Anvil
Anvil.API.NuiToggles Class Reference
+ Inheritance diagram for Anvil.API.NuiToggles:
+ Collaboration diagram for Anvil.API.NuiToggles:

Public Member Functions

 NuiToggles (NuiDirection direction, List< string > elements)
 

Properties

NuiDirection Direction [get, set]
 
List< string > Elements [get, set]
 
override string Type [get]
 
- Properties inherited from Anvil.API.NuiElement
float? Aspect [get, set]
 The aspect ratio (x/y) for this element. More...
 
NuiProperty< string >? DisabledTooltip [get, set]
 Tooltips for disabled elements show on mouse hover. More...
 
List< NuiDrawListItem >? DrawList [get, set]
 
NuiProperty< bool >? Enabled [get, set]
 Toggles if this element is active/interactable, or disabled/greyed out. More...
 
NuiProperty< bool >? Encouraged [get, set]
 Encouraged elements have a breathing animated glow inside of it. More...
 
NuiProperty< Color >? ForegroundColor [get, set]
 Style the foreground color of this widget.
This is dependent on the widget in question and only supports solid/full colors right now (no texture skinning).
For example, labels would style their text color; progress bars would style the bar. More...
 
float? Height [get, set]
 The height of this element, in pixels. More...
 
string? Id [get, set]
 A unique identifier for this element. More...
 
float? Margin [get, set]
 The margin on the widget. The margin is the spacing outside of the widget. More...
 
float? Padding [get, set]
 The padding on the widget. The padding is the spacing inside of the widget. More...
 
NuiProperty< bool >? Scissor [get, set]
 
NuiProperty< string >? Tooltip [get, set]
 A tooltip to show when hovering over this element. More...
 
abstract string Type [get]
 
NuiProperty< bool >? Visible [get, set]
 Toggles if this element should/should not be rendered. Invisible elements still take up layout space, and cannot be clicked through. More...
 
float? Width [get, set]
 The width of this element, in pixels. More...
 

The documentation for this class was generated from the following file: