Anvil
Anvil.API.Events.PlaceableEvents.OnLock Class Reference

Called when NwPlaceable has been locked. More...

+ Inheritance diagram for Anvil.API.Events.PlaceableEvents.OnLock:
+ Collaboration diagram for Anvil.API.Events.PlaceableEvents.OnLock:

Properties

NwCreatureLockedBy = NWScript.GetLastLocked().ToNwObject<NwCreature>() [get]
 Gets the NwCreature that locked this NwPlaceable. More...
 
NwPlaceable LockedPlaceable = NWScript.OBJECT_SELF.ToNwObject<NwPlaceable>()! [get]
 Gets the NwPlaceable that was locked. More...
 
- Properties inherited from Anvil.API.Events.IEvent
NwObjectContext [get]
 

Detailed Description

Called when NwPlaceable has been locked.

Property Documentation

◆ LockedBy

NwCreature? Anvil.API.Events.PlaceableEvents.OnLock.LockedBy = NWScript.GetLastLocked().ToNwObject<NwCreature>()
get

Gets the NwCreature that locked this NwPlaceable.

◆ LockedPlaceable

NwPlaceable Anvil.API.Events.PlaceableEvents.OnLock.LockedPlaceable = NWScript.OBJECT_SELF.ToNwObject<NwPlaceable>()!
get

Gets the NwPlaceable that was locked.


The documentation for this class was generated from the following file: