Anvil
Anvil.API.Events.AreaEvents.OnExit Class Reference

Called when an NwGameObject leaves the NwArea. More...

+ Inheritance diagram for Anvil.API.Events.AreaEvents.OnExit:
+ Collaboration diagram for Anvil.API.Events.AreaEvents.OnExit:

Properties

NwArea Area = NWScript.OBJECT_SELF.ToNwObject<NwArea>()! [get]
 Gets the NwArea that was left. More...
 
NwGameObject ExitingObject = NWScript.GetExitingObject().ToNwObject<NwGameObject>()! [get]
 Gets the NwGameObject that left the NwArea. More...
 
- Properties inherited from Anvil.API.Events.IEvent
NwObjectContext [get]
 

Detailed Description

Called when an NwGameObject leaves the NwArea.

Property Documentation

◆ Area

NwArea Anvil.API.Events.AreaEvents.OnExit.Area = NWScript.OBJECT_SELF.ToNwObject<NwArea>()!
get

Gets the NwArea that was left.

◆ ExitingObject

NwGameObject Anvil.API.Events.AreaEvents.OnExit.ExitingObject = NWScript.GetExitingObject().ToNwObject<NwGameObject>()!
get

Gets the NwGameObject that left the NwArea.


The documentation for this class was generated from the following file: