Called when Spell has been casted on NwPlaceable.
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Called when Spell has been casted on NwPlaceable.
◆ Caster
NwGameObject? Anvil.API.Events.PlaceableEvents.OnSpellCastAt.Caster = NWScript.GetLastSpellCaster().ToNwObject<NwGameObject>() |
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get |
◆ Harmful
bool Anvil.API.Events.PlaceableEvents.OnSpellCastAt.Harmful = NWScript.GetLastSpellHarmful().ToBool() |
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get |
Gets a value indicating whether this spell is considered harmful.
◆ Placeable
NwPlaceable Anvil.API.Events.PlaceableEvents.OnSpellCastAt.Placeable = NWScript.OBJECT_SELF.ToNwObject<NwPlaceable>()! |
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get |
◆ Spell
Gets the Spell that was cast.
The documentation for this class was generated from the following file:
- NWN.Anvil/src/main/API/Events/Game/PlaceableEvents/PlaceableEvents.OnSpellCastAt.cs