Called when NwGameObject has damaged NwPlaceable.
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Called when NwGameObject has damaged NwPlaceable.
◆ GetDamageDealtByType()
int Anvil.API.Events.PlaceableEvents.OnDamaged.GetDamageDealtByType |
( |
DamageType |
damageType | ) |
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inline |
◆ DamagedObject
NwPlaceable Anvil.API.Events.PlaceableEvents.OnDamaged.DamagedObject = NWScript.OBJECT_SELF.ToNwObject<NwPlaceable>()! |
|
get |
◆ Damager
◆ TotalDamageDealt
int Anvil.API.Events.PlaceableEvents.OnDamaged.TotalDamageDealt = NWScript.GetTotalDamageDealt() |
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get |
The documentation for this class was generated from the following file:
- NWN.Anvil/src/main/API/Events/Game/PlaceableEvents/PlaceableEvents.OnDamaged.cs