Anvil
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Called when an NwGameObject leaves the NwArea. More...
Properties | |
NwArea | Area = NWScript.OBJECT_SELF.ToNwObject<NwArea>()! [get] |
Gets the NwArea that was left. More... | |
NwGameObject | ExitingObject = NWScript.GetExitingObject().ToNwObject<NwGameObject>()! [get] |
Gets the NwGameObject that left the NwArea. More... | |
Properties inherited from Anvil.API.Events.IEvent | |
NwObject? | Context [get] |
Called when an NwGameObject leaves the NwArea.
Gets the NwArea that was left.
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get |
Gets the NwGameObject that left the NwArea.