Anvil
Anvil.Native.NativeObjectExtensions Class Reference

Static Public Member Functions

static ? Effect ToEffect (this CGameEffect? effect, bool memoryOwn)
 
static ? ItemProperty ToItemProperty (this CGameEffect? ipEffect, bool memoryOwn)
 
static ? NwObject ToNwObject (this ICGameObject gameObject)
 
static ? T ToNwObject< T > (this ICGameObject gameObject)
 
static Lazy< NwObject?> ToNwObjectLazy (this ICGameObject gameObject)
 
static ? T ToNwObjectSafe< T > (this ICGameObject gameObject)
 
static ? NwPlayer ToNwPlayer (this CNWSPlayer? player)
 

The documentation for this class was generated from the following file: