Called when a creature is about to use an object. More...
Classes | |
class | Factory |
Properties | |
NwGameObject | Object = null! [get] |
The object that is being used. | |
bool | PreventObjectUse [get, set] |
Gets or sets if usage of the object should be prevented. | |
NwCreature | UsedBy = null! [get] |
The creature using the object. | |
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Called when a creature is about to use an object.