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Anvil
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Triggered when a player performs an action on an area tile. More...
Inheritance diagram for Anvil.API.Events.ModuleEvents.OnPlayerTileAction:
Collaboration diagram for Anvil.API.Events.ModuleEvents.OnPlayerTileAction:Properties | |
| int | ActionId = NWScript.GetLastTileActionId() [get] |
| Gets the action ID (surfacemat.2da) that was selected by the player. | |
| NwPlayer | Player = NWScript.GetLastPlayerToDoTileAction().ToNwPlayer()! [get] |
| Gets the NwPlayer that performed a tile action. | |
| Vector3 | TargetPosition = NWScript.GetLastTileActionPosition() [get] |
| Gets the position that was clicked. | |
Properties inherited from Anvil.API.Events.IEvent | |
Triggered when a player performs an action on an area tile.