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Anvil.API.Events.DoorEvents.OnTrapTriggered Class Referencesealed
+ Inheritance diagram for Anvil.API.Events.DoorEvents.OnTrapTriggered:
+ Collaboration diagram for Anvil.API.Events.DoorEvents.OnTrapTriggered:

Properties

NwDoor Door = NWScript.OBJECT_SELF.ToNwObject<NwDoor>()! [get]
 Gets the NwDoor that has had a trap triggered.
 
NwGameObject TriggeredBy = NWScript.GetEnteringObject().ToNwObject<NwGameObject>()! [get]
 Gets the NwGameObject that triggered this trap.
 
- Properties inherited from Anvil.API.Events.IEvent

The documentation for this class was generated from the following file: