Triggered when any NwPlayer sends a chat message. Private channel not hooked.
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Triggered when any NwPlayer sends a chat message. Private channel not hooked.
◆ Message
string Anvil.API.Events.ModuleEvents.OnPlayerChat.Message |
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getset |
Gets or sets the message that is to be sent.
◆ Sender
NwPlayer Anvil.API.Events.ModuleEvents.OnPlayerChat.Sender = NWScript.GetPCChatSpeaker().ToNwPlayer()! |
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get |
Gets the NwPlayer that sent this message.
◆ Volume
TalkVolume Anvil.API.Events.ModuleEvents.OnPlayerChat.Volume |
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getset |
Gets or sets the volume of this message.
The documentation for this class was generated from the following file:
- NWN.Anvil/src/main/API/Events/Game/ModuleEvents/ModuleEvents.OnPlayerChat.cs