Called when an effect is checking for creature immunities.
Use this event to force an effect to bypass creature immunities.
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Called when an effect is checking for creature immunities.
Use this event to force an effect to bypass creature immunities.
◆ Bypass
bool Anvil.API.Events.OnCheckEffectImmunity.Bypass |
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getset |
Gets or sets whether the specified immunity should be ignored, and the effect applied regardless.
◆ Creature
NwCreature Anvil.API.Events.OnCheckEffectImmunity.Creature = null! |
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get |
The creature that the effect is being applied to.
◆ ImmunityType
ImmunityType Anvil.API.Events.OnCheckEffectImmunity.ImmunityType |
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get |
The type of immunity being checked.
The documentation for this class was generated from the following file:
- NWN.Anvil/src/main/API/Events/Native/EffectEvents/OnCheckEffectImmunity.cs