Anvil
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Called when a creature attempts to use a skill. More...
Classes | |
class | Factory |
Properties | |
NwArea | Area = null! [get] |
Gets the area that the skill was used. More... | |
NwCreature | Creature = null! [get] |
Gets the creature using the skill. More... | |
bool | PreventSkillUse [get, set] |
Gets or sets whether usage of this skill should be prevented. More... | |
NwSkill | Skill = null! [get] |
Gets the skill that is being used. More... | |
SubSkill | SubSkill [get] |
Gets the SubSkill (if any) that is being used. More... | |
NwGameObject | Target = null! [get] |
Gets the target object for this skill usage. More... | |
Vector3 | TargetPosition [get] |
Gets the target position for this skill usage. More... | |
NwItem | UsedItem = null! [get] |
Gets the item that is being used, if any. More... | |
Properties inherited from Anvil.API.Events.IEvent | |
NwObject? | Context [get] |
Called when a creature attempts to use a skill.
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get |
Gets the area that the skill was used.
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get |
Gets the creature using the skill.
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getset |
Gets or sets whether usage of this skill should be prevented.
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get |
Gets the skill that is being used.
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get |
Gets the SubSkill (if any) that is being used.
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get |
Gets the target object for this skill usage.
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get |
Gets the target position for this skill usage.
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get |
Gets the item that is being used, if any.