Event OnAcquireItem
Triggered whenever an NwItem is added to a NwGameObject's inventory.
public event Action<ModuleEvents.OnAcquireItem> OnAcquireItem
Returns
- Action<ModuleEvents.OnAcquireItem>
- Triggered whenever an is added to a 's inventory.
Remarks
This event triggers for all items when a player connects to the server, in addition to item/inventory interactions while playing.
It will also be triggered for characters failing ELC. In this case, it is recommended to do an early return in your event handler by checking if Item is null.