Called when NwCreature has closed a NwPlaceable.
More...
Called when NwCreature has closed a NwPlaceable.
◆ ClosedBy
NwCreature? Anvil.API.Events.PlaceableEvents.OnClose.ClosedBy = NWScript.GetLastClosedBy().ToNwObject<NwCreature>() |
|
get |
◆ Placeable
NwPlaceable Anvil.API.Events.PlaceableEvents.OnClose.Placeable = NWScript.OBJECT_SELF.ToNwObject<NwPlaceable>()! |
|
get |
The documentation for this class was generated from the following file:
- NWN.Anvil/src/main/API/Events/Game/PlaceableEvents/PlaceableEvents.OnClose.cs