Anvil
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Anvil.API.Events.DoorEvents.OnPhysicalAttacked Class Referencesealed
+ Inheritance diagram for Anvil.API.Events.DoorEvents.OnPhysicalAttacked:
+ Collaboration diagram for Anvil.API.Events.DoorEvents.OnPhysicalAttacked:

Public Member Functions

ActionMode AttackMode (NwCreature attacker)
 Gets the ActionMode used to damage NwDoor.
 
NwItem WeaponUsed (NwCreature attacker)
 Gets the NwItem used to damage NwDoor.
 

Properties

NwCreature Attacker = NWScript.GetLastAttacker().ToNwObject<NwCreature>()! [get]
 Gets the NwCreature that attacked the NwDoor.
 
SpecialAttack AttackType = (SpecialAttack)NWScript.GetLastAttackType() [get]
 Gets the SpecialAttack used to damage NwDoor.
 
NwDoor Door = NWScript.OBJECT_SELF.ToNwObject<NwDoor>()! [get]
 Gets the NwDoor that was physically attacked.
 
- Properties inherited from Anvil.API.Events.IEvent

The documentation for this class was generated from the following file: