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Anvil
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Inheritance diagram for Anvil.API.Events.DoorEvents.OnTrapTriggered:
Collaboration diagram for Anvil.API.Events.DoorEvents.OnTrapTriggered:Properties | |
| NwDoor | Door = NWScript.OBJECT_SELF.ToNwObject<NwDoor>()! [get] |
| Gets the NwDoor that has had a trap triggered. | |
| NwGameObject | TriggeredBy = NWScript.GetEnteringObject().ToNwObject<NwGameObject>()! [get] |
| Gets the NwGameObject that triggered this trap. | |
Properties inherited from Anvil.API.Events.IEvent | |