Anvil
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Triggered when an item that has the item property spell "Unique Power" (targeted) or "Unique Power - Self Only" (self) casts its spell. More...
Static Public Member Functions | |
static void | Signal (NwItem item, Location targetLocation, NwGameObject? targetObject=null) |
Properties | |
NwItem | ActivatedItem = NWScript.GetItemActivated().ToNwObject<NwItem>()! [get] |
NwCreature | ItemActivator = NWScript.GetItemActivator().ToNwObject<NwCreature>()! [get] |
Location? | TargetLocation = NWScript.GetItemActivatedTargetLocation() [get] |
NwGameObject? | TargetObject = NWScript.GetItemActivatedTarget().ToNwObject<NwGameObject>() [get] |
Properties inherited from Anvil.API.Events.IEvent | |
NwObject? | Context [get] |
Triggered when an item that has the item property spell "Unique Power" (targeted) or "Unique Power - Self Only" (self) casts its spell.