Anvil
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Event factory for built-in game events. More...
Classes | |
class | RegistrationData |
Public Member Functions | |
void | Dispose () |
void | Register< TEvent > (RegistrationData data) |
void | Unregister< TEvent > () |
Public Member Functions inherited from Anvil.API.Events.IEventFactory< GameEventFactory.RegistrationData > | |
void | Register< TEvent > (TRegisterData data) |
void | Unregister< TEvent > () |
Properties | |
int | ExecutionOrder [get] |
Event factory for built-in game events.