Anvil
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Properties | |
NwDoor | Door = NWScript.OBJECT_SELF.ToNwObject<NwDoor>()! [get] |
Gets the NwDoor that was locked. More... | |
NwCreature | LockedBy = NWScript.GetLastLocked().ToNwObject<NwCreature>()! [get] |
Gets the NwCreature that locked this NwDoor. More... | |
Properties inherited from Anvil.API.Events.IEvent | |
NwObject? | Context [get] |
Gets the NwDoor that was locked.
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get |
Gets the NwCreature that locked this NwDoor.