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Anvil
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Called when a client attempts to spawn a visual effect. More...
Inheritance diagram for Anvil.API.Events.OnDebugPlayVisualEffect:
Collaboration diagram for Anvil.API.Events.OnDebugPlayVisualEffect:Properties | |
| TimeSpan | Duration [get] |
| Gets the duration of the visual effect. | |
| VisualEffectTableEntry? | Effect [get] |
| Gets the effect that is attempting to be played. | |
| NwPlayer? | Player [get] |
| Gets the player attempting to spawn the visual effect. | |
| bool | Skip [get, set] |
| Gets or sets if execution of the script should be skipped. | |
| NwObject? | TargetObject [get] |
| Gets the object/area target of the visual effect. | |
| Vector3 | TargetPosition [get] |
| Gets the position target of the visual effect. | |
Properties inherited from Anvil.API.Events.IEvent | |
Called when a client attempts to spawn a visual effect.