Anvil
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Triggered just before a NwCreature un-equips an NwItem. More...
Properties | |
NwItem | Item = NWScript.GetPCItemLastUnequipped().ToNwObject<NwItem>()! [get] |
Gets the NwItem that was last unequipped. | |
InventorySlot | Slot = (InventorySlot)NWScript.GetPCItemLastUnequippedSlot() [get] |
Gets the slot that this item was taken from. | |
NwCreature | UnequippedBy = NWScript.GetPCItemLastUnequippedBy().ToNwObject<NwCreature>()! [get] |
Gets the NwCreature that triggered the event. | |
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Triggered just before a NwCreature un-equips an NwItem.