Anvil
Anvil.API.Events.OnMapPinDestroyPin Class Reference

Called when a player is about to delete an existing map pin. More...

+ Inheritance diagram for Anvil.API.Events.OnMapPinDestroyPin:
+ Collaboration diagram for Anvil.API.Events.OnMapPinDestroyPin:

Classes

class  Factory
 

Properties

int Id [get]
 Gets the unique identifier for the pin being destroyed. More...
 
NwPlayer Player = null! [get]
 Gets the player that is changing the map pin. More...
 
bool PreventPinDestroy [get, set]
 Gets or sets if this pin destroy event should be prevented. More...
 
- Properties inherited from Anvil.API.Events.IEvent
NwObjectContext [get]
 

Detailed Description

Called when a player is about to delete an existing map pin.

Property Documentation

◆ Id

int Anvil.API.Events.OnMapPinDestroyPin.Id
get

Gets the unique identifier for the pin being destroyed.

◆ Player

NwPlayer Anvil.API.Events.OnMapPinDestroyPin.Player = null!
get

Gets the player that is changing the map pin.

◆ PreventPinDestroy

bool Anvil.API.Events.OnMapPinDestroyPin.PreventPinDestroy
getset

Gets or sets if this pin destroy event should be prevented.


The documentation for this class was generated from the following file: