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Anvil
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Triggered just before a NwCreature un-equips an NwItem. More...
Inheritance diagram for Anvil.API.Events.ModuleEvents.OnPlayerUnequipItem:
Collaboration diagram for Anvil.API.Events.ModuleEvents.OnPlayerUnequipItem:Properties | |
| NwItem | Item = NWScript.GetPCItemLastUnequipped().ToNwObject<NwItem>()! [get] |
| Gets the NwItem that was last unequipped. | |
| InventorySlot | Slot = (InventorySlot)NWScript.GetPCItemLastUnequippedSlot() [get] |
| Gets the slot that this item was taken from. | |
| NwCreature | UnequippedBy = NWScript.GetPCItemLastUnequippedBy().ToNwObject<NwCreature>()! [get] |
| Gets the NwCreature that triggered the event. | |
Properties inherited from Anvil.API.Events.IEvent | |
Triggered just before a NwCreature un-equips an NwItem.