Anvil
Anvil.API.Events.PlaceableEvents.OnUserDefined Class Reference
+ Inheritance diagram for Anvil.API.Events.PlaceableEvents.OnUserDefined:
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Static Public Member Functions

static void Signal (NwPlaceable placeable, int eventId)
 

Properties

int EventNumber = NWScript.GetUserDefinedEventNumber() [get]
 Gets the specific event number used to trigger this user-defined event. More...
 
NwPlaceable Placeable = NWScript.OBJECT_SELF.ToNwObject<NwPlaceable>()! [get]
 Gets the NwPlaceable that is running a user defined event. More...
 
- Properties inherited from Anvil.API.Events.IEvent
NwObjectContext [get]
 

Property Documentation

◆ EventNumber

int Anvil.API.Events.PlaceableEvents.OnUserDefined.EventNumber = NWScript.GetUserDefinedEventNumber()
get

Gets the specific event number used to trigger this user-defined event.

◆ Placeable

NwPlaceable Anvil.API.Events.PlaceableEvents.OnUserDefined.Placeable = NWScript.OBJECT_SELF.ToNwObject<NwPlaceable>()!
get

Gets the NwPlaceable that is running a user defined event.


The documentation for this class was generated from the following file: