Anvil
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Triggered when a player performs an action on an area tile. More...
Properties | |
int | ActionId = NWScript.GetLastTileActionId() [get] |
Gets the action ID (surfacemat.2da) that was selected by the player. | |
NwPlayer | Player = NWScript.GetLastPlayerToDoTileAction().ToNwPlayer()! [get] |
Gets the NwPlayer that performed a tile action. | |
Vector3 | TargetPosition = NWScript.GetLastTileActionPosition() [get] |
Gets the position that was clicked. | |
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Triggered when a player performs an action on an area tile.