Anvil
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Called when Spell has been casted on NwPlaceable. More...
Static Public Member Functions | |
static void | Signal (NwObject caster, NwPlaceable target, NwSpell spell, bool harmful=true) |
Properties | |
NwGameObject? | Caster = NWScript.GetLastSpellCaster().ToNwObject<NwGameObject>() [get] |
Gets the NwGameObject who cast Spell (NwCreature, NwPlaceable, NwDoor). Returns null from an NwAreaOfEffect. | |
bool | Harmful = NWScript.GetLastSpellHarmful().ToBool() [get] |
Gets a value indicating whether this spell is considered harmful. | |
NwPlaceable | Placeable = NWScript.OBJECT_SELF.ToNwObject<NwPlaceable>()! [get] |
Gets the NwPlaceable targeted by this spell. | |
NwSpell | Spell = NwSpell.FromSpellId(NWScript.GetLastSpell())! [get] |
Gets the Spell that was cast. | |
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Called when Spell has been casted on NwPlaceable.