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Anvil
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Triggered when a NwPlayer dies. More...
Inheritance diagram for Anvil.API.Events.ModuleEvents.OnPlayerDeath:
Collaboration diagram for Anvil.API.Events.ModuleEvents.OnPlayerDeath:Properties | |
| NwPlayer | DeadPlayer = NWScript.GetLastPlayerDied().ToNwPlayer()! [get] |
| Gets the NwPlayer that has triggered the event. | |
| NwObject? | Killer [get] |
| Gets the NwGameObject that caused NwPlayer to trigger the event. | |
Properties inherited from Anvil.API.Events.IEvent | |
Triggered when a NwPlayer dies.