Anvil
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Called when a heal kit is used by a creature. More...
Classes | |
class | Factory |
Properties | |
int | ItemPropertyIndex [get] |
Gets the item property index on the heal item that was used. More... | |
NwItem | ItemUsed = null! [get] |
Gets the heal item that was used. More... | |
bool | MoveToTarget [get] |
Gets if the creature had to move to the target to use the heal item. More... | |
bool | PreventUse [get, set] |
Gets or sets whether the heal kit should be prevented from being used. More... | |
Lazy< ActionState > | Result = null! [get] |
Gets if the creature successfully used this healing kit. More... | |
NwGameObject | Target = null! [get] |
Gets the object that was targetted with this healing item. More... | |
NwCreature | UsedBy = null! [get] |
Gets the creature that used the heal item. More... | |
Properties inherited from Anvil.API.Events.IEvent | |
NwObject? | Context [get] |
Called when a heal kit is used by a creature.
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get |
Gets the item property index on the heal item that was used.
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get |
Gets the heal item that was used.
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get |
Gets if the creature had to move to the target to use the heal item.
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getset |
Gets or sets whether the heal kit should be prevented from being used.
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get |
Gets if the creature successfully used this healing kit.
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get |
Gets the object that was targetted with this healing item.
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get |
Gets the creature that used the heal item.