Anvil
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Called when NwCreature has destroyed NwPlaceable. More...
Properties | |
NwPlaceable | KilledObject = NWScript.OBJECT_SELF.ToNwObject<NwPlaceable>()! [get] |
Gets the NwPlaceable that was destroyed. | |
NwCreature? | Killer = NWScript.GetLastKiller().ToNwObject<NwCreature>() [get] |
Gets the NwCreature that destroyed the NwPlaceable. | |
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Called when NwCreature has destroyed NwPlaceable.