Anvil
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Anvil.Native.NativeObjectExtensions Class Reference

Static Public Member Functions

static ? Effect ToEffect (this CGameEffect? effect, bool memoryOwn)
 
static ? ItemProperty ToItemProperty (this CGameEffect? ipEffect, bool memoryOwn)
 
static ? NwObject ToNwObject (this ICGameObject gameObject)
 
static ? T ToNwObject< T > (this ICGameObject gameObject)
 
static Lazy< NwObject?> ToNwObjectLazy (this ICGameObject gameObject)
 
static ? T ToNwObjectSafe< T > (this ICGameObject gameObject)
 
static ? NwPlayer ToNwPlayer (this CNWSPlayer? player)
 

Member Function Documentation

◆ ToNwObject< T >()

static ? T Anvil.Native.NativeObjectExtensions.ToNwObject< T > ( this ICGameObject gameObject)
inlinestatic
Type Constraints
T :NwObject 

◆ ToNwObjectSafe< T >()

static ? T Anvil.Native.NativeObjectExtensions.ToNwObjectSafe< T > ( this ICGameObject gameObject)
inlinestatic
Type Constraints
T :NwObject 

The documentation for this class was generated from the following file: