Anvil
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Properties | |
NwDoor | Door = NWScript.OBJECT_SELF.ToNwObject<NwDoor>()! [get] |
Gets the NwDoor that was unlocked. More... | |
NwCreature | UnlockedBy = NWScript.GetLastUnlocked().ToNwObject<NwCreature>()! [get] |
Gets the NwCreature that unlocked NwDoor. More... | |
Properties inherited from Anvil.API.Events.IEvent | |
NwObject? | Context [get] |
Gets the NwDoor that was unlocked.
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get |
Gets the NwCreature that unlocked NwDoor.