Anvil
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Triggered when a NwPlayer that has targeted something. More...
Properties | |
bool | IsCancelled [get] |
Gets if the player cancelled target selection. | |
NwPlayer | Player = NWScript.GetLastPlayerToSelectTarget().ToNwPlayer()! [get] |
Gets the NwPlayer that has targeted something. | |
NwObject? | TargetObject = NWScript.GetTargetingModeSelectedObject().ToNwObject()! [get] |
Gets the NwObject that has been targeted by Player, otherwise the area if a position was selected. | |
Vector3 | TargetPosition = NWScript.GetTargetingModeSelectedPosition() [get] |
Gets the position targeted by the NwPlayer. | |
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Triggered when a NwPlayer that has targeted something.