| Anvil
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Called when a door's open state is changed (open/closed/destroyed). More...
 Inheritance diagram for Anvil.API.Events.OnDoorSetOpenState:
 Inheritance diagram for Anvil.API.Events.OnDoorSetOpenState: Collaboration diagram for Anvil.API.Events.OnDoorSetOpenState:
 Collaboration diagram for Anvil.API.Events.OnDoorSetOpenState:| Classes | |
| class | Factory | 
| Properties | |
| NwDoor | Door = null!  [get] | 
| The door that is being open/closed. | |
| DoorOpenState | OpenState  [get, set] | 
| The new open state of the door. | |
| bool | PreventStateChange  [get, set] | 
| Gets or sets if the door state should not be changed. | |
|  Properties inherited from Anvil.API.Events.IEvent | |
Called when a door's open state is changed (open/closed/destroyed).