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Anvil
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Built-in events associated with a specific placeable. More...
Classes | |
| class | OnClose |
| Called when NwCreature has closed a NwPlaceable. More... | |
| class | OnConversation |
| Called when this placeable starts a conversation, or hears a message they are listening for. More... | |
| class | OnDamaged |
| Called when NwGameObject has damaged NwPlaceable. More... | |
| class | OnDeath |
| Called when NwCreature has destroyed NwPlaceable. More... | |
| class | OnDisarm |
| Called when NwPlaceable has been disarmed. More... | |
| class | OnDisturbed |
| Called when NwPlaceable inventory has been disturbed. More... | |
| class | OnHeartbeat |
| Called every 6 seconds on NwPlaceable. More... | |
| class | OnLeftClick |
| Called when NwPlaceable has been mousepad (left) clicked. More... | |
| class | OnLock |
| Called when NwPlaceable has been locked. More... | |
| class | OnOpen |
| Called when NwPlaceable has been opened. More... | |
| class | OnPhysicalAttacked |
| Called when NwPlaceable has been physically attacked. More... | |
| class | OnSpellCastAt |
| Called when Spell has been casted on NwPlaceable. More... | |
| class | OnTrapTriggered |
| Called when NwPlaceable has a trap triggered. More... | |
| class | OnUnlock |
| Called when NwPlaceable has been unlocked. More... | |
| class | OnUsed |
| Called when NwPlaceable is being used. More... | |
| class | OnUserDefined |
Built-in events associated with a specific placeable.