Table of Contents

Class NwSound

Namespace
Anvil.API
Assembly
NWN.Anvil.dll

A configurable sound object in an area.

public sealed class NwSound : NwGameObject, IEquatable<NwObject>
Inheritance
NwSound
Implements
Inherited Members
Extension Methods

Properties

IsValid

Gets a value indicating whether this is a valid object.

Volume

Sets the volume for this sound object (0-127).

Methods

Clone(Location, string?, bool)

Creates a copy of this game object.

Create(string, Location, string?)
Deserialize(byte[])
Play()

Plays this sound object.

Serialize()
Stop()

Stops this sound object from playing.

Operators

implicit operator CNWSSoundObject?(NwSound?)