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Anvil
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Inheritance diagram for Anvil.API.Events.DoorEvents.OnSpellCastAt:
Collaboration diagram for Anvil.API.Events.DoorEvents.OnSpellCastAt:Static Public Member Functions | |
| static void | Signal (NwObject caster, NwDoor target, NwSpell spell, bool harmful=true) |
Properties | |
| NwGameObject | Caster = NWScript.GetLastSpellCaster().ToNwObject<NwGameObject>()! [get] |
| Gets the caster of this Spell (NwCreature, NwPlaceable, NwDoor). Returns null from an NwAreaOfEffect. | |
| NwDoor | Door = NWScript.OBJECT_SELF.ToNwObject<NwDoor>()! [get] |
| Gets the NwDoor targeted by this Spell. | |
| bool | Harmful = NWScript.GetLastSpellHarmful().ToBool() [get] |
| Gets a value indicating whether this spell is considered harmful. | |
| NwSpell | Spell = NwSpell.FromSpellId(NWScript.GetLastSpell())! [get] |
| Gets the Spell that was cast. | |
Properties inherited from Anvil.API.Events.IEvent | |