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Anvil
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Called when an NwGameObject leaves the NwArea. More...
Inheritance diagram for Anvil.API.Events.AreaEvents.OnExit:
Collaboration diagram for Anvil.API.Events.AreaEvents.OnExit:Properties | |
| NwArea | Area = NWScript.OBJECT_SELF.ToNwObject<NwArea>()! [get] |
| Gets the NwArea that was left. | |
| NwGameObject | ExitingObject = NWScript.GetExitingObject().ToNwObject<NwGameObject>()! [get] |
| Gets the NwGameObject that left the NwArea. | |
Properties inherited from Anvil.API.Events.IEvent | |
Called when an NwGameObject leaves the NwArea.