Anvil
|
Triggered when a NwPlayer enters a dying state (< 0 HP). More...
Properties | |
NwPlayer | Player = NWScript.GetLastPlayerDying().ToNwPlayer()! [get] |
Gets the NwPlayer that has triggered the event. More... | |
Properties inherited from Anvil.API.Events.IEvent | |
NwObject? | Context [get] |
Triggered when a NwPlayer enters a dying state (< 0 HP).
|
get |
Gets the NwPlayer that has triggered the event.