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Anvil
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Called when a player is about to place a map pin. More...
Inheritance diagram for Anvil.API.Events.OnMapPinAddPin:
Collaboration diagram for Anvil.API.Events.OnMapPinAddPin:Classes | |
| class | Factory |
Properties | |
| string | Note = null! [get] |
| Gets the note that was set on the map pin. | |
| NwPlayer | Player = null! [get] |
| Gets the player that placed the pin. | |
| Vector3 | Position [get] |
| Gets the position that the pin was placed at. | |
| bool | PreventPinAdd [get, set] |
| Gets or sets if this pin add event should be prevented. | |
Properties inherited from Anvil.API.Events.IEvent | |
Called when a player is about to place a map pin.