Anvil
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Properties | |
NwCreature? | DisarmedBy = NWScript.GetLastDisarmed().ToNwObject<NwCreature>() [get] |
Gets the NwCreature who disarmed this trigger. | |
NwTrigger | Trigger = NWScript.OBJECT_SELF.ToNwObject<NwTrigger>()! [get] |
Gets the NwTrigger that was disarmed. | |
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