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T | GetDamageByType (DamageType damageType) |
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void | SetDamageByType (DamageType damageType, T value) |
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T | Acid [get, set] |
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T | Base [get, set] |
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T | Bludgeoning [get, set] |
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T | Cold [get, set] |
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T | Divine [get, set] |
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T | Electrical [get, set] |
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T | Fire [get, set] |
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T | Magical [get, set] |
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T | Negative [get, set] |
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T | Pierce [get, set] |
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T | Positive [get, set] |
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T | Slash [get, set] |
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T | Sonic [get, set] |
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The documentation for this class was generated from the following file:
- NWN.Anvil/src/main/API/Events/Native/DamageEvents/DamageData.cs