Called when a player is about to place a map pin.
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Called when a player is about to place a map pin.
◆ Note
string Anvil.API.Events.OnMapPinAddPin.Note = null! |
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get |
Gets the note that was set on the map pin.
◆ Player
NwPlayer Anvil.API.Events.OnMapPinAddPin.Player = null! |
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get |
Gets the player that placed the pin.
◆ Position
Vector3 Anvil.API.Events.OnMapPinAddPin.Position |
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get |
Gets the position that the pin was placed at.
◆ PreventPinAdd
bool Anvil.API.Events.OnMapPinAddPin.PreventPinAdd |
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getset |
Gets or sets if this pin add event should be prevented.
The documentation for this class was generated from the following file:
- NWN.Anvil/src/main/API/Events/Native/MapEvents/OnMapPinAddPin.cs