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| ObjectStorageService (HookService hookService) |
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void | DestroyObjectStorage (ICGameObject gameObject) |
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void | DestroyObjectStorage (NwObject gameObject) |
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ObjectStorage | GetObjectStorage (ICGameObject gameObject) |
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ObjectStorage | GetObjectStorage (NwObject gameObject) |
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bool | TryGetObjectStorage (ICGameObject gameObject, [NotNullWhen(true)] out ObjectStorage? storage) |
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bool | TryGetObjectStorage (NwObject gameObject, [NotNullWhen(true)] out ObjectStorage? storage) |
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The documentation for this class was generated from the following file:
- NWN.Anvil/src/main/Services/ObjectStorage/ObjectStorageService.cs