Anvil
Anvil.API.Events.DoorEvents.OnUnlock Class Reference
+ Inheritance diagram for Anvil.API.Events.DoorEvents.OnUnlock:
+ Collaboration diagram for Anvil.API.Events.DoorEvents.OnUnlock:

Properties

NwDoor Door = NWScript.OBJECT_SELF.ToNwObject<NwDoor>()! [get]
 Gets the NwDoor that was unlocked. More...
 
NwCreature UnlockedBy = NWScript.GetLastUnlocked().ToNwObject<NwCreature>()! [get]
 Gets the NwCreature that unlocked NwDoor. More...
 
- Properties inherited from Anvil.API.Events.IEvent
NwObjectContext [get]
 

Property Documentation

◆ Door

NwDoor Anvil.API.Events.DoorEvents.OnUnlock.Door = NWScript.OBJECT_SELF.ToNwObject<NwDoor>()!
get

Gets the NwDoor that was unlocked.

◆ UnlockedBy

NwCreature Anvil.API.Events.DoorEvents.OnUnlock.UnlockedBy = NWScript.GetLastUnlocked().ToNwObject<NwCreature>()!
get

Gets the NwCreature that unlocked NwDoor.


The documentation for this class was generated from the following file: