Anvil
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Triggered when a NwPlayer dies. More...
Properties | |
NwPlayer | DeadPlayer = NWScript.GetLastPlayerDied().ToNwPlayer()! [get] |
Gets the NwPlayer that has triggered the event. More... | |
NwObject? | Killer [get] |
Gets the NwGameObject that caused NwPlayer to trigger the event. More... | |
Properties inherited from Anvil.API.Events.IEvent | |
NwObject? | Context [get] |
Triggered when a NwPlayer dies.
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get |
Gets the NwPlayer that has triggered the event.
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get |
Gets the NwGameObject that caused NwPlayer to trigger the event.