Anvil
Anvil.API.Events.OnDispelMagicApply Class Reference

Called when a API.Effect.DispelMagicAll or API.Effect.DispelMagicBest effect is applied to an object. More...

+ Inheritance diagram for Anvil.API.Events.OnDispelMagicApply:
+ Collaboration diagram for Anvil.API.Events.OnDispelMagicApply:

Classes

class  Factory
 

Properties

Effect Effect = null! [get]
 Gets the dispel effect. More...
 
int NumEffectsDispelled [get]
 Gets the number of effects dispelled. Only available in the after event. More...
 
NwGameObject Object = null! [get]
 Gets the object who is having spell effects dispelled. More...
 
bool Skip [get, set]
 Gets or sets if dispelling should be skipped. More...
 
DispelMagicType Type [get]
 Gets the type of dispel effect. More...
 
- Properties inherited from Anvil.API.Events.IEvent
NwObjectContext [get]
 

Detailed Description

Called when a API.Effect.DispelMagicAll or API.Effect.DispelMagicBest effect is applied to an object.

Property Documentation

◆ Effect

Effect Anvil.API.Events.OnDispelMagicApply.Effect = null!
get

Gets the dispel effect.

◆ NumEffectsDispelled

int Anvil.API.Events.OnDispelMagicApply.NumEffectsDispelled
get

Gets the number of effects dispelled. Only available in the after event.

◆ Object

NwGameObject Anvil.API.Events.OnDispelMagicApply.Object = null!
get

Gets the object who is having spell effects dispelled.

◆ Skip

bool Anvil.API.Events.OnDispelMagicApply.Skip
getset

Gets or sets if dispelling should be skipped.

◆ Type

DispelMagicType Anvil.API.Events.OnDispelMagicApply.Type
get

Gets the type of dispel effect.


The documentation for this class was generated from the following file: