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static ? Effect | ToEffect (this CGameEffect? effect, bool memoryOwn) |
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static ? ItemProperty | ToItemProperty (this CGameEffect? ipEffect, bool memoryOwn) |
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static ? NwObject | ToNwObject (this ICGameObject gameObject) |
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static ? T | ToNwObject< T > (this ICGameObject gameObject) |
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static Lazy< NwObject?> | ToNwObjectLazy (this ICGameObject gameObject) |
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static ? T | ToNwObjectSafe< T > (this ICGameObject gameObject) |
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static ? NwPlayer | ToNwPlayer (this CNWSPlayer? player) |
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The documentation for this class was generated from the following file:
- NWN.Anvil/src/main/Native/Extensions/NativeObjectExtensions.cs