Called when NwPlaceable has been physically attacked.
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Called when NwPlaceable has been physically attacked.
◆ AttackMode()
ActionMode Anvil.API.Events.PlaceableEvents.OnPhysicalAttacked.AttackMode |
( |
NwCreature |
attacker | ) |
|
|
inline |
◆ WeaponUsed()
NwItem? Anvil.API.Events.PlaceableEvents.OnPhysicalAttacked.WeaponUsed |
( |
NwCreature |
attacker | ) |
|
|
inline |
◆ Attacker
NwCreature? Anvil.API.Events.PlaceableEvents.OnPhysicalAttacked.Attacker |
|
get |
◆ AttackType
SpecialAttack Anvil.API.Events.PlaceableEvents.OnPhysicalAttacked.AttackType |
|
get |
◆ Placeable
NwPlaceable Anvil.API.Events.PlaceableEvents.OnPhysicalAttacked.Placeable |
|
get |
The documentation for this class was generated from the following file:
- NWN.Anvil/src/main/API/Events/Game/PlaceableEvents/PlaceableEvents.OnPhysicalAttacked.cs