Anvil
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Anvil.API.Events.DialogEvents.AppearsWhen Class Referencesealed
+ Inheritance diagram for Anvil.API.Events.DialogEvents.AppearsWhen:
+ Collaboration diagram for Anvil.API.Events.DialogEvents.AppearsWhen:

Properties

NwGameObjectCurrentSpeaker = NWScript.OBJECT_SELF.ToNwObject<NwGameObject>() [get]
 Gets the creature/object currently speaking.
 
NwGameObjectLastSpeaker = NWScript.GetLastSpeaker().ToNwObject<NwGameObject>() [get]
 Gets the last creature/object that spoke in this conversation.
 
NwPlayerPlayerSpeaker = NWScript.GetPCSpeaker().ToNwPlayer() [get]
 Gets the player speaker in this conversation.
 
- Properties inherited from Anvil.API.Events.IEvent

The documentation for this class was generated from the following file: