Anvil
Anvil.API.Events.PlaceableEvents Class Reference

Built-in events associated with a specific placeable. More...

Classes

class  OnClose
 Called when NwCreature has closed a NwPlaceable. More...
 
class  OnConversation
 Called when this placeable starts a conversation, or hears a message they are listening for. More...
 
class  OnDamaged
 Called when NwGameObject has damaged NwPlaceable. More...
 
class  OnDeath
 Called when NwCreature has destroyed NwPlaceable. More...
 
class  OnDisarm
 Called when NwPlaceable has been disarmed. More...
 
class  OnDisturbed
 Called when NwPlaceable inventory has been disturbed. More...
 
class  OnHeartbeat
 Called every 6 seconds on NwPlaceable. More...
 
class  OnLeftClick
 Called when NwPlaceable has been mousepad (left) clicked. More...
 
class  OnLock
 Called when NwPlaceable has been locked. More...
 
class  OnOpen
 Called when NwPlaceable has been opened. More...
 
class  OnPhysicalAttacked
 Called when NwPlaceable has been physically attacked. More...
 
class  OnSpellCastAt
 Called when Spell has been casted on NwPlaceable. More...
 
class  OnTrapTriggered
 Called when NwPlaceable has a trap triggered. More...
 
class  OnUnlock
 Called when NwPlaceable has been unlocked. More...
 
class  OnUsed
 Called when NwPlaceable is being used. More...
 
class  OnUserDefined
 

Detailed Description

Built-in events associated with a specific placeable.


The documentation for this class was generated from the following file: