Anvil
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Called when a client attempts to spawn a visual effect. More...
Properties | |
TimeSpan | Duration [get] |
Gets the duration of the visual effect. More... | |
VisualEffectTableEntry? | Effect [get] |
Gets the effect that is attempting to be played. More... | |
NwPlayer? | Player [get] |
Gets the player attempting to spawn the visual effect. More... | |
bool | Skip [get, set] |
Gets or sets if execution of the script should be skipped. More... | |
NwObject? | TargetObject [get] |
Gets the object/area target of the visual effect. More... | |
Vector3 | TargetPosition [get] |
Gets the position target of the visual effect. More... | |
Properties inherited from Anvil.API.Events.IEvent | |
NwObject? | Context [get] |
Called when a client attempts to spawn a visual effect.
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get |
Gets the duration of the visual effect.
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get |
Gets the effect that is attempting to be played.
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get |
Gets the player attempting to spawn the visual effect.
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getset |
Gets or sets if execution of the script should be skipped.
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get |
Gets the object/area target of the visual effect.
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get |
Gets the position target of the visual effect.