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NwCreature | Attacker = NWScript.GetLastAttacker().ToNwObject<NwCreature>()! [get] |
| Gets the NwCreature that attacked the NwDoor.
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SpecialAttack | AttackType = (SpecialAttack)NWScript.GetLastAttackType() [get] |
| Gets the SpecialAttack used to damage NwDoor.
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NwDoor | Door = NWScript.OBJECT_SELF.ToNwObject<NwDoor>()! [get] |
| Gets the NwDoor that was physically attacked.
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The documentation for this class was generated from the following file:
- NWN.Anvil/src/main/API/Events/Game/DoorEvents/DoorEvents.OnPhysicalAttacked.cs