Called when a API.Effect.DispelMagicAll or API.Effect.DispelMagicBest effect is applied to an object.
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◆ Effect
Effect Anvil.API.Events.OnDispelMagicApply.Effect = null! |
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get |
◆ NumEffectsDispelled
int Anvil.API.Events.OnDispelMagicApply.NumEffectsDispelled |
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get |
Gets the number of effects dispelled. Only available in the after event.
◆ Object
NwGameObject Anvil.API.Events.OnDispelMagicApply.Object = null! |
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get |
Gets the object who is having spell effects dispelled.
◆ Skip
bool Anvil.API.Events.OnDispelMagicApply.Skip |
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getset |
Gets or sets if dispelling should be skipped.
◆ Type
DispelMagicType Anvil.API.Events.OnDispelMagicApply.Type |
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get |
Gets the type of dispel effect.
The documentation for this class was generated from the following file:
- NWN.Anvil/src/main/API/Events/Native/SpellEvents/OnDispelMagicApply.cs