast = 5 , VeryFast = 6 , CreatureDefault = 7 , DM = 8 } |
enum class | MovementType { Stationary = 0 , Walk = 1 , Run = 2 , Sidestep = 3 , WalkBackwards = 4 } |
enum class | NameTable { FirstGenericMale = NWScript.NAME_FIRST_GENERIC_MALE , Animal = NWScript.NAME_ANIMAL , Familiar = NWScript.NAME_FAMILIAR , FirstDwarfMale = NWScript.NAME_FIRST_DWARF_MALE , FirstDwarfFemale = NWScript.NAME_FIRST_DWARF_FEMALE , LastDwarf = NWScript.NAME_LAST_DWARF , FirstElfMale = NWScript.NAME_FIRST_ELF_MALE , FirstElfFemale = NWScript.NAME_FIRST_ELF_FEMALE , LastElf = NWScript.NAME_LAST_ELF , FirstGnomeMale = NWScript.NAME_FIRST_GNOME_MALE , FirstGnomeFemale = NWScript.NAME_FIRST_GNOME_FEMALE , LastGnome = NWScript.NAME_LAST_GNOME , FirstHalfElfMale = NWScript.NAME_FIRST_HALFELF_MALE , FirstHalfElfFemale = NWScript.NAME_FIRST_HALFELF_FEMALE , LastHalfElf = NWScript.NAME_LAST_HALFELF , FirstHalflingMale = NWScript.NAME_FIRST_HALFLING_MALE , FirstHalflingFemale = NWScript.NAME_FIRST_HALFLING_FEMALE , LastHalfling = NWScript.NAME_LAST_HALFLING , FirstHalfOrcMale = NWScript.NAME_FIRST_HALFORC_MALE , FirstHalfOrcFemale = NWScript.NAME_FIRST_HALFORC_FEMALE , LastHalfOrc = NWScript.NAME_LAST_HALFORC , FirstHumanMale = NWScript.NAME_FIRST_HUMAN_MALE , FirstHumanFemale = NWScript.NAME_FIRST_HUMAN_FEMALE , LastHuman = NWScript.NAME_LAST_HUMAN } |
enum class | NuiAspect { Fit = 0 , Fill = 1 , Fit100 = 2 , Exact = 3 , ExactScaled = 4 , Stretch = 5 } |
enum class | NuiChartType { Lines = 0 , Column = 1 } |
enum class | NuiDirection { Horizontal = 0 , Vertical = 1 } |
enum class | NuiDrawListItemOrder { Before = -1 , Default = 0 , After = 1 } |
enum class | NuiDrawListItemRender { Always = 0 , MouseOff = 1 , MouseHover = 1 , MouseLeft = 1 , MouseRight = 1 , MouseMiddle = 1 } |
enum class | NuiDrawListItemType { PolyLine = 0 , Curve = 1 , Circle = 2 , Arc = 3 , Text = 4 , Image = 5 , Line = 6 } |
enum class | NuiEventType { Unknown , Click , Watch , Open , Close , Focus , Blur , MouseDown , MouseUp } |
enum class | NuiHAlign { Center = 0 , Left = 1 , Right = 2 } |
enum class | NuiMouseButton { Left , Middle , Right } |
enum class | NuiScrollbars { None = 0 , X = 1 , Y = 2 , Both = 3 , Auto = 4 } |
enum class | NuiVAlign { Middle = 0 , Top = 1 , Bottom = 2 } |
enum class | ObjectTypes { Creature = NWScript.OBJECT_TYPE_CREATURE , Item = NWScript.OBJECT_TYPE_ITEM , Trigger = NWScript.OBJECT_TYPE_TRIGGER , Door = NWScript.OBJECT_TYPE_DOOR , AreaOfEffect = NWScript.OBJECT_TYPE_AREA_OF_EFFECT , Waypoint = NWScript.OBJECT_TYPE_WAYPOINT , Placeable = NWScript.OBJECT_TYPE_PLACEABLE , Store = NWScript.OBJECT_TYPE_STORE , Encounter = NWScript.OBJECT_TYPE_ENCOUNTER , Tile = NWScript.OBJECT_TYPE_TILE , All = NWScript.OBJECT_TYPE_ALL , Invalid = NWScript.OBJECT_TYPE_INVALID } |
enum class | ObjectUiDiscovery { Default = NWScript.OBJECT_UI_DISCOVERY_DEFAULT , None = NWScript.OBJECT_UI_DISCOVERY_NONE , HiliteMouseover = NWScript.OBJECT_UI_DISCOVERY_HILITE_MOUSEOVER , HiliteTab = NWScript.OBJECT_UI_DISCOVERY_HILITE_TAB , TextbubbleMouseover = NWScript.OBJECT_UI_DISCOVERY_TEXTBUBBLE_MOUSEOVER , TextbubbleTab = NWScript.OBJECT_UI_DISCOVERY_TEXTBUBBLE_TAB } |
enum class | ObjectUiTextBubbleOverride { None = NWScript.OBJECT_UI_TEXT_BUBBLE_OVERRIDE_NONE , Replace = NWScript.OBJECT_UI_TEXT_BUBBLE_OVERRIDE_REPLACE , Prepend = NWScript.OBJECT_UI_TEXT_BUBBLE_OVERRIDE_PREPEND , Append = NWScript.OBJECT_UI_TEXT_BUBBLE_OVERRIDE_APPEND } |
enum class | ObjectVisualTransform { Scale = NWScript.OBJECT_VISUAL_TRANSFORM_SCALE , RotateX = NWScript.OBJECT_VISUAL_TRANSFORM_ROTATE_X , RotateY = NWScript.OBJECT_VISUAL_TRANSFORM_ROTATE_Y , RotateZ = NWScript.OBJECT_VISUAL_TRANSFORM_ROTATE_Z , TranslateX = NWScript.OBJECT_VISUAL_TRANSFORM_TRANSLATE_X , TranslateY = NWScript.OBJECT_VISUAL_TRANSFORM_TRANSLATE_Y , TranslateZ = NWScript.OBJECT_VISUAL_TRANSFORM_TRANSLATE_Z , AnimationSpeed = NWScript.OBJECT_VISUAL_TRANSFORM_ANIMATION_SPEED } |
enum class | ObjectVisualTransformBehavior { Default = NWScript.OBJECT_VISUAL_TRANSFORM_BEHAVIOR_DEFAULT , Bounce = NWScript.OBJECT_VISUAL_TRANSFORM_BEHAVIOR_BOUNCE } |
enum class | ObjectVisualTransformDataScope { AllScopes = -1 , Base = NWScript.OBJECT_VISUAL_TRANSFORM_DATA_SCOPE_BASE , CreatureHead = NWScript.OBJECT_VISUAL_TRANSFORM_DATA_SCOPE_CREATURE_HEAD , CreatureTail = NWScript.OBJECT_VISUAL_TRANSFORM_DATA_SCOPE_CREATURE_TAIL , CreatureWings = NWScript.OBJECT_VISUAL_TRANSFORM_DATA_SCOPE_CREATURE_WINGS , CreatureCloak = NWScript.OBJECT_VISUAL_TRANSFORM_DATA_SCOPE_CREATURE_CLOAK , ItemPart1 = NWScript.OBJECT_VISUAL_TRANSFORM_DATA_SCOPE_ITEM_PART1 , ItemPart2 = NWScript.OBJECT_VISUAL_TRANSFORM_DATA_SCOPE_ITEM_PART2 , ItemPart3 = NWScript.OBJECT_VISUAL_TRANSFORM_DATA_SCOPE_ITEM_PART3 , ItemPart4 = NWScript.OBJECT_VISUAL_TRANSFORM_DATA_SCOPE_ITEM_PART4 , ItemPart5 = NWScript.OBJECT_VISUAL_TRANSFORM_DATA_SCOPE_ITEM_PART5 } |
enum class | PackageType { Barbarian = NWScript.PACKAGE_BARBARIAN , Bard = NWScript.PACKAGE_BARD , Cleric = NWScript.PACKAGE_CLERIC , Druid = NWScript.PACKAGE_DRUID , Fighter = NWScript.PACKAGE_FIGHTER , Monk = NWScript.PACKAGE_MONK , Paladin = NWScript.PACKAGE_PALADIN , Ranger = NWScript.PACKAGE_RANGER , Rogue = NWScript.PACKAGE_ROGUE , Sorcerer = NWScript.PACKAGE_SORCERER , WizardGeneralist = NWScript.PACKAGE_WIZARDGENERALIST , DruidInterloper = NWScript.PACKAGE_DRUID_INTERLOPER , DruidGray = NWScript.PACKAGE_DRUID_GRAY , DruidDeath = NWScript.PACKAGE_DRUID_DEATH , DruidHawkmaster = NWScript.PACKAGE_DRUID_HAWKMASTER , BarbarianBrute = NWScript.PACKAGE_BARBARIAN_BRUTE , BarbarianSlayer = NWScript.PACKAGE_BARBARIAN_SLAYER , BarbarianSavage = NWScript.PACKAGE_BARBARIAN_SAVAGE , BarbarianOrcBlood = NWScript.PACKAGE_BARBARIAN_ORCBLOOD , ClericShaman = NWScript.PACKAGE_CLERIC_SHAMAN , ClericDeadWalker = NWScript.PACKAGE_CLERIC_DEADWALKER , ClericElementalist = NWScript.PACKAGE_CLERIC_ELEMENTALIST , ClericBattlePriest = NWScript.PACKAGE_CLERIC_BATTLE_PRIEST , FighterFinesse = NWScript.PACKAGE_FIGHTER_FINESSE , FighterPirate = NWScript.PACKAGE_FIGHTER_PIRATE , FighterGladiator = NWScript.PACKAGE_FIGHTER_GLADIATOR , FighterCommander = NWScript.PACKAGE_FIGHTER_COMMANDER , WizardAbjuration = NWScript.PACKAGE_WIZARD_ABJURATION , WizardConjuration = NWScript.PACKAGE_WIZARD_CONJURATION , WizardDivination = NWScript.PACKAGE_WIZARD_DIVINATION , WizardEnchantment = NWScript.PACKAGE_WIZARD_ENCHANTMENT , WizardEvocation = NWScript.PACKAGE_WIZARD_EVOCATION , WizardIllusion = NWScript.PACKAGE_WIZARD_ILLUSION , WizardNecromancy = NWScript.PACKAGE_WIZARD_NECROMANCY , WizardTransmutation = NWScript.PACKAGE_WIZARD_TRANSMUTATION , SorcererAbjuration = NWScript.PACKAGE_SORCERER_ABJURATION , SorcererConjuration = NWScript.PACKAGE_SORCERER_CONJURATION , SorcererDivination = NWScript.PACKAGE_SORCERER_DIVINATION , SorcererEnchantment = NWScript.PACKAGE_SORCERER_ENCHANTMENT , SorcererEvocation = NWScript.PACKAGE_SORCERER_EVOCATION , SorcererIllusion = NWScript.PACKAGE_SORCERER_ILLUSION , SorcererNecromancy = NWScript.PACKAGE_SORCERER_NECROMANCY , SorcererTransmutation = NWScript.PACKAGE_SORCERER_TRANSMUTATION , BardBlade = NWScript.PACKAGE_BARD_BLADE , BardGallant = NWScript.PACKAGE_BARD_GALLANT , BardJester = NWScript.PACKAGE_BARD_JESTER , BardLoremaster = NWScript.PACKAGE_BARD_LOREMASTER , MonkSpirit = NWScript.PACKAGE_MONK_SPIRIT , MonkGifted = NWScript.PACKAGE_MONK_GIFTED , MonkDevout = NWScript.PACKAGE_MONK_DEVOUT , MonkPeasant = NWScript.PACKAGE_MONK_PEASANT , PaladinErrant = NWScript.PACKAGE_PALADIN_ERRANT , PaladinUndead = NWScript.PACKAGE_PALADIN_UNDEAD , PaladinInquisitor = NWScript.PACKAGE_PALADIN_INQUISITOR , PaladinChampion = NWScript.PACKAGE_PALADIN_CHAMPION , RangerMarksman = NWScript.PACKAGE_RANGER_MARKSMAN , RangerWarden = NWScript.PACKAGE_RANGER_WARDEN , RangerStalker = NWScript.PACKAGE_RANGER_STALKER , RangerGiantkiller = NWScript.PACKAGE_RANGER_GIANTKILLER , RogueGypsy = NWScript.PACKAGE_ROGUE_GYPSY , RogueBandit = NWScript.PACKAGE_ROGUE_BANDIT , RogueScout = NWScript.PACKAGE_ROGUE_SCOUT , RogueSwashbuckler = NWScript.PACKAGE_ROGUE_SWASHBUCKLER , Shadowdancer = NWScript.PACKAGE_SHADOWDANCER , Harper = NWScript.PACKAGE_HARPER , ArcaneArcher = NWScript.PACKAGE_ARCANE_ARCHER , Assassin = NWScript.PACKAGE_ASSASSIN , Blackguard = NWScript.PACKAGE_BLACKGUARD , NpcSorcerer = NWScript.PACKAGE_NPC_SORCERER , NpcRogue = NWScript.PACKAGE_NPC_ROGUE , NpcBard = NWScript.PACKAGE_NPC_BARD , Aberration = NWScript.PACKAGE_ABERRATION , Animal = NWScript.PACKAGE_ANIMAL , Construct = NWScript.PACKAGE_CONSTRUCT , Humanoid = NWScript.PACKAGE_HUMANOID , Monstrous = NWScript.PACKAGE_MONSTROUS , Elemental = NWScript.PACKAGE_ELEMENTAL , Fey = NWScript.PACKAGE_FEY , Dragon = NWScript.PACKAGE_DRAGON , Undead = NWScript.PACKAGE_UNDEAD , Commoner = NWScript.PACKAGE_COMMONER , Beast = NWScript.PACKAGE_BEAST , Giant = NWScript.PACKAGE_GIANT , Magicbeast = NWScript.PACKAGE_MAGICBEAST , Outsider = NWScript.PACKAGE_OUTSIDER , Shapechanger = NWScript.PACKAGE_SHAPECHANGER , Vermin = NWScript.PACKAGE_VERMIN , DwarvenDefender = NWScript.PACKAGE_DWARVEN_DEFENDER , BarbarianBlackguard = NWScript.PACKAGE_BARBARIAN_BLACKGUARD , BardHarper = NWScript.PACKAGE_BARD_HARPER , ClericDivine = NWScript.PACKAGE_CLERIC_DIVINE , DruidShifter = NWScript.PACKAGE_DRUID_SHIFTER , FighterWeaponmaster = NWScript.PACKAGE_FIGHTER_WEAPONMASTER , MonkAssassin = NWScript.PACKAGE_MONK_ASSASSIN , PaladinDivine = NWScript.PACKAGE_PALADIN_DIVINE , RangerArcanearcher = NWScript.PACKAGE_RANGER_ARCANEARCHER , RogueShadowdancer = NWScript.PACKAGE_ROGUE_SHADOWDANCER , SorcererDragondisciple = NWScript.PACKAGE_SORCERER_DRAGONDISCIPLE , WizardPalemaster = NWScript.PACKAGE_WIZARD_PALEMASTER , NpcWizassassin = NWScript.PACKAGE_NPC_WIZASSASSIN , NpcFtWeaponmaster = NWScript.PACKAGE_NPC_FT_WEAPONMASTER , NpcRgShadowdancer = NWScript.PACKAGE_NPC_RG_SHADOWDANCER , NpcClericLinu = NWScript.PACKAGE_NPC_CLERIC_LINU , NpcBarbarianDaelan = NWScript.PACKAGE_NPC_BARBARIAN_DAELAN , NpcBardFighter = NWScript.PACKAGE_NPC_BARD_FIGHTER , NpcPaladinFalling = NWScript.PACKAGE_NPC_PALADIN_FALLING , Shifter = NWScript.PACKAGE_SHIFTER , DivineChampion = NWScript.PACKAGE_DIVINE_CHAMPION , PaleMaster = NWScript.PACKAGE_PALE_MASTER , DragonDisciple = NWScript.PACKAGE_DRAGON_DISCIPLE , Weaponmaster = NWScript.PACKAGE_WEAPONMASTER , NpcFtWeaponmasterValen2 = NWScript.PACKAGE_NPC_FT_WEAPONMASTER_VALEN_2 , NpcBardFighterSharwyn2 = NWScript.PACKAGE_NPC_BARD_FIGHTER_SHARWYN2 , NpcWizassassinNathyrra = NWScript.PACKAGE_NPC_WIZASSASSIN_NATHYRRA , NpcRgTomi2 = NWScript.PACKAGE_NPC_RG_TOMI_2 , NpcBardDeekin2 = NWScript.PACKAGE_NPC_BARD_DEEKIN_2 , BarbarianBlackguard2Ndclass = NWScript.PACKAGE_BARBARIAN_BLACKGUARD_2NDCLASS , BardHarper2Ndclass = NWScript.PACKAGE_BARD_HARPER_2NDCLASS , ClericDivine2Ndclass = NWScript.PACKAGE_CLERIC_DIVINE_2NDCLASS , DruidShifter2Ndclass = NWScript.PACKAGE_DRUID_SHIFTER_2NDCLASS , FighterWeaponmaster2Ndclass = NWScript.PACKAGE_FIGHTER_WEAPONMASTER_2NDCLASS , MonkAssassin2Ndclass = NWScript.PACKAGE_MONK_ASSASSIN_2NDCLASS , PaladinDivine2Ndclass = NWScript.PACKAGE_PALADIN_DIVINE_2NDCLASS , RangerArcanearcher2Ndclass = NWScript.PACKAGE_RANGER_ARCANEARCHER_2NDCLASS , RogueShadowdancer2Ndclass = NWScript.PACKAGE_ROGUE_SHADOWDANCER_2NDCLASS , SorcererDragondisciple2Ndclass = NWScript.PACKAGE_SORCERER_DRAGONDISCIPLE_2NDCLASS , WizardPalemaster2Ndclass = NWScript.PACKAGE_WIZARD_PALEMASTER_2NDCLASS , NpcAribethPaladin = NWScript.PACKAGE_NPC_ARIBETH_PALADIN , NpcAribethBlackguard = NWScript.PACKAGE_NPC_ARIBETH_BLACKGUARD , Invalid = NWScript.PACKAGE_INVALID } |
enum class | PanelButton { Map = NWScript.PANEL_BUTTON_MAP , Inventory = NWScript.PANEL_BUTTON_INVENTORY , Journal = NWScript.PANEL_BUTTON_JOURNAL , Character = NWScript.PANEL_BUTTON_CHARACTER , Options = NWScript.PANEL_BUTTON_OPTIONS , Spells = NWScript.PANEL_BUTTON_SPELLS , Rest = NWScript.PANEL_BUTTON_REST , PlayerVersusPlayer = NWScript.PANEL_BUTTON_PLAYER_VERSUS_PLAYER } |
enum class | PerceptionEventType { Unknown = 0 , Seen , Vanished , Heard , Inaudible } |
enum class | PerceptionType { SeenAndHeard = NWScript.PERCEPTION_SEEN_AND_HEARD , NotSeenAndNotHeard = NWScript.PERCEPTION_NOT_SEEN_AND_NOT_HEARD , HeardAndNotSeen = NWScript.PERCEPTION_HEARD_AND_NOT_SEEN , SeenAndNotHeard = NWScript.PERCEPTION_SEEN_AND_NOT_HEARD , NotHeard = NWScript.PERCEPTION_NOT_HEARD , Heard = NWScript.PERCEPTION_HEARD , NotSeen = NWScript.PERCEPTION_NOT_SEEN , Seen = NWScript.PERCEPTION_SEEN } |
enum class | PersistentVfxType { PerFogacid = NWScript.AOE_PER_FOGACID , PerFogfire = NWScript.AOE_PER_FOGFIRE , PerFogstink = NWScript.AOE_PER_FOGSTINK , PerFogkill = NWScript.AOE_PER_FOGKILL , PerFogmind = NWScript.AOE_PER_FOGMIND , PerWallfire = NWScript.AOE_PER_WALLFIRE , PerWallwind = NWScript.AOE_PER_WALLWIND , PerWallblade = NWScript.AOE_PER_WALLBLADE , PerWeb = NWScript.AOE_PER_WEB , PerEntangle = NWScript.AOE_PER_ENTANGLE , PerDarkness = NWScript.AOE_PER_DARKNESS , MobCircevil = NWScript.AOE_MOB_CIRCEVIL , MobCircgood = NWScript.AOE_MOB_CIRCGOOD , MobCirclaw = NWScript.AOE_MOB_CIRCLAW , MobCircchaos = NWScript.AOE_MOB_CIRCCHAOS , MobFear = NWScript.AOE_MOB_FEAR , MobBlinding = NWScript.AOE_MOB_BLINDING , MobUnearthly = NWScript.AOE_MOB_UNEARTHLY , MobMenace = NWScript.AOE_MOB_MENACE , MobUnnatural = NWScript.AOE_MOB_UNNATURAL , MobStun = NWScript.AOE_MOB_STUN , MobProtection = NWScript.AOE_MOB_PROTECTION , MobFire = NWScript.AOE_MOB_FIRE , MobFrost = NWScript.AOE_MOB_FROST , MobElectrical = NWScript.AOE_MOB_ELECTRICAL , PerFogghoul = NWScript.AOE_PER_FOGGHOUL , MobTyrantFog = NWScript.AOE_MOB_TYRANT_FOG , PerStorm = NWScript.AOE_PER_STORM , PerInvisSphere = NWScript.AOE_PER_INVIS_SPHERE , MobSilence = NWScript.AOE_MOB_SILENCE , PerDelayBlastFireball = NWScript.AOE_PER_DELAY_BLAST_FIREBALL , PerGrease = NWScript.AOE_PER_GREASE , PerCreepingDoom = NWScript.AOE_PER_CREEPING_DOOM , PerEvardsBlackTentacles = NWScript.AOE_PER_EVARDS_BLACK_TENTACLES , MobInvisibilityPurge = NWScript.AOE_MOB_INVISIBILITY_PURGE , MobDragonFear = NWScript.AOE_MOB_DRAGON_FEAR , PerCustomAoe = NWScript.AOE_PER_CUSTOM_AOE , PerGlyphOfWarding = NWScript.AOE_PER_GLYPH_OF_WARDING , PerFogOfBewilderment = NWScript.AOE_PER_FOG_OF_BEWILDERMENT , PerVineMineCamouflage = NWScript.AOE_PER_VINE_MINE_CAMOUFLAGE , MobTideOfBattle = NWScript.AOE_MOB_TIDE_OF_BATTLE , PerStonehold = NWScript.AOE_PER_STONEHOLD , PerOvermind = NWScript.AOE_PER_OVERMIND , MobHorrificappearance = NWScript.AOE_MOB_HORRIFICAPPEARANCE , MobTroglodyteStench = NWScript.AOE_MOB_TROGLODYTE_STENCH } |
enum class | PersistentZone { Active = NWScript.PERSISTENT_ZONE_ACTIVE , Follow = NWScript.PERSISTENT_ZONE_FOLLOW } |
enum class | Phenotype { Normal = NWScript.PHENOTYPE_NORMAL , Big = NWScript.PHENOTYPE_BIG , Custom1 = NWScript.PHENOTYPE_CUSTOM1 , Custom2 = NWScript.PHENOTYPE_CUSTOM2 , Custom3 = NWScript.PHENOTYPE_CUSTOM3 , Custom4 = NWScript.PHENOTYPE_CUSTOM4 , Custom5 = NWScript.PHENOTYPE_CUSTOM5 , Custom6 = NWScript.PHENOTYPE_CUSTOM6 , Custom7 = NWScript.PHENOTYPE_CUSTOM7 , Custom8 = NWScript.PHENOTYPE_CUSTOM8 , Custom9 = NWScript.PHENOTYPE_CUSTOM9 , Custom10 = NWScript.PHENOTYPE_CUSTOM10 , Custom11 = NWScript.PHENOTYPE_CUSTOM11 , Custom12 = NWScript.PHENOTYPE_CUSTOM12 , Custom13 = NWScript.PHENOTYPE_CUSTOM13 , Custom14 = NWScript.PHENOTYPE_CUSTOM14 , Custom15 = NWScript.PHENOTYPE_CUSTOM15 , Custom16 = NWScript.PHENOTYPE_CUSTOM16 , Custom17 = NWScript.PHENOTYPE_CUSTOM17 , Custom18 = NWScript.PHENOTYPE_CUSTOM18 } |
enum class | PlaceableAction { Use = NWScript.PLACEABLE_ACTION_USE , Unlock = NWScript.PLACEABLE_ACTION_UNLOCK , Bash = NWScript.PLACEABLE_ACTION_BASH , Knock = NWScript.PLACEABLE_ACTION_KNOCK } |
enum class | PlayerLanguage { Invalid = NWScript.PLAYER_LANGUAGE_INVALID , English = NWScript.PLAYER_LANGUAGE_ENGLISH , French = NWScript.PLAYER_LANGUAGE_FRENCH , German = NWScript.PLAYER_LANGUAGE_GERMAN , Italian = NWScript.PLAYER_LANGUAGE_ITALIAN , Spanish = NWScript.PLAYER_LANGUAGE_SPANISH , Polish = NWScript.PLAYER_LANGUAGE_POLISH } |
enum class | PlayerPlatform { Invalid = NWScript.PLAYER_DEVICE_PLATFORM_INVALID , WindowsX86 = NWScript.PLAYER_DEVICE_PLATFORM_WINDOWS_X86 , WindowsX64 = NWScript.PLAYER_DEVICE_PLATFORM_WINDOWS_X64 , LinuxX86 = NWScript.PLAYER_DEVICE_PLATFORM_LINUX_X86 , LinuxX64 = NWScript.PLAYER_DEVICE_PLATFORM_LINUX_X64 , LinuxArm32 = NWScript.PLAYER_DEVICE_PLATFORM_LINUX_ARM32 , LinuxArm64 = NWScript.PLAYER_DEVICE_PLATFORM_LINUX_ARM64 , MacX86 = NWScript.PLAYER_DEVICE_PLATFORM_MAC_X86 , MacX64 = NWScript.PLAYER_DEVICE_PLATFORM_MAC_X64 , Ios = NWScript.PLAYER_DEVICE_PLATFORM_IOS , AndroidArm32 = NWScript.PLAYER_DEVICE_PLATFORM_ANDROID_ARM32 , AndroidArm64 = NWScript.PLAYER_DEVICE_PLATFORM_ANDROID_ARM64 , AndroidX64 = NWScript.PLAYER_DEVICE_PLATFORM_ANDROID_X64 , NintendoSwitch = NWScript.PLAYER_DEVICE_PLATFORM_NINTENDO_SWITCH , MicrosoftXboxOne = NWScript.PLAYER_DEVICE_PLATFORM_MICROSOFT_XBOXONE , SonyPs4 = NWScript.PLAYER_DEVICE_PLATFORM_SONY_PS4 } |
enum class | PlayerSearch { None = 0 , Controlled = 1 << 0 , Login = 1 << 1 , All = Controlled | Login } |
enum class | PoisonType { Nightshade = NWScript.POISON_NIGHTSHADE , SmallCentipedePoison = NWScript.POISON_SMALL_CENTIPEDE_POISON , BladeBane = NWScript.POISON_BLADE_BANE , GreenbloodOil = NWScript.POISON_GREENBLOOD_OIL , Bloodroot = NWScript.POISON_BLOODROOT , PurpleWormPoison = NWScript.POISON_PURPLE_WORM_POISON , LargeScorpionVenom = NWScript.POISON_LARGE_SCORPION_VENOM , WyvernPoison = NWScript.POISON_WYVERN_POISON , BlueWhinnis = NWScript.POISON_BLUE_WHINNIS , GiantWaspPoison = NWScript.POISON_GIANT_WASP_POISON , ShadowEssence = NWScript.POISON_SHADOW_ESSENCE , BlackAdderVenom = NWScript.POISON_BLACK_ADDER_VENOM , Deathblade = NWScript.POISON_DEATHBLADE , MalyssRootPaste = NWScript.POISON_MALYSS_ROOT_PASTE , Nitharit = NWScript.POISON_NITHARIT , DragonBile = NWScript.POISON_DRAGON_BILE , SassoneLeafResidue = NWScript.POISON_SASSONE_LEAF_RESIDUE , TerinavRoot = NWScript.POISON_TERINAV_ROOT , CarrionCrawlerBrainJuice = NWScript.POISON_CARRION_CRAWLER_BRAIN_JUICE , BlackLotusExtract = NWScript.POISON_BLACK_LOTUS_EXTRACT , OilOfTaggit = NWScript.POISON_OIL_OF_TAGGIT , IdMoss = NWScript.POISON_ID_MOSS , StripedToadstool = NWScript.POISON_STRIPED_TOADSTOOL , Arsenic = NWScript.POISON_ARSENIC , LichDust = NWScript.POISON_LICH_DUST , DarkReaverPowder = NWScript.POISON_DARK_REAVER_POWDER , UngolDust = NWScript.POISON_UNGOL_DUST , BurntOthurFumes = NWScript.POISON_BURNT_OTHUR_FUMES , ChaosMist = NWScript.POISON_CHAOS_MIST , BebilithVenom = NWScript.POISON_BEBILITH_VENOM , QuasitVenom = NWScript.POISON_QUASIT_VENOM , PitFiendIchor = NWScript.POISON_PIT_FIEND_ICHOR , EttercapVenom = NWScript.POISON_ETTERCAP_VENOM , AraneaVenom = NWScript.POISON_ARANEA_VENOM , TinySpiderVenom = NWScript.POISON_TINY_SPIDER_VENOM , SmallSpiderVenom = NWScript.POISON_SMALL_SPIDER_VENOM , MediumSpiderVenom = NWScript.POISON_MEDIUM_SPIDER_VENOM , LargeSpiderVenom = NWScript.POISON_LARGE_SPIDER_VENOM , HugeSpiderVenom = NWScript.POISON_HUGE_SPIDER_VENOM , GargantuanSpiderVenom = NWScript.POISON_GARGANTUAN_SPIDER_VENOM , ColossalSpiderVenom = NWScript.POISON_COLOSSAL_SPIDER_VENOM , PhaseSpiderVenom = NWScript.POISON_PHASE_SPIDER_VENOM , WraithSpiderVenom = NWScript.POISON_WRAITH_SPIDER_VENOM , IronGolem = NWScript.POISON_IRON_GOLEM } |
enum class | PolymorphType { Werewolf = NWScript.POLYMORPH_TYPE_WEREWOLF , Wererat = NWScript.POLYMORPH_TYPE_WERERAT , Werecat = NWScript.POLYMORPH_TYPE_WERECAT , GiantSpider = NWScript.POLYMORPH_TYPE_GIANT_SPIDER , Troll = NWScript.POLYMORPH_TYPE_TROLL , UmberHulk = NWScript.POLYMORPH_TYPE_UMBER_HULK , Pixie = NWScript.POLYMORPH_TYPE_PIXIE , Zombie = NWScript.POLYMORPH_TYPE_ZOMBIE , RedDragon = NWScript.POLYMORPH_TYPE_RED_DRAGON , FireGiant = NWScript.POLYMORPH_TYPE_FIRE_GIANT , Balor = NWScript.POLYMORPH_TYPE_BALOR , DeathSlaad = NWScript.POLYMORPH_TYPE_DEATH_SLAAD , IronGolem = NWScript.POLYMORPH_TYPE_IRON_GOLEM , HugeFireElemental = NWScript.POLYMORPH_TYPE_HUGE_FIRE_ELEMENTAL , HugeWaterElemental = NWScript.POLYMORPH_TYPE_HUGE_WATER_ELEMENTAL , HugeEarthElemental = NWScript.POLYMORPH_TYPE_HUGE_EARTH_ELEMENTAL , HugeAirElemental = NWScript.POLYMORPH_TYPE_HUGE_AIR_ELEMENTAL , ElderFireElemental = NWScript.POLYMORPH_TYPE_ELDER_FIRE_ELEMENTAL , ElderWaterElemental = NWScript.POLYMORPH_TYPE_ELDER_WATER_ELEMENTAL , ElderEarthElemental = NWScript.POLYMORPH_TYPE_ELDER_EARTH_ELEMENTAL , ElderAirElemental = NWScript.POLYMORPH_TYPE_ELDER_AIR_ELEMENTAL , BrownBear = NWScript.POLYMORPH_TYPE_BROWN_BEAR , Panther = NWScript.POLYMORPH_TYPE_PANTHER , Wolf = NWScript.POLYMORPH_TYPE_WOLF , Boar = NWScript.POLYMORPH_TYPE_BOAR , Badger = NWScript.POLYMORPH_TYPE_BADGER , Penguin = NWScript.POLYMORPH_TYPE_PENGUIN , Cow = NWScript.POLYMORPH_TYPE_COW , DoomKnight = NWScript.POLYMORPH_TYPE_DOOM_KNIGHT , Yuanti = NWScript.POLYMORPH_TYPE_YUANTI , Imp = NWScript.POLYMORPH_TYPE_IMP , Quasit = NWScript.POLYMORPH_TYPE_QUASIT , Succubus = NWScript.POLYMORPH_TYPE_SUCCUBUS , DireBrownBear = NWScript.POLYMORPH_TYPE_DIRE_BROWN_BEAR , DirePanther = NWScript.POLYMORPH_TYPE_DIRE_PANTHER , DireWolf = NWScript.POLYMORPH_TYPE_DIRE_WOLF , DireBoar = NWScript.POLYMORPH_TYPE_DIRE_BOAR , DireBadger = NWScript.POLYMORPH_TYPE_DIRE_BADGER , CelestialAvenger = NWScript.POLYMORPH_TYPE_CELESTIAL_AVENGER , Vrock = NWScript.POLYMORPH_TYPE_VROCK , Chicken = NWScript.POLYMORPH_TYPE_CHICKEN , FrostGiantMale = NWScript.POLYMORPH_TYPE_FROST_GIANT_MALE , FrostGiantFemale = NWScript.POLYMORPH_TYPE_FROST_GIANT_FEMALE , Heurodis = NWScript.POLYMORPH_TYPE_HEURODIS , JnahGiantMale = NWScript.POLYMORPH_TYPE_JNAH_GIANT_MALE , JnahGiantFemale = NWScript.POLYMORPH_TYPE_JNAH_GIANT_FEMAL , WyrmlingWhite = NWScript.POLYMORPH_TYPE_WYRMLING_WHITE , WyrmlingBlue = NWScript.POLYMORPH_TYPE_WYRMLING_BLUE , WyrmlingRed = NWScript.POLYMORPH_TYPE_WYRMLING_RED , WyrmlingGreen = NWScript.POLYMORPH_TYPE_WYRMLING_GREEN , WyrmlingBlack = NWScript.POLYMORPH_TYPE_WYRMLING_BLACK , GolemAutomaton = NWScript.POLYMORPH_TYPE_GOLEM_AUTOMATON , Manticore = NWScript.POLYMORPH_TYPE_MANTICORE , MaleDrow = NWScript.POLYMORPH_TYPE_MALE_DROW , Harpy = NWScript.POLYMORPH_TYPE_HARPY , Basilisk = NWScript.POLYMORPH_TYPE_BASILISK , Drider = NWScript.POLYMORPH_TYPE_DRIDER , Beholder = NWScript.POLYMORPH_TYPE_BEHOLDER , Medusa = NWScript.POLYMORPH_TYPE_MEDUSA , Gargoyle = NWScript.POLYMORPH_TYPE_GARGOYLE , Minotaur = NWScript.POLYMORPH_TYPE_MINOTAUR , SuperChicken = NWScript.POLYMORPH_TYPE_SUPER_CHICKEN , Mindflayer = NWScript.POLYMORPH_TYPE_MINDFLAYER , DireTiger = NWScript.POLYMORPH_TYPE_DIRETIGER , FemaleDrow = NWScript.POLYMORPH_TYPE_FEMALE_DROW , AncientBlueDragon = NWScript.POLYMORPH_TYPE_ANCIENT_BLUE_DRAGON , AncientRedDragon = NWScript.POLYMORPH_TYPE_ANCIENT_RED_DRAGON , AncientGreenDragon = NWScript.POLYMORPH_TYPE_ANCIENT_GREEN_DRAGON , VampireMale = NWScript.POLYMORPH_TYPE_VAMPIRE_MALE , RisenLord = NWScript.POLYMORPH_TYPE_RISEN_LORD , Spectre = NWScript.POLYMORPH_TYPE_SPECTRE , VampireFemale = NWScript.POLYMORPH_TYPE_VAMPIRE_FEMALE , NullHuman = NWScript.POLYMORPH_TYPE_NULL_HUMAN } |
enum class | ProgFxType { Unknown = 0 , SkinOverlay = 1 , EnvironmentMap = 2 , StaticGlow = 3 , Light = 4 , AlphaTransparency = 5 , PulsingAura = 6 , Beam = 7 , DisableRender = 8 , ChunkModel = 9 , Mirv = 10 , MirvVariant = 11 , SpellCastFailure = 12 , Freeze = 13 } |
enum class | ProjectilePathType : uint { Default = 0 , Homing = 1 , Ballistic = 2 , HighBallistic = 3 , BurstUp = 4 , Accelerating = 5 , Spiral = 6 , Linked = 7 , Bounce = 8 , Burst = 9 , LinkedBurstUp = 10 , TripleBallisticHit = 11 , TripleBallisticMiss = 12 , DoubleBallistic = 13 } |
enum class | PVPSetting : byte { None = NWN.Native.API.PvPSetting.None , Party = NWN.Native.API.PvPSetting.Party , Full = NWN.Native.API.PvPSetting.Full , Default = NWN.Native.API.PvPSetting.Default } |
enum class | QuickBarButtonType { Empty = 0 , Item = 1 , Spell = 2 , Skill = 3 , Feat = 4 , Dialog = 6 , Attack = 7 , Emote = 8 , ItemPropertyCastSpell = 9 , ModeToggle = 10 , Command = 18 , PossessFamiliar = 38 , AssociateCommand = 39 , Examine = 40 , Barter = 41 , QuickChat = 42 , CancelPolymorph = 43 , SpellLikeAbility = 44 } |
enum class | RacialType : ushort { Dwarf = NWScript.RACIAL_TYPE_DWARF , Elf = NWScript.RACIAL_TYPE_ELF , Gnome = NWScript.RACIAL_TYPE_GNOME , Halfling = NWScript.RACIAL_TYPE_HALFLING , HalfElf = NWScript.RACIAL_TYPE_HALFELF , HalfOrc = NWScript.RACIAL_TYPE_HALFORC , Human = NWScript.RACIAL_TYPE_HUMAN , Aberration = NWScript.RACIAL_TYPE_ABERRATION , Animal = NWScript.RACIAL_TYPE_ANIMAL , Beast = NWScript.RACIAL_TYPE_BEAST , Construct = NWScript.RACIAL_TYPE_CONSTRUCT , Dragon = NWScript.RACIAL_TYPE_DRAGON , HumanoidGoblinoid = NWScript.RACIAL_TYPE_HUMANOID_GOBLINOID , HumanoidMonstrous = NWScript.RACIAL_TYPE_HUMANOID_MONSTROUS , HumanoidOrc = NWScript.RACIAL_TYPE_HUMANOID_ORC , HumanoidReptilian = NWScript.RACIAL_TYPE_HUMANOID_REPTILIAN , Elemental = NWScript.RACIAL_TYPE_ELEMENTAL , Fey = NWScript.RACIAL_TYPE_FEY , Giant = NWScript.RACIAL_TYPE_GIANT , MagicalBeast = NWScript.RACIAL_TYPE_MAGICAL_BEAST , Outsider = NWScript.RACIAL_TYPE_OUTSIDER , ShapeChanger = NWScript.RACIAL_TYPE_SHAPECHANGER , Undead = NWScript.RACIAL_TYPE_UNDEAD , Vermin = NWScript.RACIAL_TYPE_VERMIN , All = NWScript.RACIAL_TYPE_ALL , Invalid = NWScript.RACIAL_TYPE_INVALID , Ooze = NWScript.RACIAL_TYPE_OOZE } |
enum class | RegexpFormat { Default = NWScript.REGEXP_FORMAT_DEFAULT , Sed = NWScript.REGEXP_FORMAT_SED , NoCopy = NWScript.REGEXP_FORMAT_NO_COPY , FirstOnly = NWScript.REGEXP_FORMAT_FIRST_ONLY } |
enum class | RegexpMatch { NotBol = NWScript.REGEXP_MATCH_NOT_BOL , NotEol = NWScript.REGEXP_MATCH_NOT_EOL , NotBow = NWScript.REGEXP_MATCH_NOT_BOW , NotEow = NWScript.REGEXP_MATCH_NOT_EOW , Any = NWScript.REGEXP_MATCH_ANY , NotNull = NWScript.REGEXP_MATCH_NOT_NULL , Continuous = NWScript.REGEXP_MATCH_CONTINUOUS , PrevAvail = NWScript.REGEXP_MATCH_PREV_AVAIL } |
enum class | RegexpType { Ecmascript = NWScript.REGEXP_ECMASCRIPT , Basic = NWScript.REGEXP_BASIC , Extended = NWScript.REGEXP_EXTENDED , Awk = NWScript.REGEXP_AWK , Grep = NWScript.REGEXP_GREP , Egrep = NWScript.REGEXP_EGREP , Icase = NWScript.REGEXP_ICASE , Nosubs = NWScript.REGEXP_NOSUBS } |
enum class | ReputationType { Friend = NWScript.REPUTATION_TYPE_FRIEND , Enemy = NWScript.REPUTATION_TYPE_ENEMY , Neutral = NWScript.REPUTATION_TYPE_NEUTRAL } |
enum class | ResistSpellResult { NonPlayerSpell = -1 , Failed = 0 , Resisted = 1 , ResistedMagicImmune = 2 , ResistedSpellAbsorbed = 3 } |
enum class | ResRefType { BMP = NWN.Native.API.ResRefType.BMP , MVE = NWN.Native.API.ResRefType.MVE , TGA = NWN.Native.API.ResRefType.TGA , WAV = NWN.Native.API.ResRefType.WAV , PLT = NWN.Native.API.ResRefType.PLT , INI = NWN.Native.API.ResRefType.INI , BMU = NWN.Native.API.ResRefType.BMU , MPG = NWN.Native.API.ResRefType.MPG , TXT = NWN.Native.API.ResRefType.TXT , PLH = NWN.Native.API.ResRefType.PLH , TEX = NWN.Native.API.ResRefType.TEX , MDL = NWN.Native.API.ResRefType.MDL , THG = NWN.Native.API.ResRefType.THG , FNT = NWN.Native.API.ResRefType.FNT , LUA = NWN.Native.API.ResRefType.LUA , SLT = NWN.Native.API.ResRefType.SLT , NSS = NWN.Native.API.ResRefType.NSS , NCS = NWN.Native.API.ResRefType.NCS , MOD = NWN.Native.API.ResRefType.MOD , ARE = NWN.Native.API.ResRefType.ARE , SET = NWN.Native.API.ResRefType.SET , IFO = NWN.Native.API.ResRefType.IFO , BIC = NWN.Native.API.ResRefType.BIC , WOK = NWN.Native.API.ResRefType.WOK , TWODA = NWN.Native.API.ResRefType.TWODA , TLK = NWN.Native.API.ResRefType.TLK , TXI = NWN.Native.API.ResRefType.TXI , GIT = NWN.Native.API.ResRefType.GIT , BTI = NWN.Native.API.ResRefType.BTI , UTI = NWN.Native.API.ResRefType.UTI , BTC = NWN.Native.API.ResRefType.BTC , UTC = NWN.Native.API.ResRefType.UTC , DLG = NWN.Native.API.ResRefType.DLG , ITP = NWN.Native.API.ResRefType.ITP , BTT = NWN.Native.API.ResRefType.BTT , UTT = NWN.Native.API.ResRefType.UTT , DDS = NWN.Native.API.ResRefType.DDS , BTS = NWN.Native.API.ResRefType.BTS , UTS = NWN.Native.API.ResRefType.UTS , LTR = NWN.Native.API.ResRefType.LTR , GFF = NWN.Native.API.ResRefType.GFF , FAC = NWN.Native.API.ResRefType.FAC , BTE = NWN.Native.API.ResRefType.BTE , UTE = NWN.Native.API.ResRefType.UTE , BTD = NWN.Native.API.ResRefType.BTD , UTD = NWN.Native.API.ResRefType.UTD , BTP = NWN.Native.API.ResRefType.BTP , UTP = NWN.Native.API.ResRefType.UTP , DFT = NWN.Native.API.ResRefType.DFT , GIC = NWN.Native.API.ResRefType.GIC , GUI = NWN.Native.API.ResRefType.GUI , CSS = NWN.Native.API.ResRefType.CSS , CCS = NWN.Native.API.ResRefType.CCS , BTM = NWN.Native.API.ResRefType.BTM , UTM = NWN.Native.API.ResRefType.UTM , DWK = NWN.Native.API.ResRefType.DWK , PWK = NWN.Native.API.ResRefType.PWK , BTG = NWN.Native.API.ResRefType.BTG , UTG = NWN.Native.API.ResRefType.UTG , JRL = NWN.Native.API.ResRefType.JRL , SAV = NWN.Native.API.ResRefType.SAV , UTW = NWN.Native.API.ResRefType.UTW , FOURPC = NWN.Native.API.ResRefType.FOURPC , SSF = NWN.Native.API.ResRefType.SSF , HAK = NWN.Native.API.ResRefType.HAK , NWM = NWN.Native.API.ResRefType.NWM , BIK = NWN.Native.API.ResRefType.BIK , NDB = NWN.Native.API.ResRefType.NDB , PTM = NWN.Native.API.ResRefType.PTM , PTT = NWN.Native.API.ResRefType.PTT , BAK = NWN.Native.API.ResRefType.BAK , DAT = NWN.Native.API.ResRefType.DAT , SHD = NWN.Native.API.ResRefType.SHD , XBC = NWN.Native.API.ResRefType.XBC , WBM = NWN.Native.API.ResRefType.WBM , MTR = NWN.Native.API.ResRefType.MTR , KTX = NWN.Native.API.ResRefType.KTX , TTF = NWN.Native.API.ResRefType.TTF , SQL = NWN.Native.API.ResRefType.SQL , TML = NWN.Native.API.ResRefType.TML , SQ3 = NWN.Native.API.ResRefType.SQ3 , LOD = NWN.Native.API.ResRefType.LOD , GIF = NWN.Native.API.ResRefType.GIF , PNG = NWN.Native.API.ResRefType.PNG , JPG = NWN.Native.API.ResRefType.JPG , CAF = NWN.Native.API.ResRefType.CAF , JUI = NWN.Native.API.ResRefType.JUI , IDS = NWN.Native.API.ResRefType.IDS , ERF = NWN.Native.API.ResRefType.ERF , BIF = NWN.Native.API.ResRefType.BIF , KEY = NWN.Native.API.ResRefType.KEY } |
enum class | RestEventType { Invalid = NWScript.REST_EVENTTYPE_REST_INVALID , Started = NWScript.REST_EVENTTYPE_REST_STARTED , Finished = NWScript.REST_EVENTTYPE_REST_FINISHED , Cancelled = NWScript.REST_EVENTTYPE_REST_CANCELLED } |
enum class | SavingThrow { All = NWScript.SAVING_THROW_ALL , Fortitude = NWScript.SAVING_THROW_FORT , Reflex = NWScript.SAVING_THROW_REFLEX , Will = NWScript.SAVING_THROW_WILL } |
enum class | SavingThrowResult { Failure = 0 , Success = 1 , Immune = 2 } |
enum class | SavingThrowType { All = NWScript.SAVING_THROW_TYPE_ALL , None = NWScript.SAVING_THROW_TYPE_NONE , MindSpells = NWScript.SAVING_THROW_TYPE_MIND_SPELLS , Poison = NWScript.SAVING_THROW_TYPE_POISON , Disease = NWScript.SAVING_THROW_TYPE_DISEASE , Fear = NWScript.SAVING_THROW_TYPE_FEAR , Sonic = NWScript.SAVING_THROW_TYPE_SONIC , Acid = NWScript.SAVING_THROW_TYPE_ACID , Fire = NWScript.SAVING_THROW_TYPE_FIRE , Electricity = NWScript.SAVING_THROW_TYPE_ELECTRICITY , Positive = NWScript.SAVING_THROW_TYPE_POSITIVE , Negative = NWScript.SAVING_THROW_TYPE_NEGATIVE , Death = NWScript.SAVING_THROW_TYPE_DEATH , Cold = NWScript.SAVING_THROW_TYPE_COLD , Divine = NWScript.SAVING_THROW_TYPE_DIVINE , Trap = NWScript.SAVING_THROW_TYPE_TRAP , Spell = NWScript.SAVING_THROW_TYPE_SPELL , Good = NWScript.SAVING_THROW_TYPE_GOOD , Evil = NWScript.SAVING_THROW_TYPE_EVIL , Law = NWScript.SAVING_THROW_TYPE_LAW , Chaos = NWScript.SAVING_THROW_TYPE_CHAOS } |
enum class | ScreenAnchor { TopLeft = NWScript.SCREEN_ANCHOR_TOP_LEFT , TopRight = NWScript.SCREEN_ANCHOR_TOP_RIGHT , BottomLeft = NWScript.SCREEN_ANCHOR_BOTTOM_LEFT , BottomRight = NWScript.SCREEN_ANCHOR_BOTTOM_RIGHT , Center = NWScript.SCREEN_ANCHOR_CENTER } |
enum class | SettleFlags { ReloadGrass = NWScript.SETTILE_FLAG_RELOAD_GRASS , ReloadBorder = NWScript.SETTILE_FLAG_RELOAD_BORDER , RecomputeLighting = NWScript.SETTILE_FLAG_RECOMPUTE_LIGHTING } |
enum class | ShaderUniform { Uniform1 = NWScript.SHADER_UNIFORM_1 , Uniform2 = NWScript.SHADER_UNIFORM_2 , Uniform3 = NWScript.SHADER_UNIFORM_3 , Uniform4 = NWScript.SHADER_UNIFORM_4 , Uniform5 = NWScript.SHADER_UNIFORM_5 , Uniform6 = NWScript.SHADER_UNIFORM_6 , Uniform7 = NWScript.SHADER_UNIFORM_7 , Uniform8 = NWScript.SHADER_UNIFORM_8 , Uniform9 = NWScript.SHADER_UNIFORM_9 , Uniform10 = NWScript.SHADER_UNIFORM_10 , Uniform11 = NWScript.SHADER_UNIFORM_11 , Uniform12 = NWScript.SHADER_UNIFORM_12 , Uniform13 = NWScript.SHADER_UNIFORM_13 , Uniform14 = NWScript.SHADER_UNIFORM_14 , Uniform15 = NWScript.SHADER_UNIFORM_15 , Uniform16 = NWScript.SHADER_UNIFORM_16 } |
enum class | ShadowSize { Small = 0 , Medium = 1 , Large = 2 } |
enum class | ShakeType { None = 0 , ShakeOnce = 1 , ShakeDuration = 2 } |
enum class | Shape { SpellCylinder = NWScript.SHAPE_SPELLCYLINDER , Cone = NWScript.SHAPE_CONE , Cube = NWScript.SHAPE_CUBE , SpellCone = NWScript.SHAPE_SPELLCONE , Sphere = NWScript.SHAPE_SPHERE } |
enum class | Skill : byte { AnimalEmpathy = NWScript.SKILL_ANIMAL_EMPATHY , Concentration = NWScript.SKILL_CONCENTRATION , DisableTrap = NWScript.SKILL_DISABLE_TRAP , Discipline = NWScript.SKILL_DISCIPLINE , Heal = NWScript.SKILL_HEAL , Hide = NWScript.SKILL_HIDE , Listen = NWScript.SKILL_LISTEN , Lore = NWScript.SKILL_LORE , MoveSilently = NWScript.SKILL_MOVE_SILENTLY , OpenLock = NWScript.SKILL_OPEN_LOCK , Parry = NWScript.SKILL_PARRY , Perform = NWScript.SKILL_PERFORM , Persuade = NWScript.SKILL_PERSUADE , PickPocket = NWScript.SKILL_PICK_POCKET , Search = NWScript.SKILL_SEARCH , SetTrap = NWScript.SKILL_SET_TRAP , Spellcraft = NWScript.SKILL_SPELLCRAFT , Spot = NWScript.SKILL_SPOT , Taunt = NWScript.SKILL_TAUNT , UseMagicDevice = NWScript.SKILL_USE_MAGIC_DEVICE , Appraise = NWScript.SKILL_APPRAISE , Tumble = NWScript.SKILL_TUMBLE , CraftTrap = NWScript.SKILL_CRAFT_TRAP , Bluff = NWScript.SKILL_BLUFF , Intimidate = NWScript.SKILL_INTIMIDATE , CraftArmor = NWScript.SKILL_CRAFT_ARMOR , CraftWeapon = NWScript.SKILL_CRAFT_WEAPON , Ride = NWScript.SKILL_RIDE , AllSkills = NWScript.SKILL_ALL_SKILLS } |
enum class | SkillResult { Failure = 0 , Success = 1 , CriticalFailure = 2 , SuccessNotPossible = 3 , AutomaticSuccess = 4 , SuccessNeverPossible = 5 } |
enum class | Skybox { None = NWScript.SKYBOX_NONE , GrassClear = NWScript.SKYBOX_GRASS_CLEAR , GrassStorm = NWScript.SKYBOX_GRASS_STORM , DesertClear = NWScript.SKYBOX_DESERT_CLEAR , WinterClear = NWScript.SKYBOX_WINTER_CLEAR , Icy = NWScript.SKYBOX_ICY } |
enum class | SpecialAttack { Invalid = NWScript.SPECIAL_ATTACK_INVALID , CalledShotLeg = NWScript.SPECIAL_ATTACK_CALLED_SHOT_LEG , CalledShotArm = NWScript.SPECIAL_ATTACK_CALLED_SHOT_ARM , Sap = NWScript.SPECIAL_ATTACK_SAP , Disarm = NWScript.SPECIAL_ATTACK_DISARM , ImprovedDisarm = NWScript.SPECIAL_ATTACK_IMPROVED_DISARM , Knockdown = NWScript.SPECIAL_ATTACK_KNOCKDOWN , ImprovedKnockdown = NWScript.SPECIAL_ATTACK_IMPROVED_KNOCKDOWN , StunningFist = NWScript.SPECIAL_ATTACK_STUNNING_FIST , FlurryOfBlows = NWScript.SPECIAL_ATTACK_FLURRY_OF_BLOWS , RapidShot = NWScript.SPECIAL_ATTACK_RAPID_SHOT } |
enum class | Spell { AllSpells = NWScript.SPELL_ALL_SPELLS , AcidFog = NWScript.SPELL_ACID_FOG , Aid = NWScript.SPELL_AID , AnimateDead = NWScript.SPELL_ANIMATE_DEAD , Barkskin = NWScript.SPELL_BARKSKIN , BestowCurse = NWScript.SPELL_BESTOW_CURSE , BladeBarrier = NWScript.SPELL_BLADE_BARRIER , Bless = NWScript.SPELL_BLESS , BlessWeapon = NWScript.SPELL_BLESS_WEAPON , BlindnessAndDeafness = NWScript.SPELL_BLINDNESS_AND_DEAFNESS , BullsStrength = NWScript.SPELL_BULLS_STRENGTH , BurningHands = NWScript.SPELL_BURNING_HANDS , CallLightning = NWScript.SPELL_CALL_LIGHTNING , CatsGrace = NWScript.SPELL_CATS_GRACE , ChainLightning = NWScript.SPELL_CHAIN_LIGHTNING , CharmMonster = NWScript.SPELL_CHARM_MONSTER , CharmPerson = NWScript.SPELL_CHARM_PERSON , CharmPersonOrAnimal = NWScript.SPELL_CHARM_PERSON_OR_ANIMAL , CircleOfDeath = NWScript.SPELL_CIRCLE_OF_DEATH , CircleOfDoom = NWScript.SPELL_CIRCLE_OF_DOOM , ClairaudienceAndClairvoyance = NWScript.SPELL_CLAIRAUDIENCE_AND_CLAIRVOYANCE , Clarity = NWScript.SPELL_CLARITY , CloakOfChaos = NWScript.SPELL_CLOAK_OF_CHAOS , Cloudkill = NWScript.SPELL_CLOUDKILL , ColorSpray = NWScript.SPELL_COLOR_SPRAY , ConeOfCold = NWScript.SPELL_CONE_OF_COLD , Confusion = NWScript.SPELL_CONFUSION , Contagion = NWScript.SPELL_CONTAGION , ControlUndead = NWScript.SPELL_CONTROL_UNDEAD , CreateGreaterUndead = NWScript.SPELL_CREATE_GREATER_UNDEAD , CreateUndead = NWScript.SPELL_CREATE_UNDEAD , CureCriticalWounds = NWScript.SPELL_CURE_CRITICAL_WOUNDS , CureLightWounds = NWScript.SPELL_CURE_LIGHT_WOUNDS , CureMinorWounds = NWScript.SPELL_CURE_MINOR_WOUNDS , CureModerateWounds = NWScript.SPELL_CURE_MODERATE_WOUNDS , CureSeriousWounds = NWScript.SPELL_CURE_SERIOUS_WOUNDS , Darkness = NWScript.SPELL_DARKNESS , Daze = NWScript.SPELL_DAZE , DeathWard = NWScript.SPELL_DEATH_WARD , DelayedBlastFireball = NWScript.SPELL_DELAYED_BLAST_FIREBALL , Dismissal = NWScript.SPELL_DISMISSAL , DispelMagic = NWScript.SPELL_DISPEL_MAGIC , DivinePower = NWScript.SPELL_DIVINE_POWER , DominateAnimal = NWScript.SPELL_DOMINATE_ANIMAL , DominateMonster = NWScript.SPELL_DOMINATE_MONSTER , DominatePerson = NWScript.SPELL_DOMINATE_PERSON , Doom = NWScript.SPELL_DOOM , ElementalShield = NWScript.SPELL_ELEMENTAL_SHIELD , ElementalSwarm = NWScript.SPELL_ELEMENTAL_SWARM , Endurance = NWScript.SPELL_ENDURANCE , EndureElements = NWScript.SPELL_ENDURE_ELEMENTS , EnergyDrain = NWScript.SPELL_ENERGY_DRAIN , Enervation = NWScript.SPELL_ENERVATION , Entangle = NWScript.SPELL_ENTANGLE , Fear = NWScript.SPELL_FEAR , Feeblemind = NWScript.SPELL_FEEBLEMIND , FingerOfDeath = NWScript.SPELL_FINGER_OF_DEATH , FireStorm = NWScript.SPELL_FIRE_STORM , Fireball = NWScript.SPELL_FIREBALL , FlameArrow = NWScript.SPELL_FLAME_ARROW , FlameLash = NWScript.SPELL_FLAME_LASH , FlameStrike = NWScript.SPELL_FLAME_STRIKE , FreedomOfMovement = NWScript.SPELL_FREEDOM_OF_MOVEMENT , Gate = NWScript.SPELL_GATE , GhoulTouch = NWScript.SPELL_GHOUL_TOUCH , GlobeOfInvulnerability = NWScript.SPELL_GLOBE_OF_INVULNERABILITY , Grease = NWScript.SPELL_GREASE , GreaterDispelling = NWScript.SPELL_GREATER_DISPELLING , GreaterPlanarBinding = NWScript.SPELL_GREATER_PLANAR_BINDING , GreaterRestoration = NWScript.SPELL_GREATER_RESTORATION , GreaterSpellBreach = NWScript.SPELL_GREATER_SPELL_BREACH , GreaterSpellMantle = NWScript.SPELL_GREATER_SPELL_MANTLE , GreaterStoneskin = NWScript.SPELL_GREATER_STONESKIN , GustOfWind = NWScript.SPELL_GUST_OF_WIND , HammerOfTheGods = NWScript.SPELL_HAMMER_OF_THE_GODS , Harm = NWScript.SPELL_HARM , Haste = NWScript.SPELL_HASTE , Heal = NWScript.SPELL_HEAL , HealingCircle = NWScript.SPELL_HEALING_CIRCLE , HoldAnimal = NWScript.SPELL_HOLD_ANIMAL , HoldMonster = NWScript.SPELL_HOLD_MONSTER , HoldPerson = NWScript.SPELL_HOLD_PERSON , HolyAura = NWScript.SPELL_HOLY_AURA , HolySword = NWScript.SPELL_HOLY_SWORD , Identify = NWScript.SPELL_IDENTIFY , Implosion = NWScript.SPELL_IMPLOSION , ImprovedInvisibility = NWScript.SPELL_IMPROVED_INVISIBILITY , IncendiaryCloud = NWScript.SPELL_INCENDIARY_CLOUD , Invisibility = NWScript.SPELL_INVISIBILITY , InvisibilityPurge = NWScript.SPELL_INVISIBILITY_PURGE , InvisibilitySphere = NWScript.SPELL_INVISIBILITY_SPHERE , Knock = NWScript.SPELL_KNOCK , LesserDispel = NWScript.SPELL_LESSER_DISPEL , LesserMindBlank = NWScript.SPELL_LESSER_MIND_BLANK , LesserPlanarBinding = NWScript.SPELL_LESSER_PLANAR_BINDING , LesserRestoration = NWScript.SPELL_LESSER_RESTORATION , LesserSpellBreach = NWScript.SPELL_LESSER_SPELL_BREACH , LesserSpellMantle = NWScript.SPELL_LESSER_SPELL_MANTLE , Light = NWScript.SPELL_LIGHT , LightningBolt = NWScript.SPELL_LIGHTNING_BOLT , MageArmor = NWScript.SPELL_MAGE_ARMOR , MagicCircleAgainstChaos = NWScript.SPELL_MAGIC_CIRCLE_AGAINST_CHAOS , MagicCircleAgainstEvil = NWScript.SPELL_MAGIC_CIRCLE_AGAINST_EVIL , MagicCircleAgainstGood = NWScript.SPELL_MAGIC_CIRCLE_AGAINST_GOOD , MagicCircleAgainstLaw = NWScript.SPELL_MAGIC_CIRCLE_AGAINST_LAW , MagicMissile = NWScript.SPELL_MAGIC_MISSILE , MagicVestment = NWScript.SPELL_MAGIC_VESTMENT , MassBlindnessAndDeafness = NWScript.SPELL_MASS_BLINDNESS_AND_DEAFNESS , MassCharm = NWScript.SPELL_MASS_CHARM , MassHaste = NWScript.SPELL_MASS_HASTE , MassHeal = NWScript.SPELL_MASS_HEAL , MelfsAcidArrow = NWScript.SPELL_MELFS_ACID_ARROW , MeteorSwarm = NWScript.SPELL_METEOR_SWARM , MindBlank = NWScript.SPELL_MIND_BLANK , MindFog = NWScript.SPELL_MIND_FOG , MinorGlobeOfInvulnerability = NWScript.SPELL_MINOR_GLOBE_OF_INVULNERABILITY , GhostlyVisage = NWScript.SPELL_GHOSTLY_VISAGE , EtherealVisage = NWScript.SPELL_ETHEREAL_VISAGE , MordenkainensDisjunction = NWScript.SPELL_MORDENKAINENS_DISJUNCTION , MordenkainensSword = NWScript.SPELL_MORDENKAINENS_SWORD , NaturesBalance = NWScript.SPELL_NATURES_BALANCE , NegativeEnergyProtection = NWScript.SPELL_NEGATIVE_ENERGY_PROTECTION , NeutralizePoison = NWScript.SPELL_NEUTRALIZE_POISON , PhantasmalKiller = NWScript.SPELL_PHANTASMAL_KILLER , PlanarBinding = NWScript.SPELL_PLANAR_BINDING , Poison = NWScript.SPELL_POISON , PolymorphSelf = NWScript.SPELL_POLYMORPH_SELF , PowerWordKill = NWScript.SPELL_POWER_WORD_KILL , PowerWordStun = NWScript.SPELL_POWER_WORD_STUN , Prayer = NWScript.SPELL_PRAYER , Premonition = NWScript.SPELL_PREMONITION , PrismaticSpray = NWScript.SPELL_PRISMATIC_SPRAY , ProtectionFromChaos = NWScript.SPELL_PROTECTION__FROM_CHAOS , ProtectionFromElements = NWScript.SPELL_PROTECTION_FROM_ELEMENTS , ProtectionFromEvil = NWScript.SPELL_PROTECTION_FROM_EVIL , ProtectionFromGood = NWScript.SPELL_PROTECTION_FROM_GOOD , ProtectionFromLaw = NWScript.SPELL_PROTECTION_FROM_LAW , ProtectionFromSpells = NWScript.SPELL_PROTECTION_FROM_SPELLS , RaiseDead = NWScript.SPELL_RAISE_DEAD , RayOfEnfeeblement = NWScript.SPELL_RAY_OF_ENFEEBLEMENT , RayOfFrost = NWScript.SPELL_RAY_OF_FROST , RemoveBlindnessAndDeafness = NWScript.SPELL_REMOVE_BLINDNESS_AND_DEAFNESS , RemoveCurse = NWScript.SPELL_REMOVE_CURSE , RemoveDisease = NWScript.SPELL_REMOVE_DISEASE , RemoveFear = NWScript.SPELL_REMOVE_FEAR , RemoveParalysis = NWScript.SPELL_REMOVE_PARALYSIS , ResistElements = NWScript.SPELL_RESIST_ELEMENTS , Resistance = NWScript.SPELL_RESISTANCE , Restoration = NWScript.SPELL_RESTORATION , Resurrection = NWScript.SPELL_RESURRECTION , Sanctuary = NWScript.SPELL_SANCTUARY , Scare = NWScript.SPELL_SCARE , SearingLight = NWScript.SPELL_SEARING_LIGHT , SeeInvisibility = NWScript.SPELL_SEE_INVISIBILITY , ShadowShield = NWScript.SPELL_SHADOW_SHIELD , Shapechange = NWScript.SPELL_SHAPECHANGE , ShieldOfLaw = NWScript.SPELL_SHIELD_OF_LAW , Silence = NWScript.SPELL_SILENCE , SlayLiving = NWScript.SPELL_SLAY_LIVING , Sleep = NWScript.SPELL_SLEEP , Slow = NWScript.SPELL_SLOW , SoundBurst = NWScript.SPELL_SOUND_BURST , SpellResistance = NWScript.SPELL_SPELL_RESISTANCE , SpellMantle = NWScript.SPELL_SPELL_MANTLE , SphereOfChaos = NWScript.SPELL_SPHERE_OF_CHAOS , StinkingCloud = NWScript.SPELL_STINKING_CLOUD , Stoneskin = NWScript.SPELL_STONESKIN , StormOfVengeance = NWScript.SPELL_STORM_OF_VENGEANCE , SummonCreatureI = NWScript.SPELL_SUMMON_CREATURE_I , SummonCreatureIi = NWScript.SPELL_SUMMON_CREATURE_II , SummonCreatureIii = NWScript.SPELL_SUMMON_CREATURE_III , SummonCreatureIv = NWScript.SPELL_SUMMON_CREATURE_IV , SummonCreatureIx = NWScript.SPELL_SUMMON_CREATURE_IX , SummonCreatureV = NWScript.SPELL_SUMMON_CREATURE_V , SummonCreatureVi = NWScript.SPELL_SUMMON_CREATURE_VI , SummonCreatureVii = NWScript.SPELL_SUMMON_CREATURE_VII , SummonCreatureViii = NWScript.SPELL_SUMMON_CREATURE_VIII , Sunbeam = NWScript.SPELL_SUNBEAM , TensersTransformation = NWScript.SPELL_TENSERS_TRANSFORMATION , TimeStop = NWScript.SPELL_TIME_STOP , TrueSeeing = NWScript.SPELL_TRUE_SEEING , UnholyAura = NWScript.SPELL_UNHOLY_AURA , VampiricTouch = NWScript.SPELL_VAMPIRIC_TOUCH , Virtue = NWScript.SPELL_VIRTUE , WailOfTheBanshee = NWScript.SPELL_WAIL_OF_THE_BANSHEE , WallOfFire = NWScript.SPELL_WALL_OF_FIRE , Web = NWScript.SPELL_WEB , Weird = NWScript.SPELL_WEIRD , WordOfFaith = NWScript.SPELL_WORD_OF_FAITH , AbilityAuraBlinding = NWScript.SPELLABILITY_AURA_BLINDING , AbilityAuraCold = NWScript.SPELLABILITY_AURA_COLD , AbilityAuraElectricity = NWScript.SPELLABILITY_AURA_ELECTRICITY , AbilityAuraFear = NWScript.SPELLABILITY_AURA_FEAR , AbilityAuraFire = NWScript.SPELLABILITY_AURA_FIRE , AbilityAuraMenace = NWScript.SPELLABILITY_AURA_MENACE , AbilityAuraProtection = NWScript.SPELLABILITY_AURA_PROTECTION , AbilityAuraStun = NWScript.SPELLABILITY_AURA_STUN , AbilityAuraUnearthlyVisage = NWScript.SPELLABILITY_AURA_UNEARTHLY_VISAGE , AbilityAuraUnnatural = NWScript.SPELLABILITY_AURA_UNNATURAL , AbilityBoltAbilityDrainCharisma = NWScript.SPELLABILITY_BOLT_ABILITY_DRAIN_CHARISMA , AbilityBoltAbilityDrainConstitution = NWScript.SPELLABILITY_BOLT_ABILITY_DRAIN_CONSTITUTION , AbilityBoltAbilityDrainDexterity = NWScript.SPELLABILITY_BOLT_ABILITY_DRAIN_DEXTERITY , AbilityBoltAbilityDrainIntelligence = NWScript.SPELLABILITY_BOLT_ABILITY_DRAIN_INTELLIGENCE , AbilityBoltAbilityDrainStrength = NWScript.SPELLABILITY_BOLT_ABILITY_DRAIN_STRENGTH , AbilityBoltAbilityDrainWisdom = NWScript.SPELLABILITY_BOLT_ABILITY_DRAIN_WISDOM , AbilityBoltAcid = NWScript.SPELLABILITY_BOLT_ACID , AbilityBoltCharm = NWScript.SPELLABILITY_BOLT_CHARM , AbilityBoltCold = NWScript.SPELLABILITY_BOLT_COLD , AbilityBoltConfuse = NWScript.SPELLABILITY_BOLT_CONFUSE , AbilityBoltDaze = NWScript.SPELLABILITY_BOLT_DAZE , AbilityBoltDeath = NWScript.SPELLABILITY_BOLT_DEATH , AbilityBoltDisease = NWScript.SPELLABILITY_BOLT_DISEASE , AbilityBoltDominate = NWScript.SPELLABILITY_BOLT_DOMINATE , AbilityBoltFire = NWScript.SPELLABILITY_BOLT_FIRE , AbilityBoltKnockdown = NWScript.SPELLABILITY_BOLT_KNOCKDOWN , AbilityBoltLevelDrain = NWScript.SPELLABILITY_BOLT_LEVEL_DRAIN , AbilityBoltLightning = NWScript.SPELLABILITY_BOLT_LIGHTNING , AbilityBoltParalyze = NWScript.SPELLABILITY_BOLT_PARALYZE , AbilityBoltPoison = NWScript.SPELLABILITY_BOLT_POISON , AbilityBoltShards = NWScript.SPELLABILITY_BOLT_SHARDS , AbilityBoltSlow = NWScript.SPELLABILITY_BOLT_SLOW , AbilityBoltStun = NWScript.SPELLABILITY_BOLT_STUN , AbilityBoltWeb = NWScript.SPELLABILITY_BOLT_WEB , AbilityConeAcid = NWScript.SPELLABILITY_CONE_ACID , AbilityConeCold = NWScript.SPELLABILITY_CONE_COLD , AbilityConeDisease = NWScript.SPELLABILITY_CONE_DISEASE , AbilityConeFire = NWScript.SPELLABILITY_CONE_FIRE , AbilityConeLightning = NWScript.SPELLABILITY_CONE_LIGHTNING , AbilityConePoison = NWScript.SPELLABILITY_CONE_POISON , AbilityConeSonic = NWScript.SPELLABILITY_CONE_SONIC , AbilityDragonBreathAcid = NWScript.SPELLABILITY_DRAGON_BREATH_ACID , AbilityDragonBreathCold = NWScript.SPELLABILITY_DRAGON_BREATH_COLD , AbilityDragonBreathFear = NWScript.SPELLABILITY_DRAGON_BREATH_FEAR , AbilityDragonBreathFire = NWScript.SPELLABILITY_DRAGON_BREATH_FIRE , AbilityDragonBreathGas = NWScript.SPELLABILITY_DRAGON_BREATH_GAS , AbilityDragonBreathLightning = NWScript.SPELLABILITY_DRAGON_BREATH_LIGHTNING , AbilityDragonBreathParalyze = NWScript.SPELLABILITY_DRAGON_BREATH_PARALYZE , AbilityDragonBreathSleep = NWScript.SPELLABILITY_DRAGON_BREATH_SLEEP , AbilityDragonBreathSlow = NWScript.SPELLABILITY_DRAGON_BREATH_SLOW , AbilityDragonBreathWeaken = NWScript.SPELLABILITY_DRAGON_BREATH_WEAKEN , AbilityDragonWingBuffet = NWScript.SPELLABILITY_DRAGON_WING_BUFFET , AbilityFerocity1 = NWScript.SPELLABILITY_FEROCITY_1 , AbilityFerocity2 = NWScript.SPELLABILITY_FEROCITY_2 , AbilityFerocity3 = NWScript.SPELLABILITY_FEROCITY_3 , AbilityGazeCharm = NWScript.SPELLABILITY_GAZE_CHARM , AbilityGazeConfusion = NWScript.SPELLABILITY_GAZE_CONFUSION , AbilityGazeDaze = NWScript.SPELLABILITY_GAZE_DAZE , AbilityGazeDeath = NWScript.SPELLABILITY_GAZE_DEATH , AbilityGazeDestroyChaos = NWScript.SPELLABILITY_GAZE_DESTROY_CHAOS , AbilityGazeDestroyEvil = NWScript.SPELLABILITY_GAZE_DESTROY_EVIL , AbilityGazeDestroyGood = NWScript.SPELLABILITY_GAZE_DESTROY_GOOD , AbilityGazeDestroyLaw = NWScript.SPELLABILITY_GAZE_DESTROY_LAW , AbilityGazeDominate = NWScript.SPELLABILITY_GAZE_DOMINATE , AbilityGazeDoom = NWScript.SPELLABILITY_GAZE_DOOM , AbilityGazeFear = NWScript.SPELLABILITY_GAZE_FEAR , AbilityGazeParalysis = NWScript.SPELLABILITY_GAZE_PARALYSIS , AbilityGazeStunned = NWScript.SPELLABILITY_GAZE_STUNNED , AbilityGolemBreathGas = NWScript.SPELLABILITY_GOLEM_BREATH_GAS , AbilityHellHoundFirebreath = NWScript.SPELLABILITY_HELL_HOUND_FIREBREATH , AbilityHowlConfuse = NWScript.SPELLABILITY_HOWL_CONFUSE , AbilityHowlDaze = NWScript.SPELLABILITY_HOWL_DAZE , AbilityHowlDeath = NWScript.SPELLABILITY_HOWL_DEATH , AbilityHowlDoom = NWScript.SPELLABILITY_HOWL_DOOM , AbilityHowlFear = NWScript.SPELLABILITY_HOWL_FEAR , AbilityHowlParalysis = NWScript.SPELLABILITY_HOWL_PARALYSIS , AbilityHowlSonic = NWScript.SPELLABILITY_HOWL_SONIC , AbilityHowlStun = NWScript.SPELLABILITY_HOWL_STUN , AbilityIntensity1 = NWScript.SPELLABILITY_INTENSITY_1 , AbilityIntensity2 = NWScript.SPELLABILITY_INTENSITY_2 , AbilityIntensity3 = NWScript.SPELLABILITY_INTENSITY_3 , AbilityKrensharScare = NWScript.SPELLABILITY_KRENSHAR_SCARE , AbilityLesserBodyAdjustment = NWScript.SPELLABILITY_LESSER_BODY_ADJUSTMENT , AbilityMephitSaltBreath = NWScript.SPELLABILITY_MEPHIT_SALT_BREATH , AbilityMephitSteamBreath = NWScript.SPELLABILITY_MEPHIT_STEAM_BREATH , AbilityMummyBolsterUndead = NWScript.SPELLABILITY_MUMMY_BOLSTER_UNDEAD , AbilityPulseDrown = NWScript.SPELLABILITY_PULSE_DROWN , AbilityPulseSpores = NWScript.SPELLABILITY_PULSE_SPORES , AbilityPulseWhirlwind = NWScript.SPELLABILITY_PULSE_WHIRLWIND , AbilityPulseFire = NWScript.SPELLABILITY_PULSE_FIRE , AbilityPulseLightning = NWScript.SPELLABILITY_PULSE_LIGHTNING , AbilityPulseCold = NWScript.SPELLABILITY_PULSE_COLD , AbilityPulseNegative = NWScript.SPELLABILITY_PULSE_NEGATIVE , AbilityPulseHoly = NWScript.SPELLABILITY_PULSE_HOLY , AbilityPulseDeath = NWScript.SPELLABILITY_PULSE_DEATH , AbilityPulseLevelDrain = NWScript.SPELLABILITY_PULSE_LEVEL_DRAIN , AbilityPulseAbilityDrainIntelligence = NWScript.SPELLABILITY_PULSE_ABILITY_DRAIN_INTELLIGENCE , AbilityPulseAbilityDrainCharisma = NWScript.SPELLABILITY_PULSE_ABILITY_DRAIN_CHARISMA , AbilityPulseAbilityDrainConstitution = NWScript.SPELLABILITY_PULSE_ABILITY_DRAIN_CONSTITUTION , AbilityPulseAbilityDrainDexterity = NWScript.SPELLABILITY_PULSE_ABILITY_DRAIN_DEXTERITY , AbilityPulseAbilityDrainStrength = NWScript.SPELLABILITY_PULSE_ABILITY_DRAIN_STRENGTH , AbilityPulseAbilityDrainWisdom = NWScript.SPELLABILITY_PULSE_ABILITY_DRAIN_WISDOM , AbilityPulsePoison = NWScript.SPELLABILITY_PULSE_POISON , AbilityPulseDisease = NWScript.SPELLABILITY_PULSE_DISEASE , AbilityRage3 = NWScript.SPELLABILITY_RAGE_3 , AbilityRage4 = NWScript.SPELLABILITY_RAGE_4 , AbilityRage5 = NWScript.SPELLABILITY_RAGE_5 , AbilitySmokeClaw = NWScript.SPELLABILITY_SMOKE_CLAW , AbilitySummonSlaad = NWScript.SPELLABILITY_SUMMON_SLAAD , AbilitySummonTanarri = NWScript.SPELLABILITY_SUMMON_TANARRI , AbilityTrumpetBlast = NWScript.SPELLABILITY_TRUMPET_BLAST , AbilityTyrantFogMist = NWScript.SPELLABILITY_TYRANT_FOG_MIST , AbilityBarbarianRage = NWScript.SPELLABILITY_BARBARIAN_RAGE , AbilityTurnUndead = NWScript.SPELLABILITY_TURN_UNDEAD , AbilityWholenessOfBody = NWScript.SPELLABILITY_WHOLENESS_OF_BODY , AbilityQuiveringPalm = NWScript.SPELLABILITY_QUIVERING_PALM , AbilityEmptyBody = NWScript.SPELLABILITY_EMPTY_BODY , AbilityDetectEvil = NWScript.SPELLABILITY_DETECT_EVIL , AbilityLayOnHands = NWScript.SPELLABILITY_LAY_ON_HANDS , AbilityAuraOfCourage = NWScript.SPELLABILITY_AURA_OF_COURAGE , AbilitySmiteEvil = NWScript.SPELLABILITY_SMITE_EVIL , AbilityRemoveDisease = NWScript.SPELLABILITY_REMOVE_DISEASE , AbilitySummonAnimalCompanion = NWScript.SPELLABILITY_SUMMON_ANIMAL_COMPANION , AbilitySummonFamiliar = NWScript.SPELLABILITY_SUMMON_FAMILIAR , AbilityElementalShape = NWScript.SPELLABILITY_ELEMENTAL_SHAPE , AbilityWildShape = NWScript.SPELLABILITY_WILD_SHAPE , ShadesSummonShadow = NWScript.SPELL_SHADES_SUMMON_SHADOW , ShadesConeOfCold = NWScript.SPELL_SHADES_CONE_OF_COLD , ShadesFireball = NWScript.SPELL_SHADES_FIREBALL , ShadesStoneskin = NWScript.SPELL_SHADES_STONESKIN , ShadesWallOfFire = NWScript.SPELL_SHADES_WALL_OF_FIRE , ShadowConjurationSummonShadow = NWScript.SPELL_SHADOW_CONJURATION_SUMMON_SHADOW , ShadowConjurationDarkness = NWScript.SPELL_SHADOW_CONJURATION_DARKNESS , ShadowConjurationInivsibility = NWScript.SPELL_SHADOW_CONJURATION_INIVSIBILITY , ShadowConjurationMageArmor = NWScript.SPELL_SHADOW_CONJURATION_MAGE_ARMOR , ShadowConjurationMagicMissile = NWScript.SPELL_SHADOW_CONJURATION_MAGIC_MISSILE , GreaterShadowConjurationSummonShadow = NWScript.SPELL_GREATER_SHADOW_CONJURATION_SUMMON_SHADOW , GreaterShadowConjurationAcidArrow = NWScript.SPELL_GREATER_SHADOW_CONJURATION_ACID_ARROW , GreaterShadowConjurationMirrorImage = NWScript.SPELL_GREATER_SHADOW_CONJURATION_MIRROR_IMAGE , GreaterShadowConjurationWeb = NWScript.SPELL_GREATER_SHADOW_CONJURATION_WEB , GreaterShadowConjurationMinorGlobe = NWScript.SPELL_GREATER_SHADOW_CONJURATION_MINOR_GLOBE , EagleSpledor = NWScript.SPELL_EAGLE_SPLEDOR , OwlsWisdom = NWScript.SPELL_OWLS_WISDOM , FoxsCunning = NWScript.SPELL_FOXS_CUNNING , GreaterEagleSplendor = NWScript.SPELL_GREATER_EAGLE_SPLENDOR , GreaterOwlsWisdom = NWScript.SPELL_GREATER_OWLS_WISDOM , GreaterFoxsCunning = NWScript.SPELL_GREATER_FOXS_CUNNING , GreaterBullsStrength = NWScript.SPELL_GREATER_BULLS_STRENGTH , GreaterCatsGrace = NWScript.SPELL_GREATER_CATS_GRACE , GreaterEndurance = NWScript.SPELL_GREATER_ENDURANCE , Awaken = NWScript.SPELL_AWAKEN , CreepingDoom = NWScript.SPELL_CREEPING_DOOM , Darkvision = NWScript.SPELL_DARKVISION , Destruction = NWScript.SPELL_DESTRUCTION , HorridWilting = NWScript.SPELL_HORRID_WILTING , IceStorm = NWScript.SPELL_ICE_STORM , EnergyBuffer = NWScript.SPELL_ENERGY_BUFFER , NegativeEnergyBurst = NWScript.SPELL_NEGATIVE_ENERGY_BURST , NegativeEnergyRay = NWScript.SPELL_NEGATIVE_ENERGY_RAY , AuraOfVitality = NWScript.SPELL_AURA_OF_VITALITY , WarCry = NWScript.SPELL_WAR_CRY , Regenerate = NWScript.SPELL_REGENERATE , EvardsBlackTentacles = NWScript.SPELL_EVARDS_BLACK_TENTACLES , LegendLore = NWScript.SPELL_LEGEND_LORE , FindTraps = NWScript.SPELL_FIND_TRAPS , AbilitySummonMephit = NWScript.SPELLABILITY_SUMMON_MEPHIT , AbilitySummonCelestial = NWScript.SPELLABILITY_SUMMON_CELESTIAL , AbilityBattleMastery = NWScript.SPELLABILITY_BATTLE_MASTERY , AbilityDivineStrength = NWScript.SPELLABILITY_DIVINE_STRENGTH , AbilityDivineProtection = NWScript.SPELLABILITY_DIVINE_PROTECTION , AbilityNegativePlaneAvatar = NWScript.SPELLABILITY_NEGATIVE_PLANE_AVATAR , AbilityDivineTrickery = NWScript.SPELLABILITY_DIVINE_TRICKERY , AbilityRoguesCunning = NWScript.SPELLABILITY_ROGUES_CUNNING , AbilityActivateItem = NWScript.SPELLABILITY_ACTIVATE_ITEM , AbilityDragonFear = NWScript.SPELLABILITY_DRAGON_FEAR , DivineFavor = NWScript.SPELL_DIVINE_FAVOR , TrueStrike = NWScript.SPELL_TRUE_STRIKE , Flare = NWScript.SPELL_FLARE , Shield = NWScript.SPELL_SHIELD , EntropicShield = NWScript.SPELL_ENTROPIC_SHIELD , ContinualFlame = NWScript.SPELL_CONTINUAL_FLAME , OneWithTheLand = NWScript.SPELL_ONE_WITH_THE_LAND , Camoflage = NWScript.SPELL_CAMOFLAGE , BloodFrenzy = NWScript.SPELL_BLOOD_FRENZY , Bombardment = NWScript.SPELL_BOMBARDMENT , AcidSplash = NWScript.SPELL_ACID_SPLASH , Quillfire = NWScript.SPELL_QUILLFIRE , Earthquake = NWScript.SPELL_EARTHQUAKE , Sunburst = NWScript.SPELL_SUNBURST , ActivateItemSelf2 = NWScript.SPELL_ACTIVATE_ITEM_SELF2 , Auraofglory = NWScript.SPELL_AURAOFGLORY , Banishment = NWScript.SPELL_BANISHMENT , InflictMinorWounds = NWScript.SPELL_INFLICT_MINOR_WOUNDS , InflictLightWounds = NWScript.SPELL_INFLICT_LIGHT_WOUNDS , InflictModerateWounds = NWScript.SPELL_INFLICT_MODERATE_WOUNDS , InflictSeriousWounds = NWScript.SPELL_INFLICT_SERIOUS_WOUNDS , InflictCriticalWounds = NWScript.SPELL_INFLICT_CRITICAL_WOUNDS , Balagarnsironhorn = NWScript.SPELL_BALAGARNSIRONHORN , Drown = NWScript.SPELL_DROWN , OwlsInsight = NWScript.SPELL_OWLS_INSIGHT , ElectricJolt = NWScript.SPELL_ELECTRIC_JOLT , Firebrand = NWScript.SPELL_FIREBRAND , WoundingWhispers = NWScript.SPELL_WOUNDING_WHISPERS , Amplify = NWScript.SPELL_AMPLIFY , Etherealness = NWScript.SPELL_ETHEREALNESS , UndeathsEternalFoe = NWScript.SPELL_UNDEATHS_ETERNAL_FOE , Dirge = NWScript.SPELL_DIRGE , Inferno = NWScript.SPELL_INFERNO , IsaacsLesserMissileStorm = NWScript.SPELL_ISAACS_LESSER_MISSILE_STORM , IsaacsGreaterMissileStorm = NWScript.SPELL_ISAACS_GREATER_MISSILE_STORM , Bane = NWScript.SPELL_BANE , ShieldOfFaith = NWScript.SPELL_SHIELD_OF_FAITH , PlanarAlly = NWScript.SPELL_PLANAR_ALLY , MagicFang = NWScript.SPELL_MAGIC_FANG , GreaterMagicFang = NWScript.SPELL_GREATER_MAGIC_FANG , SpikeGrowth = NWScript.SPELL_SPIKE_GROWTH , MassCamoflage = NWScript.SPELL_MASS_CAMOFLAGE , ExpeditiousRetreat = NWScript.SPELL_EXPEDITIOUS_RETREAT , TashasHideousLaughter = NWScript.SPELL_TASHAS_HIDEOUS_LAUGHTER , Displacement = NWScript.SPELL_DISPLACEMENT , BigbysInterposingHand = NWScript.SPELL_BIGBYS_INTERPOSING_HAND , BigbysForcefulHand = NWScript.SPELL_BIGBYS_FORCEFUL_HAND , BigbysGraspingHand = NWScript.SPELL_BIGBYS_GRASPING_HAND , BigbysClenchedFist = NWScript.SPELL_BIGBYS_CLENCHED_FIST , BigbysCrushingHand = NWScript.SPELL_BIGBYS_CRUSHING_HAND , GrenadeFire = NWScript.SPELL_GRENADE_FIRE , GrenadeTangle = NWScript.SPELL_GRENADE_TANGLE , GrenadeHoly = NWScript.SPELL_GRENADE_HOLY , GrenadeChoking = NWScript.SPELL_GRENADE_CHOKING , GrenadeThunderstone = NWScript.SPELL_GRENADE_THUNDERSTONE , GrenadeAcid = NWScript.SPELL_GRENADE_ACID , GrenadeChicken = NWScript.SPELL_GRENADE_CHICKEN , GrenadeCaltrops = NWScript.SPELL_GRENADE_CALTROPS , ActivateItemPortal = NWScript.SPELL_ACTIVATE_ITEM_PORTAL , DivineMight = NWScript.SPELL_DIVINE_MIGHT , DivineShield = NWScript.SPELL_DIVINE_SHIELD , ShadowDaze = NWScript.SPELL_SHADOW_DAZE , SummonShadow = NWScript.SPELL_SUMMON_SHADOW , ShadowEvade = NWScript.SPELL_SHADOW_EVADE , TymorasSmile = NWScript.SPELL_TYMORAS_SMILE , CraftHarperItem = NWScript.SPELL_CRAFT_HARPER_ITEM , FleshToStone = NWScript.SPELL_FLESH_TO_STONE , StoneToFlesh = NWScript.SPELL_STONE_TO_FLESH , TrapArrow = NWScript.SPELL_TRAP_ARROW , TrapBolt = NWScript.SPELL_TRAP_BOLT , TrapDart = NWScript.SPELL_TRAP_DART , TrapShuriken = NWScript.SPELL_TRAP_SHURIKEN , AbilityBreathPetrify = NWScript.SPELLABILITY_BREATH_PETRIFY , AbilityTouchPetrify = NWScript.SPELLABILITY_TOUCH_PETRIFY , AbilityGazePetrify = NWScript.SPELLABILITY_GAZE_PETRIFY , AbilityManticoreSpikes = NWScript.SPELLABILITY_MANTICORE_SPIKES , RodOfWonder = NWScript.SPELL_ROD_OF_WONDER , DeckOfManyThings = NWScript.SPELL_DECK_OF_MANY_THINGS , ElementalSummoningItem = NWScript.SPELL_ELEMENTAL_SUMMONING_ITEM , DeckAvatar = NWScript.SPELL_DECK_AVATAR , DeckGemspray = NWScript.SPELL_DECK_GEMSPRAY , DeckButterflyspray = NWScript.SPELL_DECK_BUTTERFLYSPRAY , Healingkit = NWScript.SPELL_HEALINGKIT , Powerstone = NWScript.SPELL_POWERSTONE , Spellstaff = NWScript.SPELL_SPELLSTAFF , Charger = NWScript.SPELL_CHARGER , Decharger = NWScript.SPELL_DECHARGER , KoboldJump = NWScript.SPELL_KOBOLD_JUMP , Crumble = NWScript.SPELL_CRUMBLE , InfestationOfMaggots = NWScript.SPELL_INFESTATION_OF_MAGGOTS , HealingSting = NWScript.SPELL_HEALING_STING , GreatThunderclap = NWScript.SPELL_GREAT_THUNDERCLAP , BallLightning = NWScript.SPELL_BALL_LIGHTNING , Battletide = NWScript.SPELL_BATTLETIDE , Combust = NWScript.SPELL_COMBUST , DeathArmor = NWScript.SPELL_DEATH_ARMOR , GedleesElectricLoop = NWScript.SPELL_GEDLEES_ELECTRIC_LOOP , HorizikaulsBoom = NWScript.SPELL_HORIZIKAULS_BOOM , Ironguts = NWScript.SPELL_IRONGUTS , MestilsAcidBreath = NWScript.SPELL_MESTILS_ACID_BREATH , MestilsAcidSheath = NWScript.SPELL_MESTILS_ACID_SHEATH , MonstrousRegeneration = NWScript.SPELL_MONSTROUS_REGENERATION , ScintillatingSphere = NWScript.SPELL_SCINTILLATING_SPHERE , StoneBones = NWScript.SPELL_STONE_BONES , UndeathToDeath = NWScript.SPELL_UNDEATH_TO_DEATH , VineMine = NWScript.SPELL_VINE_MINE , VineMineEntangle = NWScript.SPELL_VINE_MINE_ENTANGLE , VineMineHamperMovement = NWScript.SPELL_VINE_MINE_HAMPER_MOVEMENT , VineMineCamouflage = NWScript.SPELL_VINE_MINE_CAMOUFLAGE , BlackBladeOfDisaster = NWScript.SPELL_BLACK_BLADE_OF_DISASTER , ShelgarnsPersistentBlade = NWScript.SPELL_SHELGARNS_PERSISTENT_BLADE , BladeThirst = NWScript.SPELL_BLADE_THIRST , DeafeningClang = NWScript.SPELL_DEAFENING_CLANG , CloudOfBewilderment = NWScript.SPELL_CLOUD_OF_BEWILDERMENT , KeenEdge = NWScript.SPELL_KEEN_EDGE , Blackstaff = NWScript.SPELL_BLACKSTAFF , FlameWeapon = NWScript.SPELL_FLAME_WEAPON , IceDagger = NWScript.SPELL_ICE_DAGGER , MagicWeapon = NWScript.SPELL_MAGIC_WEAPON , GreaterMagicWeapon = NWScript.SPELL_GREATER_MAGIC_WEAPON , Stonehold = NWScript.SPELL_STONEHOLD , Darkfire = NWScript.SPELL_DARKFIRE , GlyphOfWarding = NWScript.SPELL_GLYPH_OF_WARDING , AbilityMindblast = NWScript.SPELLABILITY_MINDBLAST , AbilityCharmmonster = NWScript.SPELLABILITY_CHARMMONSTER , IounStoneDustyRose = NWScript.SPELL_IOUN_STONE_DUSTY_ROSE , IounStonePaleBlue = NWScript.SPELL_IOUN_STONE_PALE_BLUE , IounStoneScarletBlue = NWScript.SPELL_IOUN_STONE_SCARLET_BLUE , IounStoneBlue = NWScript.SPELL_IOUN_STONE_BLUE , IounStoneDeepRed = NWScript.SPELL_IOUN_STONE_DEEP_RED , IounStonePink = NWScript.SPELL_IOUN_STONE_PINK , IounStonePinkGreen = NWScript.SPELL_IOUN_STONE_PINK_GREEN , AbilityWhirlwind = NWScript.SPELLABILITY_WHIRLWIND , AbilityCommandTheHorde = NWScript.SPELLABILITY_COMMAND_THE_HORDE , AbilityAaImbueArrow = NWScript.SPELLABILITY_AA_IMBUE_ARROW , AbilityAaSeekerArrow1 = NWScript.SPELLABILITY_AA_SEEKER_ARROW_1 , AbilityAaSeekerArrow2 = NWScript.SPELLABILITY_AA_SEEKER_ARROW_2 , AbilityAaHailOfArrows = NWScript.SPELLABILITY_AA_HAIL_OF_ARROWS , AbilityAaArrowOfDeath = NWScript.SPELLABILITY_AA_ARROW_OF_DEATH , AbilityAsGhostlyVisage = NWScript.SPELLABILITY_AS_GHOSTLY_VISAGE , AbilityAsDarkness = NWScript.SPELLABILITY_AS_DARKNESS , AbilityAsInvisibility = NWScript.SPELLABILITY_AS_INVISIBILITY , AbilityAsImprovedInvisiblity = NWScript.SPELLABILITY_AS_IMPROVED_INVISIBLITY , AbilityBgCreatedead = NWScript.SPELLABILITY_BG_CREATEDEAD , AbilityBgFiendishServant = NWScript.SPELLABILITY_BG_FIENDISH_SERVANT , AbilityBgInflictSeriousWounds = NWScript.SPELLABILITY_BG_INFLICT_SERIOUS_WOUNDS , AbilityBgInflictCriticalWounds = NWScript.SPELLABILITY_BG_INFLICT_CRITICAL_WOUNDS , AbilityBgContagion = NWScript.SPELLABILITY_BG_CONTAGION , AbilityBgBullsStrength = NWScript.SPELLABILITY_BG_BULLS_STRENGTH , FlyingDebris = NWScript.SPELL_FLYING_DEBRIS , AbilityDcDivineWrath = NWScript.SPELLABILITY_DC_DIVINE_WRATH , AbilityPmAnimateDead = NWScript.SPELLABILITY_PM_ANIMATE_DEAD , AbilityPmSummonUndead = NWScript.SPELLABILITY_PM_SUMMON_UNDEAD , AbilityPmUndeadGraft1 = NWScript.SPELLABILITY_PM_UNDEAD_GRAFT_1 , AbilityPmUndeadGraft2 = NWScript.SPELLABILITY_PM_UNDEAD_GRAFT_2 , AbilityPmSummonGreaterUndead = NWScript.SPELLABILITY_PM_SUMMON_GREATER_UNDEAD , AbilityPmDeathlessMasterTouch = NWScript.SPELLABILITY_PM_DEATHLESS_MASTER_TOUCH , EpicHellball = NWScript.SPELL_EPIC_HELLBALL , EpicMummyDust = NWScript.SPELL_EPIC_MUMMY_DUST , EpicDragonKnight = NWScript.SPELL_EPIC_DRAGON_KNIGHT , EpicMageArmor = NWScript.SPELL_EPIC_MAGE_ARMOR , EpicRuin = NWScript.SPELL_EPIC_RUIN , AbilityDwDefensiveStance = NWScript.SPELLABILITY_DW_DEFENSIVE_STANCE , AbilityEpicMightyRage = NWScript.SPELLABILITY_EPIC_MIGHTY_RAGE , AbilityEpicCurseSong = NWScript.SPELLABILITY_EPIC_CURSE_SONG , AbilityEpicImprovedWhirlwind = NWScript.SPELLABILITY_EPIC_IMPROVED_WHIRLWIND , AbilityEpicShapeDragonkin = NWScript.SPELLABILITY_EPIC_SHAPE_DRAGONKIN , AbilityEpicShapeDragon = NWScript.SPELLABILITY_EPIC_SHAPE_DRAGON , CraftDyeClothcolor1 = NWScript.SPELL_CRAFT_DYE_CLOTHCOLOR_1 , CraftDyeClothcolor2 = NWScript.SPELL_CRAFT_DYE_CLOTHCOLOR_2 , CraftDyeLeathercolor1 = NWScript.SPELL_CRAFT_DYE_LEATHERCOLOR_1 , CraftDyeLeathercolor2 = NWScript.SPELL_CRAFT_DYE_LEATHERCOLOR_2 , CraftDyeMetalcolor1 = NWScript.SPELL_CRAFT_DYE_METALCOLOR_1 , CraftDyeMetalcolor2 = NWScript.SPELL_CRAFT_DYE_METALCOLOR_2 , CraftAddItemProperty = NWScript.SPELL_CRAFT_ADD_ITEM_PROPERTY , CraftPoisonWeaponOrAmmo = NWScript.SPELL_CRAFT_POISON_WEAPON_OR_AMMO , CraftCraftWeaponSkill = NWScript.SPELL_CRAFT_CRAFT_WEAPON_SKILL , CraftCraftArmorSkill = NWScript.SPELL_CRAFT_CRAFT_ARMOR_SKILL , AbilityDragonBreathNegative = NWScript.SPELLABILITY_DRAGON_BREATH_NEGATIVE , AbilitySeahagEvileye = NWScript.SPELLABILITY_SEAHAG_EVILEYE , AbilityAuraHorrificappearance = NWScript.SPELLABILITY_AURA_HORRIFICAPPEARANCE , AbilityTroglodyteStench = NWScript.SPELLABILITY_TROGLODYTE_STENCH , HorseMenu = NWScript.SPELL_HORSE_MENU , HorseMount = NWScript.SPELL_HORSE_MOUNT , HorseDismount = NWScript.SPELL_HORSE_DISMOUNT , HorsePartyMount = NWScript.SPELL_HORSE_PARTY_MOUNT , HorsePartyDismount = NWScript.SPELL_HORSE_PARTY_DISMOUNT , HorseAssignMount = NWScript.SPELL_HORSE_ASSIGN_MOUNT , PaladinSummonMount = NWScript.SPELL_PALADIN_SUMMON_MOUNT } |
enum class | SpellCastAnimType : ushort { Unknown = 0 , Area , Attack , Out , Self , Touch , Up , Creature } |
enum class | SpellComponents { None = 0 , Verbal = 1 << 0 , Somatic = 1 << 1 , VerbalSomatic = Verbal | Somatic } |
enum class | SpellConjureAnimType : ushort { Unknown = 0 , Hand , Head } |
enum class | SpellProjectileOrientation { Unknown = 0 , Path , Target } |
enum class | SpellProjectileSpawnPoint : byte { Unknown = 0 , Hand , Monster0 , Monster1 , Monster2 , Monster3 , Monster4 } |
enum class | SpellRange { Unknown = 0 , Personal , Touch , Short , Medium , Long } |
enum class | SpellSchool { Unknown = -1 , General = NWScript.SPELL_SCHOOL_GENERAL , Abjuration = NWScript.SPELL_SCHOOL_ABJURATION , Conjuration = NWScript.SPELL_SCHOOL_CONJURATION , Divination = NWScript.SPELL_SCHOOL_DIVINATION , Enchantment = NWScript.SPELL_SCHOOL_ENCHANTMENT , Evocation = NWScript.SPELL_SCHOOL_EVOCATION , Illusion = NWScript.SPELL_SCHOOL_ILLUSION , Necromancy = NWScript.SPELL_SCHOOL_NECROMANCY , Transmutation = NWScript.SPELL_SCHOOL_TRANSMUTATION } |
enum class | SpellTargetingFlags { None = NWScript.SPELL_TARGETING_FLAGS_NONE , HarmsEnemies = NWScript.SPELL_TARGETING_FLAGS_HARMS_ENEMIES , HarmsAllies = NWScript.SPELL_TARGETING_FLAGS_HARMS_ALLIES , HelpsAllies = NWScript.SPELL_TARGETING_FLAGS_HELPS_ALLIES , IgnoresSelf = NWScript.SPELL_TARGETING_FLAGS_IGNORES_SELF , OriginOnSelf = NWScript.SPELL_TARGETING_FLAGS_ORIGIN_ON_SELF , SuppressWithTarget = NWScript.SPELL_TARGETING_FLAGS_SUPPRESS_WITH_TARGET } |
enum class | SpellTargetingShape { None = NWScript.SPELL_TARGETING_SHAPE_NONE , Sphere = NWScript.SPELL_TARGETING_SHAPE_SPHERE , Rect = NWScript.SPELL_TARGETING_SHAPE_RECT , Cone = NWScript.SPELL_TARGETING_SHAPE_CONE , Hsphere = NWScript.SPELL_TARGETING_SHAPE_HSPHERE } |
enum class | SpellTargetTypes : ushort { Unknown = 0 , Self = 1 << 0 , Creature = 1 << 1 , Area = 1 << 2 , Item = 1 << 3 , Door = 1 << 4 , Placeable = 1 << 5 , Trigger = 1 << 6 } |
enum class | SpellUserType : byte { Unknown = 0 , Spells = 1 , CreaturePower = 2 , Feats = 3 , ItemPower = 4 } |
enum class | StandardFaction { Hostile = NWScript.STANDARD_FACTION_HOSTILE , Commoner = NWScript.STANDARD_FACTION_COMMONER , Merchant = NWScript.STANDARD_FACTION_MERCHANT , Defender = NWScript.STANDARD_FACTION_DEFENDER } |
enum class | StoreCategory : byte { ArmorClothing = 0 , Weapons = 1 , PotionsScrolls = 2 , WandsMagicItems = 3 , Miscellaneous = 4 } |
enum class | Subfeat { None = 0 , CalledShotLeg = NWScript.SUBFEAT_CALLED_SHOT_LEG , CalledShotArms = NWScript.SUBFEAT_CALLED_SHOT_ARMS , ElementalShapeEarth = NWScript.SUBFEAT_ELEMENTAL_SHAPE_EARTH , ElementalShapeWater = NWScript.SUBFEAT_ELEMENTAL_SHAPE_WATER , ElementalShapeFire = NWScript.SUBFEAT_ELEMENTAL_SHAPE_FIRE , ElementalShapeAir = NWScript.SUBFEAT_ELEMENTAL_SHAPE_AIR , WildShapeBrownBear = NWScript.SUBFEAT_WILD_SHAPE_BROWN_BEAR , WildShapePanther = NWScript.SUBFEAT_WILD_SHAPE_PANTHER , WildShapeWolf = NWScript.SUBFEAT_WILD_SHAPE_WOLF , WildShapeBoar = NWScript.SUBFEAT_WILD_SHAPE_BOAR , WildShapeBadger = NWScript.SUBFEAT_WILD_SHAPE_BADGER } |
enum class | SubSkill { None = 0 , FlagTrap = NWScript.SUBSKILL_FLAGTRAP , RecoverTrap = NWScript.SUBSKILL_RECOVERTRAP , ExamineTrap = NWScript.SUBSKILL_EXAMINETRAP } |
enum class | TalentCategory { HarmfulAreaEffectDiscriminant = NWScript.TALENT_CATEGORY_HARMFUL_AREAEFFECT_DISCRIMINANT , HarmfulRanged = NWScript.TALENT_CATEGORY_HARMFUL_RANGED , HarmfulTouch = NWScript.TALENT_CATEGORY_HARMFUL_TOUCH , BeneficialHealingAreaEffect = NWScript.TALENT_CATEGORY_BENEFICIAL_HEALING_AREAEFFECT , BeneficialHealingTouch = NWScript.TALENT_CATEGORY_BENEFICIAL_HEALING_TOUCH , BeneficialConditionalAreaEffect = NWScript.TALENT_CATEGORY_BENEFICIAL_CONDITIONAL_AREAEFFECT , BeneficialConditionalSingle = NWScript.TALENT_CATEGORY_BENEFICIAL_CONDITIONAL_SINGLE , BeneficialEnhancementAreaEffect = NWScript.TALENT_CATEGORY_BENEFICIAL_ENHANCEMENT_AREAEFFECT , BeneficialEnhancementSingle = NWScript.TALENT_CATEGORY_BENEFICIAL_ENHANCEMENT_SINGLE , BeneficialEnhancementSelf = NWScript.TALENT_CATEGORY_BENEFICIAL_ENHANCEMENT_SELF , HarmfulAreaEffectIndiscriminant = NWScript.TALENT_CATEGORY_HARMFUL_AREAEFFECT_INDISCRIMINANT , BeneficialProtectionSelf = NWScript.TALENT_CATEGORY_BENEFICIAL_PROTECTION_SELF , BeneficialProtectionSingle = NWScript.TALENT_CATEGORY_BENEFICIAL_PROTECTION_SINGLE , BeneficialProtectionAreaEffect = NWScript.TALENT_CATEGORY_BENEFICIAL_PROTECTION_AREAEFFECT , BeneficialObtainAllies = NWScript.TALENT_CATEGORY_BENEFICIAL_OBTAIN_ALLIES , PersistentAreaOfEffect = NWScript.TALENT_CATEGORY_PERSISTENT_AREA_OF_EFFECT , BeneficialHealingPotion = NWScript.TALENT_CATEGORY_BENEFICIAL_HEALING_POTION , BeneficialConditionalPotion = NWScript.TALENT_CATEGORY_BENEFICIAL_CONDITIONAL_POTION , DragonsBreath = NWScript.TALENT_CATEGORY_DRAGONS_BREATH , BeneficialProtectionPotion = NWScript.TALENT_CATEGORY_BENEFICIAL_PROTECTION_POTION , BeneficialEnhancementPotion = NWScript.TALENT_CATEGORY_BENEFICIAL_ENHANCEMENT_POTION , HarmfulMelee = NWScript.TALENT_CATEGORY_HARMFUL_MELEE } |
enum class | TalentType { Spell = NWScript.TALENT_TYPE_SPELL , Feat = NWScript.TALENT_TYPE_FEAT , Skill = NWScript.TALENT_TYPE_SKILL } |
enum class | TalkVolume { Talk = NWScript.TALKVOLUME_TALK , Whisper = NWScript.TALKVOLUME_WHISPER , Shout = NWScript.TALKVOLUME_SHOUT , SilentTalk = NWScript.TALKVOLUME_SILENT_TALK , SilentShout = NWScript.TALKVOLUME_SILENT_SHOUT , Party = NWScript.TALKVOLUME_PARTY , Tell = NWScript.TALKVOLUME_TELL } |
enum class | TileMainLightColor { Black = NWScript.TILE_MAIN_LIGHT_COLOR_BLACK , DimWhite = NWScript.TILE_MAIN_LIGHT_COLOR_DIM_WHITE , White = NWScript.TILE_MAIN_LIGHT_COLOR_WHITE , BrightWhite = NWScript.TILE_MAIN_LIGHT_COLOR_BRIGHT_WHITE , PaleDarkYellow = NWScript.TILE_MAIN_LIGHT_COLOR_PALE_DARK_YELLOW , DarkYellow = NWScript.TILE_MAIN_LIGHT_COLOR_DARK_YELLOW , PaleYellow = NWScript.TILE_MAIN_LIGHT_COLOR_PALE_YELLOW , Yellow = NWScript.TILE_MAIN_LIGHT_COLOR_YELLOW , PaleDarkGreen = NWScript.TILE_MAIN_LIGHT_COLOR_PALE_DARK_GREEN , DarkGreen = NWScript.TILE_MAIN_LIGHT_COLOR_DARK_GREEN , PaleGreen = NWScript.TILE_MAIN_LIGHT_COLOR_PALE_GREEN , Green = NWScript.TILE_MAIN_LIGHT_COLOR_GREEN , PaleDarkAqua = NWScript.TILE_MAIN_LIGHT_COLOR_PALE_DARK_AQUA , DarkAqua = NWScript.TILE_MAIN_LIGHT_COLOR_DARK_AQUA , PaleAqua = NWScript.TILE_MAIN_LIGHT_COLOR_PALE_AQUA , Aqua = NWScript.TILE_MAIN_LIGHT_COLOR_AQUA , PaleDarkBlue = NWScript.TILE_MAIN_LIGHT_COLOR_PALE_DARK_BLUE , DarkBlue = NWScript.TILE_MAIN_LIGHT_COLOR_DARK_BLUE , PaleBlue = NWScript.TILE_MAIN_LIGHT_COLOR_PALE_BLUE , Blue = NWScript.TILE_MAIN_LIGHT_COLOR_BLUE , PaleDarkPurple = NWScript.TILE_MAIN_LIGHT_COLOR_PALE_DARK_PURPLE , DarkPurple = NWScript.TILE_MAIN_LIGHT_COLOR_DARK_PURPLE , PalePurple = NWScript.TILE_MAIN_LIGHT_COLOR_PALE_PURPLE , Purple = NWScript.TILE_MAIN_LIGHT_COLOR_PURPLE , PaleDarkRed = NWScript.TILE_MAIN_LIGHT_COLOR_PALE_DARK_RED , DarkRed = NWScript.TILE_MAIN_LIGHT_COLOR_DARK_RED , PaleRed = NWScript.TILE_MAIN_LIGHT_COLOR_PALE_RED , Red = NWScript.TILE_MAIN_LIGHT_COLOR_RED , PaleDarkOrange = NWScript.TILE_MAIN_LIGHT_COLOR_PALE_DARK_ORANGE , DarkOrange = NWScript.TILE_MAIN_LIGHT_COLOR_DARK_ORANGE , PaleOrange = NWScript.TILE_MAIN_LIGHT_COLOR_PALE_ORANGE , Orange = NWScript.TILE_MAIN_LIGHT_COLOR_ORANGE } |
enum class | TileRotation { Rotate0 , Rotate90 , Rotate180 , Rotate270 } |
enum class | TileSourceLightColor { Black = NWScript.TILE_SOURCE_LIGHT_COLOR_BLACK , White = NWScript.TILE_SOURCE_LIGHT_COLOR_WHITE , PaleDarkYellow = NWScript.TILE_SOURCE_LIGHT_COLOR_PALE_DARK_YELLOW , PaleYellow = NWScript.TILE_SOURCE_LIGHT_COLOR_PALE_YELLOW , PaleDarkGreen = NWScript.TILE_SOURCE_LIGHT_COLOR_PALE_DARK_GREEN , PaleGreen = NWScript.TILE_SOURCE_LIGHT_COLOR_PALE_GREEN , PaleDarkAqua = NWScript.TILE_SOURCE_LIGHT_COLOR_PALE_DARK_AQUA , PaleAqua = NWScript.TILE_SOURCE_LIGHT_COLOR_PALE_AQUA , PaleDarkBlue = NWScript.TILE_SOURCE_LIGHT_COLOR_PALE_DARK_BLUE , PaleBlue = NWScript.TILE_SOURCE_LIGHT_COLOR_PALE_BLUE , PaleDarkPurple = NWScript.TILE_SOURCE_LIGHT_COLOR_PALE_DARK_PURPLE , PalePurple = NWScript.TILE_SOURCE_LIGHT_COLOR_PALE_PURPLE , PaleDarkRed = NWScript.TILE_SOURCE_LIGHT_COLOR_PALE_DARK_RED , PaleRed = NWScript.TILE_SOURCE_LIGHT_COLOR_PALE_RED , PaleDarkOrange = NWScript.TILE_SOURCE_LIGHT_COLOR_PALE_DARK_ORANGE , PaleOrange = NWScript.TILE_SOURCE_LIGHT_COLOR_PALE_ORANGE } |
enum class | TouchAttackResult { Miss = 0 , Hit = 1 , CriticalHit = 2 } |
enum class | Track { RuralDay1 = NWScript.TRACK_RURALDAY1 , RuralDay2 = NWScript.TRACK_RURALDAY2 , RuralNight = NWScript.TRACK_RURALNIGHT , ForestDay1 = NWScript.TRACK_FORESTDAY1 , ForestDay2 = NWScript.TRACK_FORESTDAY2 , ForestNight = NWScript.TRACK_FORESTNIGHT , Dungeon1 = NWScript.TRACK_DUNGEON1 , Sewer = NWScript.TRACK_SEWER , Mines1 = NWScript.TRACK_MINES1 , Mines2 = NWScript.TRACK_MINES2 , Crypt1 = NWScript.TRACK_CRYPT1 , Crypt2 = NWScript.TRACK_CRYPT2 , DesertDay = NWScript.TRACK_DESERT_DAY , DesertNight = NWScript.TRACK_DESERT_NIGHT , WinterDay = NWScript.TRACK_WINTER_DAY , EvilDungeon1 = NWScript.TRACK_EVILDUNGEON1 , EvilDungeon2 = NWScript.TRACK_EVILDUNGEON2 , CitySlumDay = NWScript.TRACK_CITYSLUMDAY , CitySlumNight = NWScript.TRACK_CITYSLUMNIGHT , CityDockDay = NWScript.TRACK_CITYDOCKDAY , CityDockNight = NWScript.TRACK_CITYDOCKNIGHT , CityWealthy = NWScript.TRACK_CITYWEALTHY , CityMarket = NWScript.TRACK_CITYMARKET , CityNight = NWScript.TRACK_CITYNIGHT , Tavern1 = NWScript.TRACK_TAVERN1 , Tavern2 = NWScript.TRACK_TAVERN2 , Tavern3 = NWScript.TRACK_TAVERN3 , Tavern4 = NWScript.TRACK_TAVERN4 , RichHouse = NWScript.TRACK_RICHHOUSE , Store = NWScript.TRACK_STORE , TempleGood = NWScript.TRACK_TEMPLEGOOD , TempleGood2 = NWScript.TRACK_TEMPLEGOOD2 , TempleEvil = NWScript.TRACK_TEMPLEEVIL , ThemeNwn = NWScript.TRACK_THEME_NWN , ThemeChapter1 = NWScript.TRACK_THEME_CHAPTER1 , ThemeChapter2 = NWScript.TRACK_THEME_CHAPTER2 , ThemeChapter3 = NWScript.TRACK_THEME_CHAPTER3 , ThemeChapter4 = NWScript.TRACK_THEME_CHAPTER4 , BattleRural1 = NWScript.TRACK_BATTLE_RURAL1 , BattleForest1 = NWScript.TRACK_BATTLE_FOREST1 , BattleForest2 = NWScript.TRACK_BATTLE_FOREST2 , BattleDungeon1 = NWScript.TRACK_BATTLE_DUNGEON1 , BattleDungeon2 = NWScript.TRACK_BATTLE_DUNGEON2 , BattleDungeon3 = NWScript.TRACK_BATTLE_DUNGEON3 , BattleCity1 = NWScript.TRACK_BATTLE_CITY1 , BattleCity2 = NWScript.TRACK_BATTLE_CITY2 , BattleCity3 = NWScript.TRACK_BATTLE_CITY3 , BattleCityBoss = NWScript.TRACK_BATTLE_CITYBOSS , BattleForestBoss = NWScript.TRACK_BATTLE_FORESTBOSS , BattleLizardBoss = NWScript.TRACK_BATTLE_LIZARDBOSS , BattleDragon = NWScript.TRACK_BATTLE_DRAGON , BattleAribeth = NWScript.TRACK_BATTLE_ARIBETH , BattleEndBoss = NWScript.TRACK_BATTLE_ENDBOSS , BattleDesert = NWScript.TRACK_BATTLE_DESERT , BattleWinter = NWScript.TRACK_BATTLE_WINTER , Castle = NWScript.TRACK_CASTLE , ThemeAribeth1 = NWScript.TRACK_THEME_ARIBETH1 , ThemeAribeth2 = NWScript.TRACK_THEME_ARIBETH2 , ThemeGend = NWScript.TRACK_THEME_GEND , ThemeMaugrim = NWScript.TRACK_THEME_MAUGRIM , ThemeMorag = NWScript.TRACK_THEME_MORAG , HotuTheme = NWScript.TRACK_HOTU_THEME , HotuWaterdeep = NWScript.TRACK_HOTU_WATERDEEP , HotuUndermountain = NWScript.TRACK_HOTU_UNDERMOUNTAIN , HotuRebelcamp = NWScript.TRACK_HOTU_REBELCAMP , HotuFireplane = NWScript.TRACK_HOTU_FIREPLANE , HotuQueen = NWScript.TRACK_HOTU_QUEEN , HotuHellfrozeover = NWScript.TRACK_HOTU_HELLFROZEOVER , HotuDracolich = NWScript.TRACK_HOTU_DRACOLICH , HotuBattleSmall = NWScript.TRACK_HOTU_BATTLE_SMALL , HotuBattleMed = NWScript.TRACK_HOTU_BATTLE_MED , HotuBattleLarge = NWScript.TRACK_HOTU_BATTLE_LARGE , HotuBattleHell = NWScript.TRACK_HOTU_BATTLE_HELL , HotuBattleBoss1 = NWScript.TRACK_HOTU_BATTLE_BOSS1 , HotuBattleBoss2 = NWScript.TRACK_HOTU_BATTLE_BOSS2 } |
enum class | TrapBaseType { MinorSpike = NWScript.TRAP_BASE_TYPE_MINOR_SPIKE , AverageSpike = NWScript.TRAP_BASE_TYPE_AVERAGE_SPIKE , StrongSpike = NWScript.TRAP_BASE_TYPE_STRONG_SPIKE , DeadlySpike = NWScript.TRAP_BASE_TYPE_DEADLY_SPIKE , MinorHoly = NWScript.TRAP_BASE_TYPE_MINOR_HOLY , AverageHoly = NWScript.TRAP_BASE_TYPE_AVERAGE_HOLY , StrongHoly = NWScript.TRAP_BASE_TYPE_STRONG_HOLY , DeadlyHoly = NWScript.TRAP_BASE_TYPE_DEADLY_HOLY , MinorTangle = NWScript.TRAP_BASE_TYPE_MINOR_TANGLE , AverageTangle = NWScript.TRAP_BASE_TYPE_AVERAGE_TANGLE , StrongTangle = NWScript.TRAP_BASE_TYPE_STRONG_TANGLE , DeadlyTangle = NWScript.TRAP_BASE_TYPE_DEADLY_TANGLE , MinorAcid = NWScript.TRAP_BASE_TYPE_MINOR_ACID , AverageAcid = NWScript.TRAP_BASE_TYPE_AVERAGE_ACID , StrongAcid = NWScript.TRAP_BASE_TYPE_STRONG_ACID , DeadlyAcid = NWScript.TRAP_BASE_TYPE_DEADLY_ACID , MinorFire = NWScript.TRAP_BASE_TYPE_MINOR_FIRE , AverageFire = NWScript.TRAP_BASE_TYPE_AVERAGE_FIRE , StrongFire = NWScript.TRAP_BASE_TYPE_STRONG_FIRE , DeadlyFire = NWScript.TRAP_BASE_TYPE_DEADLY_FIRE , MinorElectrical = NWScript.TRAP_BASE_TYPE_MINOR_ELECTRICAL , AverageElectrical = NWScript.TRAP_BASE_TYPE_AVERAGE_ELECTRICAL , StrongElectrical = NWScript.TRAP_BASE_TYPE_STRONG_ELECTRICAL , DeadlyElectrical = NWScript.TRAP_BASE_TYPE_DEADLY_ELECTRICAL , MinorGas = NWScript.TRAP_BASE_TYPE_MINOR_GAS , AverageGas = NWScript.TRAP_BASE_TYPE_AVERAGE_GAS , StrongGas = NWScript.TRAP_BASE_TYPE_STRONG_GAS , DeadlyGas = NWScript.TRAP_BASE_TYPE_DEADLY_GAS , MinorFrost = NWScript.TRAP_BASE_TYPE_MINOR_FROST , AverageFrost = NWScript.TRAP_BASE_TYPE_AVERAGE_FROST , StrongFrost = NWScript.TRAP_BASE_TYPE_STRONG_FROST , DeadlyFrost = NWScript.TRAP_BASE_TYPE_DEADLY_FROST , MinorNegative = NWScript.TRAP_BASE_TYPE_MINOR_NEGATIVE , AverageNegative = NWScript.TRAP_BASE_TYPE_AVERAGE_NEGATIVE , StrongNegative = NWScript.TRAP_BASE_TYPE_STRONG_NEGATIVE , DeadlyNegative = NWScript.TRAP_BASE_TYPE_DEADLY_NEGATIVE , MinorSonic = NWScript.TRAP_BASE_TYPE_MINOR_SONIC , AverageSonic = NWScript.TRAP_BASE_TYPE_AVERAGE_SONIC , StrongSonic = NWScript.TRAP_BASE_TYPE_STRONG_SONIC , DeadlySonic = NWScript.TRAP_BASE_TYPE_DEADLY_SONIC , MinorAcidSplash = NWScript.TRAP_BASE_TYPE_MINOR_ACID_SPLASH , AverageAcidSplash = NWScript.TRAP_BASE_TYPE_AVERAGE_ACID_SPLASH , StrongAcidSplash = NWScript.TRAP_BASE_TYPE_STRONG_ACID_SPLASH , DeadlyAcidSplash = NWScript.TRAP_BASE_TYPE_DEADLY_ACID_SPLASH , EpicElectrical = NWScript.TRAP_BASE_TYPE_EPIC_ELECTRICAL , EpicFire = NWScript.TRAP_BASE_TYPE_EPIC_FIRE , EpicFrost = NWScript.TRAP_BASE_TYPE_EPIC_FROST , EpicSonic = NWScript.TRAP_BASE_TYPE_EPIC_SONIC } |
enum class | VfxType { None = NWScript.VFX_NONE , DurBlur = NWScript.VFX_DUR_BLUR , DurDarkness = NWScript.VFX_DUR_DARKNESS , DurEntangle = NWScript.VFX_DUR_ENTANGLE , DurFreedomOfMovement = NWScript.VFX_DUR_FREEDOM_OF_MOVEMENT , DurGlobeInvulnerability = NWScript.VFX_DUR_GLOBE_INVULNERABILITY , DurBlackout = NWScript.VFX_DUR_BLACKOUT , DurInvisibility = NWScript.VFX_DUR_INVISIBILITY , DurMindAffectingNegative = NWScript.VFX_DUR_MIND_AFFECTING_NEGATIVE , DurMindAffectingPositive = NWScript.VFX_DUR_MIND_AFFECTING_POSITIVE , DurGhostlyVisage = NWScript.VFX_DUR_GHOSTLY_VISAGE , DurEtherealVisage = NWScript.VFX_DUR_ETHEREAL_VISAGE , DurProtBarkskin = NWScript.VFX_DUR_PROT_BARKSKIN , DurProtGreaterStoneskin = NWScript.VFX_DUR_PROT_GREATER_STONESKIN , DurProtPremonition = NWScript.VFX_DUR_PROT_PREMONITION , DurProtShadowArmor = NWScript.VFX_DUR_PROT_SHADOW_ARMOR , DurProtStoneskin = NWScript.VFX_DUR_PROT_STONESKIN , DurSanctuary = NWScript.VFX_DUR_SANCTUARY , DurWeb = NWScript.VFX_DUR_WEB , FnfBlinddeaf = NWScript.VFX_FNF_BLINDDEAF , FnfDispel = NWScript.VFX_FNF_DISPEL , FnfDispelDisjunction = NWScript.VFX_FNF_DISPEL_DISJUNCTION , FnfDispelGreater = NWScript.VFX_FNF_DISPEL_GREATER , FnfFireball = NWScript.VFX_FNF_FIREBALL , FnfFirestorm = NWScript.VFX_FNF_FIRESTORM , FnfImplosion = NWScript.VFX_FNF_IMPLOSION , FnfMassHeal = NWScript.VFX_FNF_MASS_HEAL , FnfMassMindAffecting = NWScript.VFX_FNF_MASS_MIND_AFFECTING , FnfMeteorSwarm = NWScript.VFX_FNF_METEOR_SWARM , FnfNaturesBalance = NWScript.VFX_FNF_NATURES_BALANCE , FnfPwkill = NWScript.VFX_FNF_PWKILL , FnfPwstun = NWScript.VFX_FNF_PWSTUN , FnfSummonGate = NWScript.VFX_FNF_SUMMON_GATE , FnfSummonMonster1 = NWScript.VFX_FNF_SUMMON_MONSTER_1 , FnfSummonMonster2 = NWScript.VFX_FNF_SUMMON_MONSTER_2 , FnfSummonMonster3 = NWScript.VFX_FNF_SUMMON_MONSTER_3 , FnfSummonUndead = NWScript.VFX_FNF_SUMMON_UNDEAD , FnfSunbeam = NWScript.VFX_FNF_SUNBEAM , FnfTimeStop = NWScript.VFX_FNF_TIME_STOP , FnfWailOBanshees = NWScript.VFX_FNF_WAIL_O_BANSHEES , FnfWeird = NWScript.VFX_FNF_WEIRD , FnfWord = NWScript.VFX_FNF_WORD , ImpAcBonus = NWScript.VFX_IMP_AC_BONUS , ImpAcidL = NWScript.VFX_IMP_ACID_L , ImpAcidS = NWScript.VFX_IMP_ACID_S , ImpBlindDeafM = NWScript.VFX_IMP_BLIND_DEAF_M , ImpBreach = NWScript.VFX_IMP_BREACH , ImpConfusionS = NWScript.VFX_IMP_CONFUSION_S , ImpDazedS = NWScript.VFX_IMP_DAZED_S , ImpDeath = NWScript.VFX_IMP_DEATH , ImpDiseaseS = NWScript.VFX_IMP_DISEASE_S , ImpDispel = NWScript.VFX_IMP_DISPEL , ImpDispelDisjunction = NWScript.VFX_IMP_DISPEL_DISJUNCTION , ImpDivineStrikeFire = NWScript.VFX_IMP_DIVINE_STRIKE_FIRE , ImpDivineStrikeHoly = NWScript.VFX_IMP_DIVINE_STRIKE_HOLY , ImpDominateS = NWScript.VFX_IMP_DOMINATE_S , ImpDoom = NWScript.VFX_IMP_DOOM , ImpFearS = NWScript.VFX_IMP_FEAR_S , ImpFlameM = NWScript.VFX_IMP_FLAME_M , ImpFlameS = NWScript.VFX_IMP_FLAME_S , ImpFrostL = NWScript.VFX_IMP_FROST_L , ImpFrostS = NWScript.VFX_IMP_FROST_S , ImpGrease = NWScript.VFX_IMP_GREASE , ImpHaste = NWScript.VFX_IMP_HASTE , ImpHealingG = NWScript.VFX_IMP_HEALING_G , ImpHealingL = NWScript.VFX_IMP_HEALING_L , ImpHealingM = NWScript.VFX_IMP_HEALING_M , ImpHealingS = NWScript.VFX_IMP_HEALING_S , ImpHealingX = NWScript.VFX_IMP_HEALING_X , ImpHolyAid = NWScript.VFX_IMP_HOLY_AID , ImpKnock = NWScript.VFX_IMP_KNOCK , BeamLightning = NWScript.VFX_BEAM_LIGHTNING , ImpLightningM = NWScript.VFX_IMP_LIGHTNING_M , ImpLightningS = NWScript.VFX_IMP_LIGHTNING_S , ImpMagblue = NWScript.VFX_IMP_MAGBLUE , ImpNegativeEnergy = NWScript.VFX_IMP_NEGATIVE_ENERGY , DurParalyzeHold = NWScript.VFX_DUR_PARALYZE_HOLD , ImpPoisonL = NWScript.VFX_IMP_POISON_L , ImpPoisonS = NWScript.VFX_IMP_POISON_S , ImpPolymorph = NWScript.VFX_IMP_POLYMORPH , ImpPulseCold = NWScript.VFX_IMP_PULSE_COLD , ImpPulseFire = NWScript.VFX_IMP_PULSE_FIRE , ImpPulseHoly = NWScript.VFX_IMP_PULSE_HOLY , ImpPulseNegative = NWScript.VFX_IMP_PULSE_NEGATIVE , ImpRaiseDead = NWScript.VFX_IMP_RAISE_DEAD , ImpReduceAbilityScore = NWScript.VFX_IMP_REDUCE_ABILITY_SCORE , ImpRemoveCondition = NWScript.VFX_IMP_REMOVE_CONDITION , ImpSilence = NWScript.VFX_IMP_SILENCE , ImpSleep = NWScript.VFX_IMP_SLEEP , ImpSlow = NWScript.VFX_IMP_SLOW , ImpSonic = NWScript.VFX_IMP_SONIC , ImpStun = NWScript.VFX_IMP_STUN , ImpSunstrike = NWScript.VFX_IMP_SUNSTRIKE , ImpUnsummon = NWScript.VFX_IMP_UNSUMMON , ComSpecialBlueRed = NWScript.VFX_COM_SPECIAL_BLUE_RED , ComSpecialPinkOrange = NWScript.VFX_COM_SPECIAL_PINK_ORANGE , ComSpecialRedWhite = NWScript.VFX_COM_SPECIAL_RED_WHITE , ComSpecialRedOrange = NWScript.VFX_COM_SPECIAL_RED_ORANGE , ComSpecialWhiteBlue = NWScript.VFX_COM_SPECIAL_WHITE_BLUE , ComSpecialWhiteOrange = NWScript.VFX_COM_SPECIAL_WHITE_ORANGE , ComBloodRegWimp = NWScript.VFX_COM_BLOOD_REG_WIMP , ComBloodLrgWimp = NWScript.VFX_COM_BLOOD_LRG_WIMP , ComBloodCrtWimp = NWScript.VFX_COM_BLOOD_CRT_WIMP , ComBloodRegRed = NWScript.VFX_COM_BLOOD_REG_RED , ComBloodRegGreen = NWScript.VFX_COM_BLOOD_REG_GREEN , ComBloodRegYellow = NWScript.VFX_COM_BLOOD_REG_YELLOW , ComBloodLrgRed = NWScript.VFX_COM_BLOOD_LRG_RED , ComBloodLrgGreen = NWScript.VFX_COM_BLOOD_LRG_GREEN , ComBloodLrgYellow = NWScript.VFX_COM_BLOOD_LRG_YELLOW , ComBloodCrtRed = NWScript.VFX_COM_BLOOD_CRT_RED , ComBloodCrtGreen = NWScript.VFX_COM_BLOOD_CRT_GREEN , ComBloodCrtYellow = NWScript.VFX_COM_BLOOD_CRT_YELLOW , ComSparksParry = NWScript.VFX_COM_SPARKS_PARRY , ComUnloadModel = NWScript.VFX_COM_UNLOAD_MODEL , ComChunkRedSmall = NWScript.VFX_COM_CHUNK_RED_SMALL , ComChunkRedMedium = NWScript.VFX_COM_CHUNK_RED_MEDIUM , ComChunkGreenSmall = NWScript.VFX_COM_CHUNK_GREEN_SMALL , ComChunkGreenMedium = NWScript.VFX_COM_CHUNK_GREEN_MEDIUM , ComChunkYellowSmall = NWScript.VFX_COM_CHUNK_YELLOW_SMALL , ComChunkYellowMedium = NWScript.VFX_COM_CHUNK_YELLOW_MEDIUM , DurSpellturning = NWScript.VFX_DUR_SPELLTURNING , ImpImproveAbilityScore = NWScript.VFX_IMP_IMPROVE_ABILITY_SCORE , ImpCharm = NWScript.VFX_IMP_CHARM , ImpMagicalVision = NWScript.VFX_IMP_MAGICAL_VISION , ImpEvilHelp = NWScript.VFX_IMP_EVIL_HELP , ImpGoodHelp = NWScript.VFX_IMP_GOOD_HELP , ImpDeathWard = NWScript.VFX_IMP_DEATH_WARD , DurElementalShield = NWScript.VFX_DUR_ELEMENTAL_SHIELD , DurLight = NWScript.VFX_DUR_LIGHT , ImpMagicProtection = NWScript.VFX_IMP_MAGIC_PROTECTION , ImpSuperHeroism = NWScript.VFX_IMP_SUPER_HEROISM , FnfStorm = NWScript.VFX_FNF_STORM , ImpElementalProtection = NWScript.VFX_IMP_ELEMENTAL_PROTECTION , DurLightBlue5 = NWScript.VFX_DUR_LIGHT_BLUE_5 , DurLightBlue10 = NWScript.VFX_DUR_LIGHT_BLUE_10 , DurLightBlue15 = NWScript.VFX_DUR_LIGHT_BLUE_15 , DurLightBlue20 = NWScript.VFX_DUR_LIGHT_BLUE_20 , DurLightYellow5 = NWScript.VFX_DUR_LIGHT_YELLOW_5 , DurLightYellow10 = NWScript.VFX_DUR_LIGHT_YELLOW_10 , DurLightYellow15 = NWScript.VFX_DUR_LIGHT_YELLOW_15 , DurLightYellow20 = NWScript.VFX_DUR_LIGHT_YELLOW_20 , DurLightPurple5 = NWScript.VFX_DUR_LIGHT_PURPLE_5 , DurLightPurple10 = NWScript.VFX_DUR_LIGHT_PURPLE_10 , DurLightPurple15 = NWScript.VFX_DUR_LIGHT_PURPLE_15 , DurLightPurple20 = NWScript.VFX_DUR_LIGHT_PURPLE_20 , DurLightRed5 = NWScript.VFX_DUR_LIGHT_RED_5 , DurLightRed10 = NWScript.VFX_DUR_LIGHT_RED_10 , DurLightRed15 = NWScript.VFX_DUR_LIGHT_RED_15 , DurLightRed20 = NWScript.VFX_DUR_LIGHT_RED_20 , DurLightOrange5 = NWScript.VFX_DUR_LIGHT_ORANGE_5 , DurLightOrange10 = NWScript.VFX_DUR_LIGHT_ORANGE_10 , DurLightOrange15 = NWScript.VFX_DUR_LIGHT_ORANGE_15 , DurLightOrange20 = NWScript.VFX_DUR_LIGHT_ORANGE_20 , DurLightWhite5 = NWScript.VFX_DUR_LIGHT_WHITE_5 , DurLightWhite10 = NWScript.VFX_DUR_LIGHT_WHITE_10 , DurLightWhite15 = NWScript.VFX_DUR_LIGHT_WHITE_15 , DurLightWhite20 = NWScript.VFX_DUR_LIGHT_WHITE_20 , DurLightGrey5 = NWScript.VFX_DUR_LIGHT_GREY_5 , DurLightGrey10 = NWScript.VFX_DUR_LIGHT_GREY_10 , DurLightGrey15 = NWScript.VFX_DUR_LIGHT_GREY_15 , DurLightGrey20 = NWScript.VFX_DUR_LIGHT_GREY_20 , ImpMirv = NWScript.VFX_IMP_MIRV , DurDarkvision = NWScript.VFX_DUR_DARKVISION , FnfSoundBurst = NWScript.VFX_FNF_SOUND_BURST , FnfStrikeHoly = NWScript.VFX_FNF_STRIKE_HOLY , FnfLosEvil10 = NWScript.VFX_FNF_LOS_EVIL_10 , FnfLosEvil20 = NWScript.VFX_FNF_LOS_EVIL_20 , FnfLosEvil30 = NWScript.VFX_FNF_LOS_EVIL_30 , FnfLosHoly10 = NWScript.VFX_FNF_LOS_HOLY_10 , FnfLosHoly20 = NWScript.VFX_FNF_LOS_HOLY_20 , FnfLosHoly30 = NWScript.VFX_FNF_LOS_HOLY_30 , FnfLosNormal10 = NWScript.VFX_FNF_LOS_NORMAL_10 , FnfLosNormal20 = NWScript.VFX_FNF_LOS_NORMAL_20 , FnfLosNormal30 = NWScript.VFX_FNF_LOS_NORMAL_30 , ImpHeadAcid = NWScript.VFX_IMP_HEAD_ACID , ImpHeadFire = NWScript.VFX_IMP_HEAD_FIRE , ImpHeadSonic = NWScript.VFX_IMP_HEAD_SONIC , ImpHeadElectricity = NWScript.VFX_IMP_HEAD_ELECTRICITY , ImpHeadCold = NWScript.VFX_IMP_HEAD_COLD , ImpHeadHoly = NWScript.VFX_IMP_HEAD_HOLY , ImpHeadNature = NWScript.VFX_IMP_HEAD_NATURE , ImpHeadHeal = NWScript.VFX_IMP_HEAD_HEAL , ImpHeadMind = NWScript.VFX_IMP_HEAD_MIND , ImpHeadEvil = NWScript.VFX_IMP_HEAD_EVIL , ImpHeadOdd = NWScript.VFX_IMP_HEAD_ODD , DurCessateNeutral = NWScript.VFX_DUR_CESSATE_NEUTRAL , DurCessatePositive = NWScript.VFX_DUR_CESSATE_POSITIVE , DurCessateNegative = NWScript.VFX_DUR_CESSATE_NEGATIVE , DurMindAffectingDisabled = NWScript.VFX_DUR_MIND_AFFECTING_DISABLED , DurMindAffectingDominated = NWScript.VFX_DUR_MIND_AFFECTING_DOMINATED , BeamFire = NWScript.VFX_BEAM_FIRE , BeamCold = NWScript.VFX_BEAM_COLD , BeamHoly = NWScript.VFX_BEAM_HOLY , BeamMind = NWScript.VFX_BEAM_MIND , BeamEvil = NWScript.VFX_BEAM_EVIL , BeamOdd = NWScript.VFX_BEAM_ODD , BeamFireLash = NWScript.VFX_BEAM_FIRE_LASH , ImpDeathL = NWScript.VFX_IMP_DEATH_L , DurMindAffectingFear = NWScript.VFX_DUR_MIND_AFFECTING_FEAR , FnfSummonCelestial = NWScript.VFX_FNF_SUMMON_CELESTIAL , DurGlobeMinor = NWScript.VFX_DUR_GLOBE_MINOR , ImpRestorationLesser = NWScript.VFX_IMP_RESTORATION_LESSER , ImpRestoration = NWScript.VFX_IMP_RESTORATION , ImpRestorationGreater = NWScript.VFX_IMP_RESTORATION_GREATER , DurProtectionElements = NWScript.VFX_DUR_PROTECTION_ELEMENTS , DurProtectionGoodMinor = NWScript.VFX_DUR_PROTECTION_GOOD_MINOR , DurProtectionGoodMajor = NWScript.VFX_DUR_PROTECTION_GOOD_MAJOR , DurProtectionEvilMinor = NWScript.VFX_DUR_PROTECTION_EVIL_MINOR , DurProtectionEvilMajor = NWScript.VFX_DUR_PROTECTION_EVIL_MAJOR , DurMagicalSight = NWScript.VFX_DUR_MAGICAL_SIGHT , DurWebMass = NWScript.VFX_DUR_WEB_MASS , FnfIcestorm = NWScript.VFX_FNF_ICESTORM , DurParalyzed = NWScript.VFX_DUR_PARALYZED , ImpMirvFlame = NWScript.VFX_IMP_MIRV_FLAME , ImpDestruction = NWScript.VFX_IMP_DESTRUCTION , ComChunkRedLarge = NWScript.VFX_COM_CHUNK_RED_LARGE , ComChunkBoneMedium = NWScript.VFX_COM_CHUNK_BONE_MEDIUM , ComBloodSparkSmall = NWScript.VFX_COM_BLOOD_SPARK_SMALL , ComBloodSparkMedium = NWScript.VFX_COM_BLOOD_SPARK_MEDIUM , ComBloodSparkLarge = NWScript.VFX_COM_BLOOD_SPARK_LARGE , DurGhostlyPulse = NWScript.VFX_DUR_GHOSTLY_PULSE , FnfHorridWilting = NWScript.VFX_FNF_HORRID_WILTING , DurBlindvision = NWScript.VFX_DUR_BLINDVISION , DurLowlightvision = NWScript.VFX_DUR_LOWLIGHTVISION , DurUltravision = NWScript.VFX_DUR_ULTRAVISION , DurMirvAcid = NWScript.VFX_DUR_MIRV_ACID , ImpHarm = NWScript.VFX_IMP_HARM , DurBlind = NWScript.VFX_DUR_BLIND , DurAntiLight10 = NWScript.VFX_DUR_ANTI_LIGHT_10 , DurMagicResistance = NWScript.VFX_DUR_MAGIC_RESISTANCE , ImpMagicResistanceUse = NWScript.VFX_IMP_MAGIC_RESISTANCE_USE , ImpGlobeUse = NWScript.VFX_IMP_GLOBE_USE , ImpWillSavingThrowUse = NWScript.VFX_IMP_WILL_SAVING_THROW_USE , ImpSpikeTrap = NWScript.VFX_IMP_SPIKE_TRAP , ImpSpellMantleUse = NWScript.VFX_IMP_SPELL_MANTLE_USE , ImpFortitudeSavingThrowUse = NWScript.VFX_IMP_FORTITUDE_SAVING_THROW_USE , ImpReflexSaveThrowUse = NWScript.VFX_IMP_REFLEX_SAVE_THROW_USE , FnfGasExplosionAcid = NWScript.VFX_FNF_GAS_EXPLOSION_ACID , FnfGasExplosionEvil = NWScript.VFX_FNF_GAS_EXPLOSION_EVIL , FnfGasExplosionNature = NWScript.VFX_FNF_GAS_EXPLOSION_NATURE , FnfGasExplosionFire = NWScript.VFX_FNF_GAS_EXPLOSION_FIRE , FnfGasExplosionGrease = NWScript.VFX_FNF_GAS_EXPLOSION_GREASE , FnfGasExplosionMind = NWScript.VFX_FNF_GAS_EXPLOSION_MIND , FnfSmokePuff = NWScript.VFX_FNF_SMOKE_PUFF , ImpPulseWater = NWScript.VFX_IMP_PULSE_WATER , ImpPulseWind = NWScript.VFX_IMP_PULSE_WIND , ImpPulseNature = NWScript.VFX_IMP_PULSE_NATURE , DurAuraCold = NWScript.VFX_DUR_AURA_COLD , DurAuraFire = NWScript.VFX_DUR_AURA_FIRE , DurAuraPoison = NWScript.VFX_DUR_AURA_POISON , DurAuraDisease = NWScript.VFX_DUR_AURA_DISEASE , DurAuraOdd = NWScript.VFX_DUR_AURA_ODD , DurAuraSilence = NWScript.VFX_DUR_AURA_SILENCE , ImpAuraHoly = NWScript.VFX_IMP_AURA_HOLY , ImpAuraUnearthly = NWScript.VFX_IMP_AURA_UNEARTHLY , ImpAuraFear = NWScript.VFX_IMP_AURA_FEAR , ImpAuraNegativeEnergy = NWScript.VFX_IMP_AURA_NEGATIVE_ENERGY , DurBardSong = NWScript.VFX_DUR_BARD_SONG , FnfHowlMind = NWScript.VFX_FNF_HOWL_MIND , FnfHowlOdd = NWScript.VFX_FNF_HOWL_ODD , ComHitFire = NWScript.VFX_COM_HIT_FIRE , ComHitFrost = NWScript.VFX_COM_HIT_FROST , ComHitElectrical = NWScript.VFX_COM_HIT_ELECTRICAL , ComHitAcid = NWScript.VFX_COM_HIT_ACID , ComHitSonic = NWScript.VFX_COM_HIT_SONIC , FnfHowlWarCry = NWScript.VFX_FNF_HOWL_WAR_CRY , FnfScreenShake = NWScript.VFX_FNF_SCREEN_SHAKE , FnfScreenBump = NWScript.VFX_FNF_SCREEN_BUMP , ComHitNegative = NWScript.VFX_COM_HIT_NEGATIVE , ComHitDivine = NWScript.VFX_COM_HIT_DIVINE , FnfHowlWarCryFemale = NWScript.VFX_FNF_HOWL_WAR_CRY_FEMALE , DurAuraDragonFear = NWScript.VFX_DUR_AURA_DRAGON_FEAR , DurFlagRed = NWScript.VFX_DUR_FLAG_RED , DurFlagBlue = NWScript.VFX_DUR_FLAG_BLUE , DurFlagGold = NWScript.VFX_DUR_FLAG_GOLD , DurFlagPurple = NWScript.VFX_DUR_FLAG_PURPLE , DurFlagGoldFixed = NWScript.VFX_DUR_FLAG_GOLD_FIXED , DurFlagPurpleFixed = NWScript.VFX_DUR_FLAG_PURPLE_FIXED , DurTentacle = NWScript.VFX_DUR_TENTACLE , DurPetrify = NWScript.VFX_DUR_PETRIFY , DurFreezeAnimation = NWScript.VFX_DUR_FREEZE_ANIMATION , ComChunkStoneSmall = NWScript.VFX_COM_CHUNK_STONE_SMALL , ComChunkStoneMedium = NWScript.VFX_COM_CHUNK_STONE_MEDIUM , BeamSilentLightning = NWScript.VFX_BEAM_SILENT_LIGHTNING , BeamSilentFire = NWScript.VFX_BEAM_SILENT_FIRE , BeamSilentCold = NWScript.VFX_BEAM_SILENT_COLD , BeamSilentHoly = NWScript.VFX_BEAM_SILENT_HOLY , BeamSilentMind = NWScript.VFX_BEAM_SILENT_MIND , BeamSilentEvil = NWScript.VFX_BEAM_SILENT_EVIL , BeamSilentOdd = NWScript.VFX_BEAM_SILENT_ODD , DurBigbysInterposingHand = NWScript.VFX_DUR_BIGBYS_INTERPOSING_HAND , ImpBigbysForcefulHand = NWScript.VFX_IMP_BIGBYS_FORCEFUL_HAND , DurBigbysClenchedFist = NWScript.VFX_DUR_BIGBYS_CLENCHED_FIST , DurBigbysCrushingHand = NWScript.VFX_DUR_BIGBYS_CRUSHING_HAND , DurBigbysGraspingHand = NWScript.VFX_DUR_BIGBYS_GRASPING_HAND , DurCaltrops = NWScript.VFX_DUR_CALTROPS , DurSmoke = NWScript.VFX_DUR_SMOKE , DurPixiedust = NWScript.VFX_DUR_PIXIEDUST , FnfDeck = NWScript.VFX_FNF_DECK , DurCutsceneInvisibility = NWScript.VFX_DUR_CUTSCENE_INVISIBILITY , EyesRedFlameHumanMale = NWScript.VFX_EYES_RED_FLAME_HUMAN_MALE , EyesRedFlameHumanFemale = NWScript.VFX_EYES_RED_FLAME_HUMAN_FEMALE , EyesRedFlameHalfelfMale = NWScript.VFX_EYES_RED_FLAME_HALFELF_MALE , EyesRedFlameHalfelfFemale = NWScript.VFX_EYES_RED_FLAME_HALFELF_FEMALE , EyesRedFlameDwarfMale = NWScript.VFX_EYES_RED_FLAME_DWARF_MALE , EyesRedFlameDwarfFemale = NWScript.VFX_EYES_RED_FLAME_DWARF_FEMALE , EyesRedFlameElfMale = NWScript.VFX_EYES_RED_FLAME_ELF_MALE , EyesRedFlameElfFemale = NWScript.VFX_EYES_RED_FLAME_ELF_FEMALE , EyesRedFlameGnomeMale = NWScript.VFX_EYES_RED_FLAME_GNOME_MALE , EyesRedFlameGnomeFemale = NWScript.VFX_EYES_RED_FLAME_GNOME_FEMALE , EyesRedFlameHalflingMale = NWScript.VFX_EYES_RED_FLAME_HALFLING_MALE , EyesRedFlameHalflingFemale = NWScript.VFX_EYES_RED_FLAME_HALFLING_FEMALE , EyesRedFlameHalforcMale = NWScript.VFX_EYES_RED_FLAME_HALFORC_MALE , EyesRedFlameHalforcFemale = NWScript.VFX_EYES_RED_FLAME_HALFORC_FEMALE , EyesRedFlameTroglodyte = NWScript.VFX_EYES_RED_FLAME_TROGLODYTE , EyesYelHumanMale = NWScript.VFX_EYES_YEL_HUMAN_MALE , EyesYelHumanFemale = NWScript.VFX_EYES_YEL_HUMAN_FEMALE , EyesYelDwarfMale = NWScript.VFX_EYES_YEL_DWARF_MALE , EyesYelDwarfFemale = NWScript.VFX_EYES_YEL_DWARF_FEMALE , EyesYelElfMale = NWScript.VFX_EYES_YEL_ELF_MALE , EyesYelElfFemale = NWScript.VFX_EYES_YEL_ELF_FEMALE , EyesYelGnomeMale = NWScript.VFX_EYES_YEL_GNOME_MALE , EyesYelGnomeFemale = NWScript.VFX_EYES_YEL_GNOME_FEMALE , EyesYelHalflingMale = NWScript.VFX_EYES_YEL_HALFLING_MALE , EyesYelHalflingFemale = NWScript.VFX_EYES_YEL_HALFLING_FEMALE , EyesYelHalforcMale = NWScript.VFX_EYES_YEL_HALFORC_MALE , EyesYelHalforcFemale = NWScript.VFX_EYES_YEL_HALFORC_FEMALE , EyesYelTroglodyte = NWScript.VFX_EYES_YEL_TROGLODYTE , EyesOrgHumanMale = NWScript.VFX_EYES_ORG_HUMAN_MALE , EyesOrgHumanFemale = NWScript.VFX_EYES_ORG_HUMAN_FEMALE , EyesOrgDwarfMale = NWScript.VFX_EYES_ORG_DWARF_MALE , EyesOrgDwarfFemale = NWScript.VFX_EYES_ORG_DWARF_FEMALE , EyesOrgElfMale = NWScript.VFX_EYES_ORG_ELF_MALE , EyesOrgElfFemale = NWScript.VFX_EYES_ORG_ELF_FEMALE , EyesOrgGnomeMale = NWScript.VFX_EYES_ORG_GNOME_MALE , EyesOrgGnomeFemale = NWScript.VFX_EYES_ORG_GNOME_FEMALE , EyesOrgHalflingMale = NWScript.VFX_EYES_ORG_HALFLING_MALE , EyesOrgHalflingFemale = NWScript.VFX_EYES_ORG_HALFLING_FEMALE , EyesOrgHalforcMale = NWScript.VFX_EYES_ORG_HALFORC_MALE , EyesOrgHalforcFemale = NWScript.VFX_EYES_ORG_HALFORC_FEMALE , EyesOrgTroglodyte = NWScript.VFX_EYES_ORG_TROGLODYTE , DurIounstone = NWScript.VFX_DUR_IOUNSTONE , ImpTornado = NWScript.VFX_IMP_TORNADO , DurGlowLightBlue = NWScript.VFX_DUR_GLOW_LIGHT_BLUE , DurGlowPurple = NWScript.VFX_DUR_GLOW_PURPLE , DurGlowBlue = NWScript.VFX_DUR_GLOW_BLUE , DurGlowRed = NWScript.VFX_DUR_GLOW_RED , DurGlowLightRed = NWScript.VFX_DUR_GLOW_LIGHT_RED , DurGlowYellow = NWScript.VFX_DUR_GLOW_YELLOW , DurGlowLightYellow = NWScript.VFX_DUR_GLOW_LIGHT_YELLOW , DurGlowGreen = NWScript.VFX_DUR_GLOW_GREEN , DurGlowLightGreen = NWScript.VFX_DUR_GLOW_LIGHT_GREEN , DurGlowOrange = NWScript.VFX_DUR_GLOW_ORANGE , DurGlowLightOrange = NWScript.VFX_DUR_GLOW_LIGHT_ORANGE , DurGlowBrown = NWScript.VFX_DUR_GLOW_BROWN , DurGlowLightBrown = NWScript.VFX_DUR_GLOW_LIGHT_BROWN , DurGlowGrey = NWScript.VFX_DUR_GLOW_GREY , DurGlowWhite = NWScript.VFX_DUR_GLOW_WHITE , DurGlowLightPurple = NWScript.VFX_DUR_GLOW_LIGHT_PURPLE , DurGhostTransparent = NWScript.VFX_DUR_GHOST_TRANSPARENT , DurGhostSmoke = NWScript.VFX_DUR_GHOST_SMOKE , DurGlyphOfWarding = NWScript.VFX_DUR_GLYPH_OF_WARDING , FnfSoundBurstSilent = NWScript.VFX_FNF_SOUND_BURST_SILENT , BeamDisintegrate = NWScript.VFX_BEAM_DISINTEGRATE , FnfElectricExplosion = NWScript.VFX_FNF_ELECTRIC_EXPLOSION , ImpDustExplosion = NWScript.VFX_IMP_DUST_EXPLOSION , ImpPulseHolySilent = NWScript.VFX_IMP_PULSE_HOLY_SILENT , DurDeathArmor = NWScript.VFX_DUR_DEATH_ARMOR , DurIceskin = NWScript.VFX_DUR_ICESKIN , FnfSwingingBlade = NWScript.VFX_FNF_SWINGING_BLADE , DurInferno = NWScript.VFX_DUR_INFERNO , FnfDemonHand = NWScript.VFX_FNF_DEMON_HAND , DurStonehold = NWScript.VFX_DUR_STONEHOLD , FnfMysticalExplosion = NWScript.VFX_FNF_MYSTICAL_EXPLOSION , DurGhostlyVisageNoSound = NWScript.VFX_DUR_GHOSTLY_VISAGE_NO_SOUND , DurGhostSmoke2 = NWScript.VFX_DUR_GHOST_SMOKE_2 , DurFlies = NWScript.VFX_DUR_FLIES , FnfSummondragon = NWScript.VFX_FNF_SUMMONDRAGON , BeamFireW = NWScript.VFX_BEAM_FIRE_W , BeamFireWSilent = NWScript.VFX_BEAM_FIRE_W_SILENT , BeamChain = NWScript.VFX_BEAM_CHAIN , BeamBlack = NWScript.VFX_BEAM_BLACK , ImpWallspike = NWScript.VFX_IMP_WALLSPIKE , FnfGreaterRuin = NWScript.VFX_FNF_GREATER_RUIN , FnfUndeadDragon = NWScript.VFX_FNF_UNDEAD_DRAGON , DurProtEpicArmor = NWScript.VFX_DUR_PROT_EPIC_ARMOR , FnfSummonEpicUndead = NWScript.VFX_FNF_SUMMON_EPIC_UNDEAD , DurProtEpicArmor2 = NWScript.VFX_DUR_PROT_EPIC_ARMOR_2 , DurInfernoChest = NWScript.VFX_DUR_INFERNO_CHEST , DurIounstoneRed = NWScript.VFX_DUR_IOUNSTONE_RED , DurIounstoneBlue = NWScript.VFX_DUR_IOUNSTONE_BLUE , DurIounstoneYellow = NWScript.VFX_DUR_IOUNSTONE_YELLOW , DurIounstoneGreen = NWScript.VFX_DUR_IOUNSTONE_GREEN , ImpMirvElectric = NWScript.VFX_IMP_MIRV_ELECTRIC , ComChunkRedBallista = NWScript.VFX_COM_CHUNK_RED_BALLISTA , DurInfernoNoSound = NWScript.VFX_DUR_INFERNO_NO_SOUND , DurAuraPulseRedWhite = NWScript.VFX_DUR_AURA_PULSE_RED_WHITE , DurAuraPulseBlueWhite = NWScript.VFX_DUR_AURA_PULSE_BLUE_WHITE , DurAuraPulseGreenWhite = NWScript.VFX_DUR_AURA_PULSE_GREEN_WHITE , DurAuraPulseYellowWhite = NWScript.VFX_DUR_AURA_PULSE_YELLOW_WHITE , DurAuraPulseMagentaWhite = NWScript.VFX_DUR_AURA_PULSE_MAGENTA_WHITE , DurAuraPulseCyanWhite = NWScript.VFX_DUR_AURA_PULSE_CYAN_WHITE , DurAuraPulseOrangeWhite = NWScript.VFX_DUR_AURA_PULSE_ORANGE_WHITE , DurAuraPulseBrownWhite = NWScript.VFX_DUR_AURA_PULSE_BROWN_WHITE , DurAuraPulsePurpleWhite = NWScript.VFX_DUR_AURA_PULSE_PURPLE_WHITE , DurAuraPulseGreyWhite = NWScript.VFX_DUR_AURA_PULSE_GREY_WHITE , DurAuraPulseGreyBlack = NWScript.VFX_DUR_AURA_PULSE_GREY_BLACK , DurAuraPulseBlueGreen = NWScript.VFX_DUR_AURA_PULSE_BLUE_GREEN , DurAuraPulseRedBlue = NWScript.VFX_DUR_AURA_PULSE_RED_BLUE , DurAuraPulseRedYellow = NWScript.VFX_DUR_AURA_PULSE_RED_YELLOW , DurAuraPulseGreenYellow = NWScript.VFX_DUR_AURA_PULSE_GREEN_YELLOW , DurAuraPulseRedGreen = NWScript.VFX_DUR_AURA_PULSE_RED_GREEN , DurAuraPulseBlueYellow = NWScript.VFX_DUR_AURA_PULSE_BLUE_YELLOW , DurAuraPulseBlueBlack = NWScript.VFX_DUR_AURA_PULSE_BLUE_BLACK , DurAuraPulseRedBlack = NWScript.VFX_DUR_AURA_PULSE_RED_BLACK , DurAuraPulseGreenBlack = NWScript.VFX_DUR_AURA_PULSE_GREEN_BLACK , DurAuraPulseYellowBlack = NWScript.VFX_DUR_AURA_PULSE_YELLOW_BLACK , DurAuraPulseMagentaBlack = NWScript.VFX_DUR_AURA_PULSE_MAGENTA_BLACK , DurAuraPulseCyanBlack = NWScript.VFX_DUR_AURA_PULSE_CYAN_BLACK , DurAuraPulseOrangeBlack = NWScript.VFX_DUR_AURA_PULSE_ORANGE_BLACK , DurAuraPulseBrownBlack = NWScript.VFX_DUR_AURA_PULSE_BROWN_BLACK , DurAuraPulsePurpleBlack = NWScript.VFX_DUR_AURA_PULSE_PURPLE_BLACK , DurAuraPulseCyanGreen = NWScript.VFX_DUR_AURA_PULSE_CYAN_GREEN , DurAuraPulseCyanBlue = NWScript.VFX_DUR_AURA_PULSE_CYAN_BLUE , DurAuraPulseCyanRed = NWScript.VFX_DUR_AURA_PULSE_CYAN_RED , DurAuraPulseCyanYellow = NWScript.VFX_DUR_AURA_PULSE_CYAN_YELLOW , DurAuraPulseMagentaBlue = NWScript.VFX_DUR_AURA_PULSE_MAGENTA_BLUE , DurAuraPulseMagentaRed = NWScript.VFX_DUR_AURA_PULSE_MAGENTA_RED , DurAuraPulseMagentaGreen = NWScript.VFX_DUR_AURA_PULSE_MAGENTA_GREEN , DurAuraPulseMagentaYellow = NWScript.VFX_DUR_AURA_PULSE_MAGENTA_YELLOW , DurAuraPulseRedOrange = NWScript.VFX_DUR_AURA_PULSE_RED_ORANGE , DurAuraPulseYellowOrange = NWScript.VFX_DUR_AURA_PULSE_YELLOW_ORANGE , DurAuraRed = NWScript.VFX_DUR_AURA_RED , DurAuraGreen = NWScript.VFX_DUR_AURA_GREEN , DurAuraBlue = NWScript.VFX_DUR_AURA_BLUE , DurAuraMagenta = NWScript.VFX_DUR_AURA_MAGENTA , DurAuraYellow = NWScript.VFX_DUR_AURA_YELLOW , DurAuraWhite = NWScript.VFX_DUR_AURA_WHITE , DurAuraOrange = NWScript.VFX_DUR_AURA_ORANGE , DurAuraBrown = NWScript.VFX_DUR_AURA_BROWN , DurAuraPurple = NWScript.VFX_DUR_AURA_PURPLE , DurAuraCyan = NWScript.VFX_DUR_AURA_CYAN , DurAuraGreenDark = NWScript.VFX_DUR_AURA_GREEN_DARK , DurAuraGreenLight = NWScript.VFX_DUR_AURA_GREEN_LIGHT , DurAuraRedDark = NWScript.VFX_DUR_AURA_RED_DARK , DurAuraRedLight = NWScript.VFX_DUR_AURA_RED_LIGHT , DurAuraBlueDark = NWScript.VFX_DUR_AURA_BLUE_DARK , DurAuraBlueLight = NWScript.VFX_DUR_AURA_BLUE_LIGHT , DurAuraYellowDark = NWScript.VFX_DUR_AURA_YELLOW_DARK , DurAuraYellowLight = NWScript.VFX_DUR_AURA_YELLOW_LIGHT , DurBubbles = NWScript.VFX_DUR_BUBBLES , EyesGreenHumanMale = NWScript.VFX_EYES_GREEN_HUMAN_MALE , EyesGreenHumanFemale = NWScript.VFX_EYES_GREEN_HUMAN_FEMALE , EyesGreenHalfelfMale = NWScript.VFX_EYES_GREEN_HALFELF_MALE , EyesGreenHalfelfFemale = NWScript.VFX_EYES_GREEN_HALFELF_FEMALE , EyesGreenDwarfMale = NWScript.VFX_EYES_GREEN_DWARF_MALE , EyesGreenDwarfFemale = NWScript.VFX_EYES_GREEN_DWARF_FEMALE , EyesGreenElfMale = NWScript.VFX_EYES_GREEN_ELF_MALE , EyesGreenElfFemale = NWScript.VFX_EYES_GREEN_ELF_FEMALE , EyesGreenGnomeMale = NWScript.VFX_EYES_GREEN_GNOME_MALE , EyesGreenGnomeFemale = NWScript.VFX_EYES_GREEN_GNOME_FEMALE , EyesGreenHalflingMale = NWScript.VFX_EYES_GREEN_HALFLING_MALE , EyesGreenHalflingFemale = NWScript.VFX_EYES_GREEN_HALFLING_FEMALE , EyesGreenHalforcMale = NWScript.VFX_EYES_GREEN_HALFORC_MALE , EyesGreenHalforcFemale = NWScript.VFX_EYES_GREEN_HALFORC_FEMALE , EyesGreenTroglodyte = NWScript.VFX_EYES_GREEN_TROGLODYTE , EyesPurHumanMale = NWScript.VFX_EYES_PUR_HUMAN_MALE , EyesPurHumanFemale = NWScript.VFX_EYES_PUR_HUMAN_FEMALE , EyesPurDwarfMale = NWScript.VFX_EYES_PUR_DWARF_MALE , EyesPurDwarfFemale = NWScript.VFX_EYES_PUR_DWARF_FEMALE , EyesPurElfMale = NWScript.VFX_EYES_PUR_ELF_MALE , EyesPurElfFemale = NWScript.VFX_EYES_PUR_ELF_FEMALE , EyesPurGnomeMale = NWScript.VFX_EYES_PUR_GNOME_MALE , EyesPurGnomeFemale = NWScript.VFX_EYES_PUR_GNOME_FEMALE , EyesPurHalflingMale = NWScript.VFX_EYES_PUR_HALFLING_MALE , EyesPurHalflingFemale = NWScript.VFX_EYES_PUR_HALFLING_FEMALE , EyesPurHalforcMale = NWScript.VFX_EYES_PUR_HALFORC_MALE , EyesPurHalforcFemale = NWScript.VFX_EYES_PUR_HALFORC_FEMALE , EyesPurTroglodyte = NWScript.VFX_EYES_PUR_TROGLODYTE , EyesCynHumanMale = NWScript.VFX_EYES_CYN_HUMAN_MALE , EyesCynHumanFemale = NWScript.VFX_EYES_CYN_HUMAN_FEMALE , EyesCynDwarfMale = NWScript.VFX_EYES_CYN_DWARF_MALE , EyesCynDwarfFemale = NWScript.VFX_EYES_CYN_DWARF_FEMALE , EyesCynElfMale = NWScript.VFX_EYES_CYN_ELF_MALE , EyesCynElfFemale = NWScript.VFX_EYES_CYN_ELF_FEMALE , EyesCynGnomeMale = NWScript.VFX_EYES_CYN_GNOME_MALE , EyesCynGnomeFemale = NWScript.VFX_EYES_CYN_GNOME_FEMALE , EyesCynHalflingMale = NWScript.VFX_EYES_CYN_HALFLING_MALE , EyesCynHalflingFemale = NWScript.VFX_EYES_CYN_HALFLING_FEMALE , EyesCynHalforcMale = NWScript.VFX_EYES_CYN_HALFORC_MALE , EyesCynHalforcFemale = NWScript.VFX_EYES_CYN_HALFORC_FEMALE , EyesCynTroglodyte = NWScript.VFX_EYES_CYN_TROGLODYTE , EyesWhtHumanMale = NWScript.VFX_EYES_WHT_HUMAN_MALE , EyesWhtHumanFemale = NWScript.VFX_EYES_WHT_HUMAN_FEMALE , EyesWhtDwarfMale = NWScript.VFX_EYES_WHT_DWARF_MALE , EyesWhtDwarfFemale = NWScript.VFX_EYES_WHT_DWARF_FEMALE , EyesWhtElfMale = NWScript.VFX_EYES_WHT_ELF_MALE , EyesWhtElfFemale = NWScript.VFX_EYES_WHT_ELF_FEMALE , EyesWhtGnomeMale = NWScript.VFX_EYES_WHT_GNOME_MALE , EyesWhtGnomeFemale = NWScript.VFX_EYES_WHT_GNOME_FEMALE , EyesWhtHalflingMale = NWScript.VFX_EYES_WHT_HALFLING_MALE , EyesWhtHalflingFemale = NWScript.VFX_EYES_WHT_HALFLING_FEMALE , EyesWhtHalforcMale = NWScript.VFX_EYES_WHT_HALFORC_MALE , EyesWhtHalforcFemale = NWScript.VFX_EYES_WHT_HALFORC_FEMALE , EyesWhtTroglodyte = NWScript.VFX_EYES_WHT_TROGLODYTE , ImpPdkGenericPulse = NWScript.VFX_IMP_PDK_GENERIC_PULSE , ImpPdkGenericHeadHit = NWScript.VFX_IMP_PDK_GENERIC_HEAD_HIT , ImpPdkRallyingCry = NWScript.VFX_IMP_PDK_RALLYING_CRY , ImpPdkHeroicShield = NWScript.VFX_IMP_PDK_HEROIC_SHIELD , ImpPdkInspireCourage = NWScript.VFX_IMP_PDK_INSPIRE_COURAGE , DurPdkFear = NWScript.VFX_DUR_PDK_FEAR , ImpPdkWrath = NWScript.VFX_IMP_PDK_WRATH , ImpPdkOath = NWScript.VFX_IMP_PDK_OATH , ImpPdkFinalStand = NWScript.VFX_IMP_PDK_FINAL_STAND , DurArrowInSternum = NWScript.VFX_DUR_ARROW_IN_STERNUM , DurArrowInChestLeft = NWScript.VFX_DUR_ARROW_IN_CHEST_LEFT , DurArrowInChestRight = NWScript.VFX_DUR_ARROW_IN_CHEST_RIGHT , DurArrowInBack = NWScript.VFX_DUR_ARROW_IN_BACK , DurArrowInTemples = NWScript.VFX_DUR_ARROW_IN_TEMPLES , DurArrowInFace = NWScript.VFX_DUR_ARROW_IN_FACE , DurArrowInHead = NWScript.VFX_DUR_ARROW_IN_HEAD , DurQuillInChest = NWScript.VFX_DUR_QUILL_IN_CHEST , ImpStarburstGreen = NWScript.VFX_IMP_STARBURST_GREEN , ImpStarburstRed = NWScript.VFX_IMP_STARBURST_RED , ImpNightmareHeadHit = NWScript.VFX_IMP_NIGHTMARE_HEAD_HIT } 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enum class | VibratorMotor { Any = NWScript.VIBRATOR_MOTOR_ANY , Left = NWScript.VIBRATOR_MOTOR_LEFT , Right = NWScript.VIBRATOR_MOTOR_RIGHT } |
enum class | VisualTransformLerpType { None = NWScript.OBJECT_VISUAL_TRANSFORM_LERP_NONE , Linear = NWScript.OBJECT_VISUAL_TRANSFORM_LERP_LINEAR , SmoothStep = NWScript.OBJECT_VISUAL_TRANSFORM_LERP_SMOOTHSTEP , InverseSmoothStep = NWScript.OBJECT_VISUAL_TRANSFORM_LERP_INVERSE_SMOOTHSTEP , EaseIn = NWScript.OBJECT_VISUAL_TRANSFORM_LERP_EASE_IN , EaseOut = NWScript.OBJECT_VISUAL_TRANSFORM_LERP_EASE_OUT , Quadratic = NWScript.OBJECT_VISUAL_TRANSFORM_LERP_QUADRATIC , SmootherStep = NWScript.OBJECT_VISUAL_TRANSFORM_LERP_SMOOTHERSTEP } |
enum class | VoiceChatType { Attack = NWScript.VOICE_CHAT_ATTACK , BattleCry1 = NWScript.VOICE_CHAT_BATTLECRY1 , BattleCry2 = NWScript.VOICE_CHAT_BATTLECRY2 , BattleCry3 = NWScript.VOICE_CHAT_BATTLECRY3 , HealMe = NWScript.VOICE_CHAT_HEALME , Help = NWScript.VOICE_CHAT_HELP , Enemies = NWScript.VOICE_CHAT_ENEMIES , Flee = NWScript.VOICE_CHAT_FLEE , Taunt = NWScript.VOICE_CHAT_TAUNT , GuardMe = NWScript.VOICE_CHAT_GUARDME , Hold = NWScript.VOICE_CHAT_HOLD , GAttack1 = NWScript.VOICE_CHAT_GATTACK1 , GAttack2 = NWScript.VOICE_CHAT_GATTACK2 , GAttack3 = NWScript.VOICE_CHAT_GATTACK3 , Pain1 = NWScript.VOICE_CHAT_PAIN1 , Pain2 = NWScript.VOICE_CHAT_PAIN2 , Pain3 = NWScript.VOICE_CHAT_PAIN3 , NearDeath = NWScript.VOICE_CHAT_NEARDEATH , Death = NWScript.VOICE_CHAT_DEATH , Poisoned = NWScript.VOICE_CHAT_POISONED , SpellFailed = NWScript.VOICE_CHAT_SPELLFAILED , WeaponSucks = NWScript.VOICE_CHAT_WEAPONSUCKS , FollowMe = NWScript.VOICE_CHAT_FOLLOWME , LookHere = NWScript.VOICE_CHAT_LOOKHERE , Group = NWScript.VOICE_CHAT_GROUP , MoveOver = NWScript.VOICE_CHAT_MOVEOVER , PickLock = NWScript.VOICE_CHAT_PICKLOCK , Search = NWScript.VOICE_CHAT_SEARCH , Hide = NWScript.VOICE_CHAT_HIDE , CanDo = NWScript.VOICE_CHAT_CANDO , CantDo = NWScript.VOICE_CHAT_CANTDO , TaskComplete = NWScript.VOICE_CHAT_TASKCOMPLETE , Encumbered = NWScript.VOICE_CHAT_ENCUMBERED , Selected = NWScript.VOICE_CHAT_SELECTED , Hello = NWScript.VOICE_CHAT_HELLO , Yes = NWScript.VOICE_CHAT_YES , No = NWScript.VOICE_CHAT_NO , Stop = NWScript.VOICE_CHAT_STOP , Rest = NWScript.VOICE_CHAT_REST , Bored = NWScript.VOICE_CHAT_BORED , Goodbye = NWScript.VOICE_CHAT_GOODBYE , Thanks = NWScript.VOICE_CHAT_THANKS , Laugh = NWScript.VOICE_CHAT_LAUGH , Cuss = NWScript.VOICE_CHAT_CUSS , Cheer = NWScript.VOICE_CHAT_CHEER , TalkToMe = NWScript.VOICE_CHAT_TALKTOME , GoodIdea = NWScript.VOICE_CHAT_GOODIDEA , BadIdea = NWScript.VOICE_CHAT_BADIDEA , Threaten = NWScript.VOICE_CHAT_THREATEN } |
enum class | WeatherType { Invalid = NWScript.WEATHER_INVALID , Clear = NWScript.WEATHER_CLEAR , Rain = NWScript.WEATHER_RAIN , Snow = NWScript.WEATHER_SNOW , UseAreaSettings = NWScript.WEATHER_USE_AREA_SETTINGS } |
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strong |
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strong |
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strong |
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strong |