Anvil
Anvil.API.Events.TriggerEvents.OnDisarmed Class Reference
+ Inheritance diagram for Anvil.API.Events.TriggerEvents.OnDisarmed:
+ Collaboration diagram for Anvil.API.Events.TriggerEvents.OnDisarmed:

Properties

NwCreatureDisarmedBy = NWScript.GetLastDisarmed().ToNwObject<NwCreature>() [get]
 Gets the NwCreature who disarmed this trigger. More...
 
NwTrigger Trigger = NWScript.OBJECT_SELF.ToNwObject<NwTrigger>()! [get]
 Gets the NwTrigger that was disarmed. More...
 
- Properties inherited from Anvil.API.Events.IEvent
NwObjectContext [get]
 

Property Documentation

◆ DisarmedBy

NwCreature? Anvil.API.Events.TriggerEvents.OnDisarmed.DisarmedBy = NWScript.GetLastDisarmed().ToNwObject<NwCreature>()
get

Gets the NwCreature who disarmed this trigger.

◆ Trigger

NwTrigger Anvil.API.Events.TriggerEvents.OnDisarmed.Trigger = NWScript.OBJECT_SELF.ToNwObject<NwTrigger>()!
get

Gets the NwTrigger that was disarmed.


The documentation for this class was generated from the following file: