Anvil
Anvil.API.Events.OnDebugRunScript Class Reference

Called when a script has been requested to execute from the nwscript debug window. More...

+ Inheritance diagram for Anvil.API.Events.OnDebugRunScript:
+ Collaboration diagram for Anvil.API.Events.OnDebugRunScript:

Properties

NwPlayerPlayer [get]
 Gets the player attempting to spawn the visual effect. More...
 
string ScriptName = null! [get]
 Gets the script that is attempting to be executed. More...
 
bool Skip [get, set]
 Gets or sets if execution of the script should be skipped. More...
 
NwObjectTarget [get]
 Gets the object currently set as "OBJECT_SELF" More...
 
- Properties inherited from Anvil.API.Events.IEvent
NwObjectContext [get]
 

Detailed Description

Called when a script has been requested to execute from the nwscript debug window.

Property Documentation

◆ Player

NwPlayer? Anvil.API.Events.OnDebugRunScript.Player
get

Gets the player attempting to spawn the visual effect.

◆ ScriptName

string Anvil.API.Events.OnDebugRunScript.ScriptName = null!
get

Gets the script that is attempting to be executed.

◆ Skip

bool Anvil.API.Events.OnDebugRunScript.Skip
getset

Gets or sets if execution of the script should be skipped.

◆ Target

NwObject? Anvil.API.Events.OnDebugRunScript.Target
get

Gets the object currently set as "OBJECT_SELF"


The documentation for this class was generated from the following file: