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const string | BarrowsInterior = NWScript.TILESET_RESREF_BARROWS_INTERIOR |
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const string | BeholderCaves = NWScript.TILESET_RESREF_BEHOLDER_CAVES |
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const string | CastleExteriorRural = NWScript.TILESET_RESREF_CASTLE_EXTERIOR_RURAL |
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const string | CastleInterior = NWScript.TILESET_RESREF_CASTLE_INTERIOR |
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const string | CastleInterior2 = NWScript.TILESET_RESREF_CASTLE_INTERIOR_2 |
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const string | CityExterior = NWScript.TILESET_RESREF_CITY_EXTERIOR |
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const string | CityInterior = NWScript.TILESET_RESREF_CITY_INTERIOR |
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const string | CityInterior2 = NWScript.TILESET_RESREF_CITY_INTERIOR_2 |
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const string | Crypt = NWScript.TILESET_RESREF_CRYPT |
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const string | Desert = NWScript.TILESET_RESREF_DESERT |
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const string | DrowInterior = NWScript.TILESET_RESREF_DROW_INTERIOR |
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const string | Dungeon = NWScript.TILESET_RESREF_DUNGEON |
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const string | EarlyWinter2 = NWScript.TILESET_RESREF_EARLY_WINTER_2 |
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const string | Forest = NWScript.TILESET_RESREF_FOREST |
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const string | ForestFacelift = NWScript.TILESET_RESREF_FOREST_FACELIFT |
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const string | FortInterior = NWScript.TILESET_RESREF_FORT_INTERIOR |
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const string | FrozenWastes = NWScript.TILESET_RESREF_FROZEN_WASTES |
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const string | IllithidInterior = NWScript.TILESET_RESREF_ILLITHID_INTERIOR |
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const string | LizardfolkInterior = NWScript.TILESET_RESREF_LIZARDFOLK_INTERIOR |
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const string | MedievalCity2 = NWScript.TILESET_RESREF_MEDIEVAL_CITY_2 |
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const string | MedievalRural2 = NWScript.TILESET_RESREF_MEDIEVAL_RURAL_2 |
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const string | Microset = NWScript.TILESET_RESREF_MICROSET |
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const string | MinesAndCaverns = NWScript.TILESET_RESREF_MINES_AND_CAVERNS |
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const string | Ruins = NWScript.TILESET_RESREF_RUINS |
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const string | Rural = NWScript.TILESET_RESREF_RURAL |
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const string | RuralWinter = NWScript.TILESET_RESREF_RURAL_WINTER |
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const string | RuralWinterFacelift = NWScript.TILESET_RESREF_RURAL_WINTER_FACELIFT |
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const string | SeaCaves = NWScript.TILESET_RESREF_SEA_CAVES |
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const string | Seaships = NWScript.TILESET_RESREF_SEASHIPS |
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const string | Sewers = NWScript.TILESET_RESREF_SEWERS |
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const string | Steamworks = NWScript.TILESET_RESREF_STEAMWORKS |
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const string | Tropical = NWScript.TILESET_RESREF_TROPICAL |
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const string | Underdark = NWScript.TILESET_RESREF_UNDERDARK |
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