Triggered when NwPlayer presses the rest button and begins to rest, cancelled rest, or finished rest.
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Triggered when NwPlayer presses the rest button and begins to rest, cancelled rest, or finished rest.
◆ Player
NwPlayer Anvil.API.Events.ModuleEvents.OnPlayerRest.Player = NWScript.GetLastPCRested().ToNwPlayer()! |
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get |
Gets the NwPlayer that triggered the event.
◆ RestEventType
RestEventType Anvil.API.Events.ModuleEvents.OnPlayerRest.RestEventType = (RestEventType)NWScript.GetLastRestEventType() |
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get |
The documentation for this class was generated from the following file:
- NWN.Anvil/src/main/API/Events/Game/ModuleEvents/ModuleEvents.OnPlayerRest.cs