Called when NwPlaceable has been unlocked.
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Called when NwPlaceable has been unlocked.
◆ Placeable
NwPlaceable Anvil.API.Events.PlaceableEvents.OnUnlock.Placeable = NWScript.OBJECT_SELF.ToNwObject<NwPlaceable>()! |
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get |
◆ UnlockedBy
NwCreature? Anvil.API.Events.PlaceableEvents.OnUnlock.UnlockedBy = NWScript.GetLastUnlocked().ToNwObject<NwCreature>() |
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get |
The documentation for this class was generated from the following file:
- NWN.Anvil/src/main/API/Events/Game/PlaceableEvents/PlaceableEvents.OnUnlock.cs