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Anvil
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Called when an item is tested against a creature's proficiencies to determine if the creature may attempt to equip the item. More...
Inheritance diagram for Anvil.API.Events.OnCreatureCheckProficiencies:
Collaboration diagram for Anvil.API.Events.OnCreatureCheckProficiencies:Classes | |
| class | Factory |
Properties | |
| NwCreature | Creature = null! [get] |
| The creature whose proficiencies are being checked for the item to be equipped. | |
| NwItem | Item = null! [get] |
| The item attempting to be equipped. | |
| CheckProficiencyOverride | ResultOverride [get, set] |
| Gets or sets an override result to use for this proficiency check. | |
| EquipmentSlots | TargetSlot [get] |
| The inventory slot the item is attempting to be equipped to. | |
Properties inherited from Anvil.API.Events.IEvent | |
Called when an item is tested against a creature's proficiencies to determine if the creature may attempt to equip the item.