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Anvil
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Called when a player is about to change an existing map pin. More...
Inheritance diagram for Anvil.API.Events.OnMapPinChangePin:
Collaboration diagram for Anvil.API.Events.OnMapPinChangePin:Classes | |
| class | Factory |
Properties | |
| int | Id [get] |
| Gets the unique identifier for this map pin. | |
| string? | Note [get] |
| Gets the note that was set on the map pin. | |
| NwPlayer | Player = null! [get] |
| Gets the player that is changing the map pin. | |
| Vector3 | Position [get] |
| Gets the position that the pin was placed at. | |
| bool | PreventPinChange [get, set] |
| Gets or sets if this pin change event should be prevented. | |
Properties inherited from Anvil.API.Events.IEvent | |
Called when a player is about to change an existing map pin.