Anvil
Anvil.API.AppearanceTableEntry Class Reference

A creature appearance table entry (appearance.2da) More...

+ Inheritance diagram for Anvil.API.AppearanceTableEntry:
+ Collaboration diagram for Anvil.API.AppearanceTableEntry:

Static Public Member Functions

static implicit operator AppearanceTableEntry? (AppearanceType appearanceType)
 

Properties

bool? AbortOnParry [get]
 
int? AppearanceSoundSet [get]
 
string? BloodColor [get]
 
BodyBagTableEntryBodyBag [get]
 
float? CreaturePersonalSpace [get]
 
string? EnvironmentMap [get]
 
int? FootstepType [get]
 
bool? HasArms [get]
 
bool? HasLegs [get]
 
int? HeadArcHorizontal [get]
 
int? HeadArcVertical [get]
 
string? HeadName [get]
 
bool? HeadTrack [get]
 
float? Height [get]
 
float? HelmetScaleF [get]
 
float? HelmetScaleM [get]
 
float? HitDistance [get]
 
string? Label [get]
 
string? ModelType [get]
 
string? MovementRate [get]
 
string? Name [get]
 
int? PerceptionDistance [get]
 
float? PersonalSpace [get]
 
string? Portrait [get]
 
float? PreferredAttackDistance [get]
 
string? Race [get]
 
int? RacialType [get]
 
int RowIndex [get]
 
float? RunDistance [get]
 
int? SizeCategory [get]
 
StrRefStrRef [get]
 
bool? Targetable [get]
 
string? TargetHeight [get]
 
float? WalkDistance [get]
 
float? WeaponScale [get]
 
float? WingTailScale [get]
 
- Properties inherited from Anvil.API.ITwoDimArrayEntry
int RowIndex [get]
 

Additional Inherited Members

Detailed Description

A creature appearance table entry (appearance.2da)


The documentation for this class was generated from the following file: