◆ GetDamageDealtByType()
int Anvil.API.Events.DoorEvents.OnDamaged.GetDamageDealtByType |
( |
DamageType |
damageType | ) |
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inline |
Gets damage dealt to NwDoor, by DamageType.
◆ DamagedBy
NwCreature Anvil.API.Events.DoorEvents.OnDamaged.DamagedBy = NWScript.GetLastDamager().ToNwObject<NwCreature>()! |
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get |
◆ Door
NwDoor Anvil.API.Events.DoorEvents.OnDamaged.Door = NWScript.OBJECT_SELF.ToNwObject<NwDoor>()! |
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get |
Gets the NwDoor that was damaged.
◆ TotalDamageDealt
int Anvil.API.Events.DoorEvents.OnDamaged.TotalDamageDealt = NWScript.GetTotalDamageDealt() |
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get |
Gets the total damage dealt to the NwDoor.
The documentation for this class was generated from the following file:
- NWN.Anvil/src/main/API/Events/Game/DoorEvents/DoorEvents.OnDamaged.cs